diff options
Diffstat (limited to 'Magic2/Command.h')
-rw-r--r-- | Magic2/Command.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/Magic2/Command.h b/Magic2/Command.h new file mode 100644 index 0000000..30f568e --- /dev/null +++ b/Magic2/Command.h @@ -0,0 +1,55 @@ +/* Project Magic 2.0
+ Destroyer Studios LLC
+ Copyright © 1997-2005. All Rights Reserved.
+
+ SUBSYSTEM: Magic.exe
+ FILE: Command.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Base class (interface) for command pattern. A
+ command encapsulates a single editing operation
+ that may be performed on a document. Each command
+ may be done or undone multiple times. The specialized
+ implementations for each type of operation are re-
+ sponsible for providing a means to return the model
+ to the prior state.
+*/
+
+#ifndef Command_h
+#define Command_h
+
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class MagicDoc;
+class Solid;
+class Model;
+
+// +--------------------------------------------------------------------+
+
+class Command
+{
+public:
+ static const char* TYPENAME() { return "Command"; }
+
+ Command(const char* name, MagicDoc* document);
+ virtual ~Command();
+
+ // operations
+ virtual void Do();
+ virtual void Undo();
+
+ const char* Name() const { return name; }
+
+protected:
+ Text name;
+ MagicDoc* document;
+};
+
+// +--------------------------------------------------------------------+
+
+#endif Command_h
|