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+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+<head>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta http-equiv="X-UA-Compatible" content="IE=9"/>
+<title>Starshatter_Open: GameScreen Class Reference</title>
+<link href="tabs.css" rel="stylesheet" type="text/css"/>
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+ <tr style="height: 56px;">
+ <td style="padding-left: 0.5em;">
+ <div id="projectname">Starshatter_Open
+ </div>
+ <div id="projectbrief">Open source Starshatter engine</div>
+ </td>
+ </tr>
+ </tbody>
+</table>
+</div>
+<!-- end header part -->
+<!-- Generated by Doxygen 1.8.1 -->
+<script type="text/javascript">
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+<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Macros</a></div>
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+<a href="#pub-methods">Public Member Functions</a> &#124;
+<a href="#pub-static-methods">Static Public Member Functions</a> </div>
+ <div class="headertitle">
+<div class="title">GameScreen Class Reference</div> </div>
+</div><!--header-->
+<div class="contents">
+
+<p><code>#include &lt;<a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>&gt;</code></p>
+<div class="dynheader">
+Inheritance diagram for GameScreen:</div>
+<div class="dyncontent">
+ <div class="center">
+ <img src="class_game_screen.png" usemap="#GameScreen_map" alt=""/>
+ <map id="GameScreen_map" name="GameScreen_map">
+<area href="class_base_screen.html" alt="BaseScreen" shape="rect" coords="0,0,85,24"/>
+</map>
+ </div></div>
+
+<p><a href="class_game_screen-members.html">List of all members.</a></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
+Public Member Functions</h2></td></tr>
+<tr class="memitem:ae68a867285e0aba9d2b22bff690616ac"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#ae68a867285e0aba9d2b22bff690616ac">GameScreen</a> ()</td></tr>
+<tr class="memitem:a0d25dfce42d72954aab40dbccbf1a0b1"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a0d25dfce42d72954aab40dbccbf1a0b1">~GameScreen</a> ()</td></tr>
+<tr class="memitem:a3cda28a43c9814d2291217d062d5398b"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a3cda28a43c9814d2291217d062d5398b">Setup</a> (<a class="el" href="class_screen.html">Screen</a> *screen)</td></tr>
+<tr class="memitem:ac582973e1f22cf1209985ce0ddefade1"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#ac582973e1f22cf1209985ce0ddefade1">TearDown</a> ()</td></tr>
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+<tr class="memitem:ac431a9c9fa892c4d0e3ffa6f01485832"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#ac431a9c9fa892c4d0e3ffa6f01485832">ShowNavDlg</a> ()</td></tr>
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+<tr class="memitem:ad07c211baf6859b4d6651f543521ffbf"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_nav_dlg.html">NavDlg</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#ad07c211baf6859b4d6651f543521ffbf">GetNavDlg</a> ()</td></tr>
+<tr class="memitem:ab6656238ca1108b95d34f427d2ae0b39"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#ab6656238ca1108b95d34f427d2ae0b39">ShowEngDlg</a> ()</td></tr>
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+<tr class="memitem:ae99df5e674b0a1158ede3882aeda5b94"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_eng_dlg.html">EngDlg</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#ae99df5e674b0a1158ede3882aeda5b94">GetEngDlg</a> ()</td></tr>
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+<tr class="memitem:a1c244654329e17067bb72be89784c953"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a1c244654329e17067bb72be89784c953">IsCtlShown</a> ()</td></tr>
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+<tr class="memitem:ace166386061a123cec4851d71bc9edf2"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#ace166386061a123cec4851d71bc9edf2">HideModDlg</a> ()</td></tr>
+<tr class="memitem:a5bec1936c55ac1c141e0ecc888a81891"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a5bec1936c55ac1c141e0ecc888a81891">IsModShown</a> ()</td></tr>
+<tr class="memitem:a9a09fed1d52646fe6a139dd15eef4be5"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a9a09fed1d52646fe6a139dd15eef4be5">ShowModInfoDlg</a> ()</td></tr>
+<tr class="memitem:aecf3c28a98414ce95e98466a49b15091"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#aecf3c28a98414ce95e98466a49b15091">HideModInfoDlg</a> ()</td></tr>
+<tr class="memitem:acc0f25afefdbe6d1369f5f5358dbc6a1"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#acc0f25afefdbe6d1369f5f5358dbc6a1">IsModInfoShown</a> ()</td></tr>
+<tr class="memitem:a1674aa5363e133118bb7c3802386ef44"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a1674aa5363e133118bb7c3802386ef44">ApplyOptions</a> ()</td></tr>
+<tr class="memitem:a3e2d4992852b74deb2f57584859fddf1"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a3e2d4992852b74deb2f57584859fddf1">CancelOptions</a> ()</td></tr>
+<tr class="memitem:a0cac782587bd3dbe52fdf1ac21b5aa8c"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a0cac782587bd3dbe52fdf1ac21b5aa8c">ShowWeaponsOverlay</a> ()</td></tr>
+<tr class="memitem:a1f533d7b3bea49833fbfd8cc9be3aae1"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a1f533d7b3bea49833fbfd8cc9be3aae1">HideWeaponsOverlay</a> ()</td></tr>
+<tr class="memitem:a85ac9c77048650411f703cce3c42445d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a85ac9c77048650411f703cce3c42445d">SetFieldOfView</a> (double fov)</td></tr>
+<tr class="memitem:ab9432af3c686475cd76568c0b504cf47"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#ab9432af3c686475cd76568c0b504cf47">GetFieldOfView</a> () const </td></tr>
+<tr class="memitem:a9d680f71198d17f6eb6c2d70b6fd205f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a9d680f71198d17f6eb6c2d70b6fd205f">CycleMFDMode</a> (int mfd)</td></tr>
+<tr class="memitem:a8f011ec08796d7f1c26e93656148f2b3"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a8f011ec08796d7f1c26e93656148f2b3">CycleHUDMode</a> ()</td></tr>
+<tr class="memitem:a4e11f6d1c06c12b72b68d4ec6b72b940"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a4e11f6d1c06c12b72b68d4ec6b72b940">CycleHUDColor</a> ()</td></tr>
+<tr class="memitem:a9770d6eacce0e7c04472c72cca20c587"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a9770d6eacce0e7c04472c72cca20c587">CycleHUDWarn</a> ()</td></tr>
+<tr class="memitem:a6a9e502395092a76b85ecfc01f072edd"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a6a9e502395092a76b85ecfc01f072edd">FrameRate</a> (double f)</td></tr>
+<tr class="memitem:a7bc12f576c37c8fa9d28e71cc35830cb"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a7bc12f576c37c8fa9d28e71cc35830cb">ExecFrame</a> ()</td></tr>
+<tr class="memitem:acd162692e9bcadc5e1b8bf0bb1603842"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_camera_view.html">CameraView</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#acd162692e9bcadc5e1b8bf0bb1603842">GetCameraView</a> () const </td></tr>
+<tr class="memitem:a6dd70be5c65bc6a07f12ee4e08743d01"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_bitmap.html">Bitmap</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#a6dd70be5c65bc6a07f12ee4e08743d01">GetLensFlare</a> (int index)</td></tr>
+<tr class="inherit_header pub_methods_class_base_screen"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_base_screen')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_base_screen.html">BaseScreen</a></td></tr>
+<tr class="memitem:a048c13205928c04973f2b44f586163e5 inherit pub_methods_class_base_screen"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_base_screen.html#a048c13205928c04973f2b44f586163e5">BaseScreen</a> ()</td></tr>
+<tr class="memitem:a91559ec2c020fb1d7584dcf2ceac5680 inherit pub_methods_class_base_screen"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_base_screen.html#a91559ec2c020fb1d7584dcf2ceac5680">~BaseScreen</a> ()</td></tr>
+<tr class="memitem:ae3a4ddecaa65534e5d852a81d10b2289 inherit pub_methods_class_base_screen"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_base_screen.html#ae3a4ddecaa65534e5d852a81d10b2289">ShowMsnElemDlg</a> ()</td></tr>
+<tr class="memitem:aa18efd4c6af1f468e1fdc161da8dbf13 inherit pub_methods_class_base_screen"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_base_screen.html#aa18efd4c6af1f468e1fdc161da8dbf13">HideMsnElemDlg</a> ()</td></tr>
+<tr class="memitem:a824c8f04b5900307692ba6ae448f64cb inherit pub_methods_class_base_screen"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_msn_elem_dlg.html">MsnElemDlg</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_base_screen.html#a824c8f04b5900307692ba6ae448f64cb">GetMsnElemDlg</a> ()</td></tr>
+<tr class="memitem:a9db459c29061479344f7882007434584 inherit pub_methods_class_base_screen"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_base_screen.html#a9db459c29061479344f7882007434584">ShowMsgDlg</a> ()</td></tr>
+<tr class="memitem:a96f50c405be98eab01e2b721f8c814bb inherit pub_methods_class_base_screen"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_base_screen.html#a96f50c405be98eab01e2b721f8c814bb">HideMsgDlg</a> ()</td></tr>
+<tr class="memitem:aafaaa36ca6f21935b6a0ee5731f1fbbd inherit pub_methods_class_base_screen"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_base_screen.html#aafaaa36ca6f21935b6a0ee5731f1fbbd">IsMsgShown</a> ()</td></tr>
+<tr class="memitem:aa5ff857cfa7f473c81745e8d9c9a7e92 inherit pub_methods_class_base_screen"><td class="memItemLeft" align="right" valign="top">virtual MsgDlg *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_base_screen.html#aa5ff857cfa7f473c81745e8d9c9a7e92">GetMsgDlg</a> ()</td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
+Static Public Member Functions</h2></td></tr>
+<tr class="memitem:ad1086c05908b071e42952610c50a085a"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_game_screen.html">GameScreen</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_screen.html#ad1086c05908b071e42952610c50a085a">GetInstance</a> ()</td></tr>
+</table>
+<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
+<div class="textblock">
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00052">52</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" id="ae68a867285e0aba9d2b22bff690616ac"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">GameScreen::GameScreen </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00066">66</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a0d25dfce42d72954aab40dbccbf1a0b1"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">GameScreen::~GameScreen </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00095">95</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<hr/><h2>Member Function Documentation</h2>
+<a class="anchor" id="a1674aa5363e133118bb7c3802386ef44"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ApplyOptions </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a128e50eee58d7e4822268862801b0fd2">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01209">1209</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a3e2d4992852b74deb2f57584859fddf1"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::CancelOptions </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a947fbcf80c98e487db7c80ed32bd1221">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01233">1233</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a52ecea307198eacf2601640ee0debae5"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::CloseTopmost </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00478">478</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a4e11f6d1c06c12b72b68d4ec6b72b940"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::CycleHUDColor </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00462">462</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a8f011ec08796d7f1c26e93656148f2b3"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::CycleHUDMode </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00455">455</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a9770d6eacce0e7c04472c72cca20c587"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::CycleHUDWarn </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00469">469</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a9d680f71198d17f6eb6c2d70b6fd205f"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::CycleMFDMode </td>
+ <td>(</td>
+ <td class="paramtype">int&#160;</td>
+ <td class="paramname"><em>mfd</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00448">448</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a7bc12f576c37c8fa9d28e71cc35830cb"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ExecFrame </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00326">326</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a6a9e502395092a76b85ecfc01f072edd"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::FrameRate </td>
+ <td>(</td>
+ <td class="paramtype">double&#160;</td>
+ <td class="paramname"><em>f</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00287">287</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a0bd744fd728e209bc8a0ed8d7fb15fd4"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_aud_dlg.html">AudDlg</a>* GameScreen::GetAudDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a4f1d1a397b16051e445aafc4836db67f">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00095">95</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="acd162692e9bcadc5e1b8bf0bb1603842"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_camera_view.html">CameraView</a>* GameScreen::GetCameraView </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00140">140</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a88eeda2f2390624ce91dec2705d450a6"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_ctl_dlg.html">CtlDlg</a>* GameScreen::GetCtlDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#afec9d6aa2ae1b5682f5841747f1dd647">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00098">98</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ae99df5e674b0a1158ede3882aeda5b94"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_eng_dlg.html">EngDlg</a>* GameScreen::GetEngDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00077">77</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ab9432af3c686475cd76568c0b504cf47"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">double GameScreen::GetFieldOfView </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00303">303</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a3ae889bcfff72ab6616ac7a3d500755b"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_flt_dlg.html">FltDlg</a>* GameScreen::GetFltDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00082">82</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ad1086c05908b071e42952610c50a085a"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">static <a class="el" href="class_game_screen.html">GameScreen</a>* GameScreen::GetInstance </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00139">139</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ab409bad01e07fa74c6a93c4eb60fc8fb"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_joy_dlg.html">JoyDlg</a>* GameScreen::GetJoyDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#aa64cd4ca57b07b4fb7fc1c892ad9c578">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00099">99</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a8ff98a81b0bfa18154855fc0985d5ca9"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_key_dlg.html">KeyDlg</a>* GameScreen::GetKeyDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#abc8804aa288eb1d4738c2361efb84a9d">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00100">100</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a6dd70be5c65bc6a07f12ee4e08743d01"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_bitmap.html">Bitmap</a> * GameScreen::GetLensFlare </td>
+ <td>(</td>
+ <td class="paramtype">int&#160;</td>
+ <td class="paramname"><em>index</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00311">311</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a0e5c33504928e493f19d2b8283da7a13"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_mod_dlg.html">ModDlg</a>* GameScreen::GetModDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#ab3ab3e36868fd009dca4f7c93683ee04">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00101">101</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a8c703dad2df5c1c851dde544777fde47"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_mod_info_dlg.html">ModInfoDlg</a>* GameScreen::GetModInfoDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a24e515b8524b48c75b2f26e75cb6f6fc">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00102">102</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ad07c211baf6859b4d6651f543521ffbf"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_nav_dlg.html">NavDlg</a>* GameScreen::GetNavDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#aa9f65bbc37d604ef62257fcc3a719039">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00072">72</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a09301f3110252c5267ecb470b2851427"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_opt_dlg.html">OptDlg</a>* GameScreen::GetOptDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#ad58efd14b36d6aa63c6ce9f81e8681e4">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00097">97</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a77c32d1f29520df242f74dd5c01c1ff7"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_vid_dlg.html">VidDlg</a>* GameScreen::GetVidDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a7a2bd51bc457a25f8ff716feb64cca28">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00096">96</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a067285c647bc3cc1c6d88126d3b0b7e2"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::Hide </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00576">576</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a7d1b4a91a8aabbe7a8b6493476940b40"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::HideAudDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00842">842</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a1be8f439cbd8166e5798db4991212b4c"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::HideCtlDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01078">1078</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a204a7c02d362bcd61cb24842956b8181"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::HideEngDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00740">740</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="aa905628a5a5068959481777f8a17614e"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::HideFltDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00791">791</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ace166386061a123cec4851d71bc9edf2"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::HideModDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00986">986</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="aecf3c28a98414ce95e98466a49b15091"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::HideModInfoDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01037">1037</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a96dafb1a88f346bdcea394b444227a94"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::HideNavDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#adb253aebc2772b31217cdafe10df6487">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00689">689</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="abaca5d0c7ac57e7e778b155753f25b95"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::HideOptDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00938">938</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a4f2ca2de775cff828cab4145ec75149d"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::HideVidDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00890">890</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a1f533d7b3bea49833fbfd8cc9be3aae1"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::HideWeaponsOverlay </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01180">1180</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="abd9109a35e56b4b389e65b2b2ac53659"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsAudShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00857">857</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a1c244654329e17067bb72be89784c953"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsCtlShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01093">1093</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a0f40aa4c8a2a24a462f7ceb5f50ef886"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsEngShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00758">758</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a28e14f1cc908456fc2d034fb0d92d457"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsFltShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00809">809</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a4652a5ffee651dc4344d22096fa04844"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsFormShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00600">600</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a53b001630a33dcae6b65e2c1a5320f52"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsJoyShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01165">1165</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ae31180395922eeae206fc8f2151f6fd3"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsKeyShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01129">1129</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="acc0f25afefdbe6d1369f5f5358dbc6a1"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsModInfoShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01045">1045</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a5bec1936c55ac1c141e0ecc888a81891"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsModShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01001">1001</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a1f7b6746ed815456f27d6215ef429539"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsNavShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a8fcf3772cc334a7ece94d78dbcb57814">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00707">707</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a3c55bd0b3d83744ae96a8920e929ee46"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsOptShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00953">953</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a9810bc7b41bda83cac634dc6afa2c023"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual bool GameScreen::IsShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td> const</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8h_source.html#l00062">62</a> of file <a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="acb25930b99b4d3b48f75eb379c707d4a"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool GameScreen::IsVidShown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00905">905</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a85ac9c77048650411f703cce3c42445d"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::SetFieldOfView </td>
+ <td>(</td>
+ <td class="paramtype">double&#160;</td>
+ <td class="paramname"><em>fov</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00295">295</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a3cda28a43c9814d2291217d062d5398b"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::Setup </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_screen.html">Screen</a> *&#160;</td>
+ <td class="paramname"><em>screen</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00104">104</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a54ca0e86ed4be2034ba10c03e7ed2133"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::Show </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00560">560</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a8da2c4eff040f51b62059a122b8f5529"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowAudDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a0253f62104bbeb84100b0728d635ad11">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00817">817</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a893f4b659a986eae49cec1accee7a7e5"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowCtlDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a086d61730711ea9b80153b958bef4d7f">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01053">1053</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ab6656238ca1108b95d34f427d2ae0b39"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowEngDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00715">715</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ab9a1b150f04b75182df3abf7b1ca320b"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowExternal </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00640">640</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a795b5a1d4c6d24aa2ab9debd700b0ae0"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowFltDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00766">766</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a208e71ece64fda5c12eec06d4998efa1"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowJoyDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#af1f31f00a98234081bdfb60e4a278e13">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01137">1137</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="aae8d62bcab08605f20266b20bf770c4a"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowKeyDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a4093cb9ee57e4dbc20e93271ffdbf210">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01101">1101</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ad39e690c935beaea878811f353d57ca7"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowModDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a21fe165621c915bd7c4bcd46a1e20b8e">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00961">961</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a9a09fed1d52646fe6a139dd15eef4be5"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowModInfoDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a85bd7e2954a4b40c78a86fb0b2a7896b">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01009">1009</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ac431a9c9fa892c4d0e3ffa6f01485832"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowNavDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a4ca885b1522c4b02cd5cccf6be607ff5">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00663">663</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="acdeb5a6c38fb7fc460586d391fcd5686"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowOptDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a2f8a9b60e4e25d1d0dc0fe1c8e602d27">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00913">913</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a15920ba1de72eb21d00b91a349df5115"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowVidDlg </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_base_screen.html#a6a1c27d5392fd57b6081659e23384e85">BaseScreen</a>.</p>
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00865">865</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a0cac782587bd3dbe52fdf1ac21b5aa8c"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::ShowWeaponsOverlay </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l01173">1173</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ac582973e1f22cf1209985ce0ddefade1"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void GameScreen::TearDown </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_game_screen_8cpp_source.html#l00232">232</a> of file <a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a>.</p>
+
+</div>
+</div>
+<hr/>The documentation for this class was generated from the following files:<ul>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_game_screen_8h_source.html">GameScreen.h</a></li>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_game_screen_8cpp_source.html">GameScreen.cpp</a></li>
+</ul>
+</div><!-- contents -->
+</div><!-- doc-content -->
+<!-- start footer part -->
+<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
+ <ul>
+ <li class="navelem"><a class="el" href="class_game_screen.html">GameScreen</a></li>
+ <li class="footer">Generated on Tue Jun 5 2012 20:47:53 for Starshatter_Open by
+ <a href="http://www.doxygen.org/index.html">
+ <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li>
+ </ul>
+</div>
+</body>
+</html>