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diff --git a/Doc/doxygen/html/functions_func_0x69.html b/Doc/doxygen/html/functions_func_0x69.html new file mode 100644 index 0000000..1975650 --- /dev/null +++ b/Doc/doxygen/html/functions_func_0x69.html @@ -0,0 +1,1173 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> +<meta http-equiv="X-UA-Compatible" content="IE=9"/> +<title>Starshatter_Open: Class Members - Functions</title> +<link href="tabs.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="jquery.js"></script> +<script type="text/javascript" src="dynsections.js"></script> +<link href="navtree.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="resize.js"></script> +<script type="text/javascript" src="navtree.js"></script> +<script type="text/javascript"> + $(document).ready(initResizable); +</script> +<link href="search/search.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="search/search.js"></script> +<script type="text/javascript"> + $(document).ready(function() { searchBox.OnSelectItem(0); }); +</script> +<link href="doxygen.css" rel="stylesheet" type="text/css" /> +</head> +<body> +<div id="top"><!-- do not remove this div, it is closed by doxygen! --> +<div id="titlearea"> +<table cellspacing="0" cellpadding="0"> + <tbody> + <tr style="height: 56px;"> + <td style="padding-left: 0.5em;"> + <div id="projectname">Starshatter_Open + </div> + <div id="projectbrief">Open source Starshatter engine</div> + </td> + </tr> + </tbody> +</table> +</div> +<!-- end header part --> +<!-- Generated by Doxygen 1.8.1 --> +<script type="text/javascript"> +var searchBox = new SearchBox("searchBox", "search",false,'Search'); +</script> + <div id="navrow1" class="tabs"> + <ul class="tablist"> + <li><a href="index.html"><span>Main Page</span></a></li> + <li class="current"><a href="annotated.html"><span>Classes</span></a></li> + <li><a href="files.html"><span>Files</span></a></li> + <li> + <div id="MSearchBox" class="MSearchBoxInactive"> + <span class="left"> + <img id="MSearchSelect" src="search/mag_sel.png" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + alt=""/> + <input type="text" id="MSearchField" value="Search" accesskey="S" + onfocus="searchBox.OnSearchFieldFocus(true)" + onblur="searchBox.OnSearchFieldFocus(false)" + onkeyup="searchBox.OnSearchFieldChange(event)"/> + </span><span class="right"> + <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> + </span> + </div> + </li> + </ul> + </div> + <div id="navrow2" class="tabs2"> + <ul class="tablist"> + <li><a href="annotated.html"><span>Class List</span></a></li> + <li><a href="classes.html"><span>Class Index</span></a></li> + <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> + <li class="current"><a href="functions.html"><span>Class Members</span></a></li> + </ul> + </div> + <div id="navrow3" class="tabs2"> + <ul class="tablist"> + <li><a href="functions.html"><span>All</span></a></li> + <li class="current"><a href="functions_func.html"><span>Functions</span></a></li> + <li><a href="functions_vars.html"><span>Variables</span></a></li> + <li><a href="functions_enum.html"><span>Enumerations</span></a></li> + <li><a href="functions_eval.html"><span>Enumerator</span></a></li> + <li><a href="functions_rela.html"><span>Related Functions</span></a></li> + </ul> + </div> + <div id="navrow4" class="tabs3"> + <ul class="tablist"> + <li><a href="functions_func.html#index_a"><span>a</span></a></li> + <li><a href="functions_func_0x62.html#index_b"><span>b</span></a></li> + <li><a href="functions_func_0x63.html#index_c"><span>c</span></a></li> + <li><a href="functions_func_0x64.html#index_d"><span>d</span></a></li> + <li><a href="functions_func_0x65.html#index_e"><span>e</span></a></li> + <li><a href="functions_func_0x66.html#index_f"><span>f</span></a></li> + <li><a href="functions_func_0x67.html#index_g"><span>g</span></a></li> + <li><a href="functions_func_0x68.html#index_h"><span>h</span></a></li> + <li class="current"><a href="functions_func_0x69.html#index_i"><span>i</span></a></li> + <li><a href="functions_func_0x6a.html#index_j"><span>j</span></a></li> + <li><a href="functions_func_0x6b.html#index_k"><span>k</span></a></li> + <li><a href="functions_func_0x6c.html#index_l"><span>l</span></a></li> + <li><a href="functions_func_0x6d.html#index_m"><span>m</span></a></li> + <li><a href="functions_func_0x6e.html#index_n"><span>n</span></a></li> + <li><a href="functions_func_0x6f.html#index_o"><span>o</span></a></li> + <li><a href="functions_func_0x70.html#index_p"><span>p</span></a></li> + <li><a href="functions_func_0x71.html#index_q"><span>q</span></a></li> + <li><a href="functions_func_0x72.html#index_r"><span>r</span></a></li> + <li><a href="functions_func_0x73.html#index_s"><span>s</span></a></li> + <li><a href="functions_func_0x74.html#index_t"><span>t</span></a></li> + <li><a href="functions_func_0x75.html#index_u"><span>u</span></a></li> + <li><a href="functions_func_0x76.html#index_v"><span>v</span></a></li> + <li><a href="functions_func_0x77.html#index_w"><span>w</span></a></li> + <li><a href="functions_func_0x78.html#index_x"><span>x</span></a></li> + <li><a href="functions_func_0x79.html#index_y"><span>y</span></a></li> + <li><a href="functions_func_0x7a.html#index_z"><span>z</span></a></li> + <li><a href="functions_func_0x7e.html#index_0x7e"><span>~</span></a></li> + </ul> + </div> +</div><!-- top --> +<div id="side-nav" class="ui-resizable side-nav-resizable"> + <div id="nav-tree"> + <div id="nav-tree-contents"> + </div> + </div> + <div id="splitbar" style="-moz-user-select:none;" + class="ui-resizable-handle"> + </div> +</div> +<script type="text/javascript"> +$(document).ready(function(){initNavTree('functions_func_0x69.html','');}); +</script> +<div id="doc-content"> +<!-- window showing the filter options --> +<div id="MSearchSelectWindow" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + onkeydown="return searchBox.OnSearchSelectKey(event)"> +<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark"> </span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Macros</a></div> + +<!-- iframe showing the search results (closed by default) --> +<div id="MSearchResultsWindow"> +<iframe src="javascript:void(0)" frameborder="0" + name="MSearchResults" id="MSearchResults"> +</iframe> +</div> + +<div class="contents"> +  + +<h3><a class="anchor" id="index_i"></a>- i -</h3><ul> +<li>Identity() +: <a class="el" href="struct_matrix.html#a1f6446e74e72d4bc6cccf46f3fbf7536">Matrix</a> +, <a class="el" href="class_graphic.html#a95de74f4667f84e414c0ae44810cfed8">Graphic</a> +, <a class="el" href="class_physical.html#a46304a3da17a2d7704e8cca3b09a798a">Physical</a> +, <a class="el" href="class_mission_element.html#aa12856e543bd2c3541d45da5f2d6c97b">MissionElement</a> +, <a class="el" href="class_player.html#aab6e7fdba94ac5fa1b1864000a0fdf6b">Player</a> +, <a class="el" href="class_combat_action.html#af88142ec13fdde6e0b86e494eae3b437">CombatAction</a> +, <a class="el" href="class_light.html#add7290b5876c9c4206939f8615eaabda">Light</a> +, <a class="el" href="class_element.html#a00aaaa34c165ca29b3f7790a9ecd30c7">Element</a> +, <a class="el" href="class_mission.html#a18f64530501a13670a3fdbce5104c976">Mission</a> +</li> +<li>IFFColor() +: <a class="el" href="class_ship.html#a0d3861128ef2694f196443f4fe8b08b4">Ship</a> +</li> +<li>Ignore() +: <a class="el" href="class_sim_observer.html#a59c8f9384d12c6192cad15ccda2df0b0">SimObserver</a> +</li> +<li>Illuminate() +: <a class="el" href="class_terrain_patch.html#a54dea9655327a11d3c29b918aa8b8ef7">TerrainPatch</a> +, <a class="el" href="class_shield_rep.html#acac4ea5b0239be5b6f74f5f61314feb1">ShieldRep</a> +, <a class="el" href="class_stars.html#ac2be9bea07b35f9be20b15120abdcebe">Stars</a> +, <a class="el" href="class_terrain_apron.html#a302922f0c42be8af1a204434a9089811">TerrainApron</a> +, <a class="el" href="class_terrain_clouds.html#ad2313eb197f54d63632dbb4f7f1a15fb">TerrainClouds</a> +</li> +<li>Image() +: <a class="el" href="class_combat_event.html#a7bceded9ae4ac62b6f07b9c8b869ea90">CombatEvent</a> +</li> +<li>ImageBox() +: <a class="el" href="class_image_box.html#a54ed77592fab548db01ed3572dd0bc8d">ImageBox</a> +</li> +<li>ImageFile() +: <a class="el" href="class_combat_action.html#aa318798c7248cc12b6795ad65806799b">CombatAction</a> +, <a class="el" href="class_combat_event.html#a29ed5a50351ce869d360d7a68a5c5954">CombatEvent</a> +</li> +<li>ImgView() +: <a class="el" href="class_img_view.html#a77c1a75441ab464057f21da1df8b7bd7">ImgView</a> +</li> +<li>ImportFile() +: <a class="el" href="class_magic_doc.html#ab98a7d5c73b5611edf047ef4d1e3130d">MagicDoc</a> +</li> +<li>Inbound() +: <a class="el" href="class_flight_deck.html#a3e535fb076b715fed1e7e6fa2b7cbff7">FlightDeck</a> +, <a class="el" href="class_radio_handler.html#a90d8ec2f45382b40152fb94c4e25341d">RadioHandler</a> +</li> +<li>InboundSlot() +: <a class="el" href="class_inbound_slot.html#a528f15c3d31dc7601157719e6bf9d136">InboundSlot</a> +</li> +<li>IncBurn() +: <a class="el" href="class_thruster.html#a13c5cea4ee10a70c7b6122966ddbfca1">Thruster</a> +</li> +<li>IncFriendlyFire() +: <a class="el" href="class_ship.html#a4cc1a8414da79378fd0b02c7cdfdbfec">Ship</a> +</li> +<li>Inclination() +: <a class="el" href="class_orbital_region.html#a713dc6ff8a72d1c6d64a9eb527216964">OrbitalRegion</a> +</li> +<li>IncreaseElemPriority() +: <a class="el" href="class_mission.html#a84169fb992ae0a488b32ecedf26c723e">Mission</a> +</li> +<li>IncreaseEventPriority() +: <a class="el" href="class_mission.html#a4f2d12eb25f36f096fe2c2238e146cd4">Mission</a> +</li> +<li>IncreaseModPriority() +: <a class="el" href="class_mod_config.html#a4bb65f0512dc0bda6d26bdf1a1049f6c">ModConfig</a> +</li> +<li>IncreaseRange() +: <a class="el" href="class_sensor.html#ab7b6f82438ab8993dcb00ae48138d715">Sensor</a> +</li> +<li>IncreaseRepairPriority() +: <a class="el" href="class_ship.html#ad7ad596f54ba3b85b6fcd440dd2d1cf7">Ship</a> +</li> +<li>InCutscene() +: <a class="el" href="class_campaign.html#ab47f609631faf6a0ee75f19647bd473a">Campaign</a> +, <a class="el" href="class_starshatter.html#a7989759bf09a0f75e90938069f35db84">Starshatter</a> +</li> +<li>Index() +: <a class="el" href="class_color.html#aca18cd022c83f93e39b0c67149735377">Color</a> +, <a class="el" href="class_color_index.html#a0b4891d5c303488b84e1c12af9a4842c">ColorIndex</a> +, <a class="el" href="class_inbound_slot.html#a479fb5a8474c3b5da3709398243caec0">InboundSlot</a> +</li> +<li>index() +: <a class="el" href="class_list.html#ad8df75cba3391bb17bbcf31f189ef22d">List< T ></a> +, <a class="el" href="class_list_iter.html#a33b0d905f4c3ced54b37446ec3830618">ListIter< T ></a> +</li> +<li>IndexedBlend() +: <a class="el" href="class_color.html#a028075a76ed727542e45dd8bb243f481">Color</a> +, <a class="el" href="class_color_index.html#a0dd7e8ec817becf86b0aa0481fdbbb5e">ColorIndex</a> +</li> +<li>IndexFromPoint() +: <a class="el" href="class_list_box.html#a958061b16cbf61000bb85e7cbaf362e9">ListBox</a> +</li> +<li>indexOf() +: <a class="el" href="class_text.html#ac9ec12decd70f28cd4496d9206969984">Text</a> +</li> +<li>InelasticCollision() +: <a class="el" href="class_physical.html#aee52dc7ccefe77aaf739139f10272a11">Physical</a> +</li> +<li>Inflate() +: <a class="el" href="struct_rect.html#aaf7b062bbef6819c1104f6de549c58c7">Rect</a> +</li> +<li>InflictDamage() +: <a class="el" href="class_physical.html#a90321d772170e0ff0745667aad65cf65">Physical</a> +, <a class="el" href="class_ship.html#a6740677249996feee8b8bbed9ad884b9">Ship</a> +</li> +<li>InflictNetDamage() +: <a class="el" href="class_ship.html#a9b805b1268596e27c75a3313b5e75126">Ship</a> +</li> +<li>InflictNetSystemDamage() +: <a class="el" href="class_ship.html#afc88858c84ac0ac3e184792378bc4575">Ship</a> +</li> +<li>InflictSystemDamage() +: <a class="el" href="class_ship.html#a66befda14a812c43cdcfc06ac8f671bd">Ship</a> +</li> +<li>Info() +: <a class="el" href="class_radio_message.html#a8fa1adbe0ef1d4ee4f9a8ea611fc47e8">RadioMessage</a> +</li> +<li>Information() +: <a class="el" href="class_combat_event.html#a0baebd68ae4e4c673762274483340130">CombatEvent</a> +</li> +<li>InFront() +: <a class="el" href="class_contact.html#ae55a9b465b71d246632e1ea5c60fc389">Contact</a> +</li> +<li>Init() +: <a class="el" href="class_form_window.html#a7c23ed3256775f051d0cd912bb39b3d5">FormWindow</a> +, <a class="el" href="class_game.html#abbbf43b05d9a9ff1e18cf272c1388402">Game</a> +, <a class="el" href="class_water.html#a6e531eb81a5b3da30ddb3894cd7bffff">Water</a> +, <a class="el" href="class_star_server.html#aa70f9fd6313fe77fb7c0de6fd3ef2036">StarServer</a> +, <a class="el" href="class_starshatter.html#a7fd1b987620b95e0579aad53b1810091">Starshatter</a> +</li> +<li>InitApplication() +: <a class="el" href="class_game.html#aa7175d886f342a564b479d49984ee8ec">Game</a> +</li> +<li>InitCommandStack() +: <a class="el" href="class_magic_doc.html#a311a76e643523c5d88bc6dff968e9e7a">MagicDoc</a> +</li> +<li>InitContent() +: <a class="el" href="class_game.html#aff17a8bc48222723abb2f0f4998f5692">Game</a> +</li> +<li>InitFromSockAddr() +: <a class="el" href="class_net_addr.html#a6f8c949b18749089bd8fb5c7427f554d">NetAddr</a> +</li> +<li>InitGame() +: <a class="el" href="class_game.html#a37f89eca4c728c3d05d0a1b9f0850274">Game</a> +, <a class="el" href="class_star_server.html#a7e0b5d747b294003ff49af2b09279f30">StarServer</a> +, <a class="el" href="class_starshatter.html#a697052b2a9ec6a3102e7e57e7a604b34">Starshatter</a> +</li> +<li>Initialize() +: <a class="el" href="class_button.html#a1f2f7ba80a6b43c5ce5d75a6d1136114">Button</a> +, <a class="el" href="class_data_loader.html#ae173f3cc94ed3f28092a2c464c3b1e73">DataLoader</a> +, <a class="el" href="class_asteroid.html#a4daaaf536b7498c3444e968578499ad5">Asteroid</a> +, <a class="el" href="class_audio_config.html#aa992e8866ed438b6d92b9a18df554a34">AudioConfig</a> +, <a class="el" href="class_campaign.html#aeba3d01b2aa80c0e285b4c43a66cc5a3">Campaign</a> +, <a class="el" href="class_combat_roster.html#a779510c30aa27b55bfbeb23af93d7cf5">CombatRoster</a> +, <a class="el" href="class_drive.html#adeffafd1db243ebd597fb46c83abe486">Drive</a> +, <a class="el" href="class_explosion.html#a771774b9e190d6ee3fe4a90fc11d38a6">Explosion</a> +, <a class="el" href="class_flight_deck.html#af130a09384dc57d8631b7aafdf9601c4">FlightDeck</a> +, <a class="el" href="class_galaxy.html#a99481a6870a846f0189f8a840e65bb84">Galaxy</a> +, <a class="el" href="class_h_u_d_sounds.html#a9dc633ac621ef26471dd8c1b896812a5">HUDSounds</a> +, <a class="el" href="class_landing_gear.html#a99acbc75774cee01fdf9a537329f527e">LandingGear</a> +, <a class="el" href="class_m_f_d.html#af06a692df56be7d30798a9875fdb5b00">MFD</a> +, <a class="el" href="class_mod_config.html#a57edcb997ca46974c040fb053ea8d0bf">ModConfig</a> +, <a class="el" href="class_music_director.html#add71a423e6c05790408bfa5ffa0ef3b2">MusicDirector</a> +, <a class="el" href="class_nav_light.html#a894d3dba28acaa5c371f2891b76613da">NavLight</a> +, <a class="el" href="class_net_client_config.html#ae2896fdf0678b1c31b75ecb62dc26cb8">NetClientConfig</a> +, <a class="el" href="class_net_server_config.html#abf72f5b88898ee6ddc57616c5bf33736">NetServerConfig</a> +, <a class="el" href="class_player.html#a8e6db9cfc016d7895c4451319808bab0">Player</a> +, <a class="el" href="class_quantum_view.html#a4f5c25c98ff5538be25735a3718d2a3e">QuantumView</a> +, <a class="el" href="class_quit_view.html#a7d607ed941d62bd01f60535c2d239a36">QuitView</a> +, <a class="el" href="class_radio_traffic.html#ac03ff0595ffafcc59ad53afad5a8ae5c">RadioTraffic</a> +, <a class="el" href="class_radio_view.html#accba5c0d275039db580a6204703bed7d">RadioView</a> +, <a class="el" href="class_radio_vox.html#aad28c97d3383354dad5fbb976de8f486">RadioVox</a> +, <a class="el" href="class_ship.html#aa8f60de74469cdc582dc94c29354f49a">Ship</a> +, <a class="el" href="class_ship_design.html#af5ba0c71a2336f3a7a605ffab1534c38">ShipDesign</a> +, <a class="el" href="class_shot.html#acc1bad7eb592e2a08b0a8d34c7c49f24">Shot</a> +, <a class="el" href="class_ship_stats.html#a55bc12e6e5f5327b18db7b0031d278a1">ShipStats</a> +, <a class="el" href="class_system_design.html#ab0d62c276658fa71f4d9736053c6c85b">SystemDesign</a> +, <a class="el" href="class_tactical_view.html#a2001bca367916fa22b447bd97c30d800">TacticalView</a> +, <a class="el" href="class_thruster.html#a321da2d7506cd9946251b54197d3734c">Thruster</a> +, <a class="el" href="class_weapon_design.html#a573e97a4981adea190a58efe15eaf09f">WeaponDesign</a> +</li> +<li>InitializeCollisionHull() +: <a class="el" href="class_surface.html#a64e619ef3f3aed7bb21be79e722c2ed3">Surface</a> +</li> +<li>InitInstance() +: <a class="el" href="class_magic.html#a8680bc437fae6b84fcca40938979698c">Magic</a> +, <a class="el" href="class_game.html#a49129400f3feb0b5ba125c49ee176db2">Game</a> +</li> +<li>InitMouse() +: <a class="el" href="class_starshatter.html#a6892ef641103982f90c5b95327e67089">Starshatter</a> +</li> +<li>InitVideo() +: <a class="el" href="class_game.html#a209027ed88d0f52176464ee4ef2a07c7">Game</a> +</li> +<li>Input() +: <a class="el" href="class_s_h_a1.html#a5612d5feb8202a4930aa271df8cbf102">SHA1</a> +</li> +<li>Insert() +: <a class="el" href="class_data_archive.html#ae349b9a25cb839da2f95266954fc8233">DataArchive</a> +, <a class="el" href="class_edit_box.html#a51b0bbc1c6a71b7356bd8be0374a3d02">EditBox</a> +</li> +<li>insert() +: <a class="el" href="class_dictionary.html#a35eb5d1dde1bbf81844609cc21452ed0">Dictionary< T ></a> +, <a class="el" href="class_list.html#a8cd1d675434399f5f6f2ce75c3507d51">List< T ></a> +</li> +<li>InsertEntry() +: <a class="el" href="class_data_archive.html#a759a4377206a2a93a678e3c31dc7a7e9">DataArchive</a> +</li> +<li>InsertItem() +: <a class="el" href="class_list_box.html#a044f50d3a8771ffda09b89a8e6c7dea6">ListBox</a> +</li> +<li>InsertItemWithData() +: <a class="el" href="class_list_box.html#a46814f0fba1d7f024e828691d6a1da34">ListBox</a> +</li> +<li>InsertObject() +: <a class="el" href="class_sim_region.html#a92cff0e90fcc952c918aeea0608703d3">SimRegion</a> +</li> +<li>insertSort() +: <a class="el" href="class_list.html#a53dc8bf568ad2cc0b1d6805fd2a80414">List< T ></a> +</li> +<li>Inset() +: <a class="el" href="struct_rect.html#a9763b4eb1b7944b98f1e52636fe58423">Rect</a> +</li> +<li>Insets() +: <a class="el" href="struct_insets.html#aa12ec30cf89fde6d5284d866851c961d">Insets</a> +</li> +<li>InstantiateMission() +: <a class="el" href="class_star_server.html#acff3d289dae357b123238c9e98aef574">StarServer</a> +, <a class="el" href="class_starshatter.html#a319aa4dc8350555f74db0b8d548ac361">Starshatter</a> +</li> +<li>Instruction() +: <a class="el" href="class_instruction.html#a26bc5b2aa1db2f46ad4a07b7d79d9177">Instruction</a> +</li> +<li>Instructions() +: <a class="el" href="class_mission_element.html#adf22a4d8aa20cf9a607984b4f697a06e">MissionElement</a> +</li> +<li>Integrity() +: <a class="el" href="class_physical.html#ad665e179e85f6d2f19536cf54b7f03a5">Physical</a> +, <a class="el" href="class_mission_ship.html#a034cb0999f30266f3060800d44fcb5bb">MissionShip</a> +</li> +<li>IntelFromName() +: <a class="el" href="class_intel.html#aede821968419777e6d259c726aac2f09">Intel</a> +</li> +<li>IntelLevel() +: <a class="el" href="class_combat_group.html#aa611a83be95d056990025e3b95d633a0">CombatGroup</a> +, <a class="el" href="class_element.html#a508900211b770cf705f759a102f37104">Element</a> +, <a class="el" href="class_mission_element.html#a8574166f1a0c4809df9d1f2c6bed9146">MissionElement</a> +</li> +<li>Intensity() +: <a class="el" href="class_light.html#a4e34f091f98e512e065e120206de0d8b">Light</a> +</li> +<li>InTransition() +: <a class="el" href="class_ship.html#a4c286a7400f766ac66cc95c61d96133e">Ship</a> +</li> +<li>Invalidate() +: <a class="el" href="class_video_private_data.html#a487e89699b36a6c2b97468bb267f5649">VideoPrivateData</a> +</li> +<li>InvalidateCache() +: <a class="el" href="class_video_d_x9.html#a106039a62685619bdd1a55c139e9d42f">VideoDX9</a> +, <a class="el" href="class_tex_cache_d_x9.html#a57aaaf4d04fc7627baec1adfad07ff38">TexCacheDX9</a> +, <a class="el" href="class_video.html#a66c29729914d9718815517c0cbec1646">Video</a> +, <a class="el" href="class_video_d_x9.html#ac2c8f570455fda1fc0cfac3d4ac7bcf7">VideoDX9</a> +</li> +<li>InvalidateSegmentData() +: <a class="el" href="class_solid.html#a41c282e465e539825a3935762bda3ee5">Solid</a> +</li> +<li>InvalidateSurfaceData() +: <a class="el" href="class_solid.html#a357eb8304578288cbec5118ce3708114">Solid</a> +</li> +<li>InvalidateTextureCache() +: <a class="el" href="class_starshatter.html#ae84cbf32352b7fe0723d97b247314bbb">Starshatter</a> +</li> +<li>Inverse() +: <a class="el" href="struct_matrix.html#ad20df3a74c649892c53ffb3b575aa166">Matrix</a> +</li> +<li>Invert() +: <a class="el" href="struct_matrix.html#a008d1a5f99a91b477945fd7336ed6b0d">Matrix</a> +</li> +<li>Inverted() +: <a class="el" href="class_motion_controller.html#aad9ebe878c447e801f4ae1bb95a5a982">MotionController</a> +</li> +<li>InvertPitch() +: <a class="el" href="class_motion_controller.html#a5229bfa085f42486c506c29aae6bc704">MotionController</a> +</li> +<li>IPAddr() +: <a class="el" href="class_net_addr.html#a5a873851add7670ec1d90fc45c359aaf">NetAddr</a> +</li> +<li>is_closed() +: <a class="el" href="class_net_sock.html#abf9bb0055afc739a8c7449ff60d6551a">NetSock</a> +</li> +<li>is_stream() +: <a class="el" href="class_net_sock.html#a9803ec8e159719cf11b9e3c87e7ec753">NetSock</a> +</li> +<li>IsAck() +: <a class="el" href="class_net_gram.html#a4a3d08ac831481d08098ba5c4d31c699">NetGram</a> +</li> +<li>IsActive() +: <a class="el" href="class_selector.html#a0e2ab2bfd845a30a8e4640fa445d351a">Selector</a> +, <a class="el" href="class_u_v_map_view.html#a704876e379a0d8eabc2040fae3315662">UVMapView</a> +, <a class="el" href="class_light.html#ac61639056a85fa0595e168d15553ec83">Light</a> +, <a class="el" href="class_campaign.html#a7d74bc28204799abfd347c5d0bf09af2">Campaign</a> +, <a class="el" href="class_combat_assignment.html#a2b2064790c4285213801959f3e4a0fe0">CombatAssignment</a> +, <a class="el" href="class_element.html#ae179ec29f5438482da6025ea9cefb7ea">Element</a> +, <a class="el" href="class_mission.html#a2ab65196ebce412feb84522647e8807d">Mission</a> +, <a class="el" href="class_mission_event.html#a95d4e0aa6de9330b553436cf26e1a2b5">MissionEvent</a> +, <a class="el" href="class_net_game.html#a423e3401a8197ea26ba9bdfebbb651c4">NetGame</a> +, <a class="el" href="class_net_lobby.html#a61a828cfceea84bae73057e731b4be4b">NetLobby</a> +, <a class="el" href="class_sim.html#a6751e3d568564b1c7f5533ca65bec6ec">Sim</a> +, <a class="el" href="class_sim_region.html#ab894f11c3fe0abce37de191bff06aa6e">SimRegion</a> +</li> +<li>IsAdd() +: <a class="el" href="class_net_nav_data.html#a5911b5cea1873a4a110051da0c90c0c3">NetNavData</a> +</li> +<li>IsAirborne() +: <a class="el" href="class_ship.html#a9f283093f40dce0a125e3ea3a794928c">Ship</a> +</li> +<li>IsAirSpace() +: <a class="el" href="class_sim_region.html#a9a92c2ce7bbd53069df2ba2c2b535ba6">SimRegion</a> +</li> +<li>IsAlert() +: <a class="el" href="class_mission_element.html#aae3d78cf73eb7e31e342b1a6f93233e0">MissionElement</a> +</li> +<li>IsAlpha() +: <a class="el" href="class_scanner.html#a8055f6fb1b0951d2e864287f81562a61">Scanner</a> +</li> +<li>IsArcade() +: <a class="el" href="class_h_u_d_view.html#a60ced175122776e1014d9e3360209333">HUDView</a> +</li> +<li>IsArmed() +: <a class="el" href="class_shot.html#aa994a48c4c0b2fb43585425cbe35cc76">Shot</a> +</li> +<li>isArray() +: <a class="el" href="class_term.html#a8e881649a48199b297335491a1fd0cc2">Term</a> +, <a class="el" href="class_term_array.html#aa5563dead86db0906c0012ad422a79f8">TermArray</a> +</li> +<li>IsAssignable() +: <a class="el" href="class_combat_group.html#a5141a66ed32eb6e183e86db420d7981a">CombatGroup</a> +</li> +<li>IsAttaining() +: <a class="el" href="class_ship.html#a84eb3b15de4b77f5fc8c44347026b7e4">Ship</a> +</li> +<li>IsAudShown() +: <a class="el" href="class_game_screen.html#abd9109a35e56b4b389e65b2b2ac53659">GameScreen</a> +</li> +<li>IsAugmenterOn() +: <a class="el" href="class_drive.html#afeccacd5446055f33ac7b58f55a49613">Drive</a> +</li> +<li>IsAuthOK() +: <a class="el" href="class_net_user.html#a9c0a1dc2bea6fcaf054faa9c8f40047d">NetUser</a> +</li> +<li>IsAutoNavEngaged() +: <a class="el" href="class_ship.html#ab7f3628ae627dd35b675d8d6c6678276">Ship</a> +</li> +<li>IsAvailable() +: <a class="el" href="class_mission_info.html#ab06522940a198f628bf3e4a04f5dd647">MissionInfo</a> +, <a class="el" href="class_combat_action.html#a667d037a4a59849337c8791b124fecf2">CombatAction</a> +</li> +<li>IsAwardShown() +: <a class="el" href="class_plan_screen.html#a4e47e0c308049d60fbe7d9c6ad03c9bc">PlanScreen</a> +</li> +<li>IsBackground() +: <a class="el" href="class_graphic.html#a067f2821a2e5c59ce148ec8e2bb18f68">Graphic</a> +</li> +<li>IsBeam() +: <a class="el" href="class_shot.html#a15f636f9c361fb08ea3c4e95db14ed53">Shot</a> +, <a class="el" href="class_weapon.html#a5685e377517441689a391a1fd5bc807d">Weapon</a> +, <a class="el" href="class_weapon_group.html#a53096c072944fb4a7cdc03fa9f136e11">WeaponGroup</a> +</li> +<li>IsBlockedFriendly() +: <a class="el" href="class_weapon.html#ab76c15ecb45d47366e92066e01fcad7f">Weapon</a> +</li> +<li>IsBolt() +: <a class="el" href="class_bolt.html#a1b7b6d9b8f2f9b9c9cd92d1199f73d66">Bolt</a> +, <a class="el" href="class_graphic.html#ab27f5823ee4ed4ac68abae2d47ef3617">Graphic</a> +</li> +<li>isBool() +: <a class="el" href="class_term.html#aeb3e06255502072ade63e39cee62af0c">Term</a> +, <a class="el" href="class_term_bool.html#a3848c8bb6f658cdf746b98fe482fe9b0">TermBool</a> +</li> +<li>IsBoxVisible() +: <a class="el" href="class_projector.html#a5cc78dfff1937c498cc27ae2d15bda4d">Projector</a> +</li> +<li>IsBumpMapEnabled() +: <a class="el" href="class_video.html#af61c306236aabd76c895e319b6b23f86">Video</a> +</li> +<li>IsCarrier() +: <a class="el" href="class_mission_element.html#a0c09c3ac92d22cfe7813a3a208a55866">MissionElement</a> +</li> +<li>IsClient() +: <a class="el" href="class_net_game.html#a6652b891ef344542ae83f2216ee06df2">NetGame</a> +, <a class="el" href="class_net_game_client.html#aac75b322907aea7f82587c84b1ac5437">NetGameClient</a> +, <a class="el" href="class_net_game_server.html#ae17945ea410c0a994c91a3dc03285476">NetGameServer</a> +, <a class="el" href="class_net_lobby.html#acdbb93fff33e82e3580d58149c2aa61b">NetLobby</a> +, <a class="el" href="class_net_lobby_client.html#ae6415276517b14d2ff71752d6812fc74">NetLobbyClient</a> +</li> +<li>IsClutter() +: <a class="el" href="class_map_view.html#ac90a14418e7112b11ea3ad7787b0c92b">MapView</a> +</li> +<li>IsCmdForceShown() +: <a class="el" href="class_cmpn_screen.html#a8c4582a64d88664109f2e22588e187b5">CmpnScreen</a> +</li> +<li>IsCmdIntelShown() +: <a class="el" href="class_cmpn_screen.html#a1c1ce2bdfe28be7e9337fd52718e368b">CmpnScreen</a> +</li> +<li>IsCmdMissionsShown() +: <a class="el" href="class_cmpn_screen.html#a3e119ead89790662bc9c946180627b3f">CmpnScreen</a> +</li> +<li>IsCmdMsgShown() +: <a class="el" href="class_cmpn_screen.html#a1ca107957f89c20762537e495deefa36">CmpnScreen</a> +</li> +<li>IsCmdOrdersShown() +: <a class="el" href="class_cmpn_screen.html#ad6d3852a84e038118424c2c0f8aba94e">CmpnScreen</a> +</li> +<li>IsCmdTheaterShown() +: <a class="el" href="class_cmpn_screen.html#aafbf59905c2cb3af1a9679a397e75f60">CmpnScreen</a> +</li> +<li>IsCmpCompleteShown() +: <a class="el" href="class_cmpn_screen.html#a69e47f3742d626f128732e8ce5b152b8">CmpnScreen</a> +</li> +<li>IsCmpFileShown() +: <a class="el" href="class_cmpn_screen.html#af87372d273d1fa32a8f214707c0a1325">CmpnScreen</a> +</li> +<li>IsCmpSceneShown() +: <a class="el" href="class_cmpn_screen.html#a88e4a34081253b8382d8d4b0f842f439">CmpnScreen</a> +</li> +<li>IsCollisionEnabled() +: <a class="el" href="class_solid.html#addd0b41be579201ab576a27ee727e6db">Solid</a> +</li> +<li>IsComplete() +: <a class="el" href="class_campaign.html#abe72b3f7533514bf023424f3bc435fdb">Campaign</a> +, <a class="el" href="class_mission.html#a65fea0d67595abae1126820132e91cfd">Mission</a> +, <a class="el" href="class_mission_event.html#a639bc3c3ef59efdc5c40e63149dde316">MissionEvent</a> +, <a class="el" href="class_sim.html#a10c36a18f70240ca9c3ca0e478217f6d">Sim</a> +</li> +<li>IsCrowded() +: <a class="el" href="class_map_view.html#a66ba6a3078b83f8dd27fdae078e95185">MapView</a> +</li> +<li>IsCtlShown() +: <a class="el" href="class_game_screen.html#a1c244654329e17067bb72be89784c953">GameScreen</a> +</li> +<li>IsDead() +: <a class="el" href="class_ship.html#a24ed7895c3b49f5aafca441d25e64408">Ship</a> +</li> +<li>IsDebriefShown() +: <a class="el" href="class_plan_screen.html#a98a175ddbd063e5b4be9b8877cf7c243">PlanScreen</a> +</li> +<li>IsDecoy() +: <a class="el" href="class_drone.html#ada816128a8c52565eb53a7d4b57aa88b">Drone</a> +, <a class="el" href="class_shot.html#a41fc6a8d2af221525399fbb937360246">Shot</a> +, <a class="el" href="class_weapon.html#a2ea43fa2a69d67beda4c65b22e738dd2">Weapon</a> +, <a class="el" href="class_weapon_group.html#ad64f4d49f0311cc4fc96dd2050b3e5b1">WeaponGroup</a> +</li> +<li>isDef() +: <a class="el" href="class_term.html#a2e40479beb12d557cb4cf85641a370a3">Term</a> +, <a class="el" href="class_term_def.html#a126e5d0cf1be1865749658fe95e004bc">TermDef</a> +</li> +<li>IsDefensible() +: <a class="el" href="class_combat_group.html#a40b602407ea09c79872513328eb5480e">CombatGroup</a> +</li> +<li>IsDeployed() +: <a class="el" href="class_mod_config.html#a725cb31107f387fee657244606c2f32d">ModConfig</a> +</li> +<li>IsDirectional() +: <a class="el" href="class_light.html#a2dd355438969673dc055c765340d3ebc">Light</a> +</li> +<li>IsDone() +: <a class="el" href="class_sound.html#a8a566cc51c19398d48f08eb5abeeff3b">Sound</a> +, <a class="el" href="class_cmp_load_dlg.html#a3f0bf130f53543fdbd9c242b68b023ee">CmpLoadDlg</a> +, <a class="el" href="class_music_track.html#aeec389510277efc8957c417a52c34b5f">MusicTrack</a> +</li> +<li>IsDragging() +: <a class="el" href="class_scroll_window.html#a47d45d2d45369080f2e8b6bc64ab5012">ScrollWindow</a> +</li> +<li>IsDrone() +: <a class="el" href="class_drone.html#a6046aaa44ff5548cc7a1bbcdb6bcca52">Drone</a> +, <a class="el" href="class_shot.html#abad49d59682e149920778eafe5d72752">Shot</a> +, <a class="el" href="class_weapon.html#a94023ce9bf70b4b71cfd2bcc548edf86">Weapon</a> +, <a class="el" href="class_weapon_group.html#aa00dd2bf609bb78d14bcefdde7e1aa75">WeaponGroup</a> +</li> +<li>IsDropCam() +: <a class="el" href="class_ship.html#a26b1392af8d0ae89d93c6056758ef7a1">Ship</a> +</li> +<li>IsDropping() +: <a class="el" href="class_ship.html#ae36e2b791029c8e7c548bbe381b39aee">Ship</a> +</li> +<li>IsDropship() +: <a class="el" href="class_mission_element.html#ae3d1f19e03d0df52cfa96844c1404715">MissionElement</a> +, <a class="el" href="class_combat_unit.html#adf03aa03daa482124d3d4dc594e7e424">CombatUnit</a> +, <a class="el" href="class_ship.html#af24832b308e7b0abfbb4af4043b3a060">Ship</a> +</li> +<li>IsDual() +: <a class="el" href="class_bitmap.html#af747203bca18a1558483ba27ba8af0e3">Bitmap</a> +</li> +<li>IsDying() +: <a class="el" href="class_ship.html#a52816aa006d339addfc7b199f586e7b6">Ship</a> +</li> +<li>IsDynamic() +: <a class="el" href="class_solid.html#a5ee4afbfc3745b1cdd263d9238aeeeab">Solid</a> +, <a class="el" href="class_model.html#a40d6e7347e160d5d60856ba344b3ce8d">Model</a> +, <a class="el" href="class_campaign.html#a1aeea0d39bbfb9f342e6314cb4881021">Campaign</a> +, <a class="el" href="class_mod_campaign.html#aff29f427c9a7b1d47397146012d5b5ac">ModCampaign</a> +</li> +<li>IsEclipsed() +: <a class="el" href="class_terrain_region.html#a5ac6765fd43d99ef452e9965c7fd6957">TerrainRegion</a> +</li> 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href="class_nav_light.html#ac83975cfadc623a2ed13e01c24d28746">NavLight</a> +, <a class="el" href="class_shadow.html#a4c2e40e9cc73cac84118dc6865b3cd63">Shadow</a> +</li> +<li>IsEngShown() +: <a class="el" href="class_game_screen.html#a0f40aa4c8a2a24a462f7ceb5f50ef886">GameScreen</a> +</li> +<li>IsExpanded() +: <a class="el" href="class_combat_group.html#a8aa76e3daf7c1ce2c7c15da14791bb8c">CombatGroup</a> +</li> +<li>IsFailed() +: <a class="el" href="class_campaign.html#a96d0c6288ce6bb58acfbeafee6c96a41">Campaign</a> +</li> +<li>IsFighterGroup() +: <a class="el" href="class_combat_group.html#a5df05efd5d017fed388a94b2be59dd8a">CombatGroup</a> +</li> +<li>IsFileSystemEnabled() +: <a class="el" href="class_data_loader.html#aacb3e9da0ad12572223d4dcdd5f06275">DataLoader</a> +</li> +<li>IsFinished() +: <a class="el" href="class_element.html#ac03c1d6ba71f222b6f1373b5ff3914de">Element</a> +</li> +<li>IsFirstPatch() +: <a class="el" href="class_terrain.html#a40d040fa6552b0b66986d44d11357c9a">Terrain</a> +</li> +<li>IsFlak() +: <a class="el" href="class_shot.html#a3b60864c63f48493fcb6993656bb52d2">Shot</a> +</li> +<li>IsFltShown() +: <a class="el" href="class_game_screen.html#a28e14f1cc908456fc2d034fb0d92d457">GameScreen</a> +</li> +<li>IsForeground() +: <a class="el" href="class_graphic.html#a2b819adefa78f4e0ec4f8835e873ffdc">Graphic</a> +</li> +<li>IsFormActive() +: <a class="el" href="class_active_window.html#aad91a77bfeff57e1d9784ab099203580">ActiveWindow</a> +, <a class="el" href="class_event_target.html#ad4d74bcabaea6ab5846e7845e5cf5894">EventTarget</a> +, <a class="el" href="class_map_view.html#a5795faecf0edd46e9204ddd55b7bde36">MapView</a> +</li> +<li>IsFormShown() +: <a class="el" href="class_game_screen.html#a4652a5ffee651dc4344d22096fa04844">GameScreen</a> +</li> +<li>IsFriendlyAssignment() +: <a class="el" href="class_campaign_plan_event.html#aed72161a649d98f3533d4c534724125c">CampaignPlanEvent</a> 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href="class_video_d_x9.html#a970dd575ba176e8ea988fc33d8880bed">VideoDX9</a> +, <a class="el" href="class_video.html#a037412f97de2aae1f3db011150040e3a">Video</a> +, <a class="el" href="class_video_d_x9.html#a970dd575ba176e8ea988fc33d8880bed">VideoDX9</a> +</li> +<li>IsHardwareTL() +: <a class="el" href="class_video.html#ab4fed8e709523b1cb3d205523da4a2a9">Video</a> +</li> +<li>IsHidden() +: <a class="el" href="class_surface.html#a5816c7baa314654b3df71db70ae592fa">Surface</a> +</li> +<li>IsHighColor() +: <a class="el" href="class_bitmap.html#a65a3f568cb29e565e48ce32d73b2f1ab">Bitmap</a> +</li> +<li>IsHost() +: <a class="el" href="class_net_lobby.html#ac50e01cdfc071bbc27cf4eddb340d563">NetLobby</a> +, <a class="el" href="class_net_lobby_client.html#a3f5024030ad5c7bd8fb26a781d295d88">NetLobbyClient</a> +, <a class="el" href="class_net_lobby_server.html#a655dd46d84232b019e846cacc7d34711">NetLobbyServer</a> +, <a class="el" href="class_net_user.html#a56a04c21e7385b4c87e3666fe24c3f70">NetUser</a> +</li> +<li>IsHostileTo() +: <a class="el" href="class_element.html#a64c5614c3b63792bc8f68af17d284253">Element</a> +, <a class="el" href="class_ship.html#a5dce5b323f03453535f4239811d22c26">Ship</a> +, <a class="el" href="class_sim_object.html#abd5607a8db831defd3e1ea309a1cf233">SimObject</a> +, <a class="el" href="class_shot.html#a1560099bed275ea09bd6e100df76d1f9">Shot</a> +</li> +<li>IsInCombat() +: <a class="el" href="class_ship.html#ab6ecd8b29af2133ba3a63b1aab3b65a5">Ship</a> +</li> +<li>IsIndexed() +: <a class="el" href="class_bitmap.html#acd1fe6604844a0e1ff9eb6946bc955f6">Bitmap</a> +</li> +<li>IsInfinite() +: <a class="el" href="class_graphic.html#a57da7c3ca8c3c6eb817bdc28d993e5f7">Graphic</a> +</li> +<li>IsInvulnerable() +: <a class="el" href="class_mission_element.html#adc89e4b7eabc096cce8c86a986fc7591">MissionElement</a> +, <a class="el" href="class_ship.html#a606d8fe3b2636e3edd05d4a3e4bfbe12">Ship</a> +</li> +<li>IsJerried() +: <a class="el" href="class_component.html#a255df472a94c13ea9a2cb995535feb05">Component</a> +</li> +<li>IsJoyShown() +: <a class="el" href="class_game_screen.html#a53b001630a33dcae6b65e2c1a5320f52">GameScreen</a> +</li> +<li>IsKeyShown() +: <a class="el" href="class_game_screen.html#ae31180395922eeae206fc8f2151f6fd3">GameScreen</a> +</li> +<li>IsLaunchDeck() +: <a class="el" href="class_flight_deck.html#a0076e5888d86fd51e8867f0d4e099083">FlightDeck</a> +</li> +<li>IsLeader() +: <a class="el" href="class_combat_unit.html#ac3409963fb13a8813e4e885adf6b3d1c">CombatUnit</a> +</li> +<li>IsLightObscured() +: <a class="el" href="class_scene.html#ae0e73b0cb00d77f9bfd8e3b90ba736a8">Scene</a> +</li> +<li>IsListShowing() +: <a class="el" href="class_combo_box.html#aa10a30596ce1d38735bc04f160bc4fb0">ComboBox</a> +</li> +<li>IsLoaded() +: <a class="el" href="class_content_bundle.html#a46bbfd6954d159fcdb02a955dbec90dc">ContentBundle</a> +</li> +<li>IsLocked() +: <a class="el" href="class_surface.html#a3b2b9d7eb48cd17d17346f24cbf462d3">Surface</a> +</li> +<li>IsLocSpecified() +: <a class="el" href="class_campaign_mission_request.html#ae274559bb63c7589d64bab7e3712e6e1">CampaignMissionRequest</a> +</li> +<li>IsLooped() +: <a class="el" href="class_music_track.html#a4c40de8a5031060aaf387627846c682d">MusicTrack</a> +</li> +<li>IsLuminous() +: <a class="el" href="class_model.html#af96a8c387a5c58a53b2bbafe5f96d04e">Model</a> +</li> +<li>IsMapped() +: <a class="el" href="class_net_lobby.html#a0f9a49849ded4673c14b8f27c1daa722">NetLobby</a> +</li> +<li>IsMediaLoadEnabled() +: <a class="el" href="class_data_loader.html#a8a1140f395dd6b24bf48a42300ae47e7">DataLoader</a> +</li> +<li>IsMenuShown() +: <a class="el" href="class_quantum_view.html#a46dc9b8553d00fac6b7d008d652dbae7">QuantumView</a> +, <a class="el" href="class_quit_view.html#ad5186b34c7a7f13c6a0426ee19b9a290">QuitView</a> +, <a class="el" href="class_radio_view.html#aa022d59daa7c3ba27834c614adb60dda">RadioView</a> +</li> +<li>IsMissile() +: <a class="el" href="class_weapon.html#ae6f5e9e58208af1b804b60b62e83db4b">Weapon</a> +, <a class="el" href="class_weapon_group.html#a6cb8a1b9bba7282b619ada6ae9dd92d3">WeaponGroup</a> +, <a class="el" href="class_shot.html#afb51286dcc48eebaf872a4b6b8d377f7">Shot</a> +</li> +<li>IsModeSupported() +: <a class="el" href="class_video_d_x9.html#a28cd4326fb9f1ff3dcb3c9948c676e5d">VideoDX9</a> +, <a class="el" href="class_video.html#a2f3f01a0d08e7a49cd11acdb13d0526c">Video</a> +, <a class="el" href="class_video_d_x9_enum.html#a919985f4630fb3622f3ebe293df31bfc">VideoDX9Enum</a> +</li> +<li>IsModInfoShown() +: <a class="el" href="class_game_screen.html#acc0f25afefdbe6d1369f5f5358dbc6a1">GameScreen</a> +</li> +<li>IsModShown() +: <a class="el" href="class_game_screen.html#a5bec1936c55ac1c141e0ecc888a81891">GameScreen</a> +</li> +<li>IsMouseLatched() +: <a class="el" href="class_m_f_d.html#ab4b4d8dabf8b35b3af10420eb4c39216">MFD</a> +, <a class="el" href="class_h_u_d_view.html#a1b8c0066eb07a93d49d4cb8552b36b4d">HUDView</a> +, <a class="el" href="class_wep_view.html#a6a89ede2f127e19efa2e5e1c2592bc3c">WepView</a> +</li> +<li>IsMovable() +: <a class="el" href="class_combat_group.html#a2c9c16ff7f0c4b59afeb3f48c4f5362a">CombatGroup</a> +</li> +<li>IsMsgShown() +: <a class="el" href="class_base_screen.html#aafaaa36ca6f21935b6a0ee5731f1fbbd">BaseScreen</a> +</li> +<li>IsMsnObjShown() +: <a class="el" href="class_plan_screen.html#a474ddcbc1f6d303a72ad00947d508f1e">PlanScreen</a> +</li> +<li>IsMsnPkgShown() +: <a class="el" href="class_plan_screen.html#a75b577d53eb1ff06cf9ee3197544cd10">PlanScreen</a> +</li> +<li>IsMsnShown() +: <a class="el" href="class_plan_screen.html#a259d76de4893cfd4c2e8fd4c6949c44f">PlanScreen</a> +</li> +<li>IsMsnWepShown() +: <a class="el" href="class_plan_screen.html#a56cd19ee435b409367e9df9d1073f510">PlanScreen</a> +</li> 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class="el" href="class_net_lobby.html#a7cfd2947718ff0fb1e00a19cfd72f7f1">NetLobby</a> +</li> +<li>IsNetLobbyServer() +: <a class="el" href="class_net_lobby.html#a90733325f4adb46426ad4e1a19213c27">NetLobby</a> +</li> +<li>IsNetObserver() +: <a class="el" href="class_element.html#a3af5060fdf47143df3fc02c46d447cb1">Element</a> +, <a class="el" href="class_ship.html#a75e6a96c02947ec94ad6d7f740bce56b">Ship</a> +</li> +<li>IsNoMusic() +: <a class="el" href="class_music_director.html#a4a64fe6591af682bc0e2150e31ebf5f9">MusicDirector</a> +</li> +<li>isNumber() +: <a class="el" href="class_term.html#a73f34067a54811d242837671ce95be09">Term</a> +, <a class="el" href="class_term_number.html#a96e22a88046870b09a5ef46fa777f701">TermNumber</a> +</li> +<li>IsObject() +: <a class="el" href="class_l_object.html#a73b77f65335d7fb1857918ba648ea964">LObject</a> +, <a class="el" href="class_object3_d_s.html#af62d9386f5a2385c9d05362d7de03292">Object3DS</a> +</li> +<li>IsObjectiveTargetOf() +: <a class="el" href="class_element.html#aaafcc7403d51a3c890f59ef9ad37822b">Element</a> +</li> +<li>IsOK() +: <a class="el" href="class_mission.html#a97f193bc9aa78a30e97a110ea55d722a">Mission</a> +</li> +<li>IsOptShown() +: <a class="el" href="class_game_screen.html#a3c55bd0b3d83744ae96a8920e929ee46">GameScreen</a> +</li> +<li>IsOrbital() +: <a class="el" href="class_sim_region.html#a27f7852af470816224d748fe17c17d50">SimRegion</a> +</li> +<li>IsOrder() +: <a class="el" href="class_radio_handler.html#acefeffc0685685c6b2d3891c2a78c4aa">RadioHandler</a> +</li> +<li>IsOrthogonal() +: <a class="el" href="class_projector.html#ac5b05be000ab4940841f5bff0203552d">Projector</a> +</li> +<li>IsPending() +: <a class="el" href="class_mission_event.html#a1b6be64162381ee21137d8efa7dbd992">MissionEvent</a> +</li> +<li>IsPlayable() +: <a class="el" href="class_element.html#a94aac3df4a787172481452122f535b0c">Element</a> +, <a class="el" href="class_mission_element.html#aa25e6def8278c0598d80b8086b7d2b61">MissionElement</a> +</li> +<li>IsPlayer() +: <a class="el" href="class_ship_stats.html#ad1e097fd3e23eb66ac20d45a3e4e741c">ShipStats</a> +</li> +<li>IsPlaying() +: <a class="el" href="class_music_track.html#ad104135395ee9a7bcd749d325c38d676">MusicTrack</a> +, <a class="el" href="class_sound.html#a6ff92464b345595dcaa3c50ce5c3e067">Sound</a> +</li> +<li>IsPoint() +: <a class="el" href="class_light.html#a24b31426742692b54d494be53dd4552d">Light</a> +</li> +<li>IsPowerCritical() +: <a class="el" href="class_system.html#aaefaa9a8cda3196c9fd22b1a1c4066bc">System</a> +</li> +<li>IsPowerOn() +: <a class="el" href="class_system.html#afb081d97d5976241aa9a231aa193cb6c">System</a> +</li> +<li>IsPrimary() +: <a class="el" href="class_shot.html#ad6192c4ef2523f7b02349bc6f0846dbe">Shot</a> +, <a class="el" href="class_weapon.html#a4a4888c4d4e109d46ca72e671c168cbd">Weapon</a> +, <a class="el" href="class_weapon_group.html#a659fa5a4e2c68e137459311e9adb2bbe">WeaponGroup</a> +</li> +<li>IsPriority() +: <a class="el" href="class_net_msg.html#a29ed7088c4009bfb6aaabc079d8b9f49">NetMsg</a> +</li> +<li>IsProbe() +: <a class="el" href="class_drone.html#ae7ee3844628df62b8fa8d820ac781be4">Drone</a> +, <a class="el" href="class_shot.html#acb7f9ce387bfc1636982ef37cf5e30b7">Shot</a> +, <a class="el" href="class_weapon.html#adb969f6fb6a8de7128773d1ea7bc9140">Weapon</a> +, <a class="el" href="class_weapon_group.html#a0694b9bcea6d2e9ed27464b263470fd0">WeaponGroup</a> +</li> +<li>IsProbed() +: <a class="el" href="class_contact.html#acb78d4652978505528be20640d753e42">Contact</a> +</li> +<li>IsQuad() +: <a class="el" href="class_graphic.html#a6796d09be7dcff5fb79b5cf2db848fc2">Graphic</a> +</li> +<li>IsReady() +: <a class="el" href="class_music_track.html#a27dcf2bea908de243e8c3e66bb4d801e">MusicTrack</a> +, <a class="el" href="class_sound.html#a3c8a9307de7096783dc1beca450912e9">Sound</a> +</li> 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class="el" href="class_text.html#a8e122167aebfdcc39306905df413193f">Text</a> +</li> +<li>IsSequential() +: <a class="el" href="class_campaign.html#a582f7d0bf02dd0aaf0a3a19cadf084df">Campaign</a> +</li> +<li>IsServer() +: <a class="el" href="class_net_game.html#a7443c31527828b7952444a8b3769c0fe">NetGame</a> +, <a class="el" href="class_net_lobby.html#a54c09a9ab43ac5212b3e44c4b36ffe40">NetLobby</a> +, <a class="el" href="class_net_game_server.html#ae44d3bd78d75aa585ae3caf319780c9c">NetGameServer</a> +, <a class="el" href="class_net_game_client.html#a54a496554855c67f8af852ec4144d4fa">NetGameClient</a> +, <a class="el" href="class_net_lobby_server.html#a5425f855beeb42b29600bc68e78a11f2">NetLobbyServer</a> +</li> +<li>IsShadowEnabled() +: <a class="el" href="class_video.html#a736e9bf5526f2daa0a4d4e902396349f">Video</a> +</li> +<li>IsShow() +: <a class="el" href="class_grid.html#a5292ee994551264ed978e615c2a6f510">Grid</a> +</li> +<li>IsShown() +: <a class="el" href="class_menu_screen.html#a0e16e500aa7c220013ba622da648bf51">MenuScreen</a> +, <a class="el" href="class_load_screen.html#ab04e674317089c72952dc5306987a2ae">LoadScreen</a> +, <a class="el" href="class_game_screen.html#a9810bc7b41bda83cac634dc6afa2c023">GameScreen</a> +, <a class="el" href="class_plan_screen.html#a49a3f0d69fc9df25fbabad8cc3338e68">PlanScreen</a> +, <a class="el" href="class_cmpn_screen.html#a1dec249edaec66a9362c94d4918b6286">CmpnScreen</a> +, <a class="el" href="class_menu_view.html#a6db45bb2091ad49b29cc55e96c01ac62">MenuView</a> +, <a class="el" href="class_window.html#ac41d8933dcd1bf042a66e2bfd1a632b3">Window</a> +</li> +<li>IsSimplified() +: <a class="el" href="class_surface.html#a32df161667057ece8beb5120730be386">Surface</a> +</li> +<li>IsSkipped() +: <a class="el" href="class_mission_event.html#a1fcfafed5542cfcb46c82c53896909b9">MissionEvent</a> +</li> +<li>IsSkipping() +: <a class="el" href="class_ship.html#a7e9c574711d841fabf3a2648117a7093">Ship</a> +</li> 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href="class_element.html#afab6887b5f2eee4d592307c5476bc194">Element</a> +</li> +<li>IsStrikeComplete() +: <a class="el" href="class_fighter_tactical_a_i.html#a1ed50e8e34983d64dc5f2385c92251d9">FighterTacticalAI</a> +</li> +<li>IsStrikeTarget() +: <a class="el" href="class_combat_group.html#a5c0e8cbd320f37aad263ec1735787d18">CombatGroup</a> +</li> +<li>isStruct() +: <a class="el" href="class_term_struct.html#a9fcc9585d2ceed4e68aacebdc72bbfc5">TermStruct</a> +, <a class="el" href="class_term.html#a407d5a35d81b43e1082a2433c3657658">Term</a> +</li> +<li>IsSymbolic() +: <a class="el" href="class_scanner.html#adadd961dd24b8b2af8b73bca47ff84bc">Scanner</a> +</li> +<li>IsSystemLocked() +: <a class="el" href="class_combat_group.html#aca4f74e67df10abb104759a8b898c65f">CombatGroup</a> +</li> +<li>IsTargetable() +: <a class="el" href="class_combat_group.html#a79936e57fe5b19ebbad83387cd44ab52">CombatGroup</a> +</li> +<li>IsTestMode() +: <a class="el" href="class_sim.html#a6c16e04fe6f9dafef4fa1c4d53ae6857">Sim</a> +</li> +<li>isText() +: <a class="el" href="class_term_text.html#aa0158662128993d1f7e06ee8127326b9">TermText</a> +, <a class="el" href="class_term.html#aee86d8f6288ef4fa1e1f79e763f9dc41">Term</a> +</li> +<li>IsTexture() +: <a class="el" href="class_bitmap.html#a015541a3ea01c6d4019c0f1e35e4464a">Bitmap</a> +</li> +<li>IsTopMost() +: <a class="el" href="class_active_window.html#a429e81d8bfc83d78797387ea323a291b">ActiveWindow</a> +</li> +<li>IsTracking() +: <a class="el" href="class_shot.html#a7ae0b40104aeda14d5948dda703cd013">Shot</a> +, <a class="el" href="class_sensor.html#a35e4047dd120876ac9f5db7e9b586de9">Sensor</a> +, <a class="el" href="class_ship.html#afa8d17143e227505b915b5e32732e770">Ship</a> +</li> +<li>IsTraining() +: <a class="el" href="class_campaign.html#ac0f83e4c9e29e58324a652551f53d890">Campaign</a> +</li> +<li>IsTranslucent() +: <a class="el" href="class_bitmap.html#acc34fafb3718f676a638dce05a5307e9">Bitmap</a> +, <a class="el" href="class_segment.html#afb0c92ceb94a67cf35854b99bc8957e6">Segment</a> +, <a class="el" href="struct_material.html#a68165fc0818d3dfea81beb28ea82964b">Material</a> +</li> +<li>IsTransparent() +: <a class="el" href="class_bitmap.html#aa9921fdb58ccf4d225a52bc6cdd1584f">Bitmap</a> +</li> +<li>IsUserAuthorized() +: <a class="el" href="class_authorization.html#ae2a0cfba47f9914f0514334785c3f43e">Authorization</a> +</li> +<li>IsUserBanned() +: <a class="el" href="class_net_server_config.html#adc23a45c2185d1afaa177f23eee19700">NetServerConfig</a> +</li> +<li>IsUVEdit() +: <a class="el" href="class_magic_view.html#aad8669f9a7499e54bb500b0fa9240eef">MagicView</a> +</li> +<li>IsValid() +: <a class="el" href="class_video_private_data.html#a35996f884eb9b7c58a8ce976fa4fcd0b">VideoPrivateData</a> +</li> +<li>IsVidShown() +: <a class="el" href="class_game_screen.html#acb25930b99b4d3b48f75eb379c707d4a">GameScreen</a> +</li> +<li>IsViewCentered() +: <a class="el" href="class_camera_director.html#a51ea4553c3bcbf32dcfccc1f2c88a142">CameraDirector</a> +</li> +<li>IsVisible() +: <a class="el" href="class_active_window.html#a40db4f348aff450bf09542de9bfb7933">ActiveWindow</a> +, <a class="el" href="class_graphic.html#a410b7ff18bb61c62047f0caba822a666">Graphic</a> +, <a class="el" href="class_projector.html#a3bbbe83d9781f286738e24078a500658">Projector</a> +, <a class="el" href="class_event_target.html#a08e4d171a4a3178285100aae1a043540">EventTarget</a> +, <a class="el" href="class_map_view.html#a1102365bc1dc260d73da2e9226398cb7">MapView</a> +, <a class="el" href="class_cmd_force_dlg.html#a325fdd5f2406a06eb37b1bd452f9f6da">CmdForceDlg</a> +</li> +<li>IsWater() +: <a class="el" href="class_terrain_patch.html#a05aaf2b3e0dd5c0dee95de2e0b39e0be">TerrainPatch</a> +</li> +<li>IsWindowed() +: <a class="el" href="class_video.html#ab61ebec6e8cb38df3e0e67f1d66fcfa5">Video</a> +, <a class="el" href="class_game.html#a58c5b3d6b2fd911517dc15d12cbbf0e1">Game</a> +, <a class="el" href="class_video_settings.html#ab899a7f0b879bfd1d7f966f28a5f53bd">VideoSettings</a> +</li> +<li>IsZoneLocked() +: <a class="el" href="class_combat_group.html#a1081ce6d09d5040aadce02756c9e569f">CombatGroup</a> +</li> +</ul> +</div><!-- contents --> +</div><!-- doc-content --> +<!-- start footer part --> +<div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> + <ul> + <li class="footer">Generated on Tue Jun 5 2012 20:48:18 for Starshatter_Open by + <a href="http://www.doxygen.org/index.html"> + <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li> + </ul> +</div> +</body> +</html> |