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+<title>Starshatter_Open: Member List</title>
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+ <div id="projectname">Starshatter_Open
+ </div>
+ <div id="projectbrief">Open source Starshatter engine</div>
+ </td>
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+<!-- end header part -->
+<!-- Generated by Doxygen 1.8.1 -->
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+ <li><a href="functions.html"><span>Class&#160;Members</span></a></li>
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+ <div class="headertitle">
+<div class="title">SimEvent Member List</div> </div>
+</div><!--header-->
+<div class="contents">
+
+<p>This is the complete list of members for <a class="el" href="class_sim_event.html">SimEvent</a>, including all inherited members.</p>
+<table class="directory">
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2ae4c0e6ee9952e10321ce143b5bed1584">BREAK_ORBIT</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a3dcf77ebcc363e417c868f8d28ddeb78">COLLIDE</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a8ac065af37bcabea90af572a2316b114">CRASH</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a84b827e487186e0690d6a8adc1500702">DESTROYED</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2ae676597088a83b67917c9d9a0d8a00e3">DOCK</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a3f4062e4b56e75feeb88fbf1c8b634f2">DROP_DECOY</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a5d355a3f6f84732ce2fbd5e13e29f2a9">EJECT</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2">EVENT</a> enum name</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a27183568b635035f564ba8836a50a7d5">FIRE_GUNS</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2aba6058d16e665c6cd20e4b713f9144a3">FIRE_MISSILE</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#af041538370d75b879a47e794762252e7">GetCount</a>() const </td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a419092930d39993fcf764a65fb71bcd1">GetEvent</a>() const </td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#aeceaa97521ae0c2f00fd4aa065900cf9">GetEventDesc</a>() const </td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a8dc1ee5d0484c065f8a43200d6d7ec75">GetInfo</a>() const </td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a61a6a7073ece08e81fafc4925eeeb1bd">GetTarget</a>() const </td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a70716b838e4b6949be1f12e00cb500d7">GetTime</a>() const </td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a535888d04b66eef9fbd95cb522cee4cb">GUNS_KILL</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a602425ef1f5036d9dbd863153b6defb6">LAND</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a88f4c5c06ae5f463a3cb9d38119e84c9">LAUNCH</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a54df4dc1e09b8bccbe1fd995057cfb26">LAUNCH_PROBE</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a154ce0d9cde93730fa2cb554318e4c29">LAUNCH_SHIP</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a910391192c08c311fe962a645177cdaa">MAKE_ORBIT</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2aa334521b0420ec80557e290c96b1cc05">MISSILE_KILL</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2ae436e64277679fb9608926061291cf98">QUANTUM_JUMP</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a548cb196525f2a8180e5f2e4953d3b2b">RECOVER_SHIP</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a7f17b5e783ac2083818b3bfcb851bb90">SCAN_TARGET</a> enum value</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a3ffe183a2feb71dfc29468f79e50467b">SetCount</a>(int count)</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a01f6b40210faa369657457a36dac5a26">SetInfo</a>(const char *info)</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a3eeaddce5b52b2f6097f2c428db132ac">SetTarget</a>(const char *tgt)</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#ab0689965d0d4e07d94033280a7e07d7c">SetTime</a>(int time)</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a569fe342149ff093e3f5e743a721f1b8">SimEvent</a>(int event, const char *tgt=0, const char *info=0)</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_sim_event.html#a81198272ab68aac188dd80f9868cb3b6">TYPENAME</a>()</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_sim_event.html#a317867b65d2b142e87285d3726815936">~SimEvent</a>()</td><td class="entry"><a class="el" href="class_sim_event.html">SimEvent</a></td><td class="entry"></td></tr>
+</table></div><!-- contents -->
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+ <li class="footer">Generated on Tue Jun 5 2012 20:48:08 for Starshatter_Open by
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