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+ <div id="projectname">Starshatter_Open
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+ <div id="projectbrief">Open source Starshatter engine</div>
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+<a href="#pub-methods">Public Member Functions</a> &#124;
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+<a href="#pro-attribs">Protected Attributes</a> </div>
+ <div class="headertitle">
+<div class="title">WeaponGroup Class Reference</div> </div>
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+
+<p><code>#include &lt;<a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>&gt;</code></p>
+
+<p><a href="class_weapon_group-members.html">List of all members.</a></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
+Public Member Functions</h2></td></tr>
+<tr class="memitem:abc5dbe4a15e0216ce20d404c3be3b448"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#abc5dbe4a15e0216ce20d404c3be3b448">WeaponGroup</a> (const char *<a class="el" href="class_weapon_group.html#a8ffe9cf25f5297a999e33a4486bf6685">name</a>)</td></tr>
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+<tr class="memitem:a553d0a94100f6ff7ee678e3d030f3160"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a553d0a94100f6ff7ee678e3d030f3160">ExecFrame</a> (double factor)</td></tr>
+<tr class="memitem:ac68d7397c764500656906f7c2e58c3e4"><td class="memItemLeft" align="right" valign="top">const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#ac68d7397c764500656906f7c2e58c3e4">Name</a> () const </td></tr>
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+<tr class="memitem:a77cd18c027b058fe77b16edb87ce4df6"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a77cd18c027b058fe77b16edb87ce4df6">SetName</a> (const char *n)</td></tr>
+<tr class="memitem:a94bdc548fce47d17e8d99d4377556b1e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a94bdc548fce47d17e8d99d4377556b1e">SetAbbreviation</a> (const char *a)</td></tr>
+<tr class="memitem:a659fa5a4e2c68e137459311e9adb2bbe"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a659fa5a4e2c68e137459311e9adb2bbe">IsPrimary</a> () const </td></tr>
+<tr class="memitem:aa00dd2bf609bb78d14bcefdde7e1aa75"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#aa00dd2bf609bb78d14bcefdde7e1aa75">IsDrone</a> () const </td></tr>
+<tr class="memitem:ad64f4d49f0311cc4fc96dd2050b3e5b1"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#ad64f4d49f0311cc4fc96dd2050b3e5b1">IsDecoy</a> () const </td></tr>
+<tr class="memitem:a0694b9bcea6d2e9ed27464b263470fd0"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a0694b9bcea6d2e9ed27464b263470fd0">IsProbe</a> () const </td></tr>
+<tr class="memitem:a6cb8a1b9bba7282b619ada6ae9dd92d3"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a6cb8a1b9bba7282b619ada6ae9dd92d3">IsMissile</a> () const </td></tr>
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+<tr class="memitem:a0873c178eb5ad0116027d6e0eb07dabf"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a0873c178eb5ad0116027d6e0eb07dabf">Value</a> () const </td></tr>
+<tr class="memitem:a1f9941952f64d03293b88af77685bf67"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a1f9941952f64d03293b88af77685bf67">AddWeapon</a> (<a class="el" href="class_weapon.html">Weapon</a> *w)</td></tr>
+<tr class="memitem:a9ed85b89e1ccd9248dc7ae2e1e51e761"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a9ed85b89e1ccd9248dc7ae2e1e51e761">NumWeapons</a> () const </td></tr>
+<tr class="memitem:a7ef898738d963c63c26de2d15196108a"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_weapon.html">Weapon</a> &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a7ef898738d963c63c26de2d15196108a">GetWeapons</a> ()</td></tr>
+<tr class="memitem:a0f9dbb1fad28e1ad41530cd1577a17fb"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a0f9dbb1fad28e1ad41530cd1577a17fb">Contains</a> (const <a class="el" href="class_weapon.html">Weapon</a> *w) const </td></tr>
+<tr class="memitem:ae78067a806e89ffa1ac32a3863ac8feb"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#ae78067a806e89ffa1ac32a3863ac8feb">SelectWeapon</a> (int n)</td></tr>
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+<tr class="memitem:a03dbe6de96e914728e382c6b9175f4f7"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_weapon.html">Weapon</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a03dbe6de96e914728e382c6b9175f4f7">GetWeapon</a> (int n) const </td></tr>
+<tr class="memitem:ae00ef0e63d6f825fcc3ad8c3bcd702f6"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_weapon.html">Weapon</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#ae00ef0e63d6f825fcc3ad8c3bcd702f6">GetSelected</a> () const </td></tr>
+<tr class="memitem:a7d5c12a2c81059e22b58e47ef7c3e488"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a7d5c12a2c81059e22b58e47ef7c3e488">GetTrigger</a> () const </td></tr>
+<tr class="memitem:a2b3173c5c05a71b6f42de82bb1ca17a2"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a2b3173c5c05a71b6f42de82bb1ca17a2">SetTrigger</a> (bool t=true)</td></tr>
+<tr class="memitem:a1fd81dbe92928db3088bc065ee13e80e"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a1fd81dbe92928db3088bc065ee13e80e">Ammo</a> () const </td></tr>
+<tr class="memitem:adace1feafd0ac931f983072c341f630c"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#adace1feafd0ac931f983072c341f630c">Mass</a> () const </td></tr>
+<tr class="memitem:a41887963c5c7520759415761b3b853db"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a41887963c5c7520759415761b3b853db">Resistance</a> () const </td></tr>
+<tr class="memitem:a339c89d89bd15e1c4f8b7383f78b64f4"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a339c89d89bd15e1c4f8b7383f78b64f4">CheckAmmo</a> ()</td></tr>
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+<tr class="memitem:a144a2499f4d8291ef6830e475ddb507f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_sim_object.html">SimObject</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a144a2499f4d8291ef6830e475ddb507f">GetTarget</a> () const </td></tr>
+<tr class="memitem:a025b18a385dbda5a35a631e53f977d6d"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_system.html">System</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a025b18a385dbda5a35a631e53f977d6d">GetSubTarget</a> () const </td></tr>
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+<tr class="memitem:a082203ad39b5e85cda3cc9d181ade890"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a082203ad39b5e85cda3cc9d181ade890">SetFiringOrders</a> (int o)</td></tr>
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+<tr class="memitem:aaa6ddea0c4243592fc8d34b4a7815d0a"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#aaa6ddea0c4243592fc8d34b4a7815d0a">SetControlMode</a> (int m)</td></tr>
+<tr class="memitem:a6154bc832f624b7bddaf9d58980f56b1"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a6154bc832f624b7bddaf9d58980f56b1">GetControlMode</a> () const </td></tr>
+<tr class="memitem:a77ca2fb1b6d6960cbaf276720f81df18"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a77ca2fb1b6d6960cbaf276720f81df18">SetSweep</a> (int s)</td></tr>
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+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
+Static Public Member Functions</h2></td></tr>
+<tr class="memitem:a5f4929fc1f9bfb58eed1c650843e5a34"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a5f4929fc1f9bfb58eed1c650843e5a34">TYPENAME</a> ()</td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pro-attribs"></a>
+Protected Attributes</h2></td></tr>
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+<tr class="memitem:a5d8421019c81dd64b59341e2fad5abaf"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_weapon_group.html#a5d8421019c81dd64b59341e2fad5abaf">control</a></td></tr>
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+</table>
+<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
+<div class="textblock">
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00024">24</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
+</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" id="abc5dbe4a15e0216ce20d404c3be3b448"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">WeaponGroup::WeaponGroup </td>
+ <td>(</td>
+ <td class="paramtype">const char *&#160;</td>
+ <td class="paramname"><em>name</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00021">21</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
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+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">WeaponGroup::~WeaponGroup </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00029">29</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
+</div>
+</div>
+<hr/><h2>Member Function Documentation</h2>
+<a class="anchor" id="aea2b0fee514671a46c48bc4c8036e125"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">const char* WeaponGroup::Abbreviation </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
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+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00036">36</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+<div class="memitem">
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+ <table class="memname">
+ <tr>
+ <td class="memname">void WeaponGroup::AddWeapon </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_weapon.html">Weapon</a> *&#160;</td>
+ <td class="paramname"><em>w</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00107">107</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
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+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int WeaponGroup::Ammo </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00063">63</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
+
+</div>
+</div>
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+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool WeaponGroup::CanTarget </td>
+ <td>(</td>
+ <td class="paramtype">DWORD&#160;</td>
+ <td class="paramname"><em>tgt_class</em></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00164">164</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
+</div>
+</div>
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+<div class="memitem">
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+ <table class="memname">
+ <tr>
+ <td class="memname">void WeaponGroup::CheckAmmo </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00193">193</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a0f9dbb1fad28e1ad41530cd1577a17fb"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool WeaponGroup::Contains </td>
+ <td>(</td>
+ <td class="paramtype">const <a class="el" href="class_weapon.html">Weapon</a> *&#160;</td>
+ <td class="paramname"><em>w</em></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00125">125</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+<div class="memitem">
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+ <table class="memname">
+ <tr>
+ <td class="memname">void WeaponGroup::CycleWeapon </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00140">140</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void WeaponGroup::DropTarget </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00242">242</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
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+<a class="anchor" id="a553d0a94100f6ff7ee678e3d030f3160"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void WeaponGroup::ExecFrame </td>
+ <td>(</td>
+ <td class="paramtype">double&#160;</td>
+ <td class="paramname"><em>factor</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00175">175</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a6154bc832f624b7bddaf9d58980f56b1"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int WeaponGroup::GetControlMode </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
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+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00075">75</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_weapon_design.html">WeaponDesign</a> * WeaponGroup::GetDesign </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00252">252</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int WeaponGroup::GetFiringOrders </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00073">73</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_weapon.html">Weapon</a> * WeaponGroup::GetSelected </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00158">158</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_system.html">System</a> * WeaponGroup::GetSubTarget </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00231">231</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a47ca73002791580b419cd6ec97185984"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int WeaponGroup::GetSweep </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00077">77</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+<div class="memitem">
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+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_sim_object.html">SimObject</a> * WeaponGroup::GetTarget </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00220">220</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool WeaponGroup::GetTrigger </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
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+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00061">61</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_weapon.html">Weapon</a> * WeaponGroup::GetWeapon </td>
+ <td>(</td>
+ <td class="paramtype">int&#160;</td>
+ <td class="paramname"><em>n</em></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00149">149</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_weapon.html">Weapon</a> &gt; &amp; WeaponGroup::GetWeapons </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00119">119</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a53096c072944fb4a7cdc03fa9f136e11"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool WeaponGroup::IsBeam </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00096">96</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ad64f4d49f0311cc4fc96dd2050b3e5b1"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool WeaponGroup::IsDecoy </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00069">69</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
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+</div>
+<a class="anchor" id="aa00dd2bf609bb78d14bcefdde7e1aa75"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool WeaponGroup::IsDrone </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00060">60</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a6cb8a1b9bba7282b619ada6ae9dd92d3"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool WeaponGroup::IsMissile </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00087">87</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+</div>
+<a class="anchor" id="a659fa5a4e2c68e137459311e9adb2bbe"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool WeaponGroup::IsPrimary </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00051">51</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+ <tr>
+ <td class="memname">bool WeaponGroup::IsProbe </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
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+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00078">78</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">float WeaponGroup::Mass </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00064">64</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">const char* WeaponGroup::Name </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
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+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00035">35</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+ <tr>
+ <td class="memname">int WeaponGroup::NumWeapons </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00113">113</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+ <td class="memname">void WeaponGroup::PowerOff </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
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+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00320">320</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+<div class="memitem">
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+ <tr>
+ <td class="memname">void WeaponGroup::PowerOn </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
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+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00328">328</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+ <tr>
+ <td class="mlabels-left">
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+ <tr>
+ <td class="memname">float WeaponGroup::Resistance </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
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+ </tr>
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+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00065">65</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+ <table class="memname">
+ <tr>
+ <td class="memname">void WeaponGroup::SelectWeapon </td>
+ <td>(</td>
+ <td class="paramtype">int&#160;</td>
+ <td class="paramname"><em>n</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00133">133</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+ <tr>
+ <td class="memname">void WeaponGroup::SetAbbreviation </td>
+ <td>(</td>
+ <td class="paramtype">const char *&#160;</td>
+ <td class="paramname"><em>a</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
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+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00043">43</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+<div class="memitem">
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+ <table class="memname">
+ <tr>
+ <td class="memname">void WeaponGroup::SetControlMode </td>
+ <td>(</td>
+ <td class="paramtype">int&#160;</td>
+ <td class="paramname"><em>m</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00298">298</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+ <tr>
+ <td class="memname">void WeaponGroup::SetFiringOrders </td>
+ <td>(</td>
+ <td class="paramtype">int&#160;</td>
+ <td class="paramname"><em>o</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00288">288</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+</div>
+<a class="anchor" id="a77cd18c027b058fe77b16edb87ce4df6"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void WeaponGroup::SetName </td>
+ <td>(</td>
+ <td class="paramtype">const char *&#160;</td>
+ <td class="paramname"><em>n</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00037">37</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+</div>
+<a class="anchor" id="a77ca2fb1b6d6960cbaf276720f81df18"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void WeaponGroup::SetSweep </td>
+ <td>(</td>
+ <td class="paramtype">int&#160;</td>
+ <td class="paramname"><em>s</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
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+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00308">308</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+<a class="anchor" id="a3fa71b6748724860ecfe01872bfe9651"></a>
+<div class="memitem">
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+ <tr>
+ <td class="memname">void WeaponGroup::SetTarget </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_sim_object.html">SimObject</a> *&#160;</td>
+ <td class="paramname"><em>t</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype"><a class="el" href="class_system.html">System</a> *&#160;</td>
+ <td class="paramname"><em>sub</em> = <code>0</code>&#160;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00212">212</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+<a class="anchor" id="a2b3173c5c05a71b6f42de82bb1ca17a2"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void WeaponGroup::SetTrigger </td>
+ <td>(</td>
+ <td class="paramtype">bool&#160;</td>
+ <td class="paramname"><em>t</em> = <code>true</code></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00062">62</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">int WeaponGroup::Status </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00263">263</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
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+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">static const char* WeaponGroup::TYPENAME </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00027">27</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+ <tr>
+ <td class="memname">int WeaponGroup::Value </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
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+ </table>
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+<p>Definition at line <a class="el" href="_weapon_group_8cpp_source.html#l00338">338</a> of file <a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a>.</p>
+
+</div>
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+<hr/><h2>Member Data Documentation</h2>
+<a class="anchor" id="a695fea4c930242150b27154b619fbfb7"></a>
+<div class="memitem">
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+<table class="mlabels">
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+ <td class="mlabels-left">
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+ <td class="memname"><a class="el" href="class_text.html">Text</a> WeaponGroup::abrv</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
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+ </tr>
+</table>
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+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00089">89</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+<a class="anchor" id="a03a5553270ed861166242dd9fe9853a7"></a>
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+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int WeaponGroup::ammo</td>
+ </tr>
+ </table>
+ </td>
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+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
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+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00095">95</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int WeaponGroup::control</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
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+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00098">98</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">float WeaponGroup::mass</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00101">101</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_text.html">Text</a> WeaponGroup::name</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
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+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00088">88</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int WeaponGroup::orders</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
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+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00097">97</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">float WeaponGroup::resist</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00102">102</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int WeaponGroup::selected</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00093">93</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int WeaponGroup::sweep</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
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+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00099">99</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool WeaponGroup::trigger</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
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+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00094">94</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
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+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_list.html">List</a>&lt;<a class="el" href="class_weapon.html">Weapon</a>&gt; WeaponGroup::weapons</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_weapon_group_8h_source.html#l00091">91</a> of file <a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>.</p>
+
+</div>
+</div>
+<hr/>The documentation for this class was generated from the following files:<ul>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a></li>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_weapon_group_8cpp_source.html">WeaponGroup.cpp</a></li>
+</ul>
+</div><!-- contents -->
+</div><!-- doc-content -->
+<!-- start footer part -->
+<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
+ <ul>
+ <li class="navelem"><a class="el" href="class_weapon_group.html">WeaponGroup</a></li>
+ <li class="footer">Generated on Tue Jun 5 2012 20:48:14 for Starshatter_Open by
+ <a href="http://www.doxygen.org/index.html">
+ <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li>
+ </ul>
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+</html>