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+<head>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta http-equiv="X-UA-Compatible" content="IE=9"/>
+<title>Starshatter_Open: Class Members - Variables</title>
+<link href="tabs.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="jquery.js"></script>
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+<table cellspacing="0" cellpadding="0">
+ <tbody>
+ <tr style="height: 56px;">
+ <td style="padding-left: 0.5em;">
+ <div id="projectname">Starshatter_Open
+ </div>
+ <div id="projectbrief">Open source Starshatter engine</div>
+ </td>
+ </tr>
+ </tbody>
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+<!-- Generated by Doxygen 1.8.1 -->
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+ <ul class="tablist">
+ <li><a href="index.html"><span>Main&#160;Page</span></a></li>
+ <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
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+ </div>
+ <div id="navrow2" class="tabs2">
+ <ul class="tablist">
+ <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
+ <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
+ <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
+ <li class="current"><a href="functions.html"><span>Class&#160;Members</span></a></li>
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+ <div id="navrow3" class="tabs2">
+ <ul class="tablist">
+ <li><a href="functions.html"><span>All</span></a></li>
+ <li><a href="functions_func.html"><span>Functions</span></a></li>
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+ <li><a href="functions_enum.html"><span>Enumerations</span></a></li>
+ <li><a href="functions_eval.html"><span>Enumerator</span></a></li>
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+ <li><a href="functions_vars_0x63.html#index_c"><span>c</span></a></li>
+ <li><a href="functions_vars_0x64.html#index_d"><span>d</span></a></li>
+ <li><a href="functions_vars_0x65.html#index_e"><span>e</span></a></li>
+ <li><a href="functions_vars_0x66.html#index_f"><span>f</span></a></li>
+ <li><a href="functions_vars_0x67.html#index_g"><span>g</span></a></li>
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+ <li><a href="functions_vars_0x69.html#index_i"><span>i</span></a></li>
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+ <li><a href="functions_vars_0x6c.html#index_l"><span>l</span></a></li>
+ <li><a href="functions_vars_0x6d.html#index_m"><span>m</span></a></li>
+ <li><a href="functions_vars_0x6e.html#index_n"><span>n</span></a></li>
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+ <li><a href="functions_vars_0x70.html#index_p"><span>p</span></a></li>
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+ <li><a href="functions_vars_0x73.html#index_s"><span>s</span></a></li>
+ <li><a href="functions_vars_0x74.html#index_t"><span>t</span></a></li>
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+ <li><a href="functions_vars_0x76.html#index_v"><span>v</span></a></li>
+ <li class="current"><a href="functions_vars_0x77.html#index_w"><span>w</span></a></li>
+ <li><a href="functions_vars_0x78.html#index_x"><span>x</span></a></li>
+ <li><a href="functions_vars_0x79.html#index_y"><span>y</span></a></li>
+ <li><a href="functions_vars_0x7a.html#index_z"><span>z</span></a></li>
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+ </div>
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+</div>
+
+<div class="contents">
+&#160;
+
+<h3><a class="anchor" id="index_w"></a>- w -</h3><ul>
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+, <a class="el" href="struct_quaternion.html#aeded08fcb4e8d0866e612ed81cb44aa7">Quaternion</a>
+, <a class="el" href="class_mouse_controller.html#af609c69f917dd7f39923a9548bee1279">MouseController</a>
+, <a class="el" href="class_multi_controller.html#a63fe1d0bcd2fac1b42038cbec9eb066d">MultiController</a>
+</li>
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+, <a class="el" href="class_multi_controller.html#ac048310a4c77454bac4097f59714a62f">MultiController</a>
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+, <a class="el" href="class_ship.html#af95bd3e57a8fc99fc3e5245ff3df7a78">Ship</a>
+</li>
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+: <a class="el" href="class_farcaster.html#ace4ac192edb237827272e6f7d23f88f5">Farcaster</a>
+, <a class="el" href="class_quantum_drive.html#a34a1509590b682902a57ce9b685e4ca7">QuantumDrive</a>
+, <a class="el" href="class_ship.html#a3ecd54a74668e5e689c642746da4b62c">Ship</a>
+</li>
+<li>water
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+, <a class="el" href="class_terrain_patch.html#aaef7896faec575710b901b6aa2a991b2">TerrainPatch</a>
+</li>
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+: <a class="el" href="class_terrain.html#abdedf49eeccfea93295fa865f28dc8c1">Terrain</a>
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+, <a class="el" href="class_terrain_region.html#a791047b640e3192ea7bb2327ec4b1ef7">TerrainRegion</a>
+</li>
+<li>WAVE
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+</li>
+<li>waves
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+</li>
+<li>weap_index
+: <a class="el" href="class_tac_ref_dlg.html#aae7f621ba082c1bc4dcf823c7145a52f">TacRefDlg</a>
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+<li>weapons
+: <a class="el" href="class_ship.html#a515048e75b42145929f7261f163d5b05">Ship</a>
+, <a class="el" href="class_ship_design.html#afa996fc26f941fc1ac4788c8d56aa6c9">ShipDesign</a>
+, <a class="el" href="class_weapon_group.html#ac8cf1aba2ffed28a0697e6dffd06c996">WeaponGroup</a>
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+<li>wep_mass
+: <a class="el" href="class_ship.html#a7056266d7234bfbcea8ee862728b4a01">Ship</a>
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+: <a class="el" href="class_ship.html#ac05b1808d735b4445b06ca220d72fa60">Ship</a>
+</li>
+<li>wep_screen
+: <a class="el" href="class_ship_design.html#a1f3d5ad9835de1e228f4ba3d1908a35f">ShipDesign</a>
+</li>
+<li>wep_view
+: <a class="el" href="class_wep_view.html#a6dfec9b1e70f397ae88f4c536c871094">WepView</a>
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+<li>wfex
+: <a class="el" href="class_sound_d3_d.html#a67821fccab25334e2f024291e97881c0">SoundD3D</a>
+, <a class="el" href="class_sound_card_d3_d.html#a88da206b0b4a28cbab9adf9677ad1e9d">SoundCardD3D</a>
+</li>
+<li>wFormatTag
+: <a class="el" href="struct_w_a_v_e___f_m_t.html#a479a9cdaafcceb0a6fe963230f98dcf1">WAVE_FMT</a>
+</li>
+<li>White
+: <a class="el" href="class_color.html#a85c6885383e69ed18d7c7f633c7ea110">Color</a>
+</li>
+<li>width
+: <a class="el" href="struct_d3_d_x_image.html#adebf1c1379549689eb7583082ac288d2">D3DXImage</a>
+, <a class="el" href="class_camera_view.html#a8cf92149e9d9ada1bffbdd1bb3813b9f">CameraView</a>
+, <a class="el" href="class_list_box_column.html#a0edd415ee13cbf43a0c1f48ec1816858">ListBoxColumn</a>
+, <a class="el" href="class_quit_view.html#a876a80a0c450a488ed4767cba351d891">QuitView</a>
+, <a class="el" href="class_radio_view.html#ac9d83249e5f13387c058b9d0da485fba">RadioView</a>
+, <a class="el" href="class_tactical_view.html#a232e31b308828ad783585f625c410e09">TacticalView</a>
+, <a class="el" href="struct_video_mode.html#a639c85303e8684c34fc22aee73b22c9a">VideoMode</a>
+, <a class="el" href="class_weapon_design.html#a7379a9cf98bdae845f1a1cff2246053c">WeaponDesign</a>
+, <a class="el" href="class_screen.html#a49be8f8ccf7ed7a3151a761495c0ce21">Screen</a>
+, <a class="el" href="class_trail.html#a3dd5e9e5b8eaf75dc83582e1ab957c18">Trail</a>
+, <a class="el" href="class_bitmap.html#a6ed0ae010d02ac36cfe47797308e6445">Bitmap</a>
+, <a class="el" href="struct_bmp_info_header.html#a898560ad4bd252ce88c6d124500b1ac3">BmpInfoHeader</a>
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+, <a class="el" href="class_bolt.html#adcae530ccbd62930fb0a130565f7c3a9">Bolt</a>
+, <a class="el" href="class_wep_view.html#a4a2ec1ba0704f5e4940767b6a227f49e">WepView</a>
+, <a class="el" href="class_quantum_view.html#a84c4fd38f07e1e36ff4c1b7b9a4c2fdc">QuantumView</a>
+, <a class="el" href="class_menu_view.html#aea2c41351312f01a268b318f44359b9d">MenuView</a>
+, <a class="el" href="struct_font_char.html#a71060f9ad1bcfbad64311514b42384c8">FontChar</a>
+, <a class="el" href="class_display_view.html#a4f91424cb486e8b3c41bcb14d42646e5">DisplayView</a>
+, <a class="el" href="struct_video_d_x9_display_mode.html#a4f8ef023bfc1a416c720160aeba8bae8">VideoDX9DisplayMode</a>
+, <a class="el" href="class_projector.html#a6d35ec00348ee119322905288533ae04">Projector</a>
+, <a class="el" href="struct_png_image.html#a30a29d1b55f7d7957b0eda28f9fc3388">PngImage</a>
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+, <a class="el" href="struct_pcx_image.html#abd9f0b27e274747917d4ca48d70bce07">PcxImage</a>
+, <a class="el" href="class_hoop.html#ac1d9415eb893659a57bafb590b8668f9">Hoop</a>
+, <a class="el" href="class_quantum_flash.html#a4b9861982828f8be3c676877af852647">QuantumFlash</a>
+, <a class="el" href="class_h_u_d_view.html#abcc0ed84aef7785a2a582654d70046c3">HUDView</a>
+</li>
+<li>winchester
+: <a class="el" href="class_fighter_tactical_a_i.html#ac807b61cbfdcdfad7ae3f42a732c3a44">FighterTacticalAI</a>
+</li>
+<li>window
+: <a class="el" href="struct_a_w_event.html#a04fd79197964d2ae5d3ee5aeaf7b5053">AWEvent</a>
+, <a class="el" href="class_view.html#a9b0fbd480b9c55964cbabbd498ba1a50">View</a>
+, <a class="el" href="class_m_f_d.html#a63f99ff4c42bb9ac3253b9803838ddd0">MFD</a>
+</li>
+<li>window_height
+: <a class="el" href="class_video_settings.html#a50746793d22be8b2b0e34a632705cfb7">VideoSettings</a>
+</li>
+<li>window_list
+: <a class="el" href="class_screen.html#a1a2c4fda5b8347660563e49a48e5731b">Screen</a>
+</li>
+<li>window_style
+: <a class="el" href="class_game.html#a43d360059ca3f8b63d06f6a5145a3cd5">Game</a>
+, <a class="el" href="class_magic_view.html#a610fc539b32de77a62de32c55165168b">MagicView</a>
+</li>
+<li>window_width
+: <a class="el" href="class_video_settings.html#aca6341108c697da7709bafbc4088a4f1">VideoSettings</a>
+</li>
+<li>windowed_device
+: <a class="el" href="class_video_settings.html#a88f569fd073654922d59d80d58164138">VideoSettings</a>
+</li>
+<li>windowed_mode
+: <a class="el" href="class_video_settings.html#acc296034028bf0d9b912b066c704437a">VideoSettings</a>
+</li>
+<li>winstyle
+: <a class="el" href="class_game.html#ad54208759750ecba316209f069fc74a3">Game</a>
+</li>
+<li>wNPStatus
+: <a class="el" href="structtag_track_i_r_data.html#ab79f58b8bd6f920097ab4b51427b0cab">tagTrackIRData</a>
+</li>
+<li>world
+: <a class="el" href="class_game.html#ad06e9af9d15a506f69e19d4fcfbfd922">Game</a>
+</li>
+<li>world_planes
+: <a class="el" href="class_projector.html#af7abd1458dadb1a16453bfa7b74580bf">Projector</a>
+</li>
+<li>wPFrameSignature
+: <a class="el" href="structtag_track_i_r_data.html#a9085ddc22e501332c018cadb0cc4f083">tagTrackIRData</a>
+</li>
+<li>wrn_volume
+: <a class="el" href="class_audio_config.html#ac290a34c9d87464db65770c4e416f224">AudioConfig</a>
+</li>
+<li>wrn_volume_slider
+: <a class="el" href="class_aud_dlg.html#ac7e7a608177eb3af37987b13f05b2841">AudDlg</a>
+</li>
+</ul>
+</div><!-- contents -->
+</div><!-- doc-content -->
+<!-- start footer part -->
+<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
+ <ul>
+ <li class="footer">Generated on Thu May 31 2012 16:32:28 for Starshatter_Open by
+ <a href="http://www.doxygen.org/index.html">
+ <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li>
+ </ul>
+</div>
+</body>
+</html>