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+<title>Starshatter_Open: CampaignSaveGame Class Reference</title>
+<link href="tabs.css" rel="stylesheet" type="text/css"/>
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+<table cellspacing="0" cellpadding="0">
+ <tbody>
+ <tr style="height: 56px;">
+ <td style="padding-left: 0.5em;">
+ <div id="projectname">Starshatter_Open
+ </div>
+ <div id="projectbrief">Open source Starshatter engine</div>
+ </td>
+ </tr>
+ </tbody>
+</table>
+</div>
+<!-- end header part -->
+<!-- Generated by Doxygen 1.8.1 -->
+<script type="text/javascript">
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+ <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
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+ <ul class="tablist">
+ <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
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+ <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
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+<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Macros</a></div>
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+ name="MSearchResults" id="MSearchResults">
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+
+<div class="header">
+ <div class="summary">
+<a href="#pub-methods">Public Member Functions</a> &#124;
+<a href="#pub-static-methods">Static Public Member Functions</a> </div>
+ <div class="headertitle">
+<div class="title">CampaignSaveGame Class Reference</div> </div>
+</div><!--header-->
+<div class="contents">
+
+<p><code>#include &lt;<a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a>&gt;</code></p>
+
+<p><a href="class_campaign_save_game-members.html">List of all members.</a></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
+Public Member Functions</h2></td></tr>
+<tr class="memitem:a037de1f4fc3d24b00e03e1026831e5f6"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a037de1f4fc3d24b00e03e1026831e5f6">CampaignSaveGame</a> (<a class="el" href="class_campaign.html">Campaign</a> *c=0)</td></tr>
+<tr class="memitem:a40ea72c5ef2d1ed3bc24f99eb6b45d47"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a40ea72c5ef2d1ed3bc24f99eb6b45d47">~CampaignSaveGame</a> ()</td></tr>
+<tr class="memitem:ae334d54f79a5fce693be0ce081d6f80e"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="class_campaign.html">Campaign</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#ae334d54f79a5fce693be0ce081d6f80e">GetCampaign</a> ()</td></tr>
+<tr class="memitem:a0d75d758658d57ba6afecd62adcc2ea0"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a0d75d758658d57ba6afecd62adcc2ea0">Load</a> (const char *name)</td></tr>
+<tr class="memitem:a64fe0838e966d2f0c9ac864f92362346"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a64fe0838e966d2f0c9ac864f92362346">Save</a> (const char *name)</td></tr>
+<tr class="memitem:aac51abe359e3e7e5cb1aa5b3ed1dcf94"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#aac51abe359e3e7e5cb1aa5b3ed1dcf94">LoadAuto</a> ()</td></tr>
+<tr class="memitem:ad430c3fde95072f456ec317ecedfe61a"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#ad430c3fde95072f456ec317ecedfe61a">SaveAuto</a> ()</td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
+Static Public Member Functions</h2></td></tr>
+<tr class="memitem:af9f51b0512f8d705e585106e46000b89"><td class="memItemLeft" align="right" valign="top">static const char *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#af9f51b0512f8d705e585106e46000b89">TYPENAME</a> ()</td></tr>
+<tr class="memitem:a25438a96cc7c59189a4a46ff85d89c00"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a25438a96cc7c59189a4a46ff85d89c00">Delete</a> (const char *name)</td></tr>
+<tr class="memitem:a913013e265ac732e723a73ea6b0ff260"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a913013e265ac732e723a73ea6b0ff260">RemovePlayer</a> (<a class="el" href="class_player.html">Player</a> *p)</td></tr>
+<tr class="memitem:a9f9ce234d50fdc20f4646b6d5b4d2cff"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_text.html">Text</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a9f9ce234d50fdc20f4646b6d5b4d2cff">GetResumeFile</a> ()</td></tr>
+<tr class="memitem:a23fe9f408be5a678ecff676e2b3e6f6e"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_campaign_save_game.html#a23fe9f408be5a678ecff676e2b3e6f6e">GetSaveGameList</a> (<a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_text.html">Text</a> &gt; &amp;save_list)</td></tr>
+</table>
+<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
+<div class="textblock">
+<p>Definition at line <a class="el" href="_campaign_save_game_8h_source.html#l00039">39</a> of file <a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a>.</p>
+</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" id="a037de1f4fc3d24b00e03e1026831e5f6"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">CampaignSaveGame::CampaignSaveGame </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_campaign.html">Campaign</a> *&#160;</td>
+ <td class="paramname"><em>c</em> = <code>0</code></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00039">39</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a40ea72c5ef2d1ed3bc24f99eb6b45d47"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">CampaignSaveGame::~CampaignSaveGame </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00045">45</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>
+
+</div>
+</div>
+<hr/><h2>Member Function Documentation</h2>
+<a class="anchor" id="a25438a96cc7c59189a4a46ff85d89c00"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void CampaignSaveGame::Delete </td>
+ <td>(</td>
+ <td class="paramtype">const char *&#160;</td>
+ <td class="paramname"><em>name</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00662">662</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ae334d54f79a5fce693be0ce081d6f80e"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">virtual <a class="el" href="class_campaign.html">Campaign</a>* CampaignSaveGame::GetCampaign </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8h_source.html#l00047">47</a> of file <a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a9f9ce234d50fdc20f4646b6d5b4d2cff"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="class_text.html">Text</a> CampaignSaveGame::GetResumeFile </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00708">708</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a23fe9f408be5a678ecff676e2b3e6f6e"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">int CampaignSaveGame::GetSaveGameList </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_list.html">List</a>&lt; <a class="el" href="class_text.html">Text</a> &gt; &amp;&#160;</td>
+ <td class="paramname"><em>save_list</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00724">724</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a0d75d758658d57ba6afecd62adcc2ea0"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void CampaignSaveGame::Load </td>
+ <td>(</td>
+ <td class="paramtype">const char *&#160;</td>
+ <td class="paramname"><em>name</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00154">154</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="aac51abe359e3e7e5cb1aa5b3ed1dcf94"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void CampaignSaveGame::LoadAuto </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00700">700</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a913013e265ac732e723a73ea6b0ff260"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void CampaignSaveGame::RemovePlayer </td>
+ <td>(</td>
+ <td class="paramtype"><a class="el" href="class_player.html">Player</a> *&#160;</td>
+ <td class="paramname"><em>p</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00668">668</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a64fe0838e966d2f0c9ac864f92362346"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void CampaignSaveGame::Save </td>
+ <td>(</td>
+ <td class="paramtype">const char *&#160;</td>
+ <td class="paramname"><em>name</em></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00560">560</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ad430c3fde95072f456ec317ecedfe61a"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void CampaignSaveGame::SaveAuto </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8cpp_source.html#l00694">694</a> of file <a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="af9f51b0512f8d705e585106e46000b89"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">static const char* CampaignSaveGame::TYPENAME </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_save_game_8h_source.html#l00042">42</a> of file <a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a>.</p>
+
+</div>
+</div>
+<hr/>The documentation for this class was generated from the following files:<ul>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a></li>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_campaign_save_game_8cpp_source.html">CampaignSaveGame.cpp</a></li>
+</ul>
+</div><!-- contents -->
+</div><!-- doc-content -->
+<!-- start footer part -->
+<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
+ <ul>
+ <li class="navelem"><a class="el" href="class_campaign_save_game.html">CampaignSaveGame</a></li>
+ <li class="footer">Generated on Tue Jun 5 2012 20:47:40 for Starshatter_Open by
+ <a href="http://www.doxygen.org/index.html">
+ <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li>
+ </ul>
+</div>
+</body>
+</html>