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+<html xmlns="http://www.w3.org/1999/xhtml">
+<head>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta http-equiv="X-UA-Compatible" content="IE=9"/>
+<title>Starshatter_Open: FighterTacticalAI Class Reference</title>
+<link href="tabs.css" rel="stylesheet" type="text/css"/>
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+<script type="text/javascript" src="dynsections.js"></script>
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+ <tr style="height: 56px;">
+ <td style="padding-left: 0.5em;">
+ <div id="projectname">Starshatter_Open
+ </div>
+ <div id="projectbrief">Open source Starshatter engine</div>
+ </td>
+ </tr>
+ </tbody>
+</table>
+</div>
+<!-- end header part -->
+<!-- Generated by Doxygen 1.8.1 -->
+<script type="text/javascript">
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+</script>
+ <div id="navrow1" class="tabs">
+ <ul class="tablist">
+ <li><a href="index.html"><span>Main&#160;Page</span></a></li>
+ <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
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+ <div id="navrow2" class="tabs2">
+ <ul class="tablist">
+ <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
+ <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
+ <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
+ <li><a href="functions.html"><span>Class&#160;Members</span></a></li>
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+<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Macros</a></div>
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+<div class="header">
+ <div class="summary">
+<a href="#pub-methods">Public Member Functions</a> &#124;
+<a href="#pro-methods">Protected Member Functions</a> &#124;
+<a href="#pro-attribs">Protected Attributes</a> </div>
+ <div class="headertitle">
+<div class="title">FighterTacticalAI Class Reference</div> </div>
+</div><!--header-->
+<div class="contents">
+
+<p><code>#include &lt;<a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>&gt;</code></p>
+<div class="dynheader">
+Inheritance diagram for FighterTacticalAI:</div>
+<div class="dyncontent">
+ <div class="center">
+ <img src="class_fighter_tactical_a_i.png" usemap="#FighterTacticalAI_map" alt=""/>
+ <map id="FighterTacticalAI_map" name="FighterTacticalAI_map">
+<area href="class_tactical_a_i.html" alt="TacticalAI" shape="rect" coords="0,56,108,80"/>
+<area href="class_director.html" alt="Director" shape="rect" coords="0,0,108,24"/>
+</map>
+ </div></div>
+
+<p><a href="class_fighter_tactical_a_i-members.html">List of all members.</a></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
+Public Member Functions</h2></td></tr>
+<tr class="memitem:a7062015448e8314c48d77d80ce41a5ec"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a7062015448e8314c48d77d80ce41a5ec">FighterTacticalAI</a> (<a class="el" href="class_ship_a_i.html">ShipAI</a> *ai)</td></tr>
+<tr class="memitem:a31da455a4726042f1fd675b1950d532a"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a31da455a4726042f1fd675b1950d532a">~FighterTacticalAI</a> ()</td></tr>
+<tr class="inherit_header pub_methods_class_tactical_a_i"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_tactical_a_i')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_tactical_a_i.html">TacticalAI</a></td></tr>
+<tr class="memitem:a5f7151bf0fd48f4a4714454c3d9f5ef7 inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a5f7151bf0fd48f4a4714454c3d9f5ef7">TacticalAI</a> (<a class="el" href="class_ship_a_i.html">ShipAI</a> *ai)</td></tr>
+<tr class="memitem:aa1824198b6c68a29f6c49f6d003a530e inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#aa1824198b6c68a29f6c49f6d003a530e">~TacticalAI</a> ()</td></tr>
+<tr class="memitem:a4c144c8e2b2b4912ad30413665c3c2a4 inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a4c144c8e2b2b4912ad30413665c3c2a4">ExecFrame</a> (double seconds)</td></tr>
+<tr class="memitem:af4b12f9c10e6cb24baf9d66ff2ac463c inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9d">ROE</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#af4b12f9c10e6cb24baf9d66ff2ac463c">RulesOfEngagement</a> () const </td></tr>
+<tr class="memitem:a151ef901dbb296e7f353d6a2a911c533 inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a151ef901dbb296e7f353d6a2a911c533">ThreatLevel</a> () const </td></tr>
+<tr class="memitem:a5dbb52651eda7f28b5d2bec7aa9e6db7 inherit pub_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a5dbb52651eda7f28b5d2bec7aa9e6db7">SupportLevel</a> () const </td></tr>
+<tr class="inherit_header pub_methods_class_director"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_director')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_director.html">Director</a></td></tr>
+<tr class="memitem:a607a41fe5c42dd9ca7e256a11942a6d7 inherit pub_methods_class_director"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_director.html#a607a41fe5c42dd9ca7e256a11942a6d7">Director</a> ()</td></tr>
+<tr class="memitem:af65f4ef8112f107eb7db4daef118c8c3 inherit pub_methods_class_director"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_director.html#af65f4ef8112f107eb7db4daef118c8c3">~Director</a> ()</td></tr>
+<tr class="memitem:a3b5abe29979a016ef78c40ebf82ace4a inherit pub_methods_class_director"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_director.html#a3b5abe29979a016ef78c40ebf82ace4a">Type</a> () const </td></tr>
+<tr class="memitem:a85fd37d51bb29be50ad96a39c9557329 inherit pub_methods_class_director"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_director.html#a85fd37d51bb29be50ad96a39c9557329">Subframe</a> () const </td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pro-methods"></a>
+Protected Member Functions</h2></td></tr>
+<tr class="memitem:aeee19ac5ec90def01adc84fae4c57c24"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#aeee19ac5ec90def01adc84fae4c57c24">CheckFlightPlan</a> ()</td></tr>
+<tr class="memitem:a1ed50e8e34983d64dc5f2385c92251d9"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a1ed50e8e34983d64dc5f2385c92251d9">IsStrikeComplete</a> (<a class="el" href="class_instruction.html">Instruction</a> *instr=0)</td></tr>
+<tr class="memitem:a879324e7955f8e17f17ca5226872cb1f"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a879324e7955f8e17f17ca5226872cb1f">SelectTarget</a> ()</td></tr>
+<tr class="memitem:a224688074cf0443822845049e023622a"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a224688074cf0443822845049e023622a">SelectTargetDirected</a> (<a class="el" href="class_ship.html">Ship</a> *tgt=0)</td></tr>
+<tr class="memitem:ab3eeb0299864101ff61e131046fefa1b"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#ab3eeb0299864101ff61e131046fefa1b">SelectTargetOpportunity</a> ()</td></tr>
+<tr class="memitem:ac16019ff6fd2bbed91b047106cb30589"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#ac16019ff6fd2bbed91b047106cb30589">FindFormationSlot</a> (int formation)</td></tr>
+<tr class="memitem:a493c06edc6e74b1693a101ae7c745307"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a493c06edc6e74b1693a101ae7c745307">FindThreat</a> ()</td></tr>
+<tr class="memitem:af9a265f4a71c8854cb736fbc677d44c0"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#af9a265f4a71c8854cb736fbc677d44c0">SelectSecondaryForTarget</a> (<a class="el" href="class_ship.html">Ship</a> *tgt)</td></tr>
+<tr class="memitem:aa2e8899e4860d51677d7075fa58dca59"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#aa2e8899e4860d51677d7075fa58dca59">ListSecondariesForTarget</a> (<a class="el" href="class_ship.html">Ship</a> *tgt, <a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_weapon_group.html">WeaponGroup</a> &gt; &amp;weps)</td></tr>
+<tr class="inherit_header pro_methods_class_tactical_a_i"><td colspan="2" onclick="javascript:toggleInherit('pro_methods_class_tactical_a_i')"><img src="closed.png" alt="-"/>&nbsp;Protected Member Functions inherited from <a class="el" href="class_tactical_a_i.html">TacticalAI</a></td></tr>
+<tr class="memitem:a6dce3b5a7bafb13dbded6b0d1ef13944 inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a6dce3b5a7bafb13dbded6b0d1ef13944">CheckOrders</a> ()</td></tr>
+<tr class="memitem:a1598e68207cbac33018deb7eb2052313 inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a1598e68207cbac33018deb7eb2052313">CheckShipOrders</a> ()</td></tr>
+<tr class="memitem:a913b2c454cd0f0a8c7d234e918f9fe3c inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a913b2c454cd0f0a8c7d234e918f9fe3c">ProcessOrders</a> ()</td></tr>
+<tr class="memitem:ade9dfff31a470cb828e3b8d0bffba73e inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#ade9dfff31a470cb828e3b8d0bffba73e">CheckObjectives</a> ()</td></tr>
+<tr class="memitem:a58595ecfbdb05418fa8562ec5b46912c inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a58595ecfbdb05418fa8562ec5b46912c">CheckTarget</a> ()</td></tr>
+<tr class="memitem:a68f167fd91e0bfb910b1b74c2da9202d inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a68f167fd91e0bfb910b1b74c2da9202d">FindSupport</a> ()</td></tr>
+<tr class="memitem:a078d6f9307a16513dd943ea0ddf76ee3 inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a078d6f9307a16513dd943ea0ddf76ee3">CanTarget</a> (<a class="el" href="class_ship.html">Ship</a> *tgt)</td></tr>
+<tr class="memitem:aff9c5a8d1e63672693e5b5272bbfffa7 inherit pro_methods_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#aff9c5a8d1e63672693e5b5272bbfffa7">ClearRadioOrders</a> ()</td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pro-attribs"></a>
+Protected Attributes</h2></td></tr>
+<tr class="memitem:ac807b61cbfdcdfad7ae3f42a732c3a44"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#ac807b61cbfdcdfad7ae3f42a732c3a44">winchester</a> [4]</td></tr>
+<tr class="memitem:af22959ceb287fa2ccafd419767b61c89"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#af22959ceb287fa2ccafd419767b61c89">THREAT_REACTION_TIME</a></td></tr>
+<tr class="memitem:a5b17e175aba9e437b4e0cd045af6f22d"><td class="memItemLeft" align="right" valign="top">DWORD&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#a5b17e175aba9e437b4e0cd045af6f22d">secondary_selection_time</a></td></tr>
+<tr class="memitem:af1dfc65d30dffbaf820b425837366fde"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_fighter_tactical_a_i.html#af1dfc65d30dffbaf820b425837366fde">ai_level</a></td></tr>
+<tr class="inherit_header pro_attribs_class_tactical_a_i"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_tactical_a_i')"><img src="closed.png" alt="-"/>&nbsp;Protected Attributes inherited from <a class="el" href="class_tactical_a_i.html">TacticalAI</a></td></tr>
+<tr class="memitem:a0d7cad022cc27f13a367dee50a28ef78 inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_ship.html">Ship</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a0d7cad022cc27f13a367dee50a28ef78">ship</a></td></tr>
+<tr class="memitem:adcd9f29e9794133dd26bdf12d899a783 inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_ship_a_i.html">ShipAI</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#adcd9f29e9794133dd26bdf12d899a783">ship_ai</a></td></tr>
+<tr class="memitem:a1f46ceb1fd2ac9c4a674a65c305876fc inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_carrier_a_i.html">CarrierAI</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a1f46ceb1fd2ac9c4a674a65c305876fc">carrier_ai</a></td></tr>
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+<tr class="memitem:a9fd55c70007093c1284ecf03caa683c2 inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_instruction.html">Instruction</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a9fd55c70007093c1284ecf03caa683c2">orders</a></td></tr>
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+<tr class="memitem:a8fcfb0b1529086cc34ea7255e3ac65bf inherit pro_attribs_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#a8fcfb0b1529086cc34ea7255e3ac65bf">support_level</a></td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="inherited"></a>
+Additional Inherited Members</h2></td></tr>
+<tr class="inherit_header pub_types_class_tactical_a_i"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_tactical_a_i')"><img src="closed.png" alt="-"/>&nbsp;Public Types inherited from <a class="el" href="class_tactical_a_i.html">TacticalAI</a></td></tr>
+<tr class="memitem:adcface573ed68030aedebd5faf7fdd9d inherit pub_types_class_tactical_a_i"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9d">ROE</a> { <br/>
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+<a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9da3721475a66eb7c4c0516c937530b1502">SELF_DEFENSIVE</a>,
+<a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9dadd7bd75a6ff0ed7e7117bda669d86c5d">DEFENSIVE</a>,
+<a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9dae41013ee0017a99caf50542ae6ebea32">DIRECTED</a>,
+<br/>
+&#160;&#160;<a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9da72cf0c1536ba4884c4a3b23d7168971e">FLEXIBLE</a>,
+<a class="el" href="class_tactical_a_i.html#adcface573ed68030aedebd5faf7fdd9daf965137861158e3058b665ea88833a9c">AGRESSIVE</a>
+<br/>
+ }</td></tr>
+</table>
+<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
+<div class="textblock">
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8h_source.html#l00028">28</a> of file <a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>.</p>
+</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" id="a7062015448e8314c48d77d80ce41a5ec"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">FighterTacticalAI::FighterTacticalAI </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_ship_a_i.html">ShipAI</a> *&#160;</td>
+ <td class="paramname"><em>ai</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00042">42</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a31da455a4726042f1fd675b1950d532a"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">FighterTacticalAI::~FighterTacticalAI </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00061">61</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<hr/><h2>Member Function Documentation</h2>
+<a class="anchor" id="aeee19ac5ec90def01adc84fae4c57c24"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool FighterTacticalAI::CheckFlightPlan </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#a93e887ab99aed03a60af097bfdf0f4f4">TacticalAI</a>.</p>
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00067">67</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ac16019ff6fd2bbed91b047106cb30589"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void FighterTacticalAI::FindFormationSlot </td>
+ <td>(</td>
+ <td class="paramtype">int&#160;</td>
+ <td class="paramname"><em>formation</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#a03908c080eaa99b3fb684eaa2d5a39a2">TacticalAI</a>.</p>
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00421">421</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a493c06edc6e74b1693a101ae7c745307"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void FighterTacticalAI::FindThreat </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#af9b058b58b6c08343a08aff9ee0571d0">TacticalAI</a>.</p>
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00465">465</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a1ed50e8e34983d64dc5f2385c92251d9"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool FighterTacticalAI::IsStrikeComplete </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_instruction.html">Instruction</a> *&#160;</td>
+ <td class="paramname"><em>instr</em> = <code>0</code></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00518">518</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="aa2e8899e4860d51677d7075fa58dca59"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int FighterTacticalAI::ListSecondariesForTarget </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_ship.html">Ship</a> *&#160;</td>
+ <td class="paramname"><em>tgt</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_weapon_group.html">WeaponGroup</a> &gt; &amp;&#160;</td>
+ <td class="paramname"><em>weps</em>&#160;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00318">318</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="af9a265f4a71c8854cb736fbc677d44c0"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void FighterTacticalAI::SelectSecondaryForTarget </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_ship.html">Ship</a> *&#160;</td>
+ <td class="paramname"><em>tgt</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00336">336</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a879324e7955f8e17f17ca5226872cb1f"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void FighterTacticalAI::SelectTarget </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#ada3b5beb521b34c4e1483dfbd72427ba">TacticalAI</a>.</p>
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00150">150</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a224688074cf0443822845049e023622a"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void FighterTacticalAI::SelectTargetDirected </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_ship.html">Ship</a> *&#160;</td>
+ <td class="paramname"><em>tgt</em> = <code>0</code></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#a0d161f95a5c763c6f998460d00bd3de1">TacticalAI</a>.</p>
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00166">166</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ab3eeb0299864101ff61e131046fefa1b"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void FighterTacticalAI::SelectTargetOpportunity </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Reimplemented from <a class="el" href="class_tactical_a_i.html#a5c029b2598ead7e05510acb302019783">TacticalAI</a>.</p>
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8cpp_source.html#l00202">202</a> of file <a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a>.</p>
+
+</div>
+</div>
+<hr/><h2>Member Data Documentation</h2>
+<a class="anchor" id="af1dfc65d30dffbaf820b425837366fde"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int FighterTacticalAI::ai_level</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8h_source.html#l00050">50</a> of file <a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a5b17e175aba9e437b4e0cd045af6f22d"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">DWORD FighterTacticalAI::secondary_selection_time</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8h_source.html#l00049">49</a> of file <a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="af22959ceb287fa2ccafd419767b61c89"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">DWORD FighterTacticalAI::THREAT_REACTION_TIME</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8h_source.html#l00048">48</a> of file <a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ac807b61cbfdcdfad7ae3f42a732c3a44"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">bool FighterTacticalAI::winchester[4]</td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">protected</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_fighter_tactical_a_i_8h_source.html#l00047">47</a> of file <a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a>.</p>
+
+</div>
+</div>
+<hr/>The documentation for this class was generated from the following files:<ul>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_fighter_tactical_a_i_8h_source.html">FighterTacticalAI.h</a></li>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_fighter_tactical_a_i_8cpp_source.html">FighterTacticalAI.cpp</a></li>
+</ul>
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