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Diffstat (limited to 'FoundationEx/List.inl')
-rw-r--r-- | FoundationEx/List.inl | 468 |
1 files changed, 468 insertions, 0 deletions
diff --git a/FoundationEx/List.inl b/FoundationEx/List.inl new file mode 100644 index 0000000..7f552c4 --- /dev/null +++ b/FoundationEx/List.inl @@ -0,0 +1,468 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: FoundationEx + FILE: List.inl + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Implementation of the List class template +*/ + +// +-------------------------------------------------------------------+ + +void Print(const char* fmt, ...); + +// +-------------------------------------------------------------------+ + +template <class T> +List<T>::List(const List<T>& l) + : items(l.items), extent(l.extent) +{ +#ifdef MEM_DEBUG + array = new(__FILE__,__LINE__) PTR[extent]; +#else + array = new PTR[extent]; +#endif + + for (int i = 0; i < extent; i++) + array[i] = l.array[i]; +} + +template <class T> +void List<T>::clear() +{ + delete [] array; + items = 0; + extent = 0; + array = 0; +} + +template <class T> +void List<T>::destroy() +{ + if (items) { + items = 0; // prevent dangerous re-entrancy + + for (int i = 0; i < extent; i++) + delete array[i]; + + delete [] array; + items = 0; + extent = 0; + array = 0; + } +} + +// +-------------------------------------------------------------------+ + +template <class T> +bool List<T>::check(int& index) const +{ + if (index < 0) { + Print("Bounds error in List(%08x) T=%s index=%d min=0\n", (int)this, T::TYPENAME(), index); + index = 0; + } + + else if (index >= items) { + Print("Bounds error in List(%08x) T=%s index=%d max=%d\n", (int)this, T::TYPENAME(), index, items-1); + index = items-1; + } + + return (index >= 0 && index < items); +} + +// +-------------------------------------------------------------------+ + +template <class T> +T*& List<T>::operator[](int index) +{ + if (check(index)) + return array[index]; + + if (!array || !extent) + resize(1); + + return array[0]; +} + +template <class T> +T* List<T>::operator[](int index) const +{ + if (check(index)) + return array[index]; + return 0; +} + +template <class T> +T*& List<T>::at(int index) +{ + if (check(index)) + return array[index]; + + if (!array || !extent) + resize(1); + + return array[0]; +} + +template <class T> +T* List<T>::at(int index) const +{ + if (check(index)) + return array[index]; + return 0; +} + +// +-------------------------------------------------------------------+ + +template <class T> +void List<T>::resize(int newsize) +{ + if (newsize > extent) { + extent = 16 * (newsize/16 + 1); + +#ifdef MEM_DEBUG + T** v = new(__FILE__,__LINE__) PTR[extent]; +#else + T** v = new PTR[extent]; +#endif + int i; + for (i = 0; i < items; i++) + v[i] = array[i]; + + for (; i < extent; i++) + v[i] = 0; + + delete [] array; + array = v; + } +} + +// +-------------------------------------------------------------------+ + +template <class T> +void List<T>::append(const T* item) +{ + if (item) { + if (items+1 > extent) resize(items+1); + array[items++] = (T*)item; + } +} + +template <class T> +void List<T>::append(List<T>& list) +{ + if (&list != this && list.items > 0) { + int need = items + list.items; + if (need > extent) resize(need); + + for (int i = 0; i < list.items; i++) + array[items++] = list.array[i]; + } +} + +// +-------------------------------------------------------------------+ + +template <class T> +void List<T>::insert(const T* item, int index) +{ + if (item && index >= 0 && index <= items) { + if (items+1 > extent) resize(items+1); + + // slide right: + for (int i = items; i > index; i--) + array[i] = array[i-1]; + + array[index] = (T*)item; + items++; + } +} + +// +-------------------------------------------------------------------+ + +template <class T> +void List<T>::insertSort(const T* item) +{ + if (item) { + int i; + for (i = 0; i < items; i++) { + if (*item < *array[i]) + break; + } + + insert(item, i); + } +} + +// +-------------------------------------------------------------------+ + +template <class T> +T* List<T>::remove(const T* val) +{ + if (items == 0 || val == 0) + return 0; + + for (int i = 0; i < items; i++) { + if (array[i] == val) { + return removeIndex(i); + } + } + + return 0; +} + +// +-------------------------------------------------------------------+ + +template <class T> +T* List<T>::removeIndex(int index) +{ + if (!check(index)) + return 0; + + T* tmp = array[index]; + array[index] = 0; + + // slide left: + for (int i = index; i < items-1; i++) + array[i] = array[i+1]; + + // blank out the hole we just created: + array[items-1] = 0; + + items--; + return tmp; +} + +// +-------------------------------------------------------------------+ + +template <class T> +bool List<T>::contains(const T* val) const +{ + if (val) { + if (index(val) != -1) + return true; + } + + return false; +} + +// +-------------------------------------------------------------------+ + +template <class T> +int List<T>::count(const T* val) const +{ + int c = 0; + + if (val) { + for (int i = 0; i < items; i++) { + if (array[i] && ((*array[i])==(*val))) + c++; + } + } + + return c; +} + +// +-------------------------------------------------------------------+ + +template <class T> +int List<T>::index(const T* val) const +{ + if (val) { + for (int i = 0; i < items; i++) { + if (array[i] && ((*array[i])==(*val))) + return i; + } + } + + return -1; +} + +// +-------------------------------------------------------------------+ + +template <class T> +T* List<T>::find(const T* val) const +{ + if (val) { + for (int i = 0; i < items; i++) { + if (array[i] && ((*array[i])==(*val))) + return array[i]; + } + } + + return 0; +} + +// +-------------------------------------------------------------------+ + +template <class T> +void List<T>::swap(T** a, int i, int j) +{ + if (i >= 0 && i < items && j >= 0 && j < items && i != j) { + T* t = a[i]; + a[i] = a[j]; + a[j] = t; + } +} + +template <class T> +void List<T>::qsort(T** a, int lo0, int hi0) +{ + int lo = lo0; + int hi = hi0; + + // zero or one element list, nothing to do: + if (lo >= hi) { + return; + } + + // two element list, swap if needed: + else if (lo == hi-1) { + if (*a[hi] < *a[lo]) { + swap(a, lo, hi); + } + return; + } + + // pick a pivot, and move it out of the way: + int mid = (lo+hi)/2; + T* pivot = a[mid]; + a[mid] = a[hi]; + a[hi] = pivot; + + while (lo < hi) { + while ((*a[lo] <= *pivot) && lo < hi) lo++; + while ((*pivot <= *a[hi]) && lo < hi) hi--; + + if (lo < hi) { + swap(a, lo, hi); + } + } + + // Put the pivot into its final location: + a[hi0] = a[hi]; + a[hi] = pivot; + + qsort(a, lo0, lo-1); + qsort(a, hi+1, hi0); +} + +template <class T> +void List<T>::sort() +{ + if (items < 2) + return; + + qsort(array, 0, items-1); +} + +template <class T> +void List<T>::shuffle() +{ + if (items < 3) + return; + + for (int s = 0; s < 5; s++) { + for (int i = 0; i < items; i++) { + int j = (rand()>>4) % items; + swap(array, i, j); + } + } +} + +// +===================================================================+ + +template <class T> +T* ListIter<T>::value() +{ + if (list && step >= 0 && step < list->items) + return list->array[step]; + + return 0; +} + +// +-------------------------------------------------------------------+ + +template <class T> +T* ListIter<T>::removeItem() +{ + if (list && step >= 0 && step < list->items) + return list->removeIndex(step--); + + return 0; +} + +// +-------------------------------------------------------------------+ + +template <class T> +T* ListIter<T>::next() +{ + if (list && step >= -1 && step < list->items-1) + return list->array[++step]; + + return 0; +} + +template <class T> +T* ListIter<T>::prev() +{ + if (list && step > 0 && step < list->items) + return list->array[--step]; + + return 0; +} + +// +-------------------------------------------------------------------+ + +template <class T> +void ListIter<T>::attach(List<T>& l) +{ + list = &l; + step = -1; +} + +// +-------------------------------------------------------------------+ + +template <class T> +int ListIter<T>::size() +{ + if (!list) return 0; + return list->items; +} + +// +-------------------------------------------------------------------+ + +template <class T> +List<T>& ListIter<T>::container() +{ + return *list; +} + |