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diff --git a/Doc/doxygen/html/functions_func_0x66.html b/Doc/doxygen/html/functions_func_0x66.html new file mode 100644 index 0000000..da91d18 --- /dev/null +++ b/Doc/doxygen/html/functions_func_0x66.html @@ -0,0 +1,689 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> +<meta http-equiv="X-UA-Compatible" content="IE=9"/> +<title>Starshatter_Open: Class Members - Functions</title> +<link href="tabs.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="jquery.js"></script> +<script type="text/javascript" src="dynsections.js"></script> +<link href="navtree.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="resize.js"></script> +<script type="text/javascript" src="navtree.js"></script> +<script type="text/javascript"> + $(document).ready(initResizable); +</script> +<link href="search/search.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="search/search.js"></script> +<script type="text/javascript"> + $(document).ready(function() { searchBox.OnSelectItem(0); }); +</script> +<link href="doxygen.css" rel="stylesheet" type="text/css" /> +</head> +<body> +<div id="top"><!-- do not remove this div, it is closed by doxygen! --> +<div id="titlearea"> +<table cellspacing="0" cellpadding="0"> + <tbody> + <tr style="height: 56px;"> + <td style="padding-left: 0.5em;"> + <div id="projectname">Starshatter_Open + </div> + <div id="projectbrief">Open source Starshatter engine</div> + </td> + </tr> + </tbody> +</table> +</div> +<!-- end header part --> +<!-- Generated by Doxygen 1.8.1 --> +<script type="text/javascript"> +var searchBox = new SearchBox("searchBox", "search",false,'Search'); +</script> + <div id="navrow1" class="tabs"> + <ul class="tablist"> + <li><a href="index.html"><span>Main Page</span></a></li> + <li class="current"><a href="annotated.html"><span>Classes</span></a></li> + <li><a href="files.html"><span>Files</span></a></li> + <li> + <div id="MSearchBox" class="MSearchBoxInactive"> + <span class="left"> + <img id="MSearchSelect" src="search/mag_sel.png" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + alt=""/> + <input type="text" id="MSearchField" value="Search" accesskey="S" + onfocus="searchBox.OnSearchFieldFocus(true)" + onblur="searchBox.OnSearchFieldFocus(false)" + onkeyup="searchBox.OnSearchFieldChange(event)"/> + </span><span class="right"> + <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> + </span> + </div> + </li> + </ul> + </div> + <div id="navrow2" class="tabs2"> + <ul class="tablist"> + <li><a href="annotated.html"><span>Class List</span></a></li> + <li><a href="classes.html"><span>Class Index</span></a></li> + <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> + <li class="current"><a href="functions.html"><span>Class Members</span></a></li> + </ul> + </div> + <div id="navrow3" class="tabs2"> + <ul class="tablist"> + <li><a href="functions.html"><span>All</span></a></li> + <li class="current"><a href="functions_func.html"><span>Functions</span></a></li> + <li><a href="functions_vars.html"><span>Variables</span></a></li> + <li><a href="functions_enum.html"><span>Enumerations</span></a></li> + <li><a href="functions_eval.html"><span>Enumerator</span></a></li> + <li><a href="functions_rela.html"><span>Related Functions</span></a></li> + </ul> + </div> + <div id="navrow4" class="tabs3"> + <ul class="tablist"> + <li><a href="functions_func.html#index_a"><span>a</span></a></li> + <li><a href="functions_func_0x62.html#index_b"><span>b</span></a></li> + <li><a href="functions_func_0x63.html#index_c"><span>c</span></a></li> + <li><a href="functions_func_0x64.html#index_d"><span>d</span></a></li> + <li><a href="functions_func_0x65.html#index_e"><span>e</span></a></li> + <li class="current"><a href="functions_func_0x66.html#index_f"><span>f</span></a></li> + <li><a href="functions_func_0x67.html#index_g"><span>g</span></a></li> + <li><a href="functions_func_0x68.html#index_h"><span>h</span></a></li> + <li><a href="functions_func_0x69.html#index_i"><span>i</span></a></li> + <li><a href="functions_func_0x6a.html#index_j"><span>j</span></a></li> + <li><a href="functions_func_0x6b.html#index_k"><span>k</span></a></li> + <li><a href="functions_func_0x6c.html#index_l"><span>l</span></a></li> + <li><a href="functions_func_0x6d.html#index_m"><span>m</span></a></li> + <li><a href="functions_func_0x6e.html#index_n"><span>n</span></a></li> + <li><a href="functions_func_0x6f.html#index_o"><span>o</span></a></li> + <li><a href="functions_func_0x70.html#index_p"><span>p</span></a></li> + <li><a href="functions_func_0x71.html#index_q"><span>q</span></a></li> + <li><a href="functions_func_0x72.html#index_r"><span>r</span></a></li> + <li><a href="functions_func_0x73.html#index_s"><span>s</span></a></li> + <li><a href="functions_func_0x74.html#index_t"><span>t</span></a></li> + <li><a href="functions_func_0x75.html#index_u"><span>u</span></a></li> + <li><a href="functions_func_0x76.html#index_v"><span>v</span></a></li> + <li><a href="functions_func_0x77.html#index_w"><span>w</span></a></li> + <li><a href="functions_func_0x78.html#index_x"><span>x</span></a></li> + <li><a href="functions_func_0x79.html#index_y"><span>y</span></a></li> + <li><a href="functions_func_0x7a.html#index_z"><span>z</span></a></li> + <li><a href="functions_func_0x7e.html#index_0x7e"><span>~</span></a></li> + </ul> + </div> +</div><!-- top --> +<div id="side-nav" class="ui-resizable side-nav-resizable"> + <div id="nav-tree"> + <div id="nav-tree-contents"> + </div> + </div> + <div id="splitbar" 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+</iframe> +</div> + +<div class="contents"> +  + +<h3><a class="anchor" id="index_f"></a>- f -</h3><ul> +<li>FadeBitmap() +: <a class="el" href="class_window.html#a23bdde8d18ae8fcffc4285f98e0fea7e">Window</a> +</li> +<li>Faded() +: <a class="el" href="class_color.html#ac7d3ac752cb42857b04e02f91c955f56">Color</a> +, <a class="el" href="class_color_index.html#a4690636194e9a9b7c6a18c280c13a1ee">ColorIndex</a> +, <a class="el" href="class_color_value.html#a8577e217bbd248dff99d54cc91a98ca9">ColorValue</a> +</li> +<li>FadeIn() +: <a class="el" href="class_fade_view.html#a8c0df41734e359a9021c63297208f2f6">FadeView</a> +, <a class="el" href="class_music_track.html#a71358c727441a6425fae523435a16ab5">MusicTrack</a> +</li> +<li>FadeOut() +: <a class="el" href="class_music_track.html#a8b9c9589f602885bb340c44356091759">MusicTrack</a> +, <a class="el" href="class_fade_view.html#a4608f0abba4f7bb9349859187305c286">FadeView</a> +</li> +<li>FadeView() +: <a class="el" href="class_fade_view.html#aeaa45ebee58b791f6bb97a077257a2dc">FadeView</a> +</li> +<li>FailAction() +: <a class="el" href="class_combat_action.html#a64a8cd4a014a3430b1f0899ad375b99d">CombatAction</a> +</li> +<li>fAlpha() +: <a class="el" href="class_color.html#a68ded95ba31cb61b7161ffb14a14cda1">Color</a> +</li> +<li>Farcast() +: <a class="el" href="class_instruction.html#a6598388f5283b2234a128c44c4aa88e8">Instruction</a> +</li> +<li>Farcaster() +: <a class="el" href="class_farcaster.html#a19cffc7e37e31b0e3ce2d99ec2dede32">Farcaster</a> +</li> +<li>Farther() +: <a class="el" href="class_graphic.html#af593cd9f6e94e10864b24bcc85ca96ed">Graphic</a> +</li> +<li>FastFade() +: <a class="el" href="class_fade_view.html#a321d2e0a7791c12d864342ad6433711a">FadeView</a> +</li> +<li>fBlue() +: <a class="el" href="class_color.html#aed873570e02e86bb10aff5ff3a0ae572">Color</a> +, <a class="el" href="class_color_index.html#a4fd753ea07bd38fd37122b02cae38c55">ColorIndex</a> +</li> +<li>fGreen() +: <a class="el" href="class_color.html#a70eca9ca3d3de761c27ad36080c2818e">Color</a> +, <a class="el" href="class_color_index.html#ac290367bced36d3e82c7387709436138">ColorIndex</a> +</li> +<li>FighterAI() +: <a class="el" href="class_fighter_a_i.html#a27679eba6819dafabe19463fcd8bbbf7">FighterAI</a> +</li> +<li>FighterTacticalAI() +: <a class="el" href="class_fighter_tactical_a_i.html#a7062015448e8314c48d77d80ce41a5ec">FighterTacticalAI</a> +</li> +<li>File() +: <a class="el" href="class_mod_catalog.html#a1decc7740e4784d3c76d6ff1486b86c8">ModCatalog</a> +</li> +<li>FileBlocks() +: <a class="el" href="class_data_archive.html#aa60440624f052687a1d64e70b3da2a7c">DataArchive</a> +</li> +<li>Filename() +: <a class="el" href="class_combat_action.html#a37fd5372ede054b5f10c684459104632">CombatAction</a> +, <a class="el" href="class_combat_event.html#a1ade469e0849d5e592bec2fb87390df4">CombatEvent</a> +, <a class="el" href="class_mod_info.html#a7cb2bf95ecee4fd9d128ae4f1b0cfd77">ModInfo</a> +</li> +<li>FileName() +: <a class="el" href="class_mission.html#af527384d3196c9de76a704a737a5342c">Mission</a> +</li> +<li>FileReader() +: <a class="el" href="class_file_reader.html#a0a245d38240776dc53ffd1cc41e344c9">FileReader</a> +</li> +<li>FillColor() +: <a class="el" href="class_bitmap.html#a6e1946228481efd8a877cc00246ac865">Bitmap</a> +</li> +<li>FillEllipse() +: <a class="el" href="class_window.html#a701181401f7e9d4f3cab20fa73a13959">Window</a> +</li> +<li>fillInputBuffer() +: <a class="el" href="class_console_reader.html#afbaebf191d14852f2f8e08ec366d90a2">ConsoleReader</a> +</li> +<li>FillPoly() +: <a class="el" href="class_window.html#a7c8badbe9e462fb6e62d8d06fa88ee0a">Window</a> +</li> +<li>FillRect() +: <a class="el" href="class_bitmap.html#a37c87ee1bc4ac3d628007377268eecec">Bitmap</a> +, <a class="el" href="class_window.html#a16fa43198c2f8d92af58a137967c19b1">Window</a> +</li> +<li>FillRgnList() +: <a class="el" href="class_msn_event_dlg.html#aad3fe8ee176e54db04d9a295e50b8409">MsnEventDlg</a> +</li> +<li>FillShipList() +: <a class="el" href="class_msn_event_dlg.html#a7509a3e234c9e8d1b86d1013964fc97d">MsnEventDlg</a> +</li> +<li>Filter() +: <a class="el" href="class_sprite.html#ada12a0c891542468d6930d88bba4150e">Sprite</a> +</li> +<li>Final() +: <a class="el" href="class_inbound_slot.html#a02f1d1cd0688cf6a65bc6208191d6e84">InboundSlot</a> +</li> +<li>Find() +: <a class="el" href="class_font_mgr.html#a9f6644bbe59027c5c919fc64f16b538e">FontMgr</a> +, <a class="el" href="class_menu_history.html#ab01caf2f62eddaf6c85d5d86b300fbae">MenuHistory</a> +, <a class="el" href="class_player.html#a7816a4b48ed22821f18a2e6d4cab437f">Player</a> +, <a class="el" href="class_ship_stats.html#a6295f4bd2b5c2037a776f4dc62a8947d">ShipStats</a> +, <a class="el" href="class_system_design.html#ac48bf269e00a8356b75be4e9e818ccd3">SystemDesign</a> +, <a class="el" href="class_weapon_design.html#a908097f0b85d2a49cb0dc6b09e078d47">WeaponDesign</a> +</li> +<li>find() +: <a class="el" href="class_dictionary.html#af375f01f1263e0d05f79cea416537702">Dictionary< T ></a> +, <a class="el" href="class_list.html#a04517009f16555df8b5eb11f2cc23d83">List< T ></a> +</li> +<li>find_next_word_end() +: <a class="el" href="class_rich_text_box.html#af5e27bb93898d1549bde843d2bedeb78">RichTextBox</a> +</li> +<li>find_next_word_start() +: <a class="el" href="class_rich_text_box.html#a40f2b8dfda9768c84f4e36df4e8a5223">RichTextBox</a> +</li> +<li>FindAction() +: <a class="el" href="class_campaign.html#a00073e05f389ce18f6fc449d3e0a6357">Campaign</a> +</li> +<li>FindAvailCallsign() +: <a class="el" href="class_sim.html#af7d06f98dc096a8a73e14d412e8cf857">Sim</a> +</li> +<li>FindAvailSlot() +: <a class="el" href="class_hangar.html#a7bd0db17f2b2e97c1e31d42243474aec">Hangar</a> +</li> +<li>FindCarrier() +: <a class="el" href="class_campaign_mission_fighter.html#abd62cfa91687427ab7ac6584cb5cd812">CampaignMissionFighter</a> +, <a class="el" href="class_campaign_mission_starship.html#a3be9e273457254109318021d68a0e12c">CampaignMissionStarship</a> +, <a class="el" href="class_combat_group.html#a38391227bce3d2b770881abe039344d6">CombatGroup</a> +</li> +<li>FindChild() +: <a class="el" href="class_active_window.html#ad7962305c43ac21aa07557fb474c6525">ActiveWindow</a> +</li> +<li>FindChunk() +: <a class="el" href="class_l3_d_s.html#ae3da5f855e92808270814fe3a4ca8d13">L3DS</a> +</li> +<li>FindCombatGroup() +: <a class="el" href="class_mission_template.html#a5749c92575c8eba0e3a0951937ee0188">MissionTemplate</a> +</li> +<li>FindContact() +: <a class="el" href="class_sensor.html#a5d976b25839301a9dab1756c3ecd117a">Sensor</a> +, <a class="el" href="class_ship.html#a0624ceb92b9f9ffa96deb01f510aee4a">Ship</a> +, <a class="el" href="class_sensor.html#a52355f1981a35ae812aae8704f738ca9">Sensor</a> +</li> +<li>FindControl() +: <a class="el" href="class_active_window.html#a777862c218677dda639b33f3617c80ed">ActiveWindow</a> +, <a class="el" href="class_form_window.html#ab9290df354812e49aac9b4868c46ecfe">FormWindow</a> +</li> +<li>FindCtrl() +: <a class="el" href="class_form_def.html#a0195e7c1036a4a1cc2e46266139dd8c8">FormDef</a> +</li> +<li>FindDataBlocks() +: <a class="el" href="class_data_archive.html#a46e8dc01364cdfb1b6ba9e7ecdb4b1ce">DataArchive</a> +</li> +<li>FindDefaultBrowser() +: <a class="el" href="class_web_browser.html#ac7cb79683fb1135a4222ab1be8911c05">WebBrowser</a> +</li> +<li>FindDepth() +: <a class="el" href="class_camera_view.html#a57fe6e50dbf9979f2f2134ac516f3e4a">CameraView</a> +</li> +<li>FindElement() +: <a class="el" href="class_mission.html#a03788293acb07292c344240b44437e1f">Mission</a> +, <a class="el" href="class_mission_template.html#ac67af782a1b021cfba0302f0b5f78bb4">MissionTemplate</a> +, <a class="el" href="class_sim.html#ab56f078a1dfcf0714be73fd98b531c4e">Sim</a> +</li> +<li>FindEntry() +: <a class="el" href="class_data_archive.html#a7ae13e4075bccb42d714bbc9da929690">DataArchive</a> +</li> +<li>FindEscort() +: <a class="el" href="class_campaign_situation_report.html#a7bfd2b2637f6817ba8aadb5113c55cc5">CampaignSituationReport</a> +</li> +<li>FindEvent() +: <a class="el" href="class_mission.html#acca3106626677d65dfcc50225d0e69d3">Mission</a> +</li> +<li>FindFile() +: <a class="el" href="class_content_bundle.html#a79aa13b7d6710912d750a125ab1d56b7">ContentBundle</a> +, <a class="el" href="class_data_loader.html#ace6845700324e3b1a50b85beb4730024">DataLoader</a> +</li> +<li>FindForce() +: <a class="el" href="class_combat_zone.html#aab611a5d20ffe83a81fdc56b7b7f2ef4">CombatZone</a> +</li> +<li>FindFormationSlot() +: <a class="el" href="class_fighter_tactical_a_i.html#ac16019ff6fd2bbed91b047106cb30589">FighterTacticalAI</a> +, <a class="el" href="class_tactical_a_i.html#a03908c080eaa99b3fb684eaa2d5a39a2">TacticalAI</a> +</li> +<li>FindGroup() +: <a class="el" href="class_campaign.html#ab9b7ced8de889d6c4f992423a18cf680">Campaign</a> +, <a class="el" href="class_combatant.html#a293390c91d1c619c3317bf587003bfd5">Combatant</a> +, <a class="el" href="class_combat_group.html#af981764df9da9dd39f0044f2a6c1d3e1">CombatGroup</a> +</li> +<li>FindIndex() +: <a class="el" href="class_element.html#a825ceae283bde924d5a19394c40c772d">Element</a> +</li> +<li>findKey() +: <a class="el" href="class_token.html#a68361b03ad36e855dab0bfc4b0986913">Token</a> +</li> +<li>FindLight() +: <a class="el" href="class_l_importer.html#ac844ee026b3a5389353479285e701769">LImporter</a> +</li> +<li>FindMapIndex() +: <a class="el" href="class_key_map.html#a5523a58555e9d16658a3d33400468613">KeyMap</a> +</li> +<li>FindMaterial() +: <a class="el" href="class_l_importer.html#a25546ca9b1e1c87425ed074529495001">LImporter</a> +, <a class="el" href="class_model.html#a7b8ed80ecf72a969573d142f47d68dfd">Model</a> +</li> +<li>FindMesh() +: <a class="el" href="class_l_importer.html#a092ad8617396f5931794bf5a137fb84e">LImporter</a> +</li> +<li>FindMissionTemplate() +: <a class="el" href="class_campaign.html#aede8e05784a50d56908a6039cb19fc0e">Campaign</a> +</li> +<li>FindModDesign() +: <a class="el" href="class_ship_design.html#a965eae05394d4b75947de4515b8ba8f4">ShipDesign</a> +, <a class="el" href="class_weapon_design.html#a6a735da2fdab97c6db7a6ce2a8b1e62b">WeaponDesign</a> +</li> +<li>FindMods() +: <a class="el" href="class_mod_config.html#a3ec0b925bb0fccd29b87b89767904aaa">ModConfig</a> +</li> +<li>FindNearestRegion() +: <a class="el" href="class_sim.html#a3d9e895bad2acb5b1813148001ba4a38">Sim</a> +</li> +<li>FindNearestSpaceRegion() +: <a class="el" href="class_sim.html#a242c15d2be829cebe0329628573b1427">Sim</a> +</li> +<li>FindNearestTerrainRegion() +: <a class="el" href="class_sim.html#a3b1ac256269a1ac8e049beb319a03d1e">Sim</a> +</li> +<li>FindNormalMap() +: <a class="el" href="class_tex_cache_d_x9.html#af32bf2d479ab7b2a1dc29e11d4886f16">TexCacheDX9</a> +</li> +<li>FindObjective() +: <a class="el" href="class_drop_ship_a_i.html#a58804b3057995cf48ff2abd2e56f8e0a">DropShipAI</a> +, <a class="el" href="class_fighter_a_i.html#afa8ada1e8a00b2ece5117d1a036723e0">FighterAI</a> +, <a class="el" href="class_nav_a_i.html#a9e74a38cca93f03b85ba9bbd5bee3481">NavAI</a> +, <a class="el" href="class_seeker_a_i.html#a3d0d33b96d40ec99eecdc53ef0c11fb3">SeekerAI</a> +, <a class="el" href="class_ship_a_i.html#a8829c2dc82029b9170b94e84c4f47816">ShipAI</a> +, <a class="el" href="class_starship_a_i.html#abda40d2da9ed3a16b205cbfe02c98f29">StarshipAI</a> +, <a class="el" href="class_steer_a_i.html#af98f3055e1d28dbdcb92f07877fff612">SteerAI</a> +, <a class="el" href="class_weapon.html#a9a2f15a1841a1da8ff02dea3d05b8709">Weapon</a> +</li> +<li>FindObjectiveFarcaster() +: <a class="el" href="class_ship_a_i.html#a00ad84c94f404a3f30e8a9db6ad168e6">ShipAI</a> +</li> +<li>FindObjectiveFormation() +: <a class="el" href="class_ship_a_i.html#a5d6aa18e829eee2641b1bb8ad56faca0">ShipAI</a> +</li> +<li>FindObjectiveNavPoint() +: <a class="el" href="class_fighter_a_i.html#a0dd2c985f4c19e369ff37133a0e86ed0">FighterAI</a> +, <a class="el" href="class_ship_a_i.html#a9a92330da6d597ecc980ada13ab09397">ShipAI</a> +</li> +<li>FindObjectivePatrol() +: <a class="el" href="class_ship_a_i.html#aa5b4d79fc1b5a3bd66acadf1f74d833e">ShipAI</a> +</li> +<li>FindObjectiveQuantum() +: <a class="el" href="class_ship_a_i.html#aeb300572953cf33ec701c313b745d6cd">ShipAI</a> +</li> +<li>FindObjectiveTarget() +: <a class="el" href="class_ship_a_i.html#a539c62b52da4d864addc9ea54a1b0444">ShipAI</a> +</li> +<li>FindOpenCommand() +: <a class="el" href="class_web_browser.html#a0778a6bc50dbf1ccf9385775507861af">WebBrowser</a> +</li> +<li>FindOrbital() +: <a class="el" href="class_star_system.html#a05323243446e1ff76270ddcbf121c2e9">StarSystem</a> +</li> +<li>FindOrbitalBody() +: <a class="el" href="class_sim.html#aa5c3e7ecef74de895e616224ef48457d">Sim</a> +</li> +<li>FindPeer() +: <a class="el" href="class_net_link.html#a3f02a1849438dc0caffd968c2c2f9d9e">NetLink</a> +</li> +<li>FindPlayerByName() +: <a class="el" href="class_net_game.html#a16fe658bc69ac58a6b30fb03d3bb4734">NetGame</a> +</li> +<li>FindPlayerByNetID() +: <a class="el" href="class_net_game.html#a705d9accd06a59a46d996ba5d2e08f74">NetGame</a> +</li> +<li>FindPlayerByObjID() +: <a class="el" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">NetGame</a> +</li> +<li>FindRegion() +: <a class="el" href="class_sim.html#a321b8fc1c61e63f66138adf5bd16cba5">Sim</a> +, <a class="el" href="class_star_system.html#a687ab989e7b544770842100cea00cd96">StarSystem</a> +</li> +<li>FindShip() +: <a class="el" href="class_sim.html#a7663d64d233b26f3bcfc2a7b7b02e660">Sim</a> +, <a class="el" href="class_sim_region.html#a71eb11b75b27bdaf392327b4e2a1d38a">SimRegion</a> +</li> +<li>FindShipByObjID() +: <a class="el" href="class_net_game.html#a38c34e04f4d3db5baaa8b5e5f8363d16">NetGame</a> +, <a class="el" href="class_sim.html#a0081d1286f843dab6066112b0d12633c">Sim</a> +, <a class="el" href="class_sim_region.html#a6dc2ecaab59b9a6e3136b53bd313baeb">SimRegion</a> +</li> +<li>FindShips() +: <a class="el" href="class_map_view.html#a0f3efdcf0a46337a1d94b7f09052f6b3">MapView</a> +</li> +<li>FindShotByObjID() +: <a class="el" href="class_net_game.html#ae713005c73017da3ff312c46d6041596">NetGame</a> +, <a class="el" href="class_sim.html#a1054a038ce068b384e3ae99d0bbf4d36">Sim</a> +, <a class="el" href="class_sim_region.html#a9a61b48253672f0666fdf6363ab49b18">SimRegion</a> +</li> +<li>FindSkin() +: <a class="el" href="class_ship_design.html#a8903cabcaadfe24fad64d50164849747">ShipDesign</a> +</li> +<li>FindSlot() +: <a class="el" href="class_hangar.html#a09430f461b83b157a635a13268729cb7">Hangar</a> +</li> +<li>FindSquadron() +: <a class="el" href="class_campaign_mission_fighter.html#a09cb477c8183ebedb22f464b7f25263c">CampaignMissionFighter</a> +, <a class="el" href="class_campaign_mission_starship.html#aa99938e1cbfefa1add08ba6834d08994">CampaignMissionStarship</a> +, <a class="el" href="class_sim.html#ac0794dc6216407fcd5bbb317dd1ba111">Sim</a> +</li> +<li>FindSquadronAndSlot() +: <a class="el" href="class_hangar.html#a3a7a2dbe2c9d90c30da6e530fabf9ca1">Hangar</a> +</li> +<li>FindStrikeTarget() +: <a class="el" href="class_campaign.html#a73cfcc2fd702ea4259851bfd2e389ae8">Campaign</a> +</li> +<li>FindSupport() +: <a class="el" href="class_starship_tactical_a_i.html#a8cc2475bc4bb9ad5c5640763a7c35c2b">StarshipTacticalAI</a> +, <a class="el" href="class_tactical_a_i.html#a68f167fd91e0bfb910b1b74c2da9202d">TacticalAI</a> +</li> +<li>FindSystemByRegion() +: <a class="el" href="class_galaxy.html#ae6e15df2ac3d66f1e591d131a73375f3">Galaxy</a> +</li> +<li>FindTexture() +: <a class="el" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">TexCacheDX9</a> +</li> +<li>FindThreat() +: <a class="el" href="class_fighter_tactical_a_i.html#a493c06edc6e74b1693a101ae7c745307">FighterTacticalAI</a> +, <a class="el" href="class_tactical_a_i.html#af9b058b58b6c08343a08aff9ee0571d0">TacticalAI</a> +, <a class="el" href="class_starship_tactical_a_i.html#add9b7e66a08677006bd01c69703dc411">StarshipTacticalAI</a> +</li> +<li>FindUnit() +: <a class="el" href="class_combat_group.html#a8c09d5fefc4ed7462c285775f5ccca63">CombatGroup</a> +</li> +<li>FindUserByAddr() +: <a class="el" href="class_net_lobby.html#a5506eccb12d8960a4a3e8e8ecb2b15ea">NetLobby</a> +</li> +<li>FindUserByName() +: <a class="el" href="class_net_lobby.html#a79940ff0356f453752f371c22c133107">NetLobby</a> +</li> +<li>FindUserByNetID() +: <a class="el" href="class_net_lobby.html#a2160a18038f3546c74f2e0326355f2a7">NetLobby</a> +</li> +<li>FindUserBySession() +: <a class="el" href="class_net_admin_server.html#aae58b005822c1a558cdb08a1fbd414f0">NetAdminServer</a> +</li> +<li>FindView() +: <a class="el" href="class_model_view.html#a934e9e2da648f2dc7714e5d31823f4b9">ModelView</a> +</li> +<li>FindWeaponGroup() +: <a class="el" href="class_ship.html#a72df13368a3873d550d234440125d963">Ship</a> +</li> +<li>FindZombieByObjID() +: <a class="el" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">NetGameServer</a> +</li> +<li>FinishPrep() +: <a class="el" href="class_hangar.html#a1bbd0dd688619e53b2ecb49797fcad16">Hangar</a> +</li> +<li>Fire() +: <a class="el" href="class_weapon.html#afc2a282a50d257ab8f08646d5b3afdb2">Weapon</a> +</li> +<li>FireAction() +: <a class="el" href="class_combat_action.html#a52d171fb79079b57cd135d7f610c32fe">CombatAction</a> +</li> +<li>FireBarrel() +: <a class="el" href="class_weapon.html#aeddf12bbca6f749109120c98e8aa3ef7">Weapon</a> +</li> +<li>FireControl() +: <a class="el" href="class_fighter_a_i.html#a7b8e3807170c076a5ab1994df1d30c94">FighterAI</a> +, <a class="el" href="class_ship_a_i.html#aeb607ae56b02d4e1111e9d247b5528c1">ShipAI</a> +, <a class="el" href="class_starship_a_i.html#a15231363c26c6897c0d76a8259abc519">StarshipAI</a> +</li> +<li>FireDecoy() +: <a class="el" href="class_ship.html#ad0df57a35655a4041edfa7ee8ec6f1a4">Ship</a> +</li> +<li>FirePrimary() +: <a class="el" href="class_ship.html#a49504dc4f5361dc12d60ade6a4e0a6ca">Ship</a> +</li> +<li>FireSecondary() +: <a class="el" href="class_ship.html#a5f0d0c9f63e2f2b9b8256f720a42ad15">Ship</a> +</li> +<li>FireWeapon() +: <a class="el" href="class_ship.html#a52c00dd73c69854f16a2fdb9f84daf22">Ship</a> +</li> +<li>first() +: <a class="el" href="class_list.html#a8aae283be6114a4234b851d5e796634a">List< T ></a> +</li> +<li>FirstTimeDlg() +: <a class="el" href="class_first_time_dlg.html#a6f90d89f7e8051e9b2b2bcc18a9f6dae">FirstTimeDlg</a> +</li> +<li>fix() +: <a class="el" href="classfix.html#a998ed158c9321902fa1f6b27b1fe9aaa">fix</a> +</li> +<li>Flags() +: <a class="el" href="class_net_msg.html#a48984fabaeafabd8793d336524f33da6">NetMsg</a> +</li> +<li>Flare() +: <a class="el" href="class_thruster.html#a2db71d48115b56df1bc10313a331cf31">Thruster</a> +</li> +<li>Flee() +: <a class="el" href="class_nav_a_i.html#a7250b4e01bf8ea092ae35cb7721f6c82">NavAI</a> +, <a class="el" href="class_steer_a_i.html#a0270e78f9b8973113afe62c176cc60dd">SteerAI</a> +, <a class="el" href="class_starship_a_i.html#a04c12f955ab5a22cd373553cdd164d75">StarshipAI</a> +</li> +<li>FlightComp() +: <a class="el" href="class_flight_comp.html#a864808c21c73732b4d2b0bf0d3b7cbfe">FlightComp</a> +</li> +<li>FlightDeck() +: <a class="el" href="class_flight_deck.html#a7f0f1ec4ddec2d6b527adb613bce39c3">FlightDeck</a> +</li> +<li>FlightDecks() +: <a class="el" href="class_ship.html#afc2d887402550e0eafc1c30a1fb682db">Ship</a> +</li> +<li>FlightDeckSlot() +: <a class="el" href="class_flight_deck_slot.html#a19461363055021ae2cae0f5203433757">FlightDeckSlot</a> +</li> +<li>FlightModel() +: <a class="el" href="class_player.html#ae7a367a0441aaa53030dd3539cf665e7">Player</a> +</li> +<li>FlightPathPitchAngle() +: <a class="el" href="class_physical.html#acc20166630ba1960a7569292a6f3c84e">Physical</a> +</li> +<li>FlightPathYawAngle() +: <a class="el" href="class_physical.html#a84bdec78881ec165e6092a93a1b93820">Physical</a> +</li> +<li>FlightPlanLength() +: <a class="el" href="class_ship.html#a2e1af4c14a54be3f7fe422ca788acae3">Ship</a> +, <a class="el" href="class_element.html#afd9f907bcf7fda3391a3e6ff8184289a">Element</a> +</li> +<li>FlightPlanner() +: <a class="el" href="class_flight_planner.html#a0a850ef4402bdcc7a31fad59d4f7a5f1">FlightPlanner</a> +</li> +<li>FlightTime() +: <a class="el" href="class_net_user.html#a9e4259cb6b064dd38e469365c1cd4fcb">NetUser</a> +, <a class="el" href="class_player.html#afd2689166fa9cec1e154ef8c398b4a8a">Player</a> +</li> +<li>floor() +: <a class="el" href="classfix.html#a1518ed5b7b25a7e5b88bb33ee60bb15e">fix</a> +</li> +<li>FltDlg() +: <a class="el" href="class_flt_dlg.html#a570785d8d23bf6acd5376abb45f50419">FltDlg</a> +</li> +<li>FlushKeys() +: <a class="el" href="class_keyboard.html#aec27f1dada27b07cfa822ccab0cb65df">Keyboard</a> +</li> +<li>FlyingStart() +: <a class="el" href="class_player.html#a1794d57c86566229e4c87f91795aa15f">Player</a> +</li> +<li>FogColor() +: <a class="el" href="class_terrain_region.html#a3d5b73132615deb41bd204a099cce3e0">TerrainRegion</a> +</li> +<li>FogDensity() +: <a class="el" href="class_terrain_region.html#aaedebb8826beb26c7d1ff40fc884d4ee">TerrainRegion</a> +</li> +<li>FogFade() +: <a class="el" href="class_terrain.html#ad90fb8b150b7f08935498a1e1f9ff6b2">Terrain</a> +</li> +<li>FogScale() +: <a class="el" href="class_terrain_region.html#ad328d75b14663702ccce063e4727d959">TerrainRegion</a> +</li> +<li>Font() +: <a class="el" href="class_font.html#af92b0e56530bf89cf5c9f9cb858fb28d">Font</a> +</li> +<li>Foreground() +: <a class="el" href="class_scene.html#a4f42b24277a2d46dc1de96fbade49350">Scene</a> +</li> +<li>FormatInstruction() +: <a class="el" href="class_h_u_d_view.html#ad775897dd971f3ddb5b443a91b2891a9">HUDView</a> +</li> +<li>Formation() +: <a class="el" href="class_instruction.html#a2d9c12f3a53d7fc5af87c8dfeb374572">Instruction</a> +</li> +<li>FormationName() +: <a class="el" href="class_instruction.html#a2f62e50dacb47d0dba99b4974a99ec2d">Instruction</a> +</li> +<li>Formatted() +: <a class="el" href="class_color.html#a44a9b9569586f5c541115c26d2b4716a">Color</a> +, <a class="el" href="class_color_value.html#a2a425f77a17622bdf1ca3db9deddb45b">ColorValue</a> +, <a class="el" href="class_color_index.html#a164ac3d4dae3329d0ebce11b4f13c73a">ColorIndex</a> +</li> +<li>FormattedBlend() +: <a class="el" href="class_color.html#a9d89232efb28a12b6767f4aab070c8ba">Color</a> +</li> +<li>FormDef() +: <a class="el" href="class_form_def.html#a69e50572371b7f96e216400362f5ad4f">FormDef</a> +</li> +<li>FormWindow() +: <a class="el" href="class_form_window.html#a95037bef5b7ed4d3e1308777850f737c">FormWindow</a> +</li> +<li>forth() +: <a class="el" href="class_dictionary_iter.html#a6240a43d9d54c43383cbc2d82f192064">DictionaryIter< T ></a> +</li> +<li>fraction() +: <a class="el" href="classfix.html#a10b4665704a1dec895f6e83c51401128">fix</a> +</li> +<li>FractionalValue() +: <a class="el" href="class_slider.html#ad053a4fe17f17b45366fb948aa251994">Slider</a> +</li> +<li>Frame() +: <a class="el" href="class_sprite.html#ab1526e2394284892dd361f2627087986">Sprite</a> +, <a class="el" href="class_game.html#ae6e2f4be1af7243aa7eb8ad615eb3e06">Game</a> +</li> +<li>FrameNumber() +: <a class="el" href="class_tex_cache_d_x9.html#aa5bcb4b0867e0c7f4a5e64cdf3a622d7">TexCacheDX9</a> +</li> +<li>FrameRate() +: <a class="el" href="class_sprite.html#af0e9c73bcaab7b7ef8effd165653cc71">Sprite</a> +, <a class="el" href="class_game.html#ad57804ee1ce563f564fe410d9098bb1d">Game</a> +, <a class="el" href="class_game_screen.html#a6a9e502395092a76b85ecfc01f072edd">GameScreen</a> +</li> +<li>FrameTime() +: <a class="el" href="class_game.html#ab5b2d0ac9efee1e7576ecd4cc8d105f3">Game</a> +</li> +<li>fread() +: <a class="el" href="class_data_loader.html#abbeb6e4ac6d94ea5025e61debaf16e3e">DataLoader</a> +</li> +<li>fRed() +: <a class="el" href="class_color_index.html#a411c2d718479489e4843faa0ed7b5311">ColorIndex</a> +, <a class="el" href="class_color.html#a2a90c01bf35893a4932b33efeafba5b4">Color</a> +</li> +<li>FriendlyFire() +: <a class="el" href="class_player.html#a1ffaf763c4095273a1bd54af1edbce2c">Player</a> +</li> +<li>Fuel() +: <a class="el" href="class_mission_ship.html#ac4f91247b8f7d519295c8939a7b00d55">MissionShip</a> +</li> +<li>FullStop() +: <a class="el" href="class_flight_comp.html#a338dee895b857a6f18c328b3b6bb51ad">FlightComp</a> +</li> +</ul> +</div><!-- contents --> +</div><!-- doc-content --> +<!-- start footer part --> +<div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> + <ul> + <li class="footer">Generated on Thu May 31 2012 16:32:27 for Starshatter_Open by + <a href="http://www.doxygen.org/index.html"> + <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li> + </ul> +</div> +</body> +</html> |