summaryrefslogtreecommitdiffhomepage
path: root/Doc/doxygen/html/class_net_game_server.html
diff options
context:
space:
mode:
Diffstat (limited to 'Doc/doxygen/html/class_net_game_server.html')
-rw-r--r--Doc/doxygen/html/class_net_game_server.html1396
1 files changed, 1396 insertions, 0 deletions
diff --git a/Doc/doxygen/html/class_net_game_server.html b/Doc/doxygen/html/class_net_game_server.html
new file mode 100644
index 0000000..8bbf558
--- /dev/null
+++ b/Doc/doxygen/html/class_net_game_server.html
@@ -0,0 +1,1396 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+<head>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta http-equiv="X-UA-Compatible" content="IE=9"/>
+<title>Starshatter_Open: NetGameServer Class Reference</title>
+<link href="tabs.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="jquery.js"></script>
+<script type="text/javascript" src="dynsections.js"></script>
+<link href="navtree.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="resize.js"></script>
+<script type="text/javascript" src="navtree.js"></script>
+<script type="text/javascript">
+ $(document).ready(initResizable);
+</script>
+<link href="search/search.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="search/search.js"></script>
+<script type="text/javascript">
+ $(document).ready(function() { searchBox.OnSelectItem(0); });
+</script>
+<link href="doxygen.css" rel="stylesheet" type="text/css" />
+</head>
+<body>
+<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
+<div id="titlearea">
+<table cellspacing="0" cellpadding="0">
+ <tbody>
+ <tr style="height: 56px;">
+ <td style="padding-left: 0.5em;">
+ <div id="projectname">Starshatter_Open
+ </div>
+ <div id="projectbrief">Open source Starshatter engine</div>
+ </td>
+ </tr>
+ </tbody>
+</table>
+</div>
+<!-- end header part -->
+<!-- Generated by Doxygen 1.8.1 -->
+<script type="text/javascript">
+var searchBox = new SearchBox("searchBox", "search",false,'Search');
+</script>
+ <div id="navrow1" class="tabs">
+ <ul class="tablist">
+ <li><a href="index.html"><span>Main&#160;Page</span></a></li>
+ <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
+ <li><a href="files.html"><span>Files</span></a></li>
+ <li>
+ <div id="MSearchBox" class="MSearchBoxInactive">
+ <span class="left">
+ <img id="MSearchSelect" src="search/mag_sel.png"
+ onmouseover="return searchBox.OnSearchSelectShow()"
+ onmouseout="return searchBox.OnSearchSelectHide()"
+ alt=""/>
+ <input type="text" id="MSearchField" value="Search" accesskey="S"
+ onfocus="searchBox.OnSearchFieldFocus(true)"
+ onblur="searchBox.OnSearchFieldFocus(false)"
+ onkeyup="searchBox.OnSearchFieldChange(event)"/>
+ </span><span class="right">
+ <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
+ </span>
+ </div>
+ </li>
+ </ul>
+ </div>
+ <div id="navrow2" class="tabs2">
+ <ul class="tablist">
+ <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
+ <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
+ <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
+ <li><a href="functions.html"><span>Class&#160;Members</span></a></li>
+ </ul>
+ </div>
+</div><!-- top -->
+<div id="side-nav" class="ui-resizable side-nav-resizable">
+ <div id="nav-tree">
+ <div id="nav-tree-contents">
+ </div>
+ </div>
+ <div id="splitbar" style="-moz-user-select:none;"
+ class="ui-resizable-handle">
+ </div>
+</div>
+<script type="text/javascript">
+$(document).ready(function(){initNavTree('class_net_game_server.html','');});
+</script>
+<div id="doc-content">
+<!-- window showing the filter options -->
+<div id="MSearchSelectWindow"
+ onmouseover="return searchBox.OnSearchSelectShow()"
+ onmouseout="return searchBox.OnSearchSelectHide()"
+ onkeydown="return searchBox.OnSearchSelectKey(event)">
+<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Macros</a></div>
+
+<!-- iframe showing the search results (closed by default) -->
+<div id="MSearchResultsWindow">
+<iframe src="javascript:void(0)" frameborder="0"
+ name="MSearchResults" id="MSearchResults">
+</iframe>
+</div>
+
+<div class="header">
+ <div class="summary">
+<a href="#pub-methods">Public Member Functions</a> &#124;
+<a href="#pro-methods">Protected Member Functions</a> &#124;
+<a href="#pro-attribs">Protected Attributes</a> </div>
+ <div class="headertitle">
+<div class="title">NetGameServer Class Reference</div> </div>
+</div><!--header-->
+<div class="contents">
+
+<p><code>#include &lt;<a class="el" href="_net_game_server_8h_source.html">NetGameServer.h</a>&gt;</code></p>
+<div class="dynheader">
+Inheritance diagram for NetGameServer:</div>
+<div class="dyncontent">
+ <div class="center">
+ <img src="class_net_game_server.png" usemap="#NetGameServer_map" alt=""/>
+ <map id="NetGameServer_map" name="NetGameServer_map">
+<area href="class_net_game.html" alt="NetGame" shape="rect" coords="0,0,102,24"/>
+<area href="class_sim_observer.html" alt="SimObserver" shape="rect" coords="112,0,214,24"/>
+</map>
+ </div></div>
+
+<p><a href="class_net_game_server-members.html">List of all members.</a></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
+Public Member Functions</h2></td></tr>
+<tr class="memitem:ac662ee51ea0ff582f867e948ae38442f"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#ac662ee51ea0ff582f867e948ae38442f">NetGameServer</a> ()</td></tr>
+<tr class="memitem:a2d21776d9e84782025cfdf68e35c7c3b"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a2d21776d9e84782025cfdf68e35c7c3b">~NetGameServer</a> ()</td></tr>
+<tr class="memitem:ae17945ea410c0a994c91a3dc03285476"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#ae17945ea410c0a994c91a3dc03285476">IsClient</a> () const </td></tr>
+<tr class="memitem:ae44d3bd78d75aa585ae3caf319780c9c"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#ae44d3bd78d75aa585ae3caf319780c9c">IsServer</a> () const </td></tr>
+<tr class="memitem:a19262c970335c85aa547e6ae89d35eb3"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a19262c970335c85aa547e6ae89d35eb3">ExecFrame</a> ()</td></tr>
+<tr class="memitem:ad66c94bfd50dee1f18a6b4562d0d65b6"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#ad66c94bfd50dee1f18a6b4562d0d65b6">CheckSessions</a> ()</td></tr>
+<tr class="memitem:a8ead420bfe95ddde481209efae246cbb"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a8ead420bfe95ddde481209efae246cbb">Send</a> ()</td></tr>
+<tr class="memitem:a6990d41b2e42a47f62f095b7d40875d0"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a> (<a class="el" href="class_net_data.html">NetData</a> *data)</td></tr>
+<tr class="memitem:a0e22cbe8e3d72d428bf39b8e4adf67fe"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a0e22cbe8e3d72d428bf39b8e4adf67fe">Respawn</a> (DWORD <a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>, <a class="el" href="class_ship.html">Ship</a> *spawn)</td></tr>
+<tr class="memitem:a0331ed3913e8632ccbb1d1d34e47621f"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a0331ed3913e8632ccbb1d1d34e47621f">Update</a> (<a class="el" href="class_sim_object.html">SimObject</a> *obj)</td></tr>
+<tr class="memitem:abb2a79991f5f4369d7d58aa6f41a66b4"><td class="memItemLeft" align="right" valign="top">virtual const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#abb2a79991f5f4369d7d58aa6f41a66b4">GetObserverName</a> () const </td></tr>
+<tr class="memitem:a8690814ae4e4d96047dc0afe99d4d45e"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a8690814ae4e4d96047dc0afe99d4d45e">RouteChatMsg</a> (<a class="el" href="class_net_chat_msg.html">NetChatMsg</a> &amp;chat_msg)</td></tr>
+<tr class="inherit_header pub_methods_class_net_game"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_net_game')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_net_game.html">NetGame</a></td></tr>
+<tr class="memitem:acfdc0631fe49ce07b733455c8ff75ffe inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#acfdc0631fe49ce07b733455c8ff75ffe">NetGame</a> ()</td></tr>
+<tr class="memitem:a3115fa6325fe2edd96d638fb1c4b3860 inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a3115fa6325fe2edd96d638fb1c4b3860">~NetGame</a> ()</td></tr>
+<tr class="memitem:a423e3401a8197ea26ba9bdfebbb651c4 inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a423e3401a8197ea26ba9bdfebbb651c4">IsActive</a> () const </td></tr>
+<tr class="memitem:a89a4d3e89e55883b90cf653cd3b80d29 inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a89a4d3e89e55883b90cf653cd3b80d29">GetNetID</a> () const </td></tr>
+<tr class="memitem:a57d88712c75f8979cbd3ecc8f8fc3e80 inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a57d88712c75f8979cbd3ecc8f8fc3e80">GetObjID</a> () const </td></tr>
+<tr class="memitem:a187ced3862da66ea8b80e6777ded8983 inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a187ced3862da66ea8b80e6777ded8983">Recv</a> ()</td></tr>
+<tr class="memitem:a16fe658bc69ac58a6b30fb03d3bb4734 inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_net_player.html">NetPlayer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a16fe658bc69ac58a6b30fb03d3bb4734">FindPlayerByName</a> (const char *name)</td></tr>
+<tr class="memitem:a705d9accd06a59a46d996ba5d2e08f74 inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_net_player.html">NetPlayer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a705d9accd06a59a46d996ba5d2e08f74">FindPlayerByNetID</a> (DWORD <a class="el" href="class_net_game.html#a2405fcd10a4e1216986015a27cf09e60">netid</a>)</td></tr>
+<tr class="memitem:a02f1618e65e3904011a4ac09225f6d7c inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_net_player.html">NetPlayer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a> (DWORD <a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>)</td></tr>
+<tr class="memitem:a38c34e04f4d3db5baaa8b5e5f8363d16 inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a38c34e04f4d3db5baaa8b5e5f8363d16">FindShipByObjID</a> (DWORD <a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>)</td></tr>
+<tr class="memitem:ae713005c73017da3ff312c46d6041596 inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_shot.html">Shot</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ae713005c73017da3ff312c46d6041596">FindShotByObjID</a> (DWORD <a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>)</td></tr>
+<tr class="memitem:a84773e355ed380dc7effba79ca6879cc inherit pub_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_net_peer.html">NetPeer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a84773e355ed380dc7effba79ca6879cc">GetPeer</a> (<a class="el" href="class_net_player.html">NetPlayer</a> *player)</td></tr>
+<tr class="inherit_header pub_methods_class_sim_observer"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_sim_observer')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_sim_observer.html">SimObserver</a></td></tr>
+<tr class="memitem:a7348e5f58ba93c8ec4c3349676dfd42e inherit pub_methods_class_sim_observer"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#a7348e5f58ba93c8ec4c3349676dfd42e">~SimObserver</a> ()</td></tr>
+<tr class="memitem:a03823f3af6e76868bc1dba46631c53e0 inherit pub_methods_class_sim_observer"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#a03823f3af6e76868bc1dba46631c53e0">operator==</a> (const <a class="el" href="class_sim_observer.html">SimObserver</a> &amp;o) const </td></tr>
+<tr class="memitem:ae6c9a20e4fd0bcb3590f983a391dd451 inherit pub_methods_class_sim_observer"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#ae6c9a20e4fd0bcb3590f983a391dd451">Observe</a> (<a class="el" href="class_sim_object.html">SimObject</a> *obj)</td></tr>
+<tr class="memitem:a59c8f9384d12c6192cad15ccda2df0b0 inherit pub_methods_class_sim_observer"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#a59c8f9384d12c6192cad15ccda2df0b0">Ignore</a> (<a class="el" href="class_sim_object.html">SimObject</a> *obj)</td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pro-methods"></a>
+Protected Member Functions</h2></td></tr>
+<tr class="memitem:a4635ae7453b026d28db28f13631343eb"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a4635ae7453b026d28db28f13631343eb">DoJoinRequest</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a5079b968442d1e20dc840f4c17420a6e"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a5079b968442d1e20dc840f4c17420a6e">DoJoinAnnounce</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a8c87286b12c990b050301cb89925b1e7"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a8c87286b12c990b050301cb89925b1e7">DoQuitRequest</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:aaca90130fb3b3cfda3310bf4fbd5b7d3"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#aaca90130fb3b3cfda3310bf4fbd5b7d3">DoQuitAnnounce</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:afb3866e9c23e7f6468a5e67bb5ec04f6"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#afb3866e9c23e7f6468a5e67bb5ec04f6">DoGameOver</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a989d2495f59b1d2d77489767a10b86ab"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a989d2495f59b1d2d77489767a10b86ab">DoDisconnect</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:ae0a573427c84f313425df6e292a11a98"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#ae0a573427c84f313425df6e292a11a98">DoObjLoc</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a649c9aa171be7f785a30e26af10591a4"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a649c9aa171be7f785a30e26af10591a4">DoObjDamage</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:ab87fe9d9077a7e68574717a924f38607"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#ab87fe9d9077a7e68574717a924f38607">DoObjKill</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a3f2ce39056ebd807d695527a8442b145"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a3f2ce39056ebd807d695527a8442b145">DoObjSpawn</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:ab70fb16c0e5af110445c6125f2fdd287"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#ab70fb16c0e5af110445c6125f2fdd287">DoObjHyper</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a1d7c73a21f0bf0f9cbd67de28a8c735b"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a1d7c73a21f0bf0f9cbd67de28a8c735b">DoObjTarget</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:aacd5718686b0ad2a6972275a493ec16f"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#aacd5718686b0ad2a6972275a493ec16f">DoObjEmcon</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a913b92075b8ef4c20f758c58094ac713"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a913b92075b8ef4c20f758c58094ac713">DoSysDamage</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a2026cac43742234fc207fd8214738366"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a2026cac43742234fc207fd8214738366">DoSysStatus</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a94c4ce72189f09ce070faf8202fcdb65"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a94c4ce72189f09ce070faf8202fcdb65">DoElemRequest</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a183c07f02e3d82056f5834ef5bd4347a"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a183c07f02e3d82056f5834ef5bd4347a">DoElemCreate</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a97825c447a895224599277d6f1a8fa72"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a97825c447a895224599277d6f1a8fa72">DoShipLaunch</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:aab5743256ad1afb4c5f505a40415002a"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#aab5743256ad1afb4c5f505a40415002a">DoNavData</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:aef17c710a0f77deb2c356f06ba9c4bae"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#aef17c710a0f77deb2c356f06ba9c4bae">DoNavDelete</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a1f3494b30989740ba1490ed4ce5e8423"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a1f3494b30989740ba1490ed4ce5e8423">DoWepTrigger</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a13cf1bbcbd894d7a909491885ca01c45"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a13cf1bbcbd894d7a909491885ca01c45">DoWepRelease</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a85b0b12635770b65523fb1bf1d616371"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a85b0b12635770b65523fb1bf1d616371">DoWepDestroy</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:afd98de7f20d0ed6af6bae8fb94a9bf39"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#afd98de7f20d0ed6af6bae8fb94a9bf39">DoCommMsg</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:af6499a786d778689f1c350b3f6633846"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#af6499a786d778689f1c350b3f6633846">DoChatMsg</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:afbcc94ee88c983a5fa4ee5048d5b8999"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#afbcc94ee88c983a5fa4ee5048d5b8999">DoSelfDestruct</a> (<a class="el" href="class_net_msg.html">NetMsg</a> *msg)</td></tr>
+<tr class="memitem:a4da2ef77e8ce34cfda16c3c720f84e74"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_net_player.html">NetPlayer</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">FindZombieByObjID</a> (DWORD <a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>)</td></tr>
+<tr class="memitem:a6358e5f7dbd8210514699cdc457a9285"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">SendDisconnect</a> (<a class="el" href="class_net_player.html">NetPlayer</a> *zombie)</td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pro-attribs"></a>
+Protected Attributes</h2></td></tr>
+<tr class="memitem:aa8656036ac52d934ccb17f597aa987da"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_ship.html">Ship</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a></td></tr>
+<tr class="memitem:a665dd4f583d482b4089554a6f6606176"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_net_player.html">NetPlayer</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game_server.html#a665dd4f583d482b4089554a6f6606176">zombies</a></td></tr>
+<tr class="inherit_header pro_attribs_class_net_game"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_net_game')"><img src="closed.png" alt="-"/>&nbsp;Protected Attributes inherited from <a class="el" href="class_net_game.html">NetGame</a></td></tr>
+<tr class="memitem:a00f8bad7ebe8d46c06f9f69b3fa43baa inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_net_player.html">NetPlayer</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a></td></tr>
+<tr class="memitem:acaac19c34a06e30a9af470b6b6de9515 inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_net_link.html">NetLink</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a></td></tr>
+<tr class="memitem:a3e093be2529342af7580b7340b2fdd8c inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a></td></tr>
+<tr class="memitem:a2405fcd10a4e1216986015a27cf09e60 inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a2405fcd10a4e1216986015a27cf09e60">netid</a></td></tr>
+<tr class="memitem:af8247efcf6192ca0774f151cfe3a6e98 inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a></td></tr>
+<tr class="memitem:ab56fdf075552f315cd06fd53a0ee6727 inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_text.html">Text</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ab56fdf075552f315cd06fd53a0ee6727">player_name</a></td></tr>
+<tr class="memitem:a6fffe5033d0a52d7a2d40560cc44346a inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_text.html">Text</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a6fffe5033d0a52d7a2d40560cc44346a">player_pass</a></td></tr>
+<tr class="memitem:abf66a69bc548706d5e9fc1f2dd740465 inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#abf66a69bc548706d5e9fc1f2dd740465">target</a></td></tr>
+<tr class="memitem:ad076068157c4a021e002236e7c4a9e34 inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_sim.html">Sim</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a></td></tr>
+<tr class="memitem:ad87f38d5a1e0664fd8c9bbdbba023149 inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ad87f38d5a1e0664fd8c9bbdbba023149">active</a></td></tr>
+<tr class="memitem:acd8c528ba6813508f7722914403fe4b1 inherit pro_attribs_class_net_game"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#acd8c528ba6813508f7722914403fe4b1">last_send_time</a></td></tr>
+<tr class="inherit_header pro_attribs_class_sim_observer"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_sim_observer')"><img src="closed.png" alt="-"/>&nbsp;Protected Attributes inherited from <a class="el" href="class_sim_observer.html">SimObserver</a></td></tr>
+<tr class="memitem:a3fe87e6bbf13018f8f78f76e4d5c4164 inherit pro_attribs_class_sim_observer"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_sim_object.html">SimObject</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#a3fe87e6bbf13018f8f78f76e4d5c4164">observe_list</a></td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="inherited"></a>
+Additional Inherited Members</h2></td></tr>
+<tr class="inherit_header pub_types_class_net_game"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_net_game')"><img src="closed.png" alt="-"/>&nbsp;Public Types inherited from <a class="el" href="class_net_game.html">NetGame</a></td></tr>
+<tr class="memitem:acd66d53db98b82cc7ed6f0176f55554f inherit pub_types_class_net_game"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom">{ <a class="el" href="class_net_game.html#acd66d53db98b82cc7ed6f0176f55554fa7f27621c48410be2e9d78a3aa3908997">SHIP</a>,
+<a class="el" href="class_net_game.html#acd66d53db98b82cc7ed6f0176f55554fa6a71ad2223dc39e7a87f9d824bf485ce">SHOT</a>
+ }</td></tr>
+<tr class="inherit_header pub_static_methods_class_net_game"><td colspan="2" onclick="javascript:toggleInherit('pub_static_methods_class_net_game')"><img src="closed.png" alt="-"/>&nbsp;Static Public Member Functions inherited from <a class="el" href="class_net_game.html">NetGame</a></td></tr>
+<tr class="memitem:a8161ec0ebc333d4017078eaddc790507 inherit pub_static_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a8161ec0ebc333d4017078eaddc790507">TYPENAME</a> ()</td></tr>
+<tr class="memitem:ab7c11a5b2969088fe0e2919a87410344 inherit pub_static_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_net_game.html">NetGame</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#ab7c11a5b2969088fe0e2919a87410344">Create</a> ()</td></tr>
+<tr class="memitem:a019dbd91861b01d0ca35cef0e1f4066e inherit pub_static_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_net_game.html">NetGame</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a019dbd91861b01d0ca35cef0e1f4066e">GetInstance</a> ()</td></tr>
+<tr class="memitem:a0560a25c61d20efd80fd100dfff84c3d inherit pub_static_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a0560a25c61d20efd80fd100dfff84c3d">IsNetGame</a> ()</td></tr>
+<tr class="memitem:a6dcf404427c9aa0677ec4c89f1a3a45f inherit pub_static_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a6dcf404427c9aa0677ec4c89f1a3a45f">IsNetGameClient</a> ()</td></tr>
+<tr class="memitem:a2ac6b5464eaa714356192a7c27d5c30c inherit pub_static_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">static bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a2ac6b5464eaa714356192a7c27d5c30c">IsNetGameServer</a> ()</td></tr>
+<tr class="memitem:aeece1ae418e6437f9c28640ceaf1d606 inherit pub_static_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#aeece1ae418e6437f9c28640ceaf1d606">NumPlayers</a> ()</td></tr>
+<tr class="memitem:a7d351b0c53c95d4899728befff3fc85f inherit pub_static_methods_class_net_game"><td class="memItemLeft" align="right" valign="top">static DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_net_game.html#a7d351b0c53c95d4899728befff3fc85f">GetNextObjID</a> (int type=<a class="el" href="class_net_game.html#acd66d53db98b82cc7ed6f0176f55554fa7f27621c48410be2e9d78a3aa3908997">SHIP</a>)</td></tr>
+<tr class="inherit_header pub_static_methods_class_sim_observer"><td colspan="2" onclick="javascript:toggleInherit('pub_static_methods_class_sim_observer')"><img src="closed.png" alt="-"/>&nbsp;Static Public Member Functions inherited from <a class="el" href="class_sim_observer.html">SimObserver</a></td></tr>
+<tr class="memitem:a5fd49b6b8b5e726e27f109a5ef03d525 inherit pub_static_methods_class_sim_observer"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_sim_observer.html#a5fd49b6b8b5e726e27f109a5ef03d525">TYPENAME</a> ()</td></tr>
+</table>
+<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
+<div class="textblock">
+<p>Definition at line <a class="el" href="_net_game_server_8h_source.html#l00027">27</a> of file <a class="el" href="_net_game_server_8h_source.html">NetGameServer.h</a>.</p>
+</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" id="ac662ee51ea0ff582f867e948ae38442f"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">NetGameServer::NetGameServer </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00052">52</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a2d21776d9e84782025cfdf68e35c7c3b"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">NetGameServer::~NetGameServer </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00084">84</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<hr/><h2>Member Function Documentation</h2>
+<a class="anchor" id="ad66c94bfd50dee1f18a6b4562d0d65b6"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::CheckSessions </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00158">158</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="af6499a786d778689f1c350b3f6633846"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoChatMsg </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a18d72e8ecce83425b9077c1e52ffc4d0">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00877">877</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="afd98de7f20d0ed6af6bae8fb94a9bf39"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoCommMsg </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#ad3097131b795a07d2ccde9e85ac2eff4">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00840">840</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a989d2495f59b1d2d77489767a10b86ab"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoDisconnect </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a667f88972fe1b137a5ef9be7585d67e2">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00415">415</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a183c07f02e3d82056f5834ef5bd4347a"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoElemCreate </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#abd4d3d908f8d03fee1e5da628dd9a3b1">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00634">634</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a94c4ce72189f09ce070faf8202fcdb65"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoElemRequest </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#aea6fb2e09eb58d00f894b758afd9294a">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00604">604</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="afb3866e9c23e7f6468a5e67bb5ec04f6"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoGameOver </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#ab67fffcf12322c4b52c8daaade9bda89">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00408">408</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a5079b968442d1e20dc840f4c17420a6e"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoJoinAnnounce </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a67a3514a0980581a54bbba313bd4dd90">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00353">353</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a4635ae7453b026d28db28f13631343eb"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoJoinRequest </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a9d7757f9b636fe3e7ad5e6eef3bbb793">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00214">214</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="aab5743256ad1afb4c5f505a40415002a"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoNavData </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a570989abc48c40abadd19637cc740f16">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00730">730</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="aef17c710a0f77deb2c356f06ba9c4bae"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoNavDelete </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a8f887ffb79513579a930c69b94d20434">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00767">767</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a649c9aa171be7f785a30e26af10591a4"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoObjDamage </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#ab043084d315d15cca9ee54902f82cd4a">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00443">443</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="aacd5718686b0ad2a6972275a493ec16f"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoObjEmcon </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#aa6b7e390b1d9461fa8eca874758bff31">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00530">530</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ab70fb16c0e5af110445c6125f2fdd287"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoObjHyper </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a8d76c2c2128348b826dddcf61d69b5e6">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00487">487</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ab87fe9d9077a7e68574717a924f38607"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoObjKill </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a78b3878e0d2a74b214018acae4b5b9aa">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00450">450</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ae0a573427c84f313425df6e292a11a98"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoObjLoc </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a9f9bfbabdf59debeea22e90a588c7518">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00422">422</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a3f2ce39056ebd807d695527a8442b145"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoObjSpawn </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a3996a0ceed1c40c42012d70c6ee5c259">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00480">480</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a1d7c73a21f0bf0f9cbd67de28a8c735b"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoObjTarget </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a4c6d6743f5e9260df69e3969d08dc682">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00510">510</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="aaca90130fb3b3cfda3310bf4fbd5b7d3"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoQuitAnnounce </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a77663ca346bbcf4e15abe4a6d3d0e7e2">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00401">401</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a8c87286b12c990b050301cb89925b1e7"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoQuitRequest </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a800b9d77ed061df188a13fa081877937">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00364">364</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="afbcc94ee88c983a5fa4ee5048d5b8999"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoSelfDestruct </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#ac6832e2f832c271d63d608e7f6d96b99">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00962">962</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a97825c447a895224599277d6f1a8fa72"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoShipLaunch </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#aa7749e8e655d07d0d4c3eebd64932ac1">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00702">702</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a913b92075b8ef4c20f758c58094ac713"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoSysDamage </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a14d046d46f774ce73569f749cf20dbc8">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00552">552</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a2026cac43742234fc207fd8214738366"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoSysStatus </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+<p>Print("NetGameServer::DoSysStatus - received request for ship '%s' from wrong player %s\n", ship-&gt;Name(), player ? player-&gt;Name() : "null");</p>
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a6da5c3df7cdd264911502552f27f18e9">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00566">566</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a85b0b12635770b65523fb1bf1d616371"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoWepDestroy </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#afc4643fea7d88b4953ab3912a44b48b6">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00835">835</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a13cf1bbcbd894d7a909491885ca01c45"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoWepRelease </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a545f7f7744fbba6559b005ea5bc942a7">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00813">813</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a1f3494b30989740ba1490ed4ce5e8423"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::DoWepTrigger </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_msg.html">NetMsg</a> *&#160;</td>
+ <td class="paramname"><em>msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#ad4499e5f3fc4f4194b91de65a54115bf">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00793">793</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a19262c970335c85aa547e6ae89d35eb3"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::ExecFrame </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a6b063c69e1e0fabf4f6e6a4857cb9e3a">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00111">111</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a4da2ef77e8ce34cfda16c3c720f84e74"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_net_player.html">NetPlayer</a> * NetGameServer::FindZombieByObjID </td>
+ <td>(</td>
+ <td class="paramtype">DWORD&#160;</td>
+ <td class="paramname"><em>objid</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00199">199</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="abb2a79991f5f4369d7d58aa6f41a66b4"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">const char * NetGameServer::GetObserverName </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_sim_observer.html#a595f0092cdcc89f890484c548896394f">SimObserver</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l01173">1173</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ae17945ea410c0a994c91a3dc03285476"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual bool NetGameServer::IsClient </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a6652b891ef344542ae83f2216ee06df2">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8h_source.html#l00033">33</a> of file <a class="el" href="_net_game_server_8h_source.html">NetGameServer.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ae44d3bd78d75aa585ae3caf319780c9c"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual bool NetGameServer::IsServer </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#a7443c31527828b7952444a8b3769c0fe">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8h_source.html#l00034">34</a> of file <a class="el" href="_net_game_server_8h_source.html">NetGameServer.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a0e22cbe8e3d72d428bf39b8e4adf67fe"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::Respawn </td>
+ <td>(</td>
+ <td class="paramtype">DWORD&#160;</td>
+ <td class="paramname"><em>objid</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype"><a class="el" href="class_ship.html">Ship</a> *&#160;</td>
+ <td class="paramname"><em>spawn</em>&#160;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#abf318344d20f745ad5f38696a9d298a2">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l01181">1181</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a8690814ae4e4d96047dc0afe99d4d45e"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::RouteChatMsg </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_chat_msg.html">NetChatMsg</a> &amp;&#160;</td>
+ <td class="paramname"><em>chat_msg</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l00888">888</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a8ead420bfe95ddde481209efae246cbb"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::Send </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#abbdf29e8fd456502c198726d1ca95591">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l01003">1003</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a6990d41b2e42a47f62f095b7d40875d0"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::SendData </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_data.html">NetData</a> *&#160;</td>
+ <td class="paramname"><em>data</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_net_game.html#abc8958c47e80c445f265b4885602e09e">NetGame</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l01108">1108</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a6358e5f7dbd8210514699cdc457a9285"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void NetGameServer::SendDisconnect </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_net_player.html">NetPlayer</a> *&#160;</td>
+ <td class="paramname"><em>zombie</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l01142">1142</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a0331ed3913e8632ccbb1d1d34e47621f"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool NetGameServer::Update </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_sim_object.html">SimObject</a> *&#160;</td>
+ <td class="paramname"><em>obj</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_sim_observer.html#a1c9b265751f8a016b0e21fbfb65bec57">SimObserver</a>.</p>
+
+<p>Definition at line <a class="el" href="_net_game_server_8cpp_source.html#l01158">1158</a> of file <a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a>.</p>
+
+</div>
+</div>
+<hr/><h2>Member Data Documentation</h2>
+<a class="anchor" id="aa8656036ac52d934ccb17f597aa987da"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_list.html">List</a>&lt;<a class="el" href="class_ship.html">Ship</a>&gt; NetGameServer::ships</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_net_game_server_8h_source.html#l00083">83</a> of file <a class="el" href="_net_game_server_8h_source.html">NetGameServer.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a665dd4f583d482b4089554a6f6606176"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_list.html">List</a>&lt;<a class="el" href="class_net_player.html">NetPlayer</a>&gt; NetGameServer::zombies</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_net_game_server_8h_source.html#l00084">84</a> of file <a class="el" href="_net_game_server_8h_source.html">NetGameServer.h</a>.</p>
+
+</div>
+</div>
+<hr/>The documentation for this class was generated from the following files:<ul>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_net_game_server_8h_source.html">NetGameServer.h</a></li>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_net_game_server_8cpp_source.html">NetGameServer.cpp</a></li>
+</ul>
+</div><!-- contents -->
+</div><!-- doc-content -->
+<!-- start footer part -->
+<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
+ <ul>
+ <li class="navelem"><a class="el" href="class_net_game_server.html">NetGameServer</a></li>
+ <li class="footer">Generated on Tue Jun 5 2012 20:48:01 for Starshatter_Open by
+ <a href="http://www.doxygen.org/index.html">
+ <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li>
+ </ul>
+</div>
+</body>
+</html>