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Diffstat (limited to 'Magic2/ContentBundle.cpp')
-rw-r--r-- | Magic2/ContentBundle.cpp | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/Magic2/ContentBundle.cpp b/Magic2/ContentBundle.cpp new file mode 100644 index 0000000..7d0e250 --- /dev/null +++ b/Magic2/ContentBundle.cpp @@ -0,0 +1,161 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: nGenEx.lib + FILE: ContentBundle.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Chained collection of localized strings +*/ + +#include "MemDebug.h" +#include "ContentBundle.h" +#include "DataLoader.h" + +void Print(const char* fmt, ...); + +// +--------------------------------------------------------------------+ + +ContentBundle::ContentBundle(const char* bundle, Locale* locale) +{ + Text file = FindFile(bundle, locale); + if (file.length() > 0) { + LoadBundle(file); + } +} + +// +--------------------------------------------------------------------+ + +ContentBundle::~ContentBundle() +{ +} + +// +--------------------------------------------------------------------+ + +Text +ContentBundle::GetText(const char* key) const +{ + return values.find(key, Text(key)); +} + +// +--------------------------------------------------------------------+ + +Text +ContentBundle::FindFile(const char* bundle, Locale* locale) +{ + Text result; + Text basename = Text(bundle); + DataLoader* loader = DataLoader::GetLoader(); + + if (loader && bundle) { + if (locale) { + result = basename + locale->GetFullCode() + ".txt"; + + if (loader->FindFile(result)) + return result; + + result = basename + "_" + locale->GetLanguage() + ".txt"; + + if (loader->FindFile(result)) + return result; + } + + result = basename + ".txt"; + + if (loader->FindFile(result)) + return result; + } + + return Text(); +} + +// +--------------------------------------------------------------------+ + +void +ContentBundle::LoadBundle(const char* filename) +{ + DataLoader* loader = DataLoader::GetLoader(); + if (loader && filename && *filename) { + BYTE* buffer = 0; + loader->LoadBuffer(filename, buffer, true, true); + if (buffer && *buffer) { + char key[1024]; + char val[2048]; + char* p = (char*) buffer; + int s = 0, ik = 0, iv = 0; + + key[0] = 0; + val[0] = 0; + + while (*p) { + if (*p == '=') { + s = 1; + } + else if (*p == '\n' || *p == '\r') { + if (key[0] && val[0]) + values.insert(Text(key).trim(), Text(val).trim()); + + ZeroMemory(key, 1024); + ZeroMemory(val, 2048); + s = 0; + ik = 0; + iv = 0; + } + else if (s == 0) { + if (!key[0]) { + if (*p == '#') { + s = -1; // comment + } + else if (!isspace(*p)) { + key[ik++] = *p; + } + } + else { + key[ik++] = *p; + } + } + else if (s == 1) { + if (!isspace(*p)) { + s = 2; + val[iv++] = *p; + } + } + else if (s == 2) { + val[iv++] = *p; + } + + p++; + } + + loader->ReleaseBuffer(buffer); + } + } +} |