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+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+<head>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<meta http-equiv="X-UA-Compatible" content="IE=9"/>
+<title>Starshatter_Open: Member List</title>
+<link href="tabs.css" rel="stylesheet" type="text/css"/>
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+<table cellspacing="0" cellpadding="0">
+ <tbody>
+ <tr style="height: 56px;">
+ <td style="padding-left: 0.5em;">
+ <div id="projectname">Starshatter_Open
+ </div>
+ <div id="projectbrief">Open source Starshatter engine</div>
+ </td>
+ </tr>
+ </tbody>
+</table>
+</div>
+<!-- end header part -->
+<!-- Generated by Doxygen 1.8.1 -->
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+ <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
+ <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
+ <li><a href="functions.html"><span>Class&#160;Members</span></a></li>
+ </ul>
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+<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Macros</a></div>
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+<div class="header">
+ <div class="headertitle">
+<div class="title">CampaignMissionFighter Member List</div> </div>
+</div><!--header-->
+<div class="contents">
+
+<p>This is the complete list of members for <a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a>, including all inherited members.</p>
+<table class="directory">
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a000b2b9ba9d896ae2bebd7c5b207550c">air_region</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a5c2185cac7493df4c870b24a8fae2c23">airbase</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ab10c2b3000167592e749fea35e152a33">airborne</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#af99bc57709e5b95e6e12378cedf1ea3c">campaign</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ae4231c38bb6484ee4a8501c280e3479e">CampaignMissionFighter</a>(Campaign *c)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a54c6206c0a6caa493f092281f6c92a0b">carrier_elem</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#aa8a1cfe650f681da634a6044fcabbd7d">CreateElements</a>(CombatGroup *g)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#affc9d189eac383eb1d80f6dc0209af59">CreateEscorts</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ab01188f242c5c479c39b14b0a45832e5">CreateFighterPackage</a>(CombatGroup *squadron, int count, int role)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a2a18a9add81031187d888cad5df0f645">CreateMission</a>(CampaignMissionRequest *request)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ac18a7f2338577239abddef78e420c222">CreatePatrols</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a60bd6a37ae20698f64b74a1a99dfb64a">CreatePlayer</a>(CombatGroup *g)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a3ee4a7afef261e48916bf88763a8d931">CreateRandomTarget</a>(const char *rgn, Point base_loc)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a255ba04d56a8768d3e5acdbe04b1c7b2">CreateSingleElement</a>(CombatGroup *g, CombatUnit *u)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ac0529e4e2a4eddfdfe4af43a31866a98">CreateSquadron</a>(CombatGroup *g)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#adda3be4dbe6b338cff9e36e3929a9423">CreateTargets</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a6539266d1bcdc6a3f50426b741fc4d7b">CreateTargetsAssault</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ae82a9a4feea8a8429de47e09a3595e0c">CreateTargetsFreightEscort</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a6b58786a6f28105bd72db606c0a2f74f">CreateTargetsIntercept</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a036337f6fc5f8b00f645cd3a7229a48e">CreateTargetsPatrol</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a5e6cd4c918b1525c9b9fc07989404077">CreateTargetsShuttleEscort</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a2e431efa7460890cd5e9bfa6b948e5ad">CreateTargetsStrike</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#af6cb26fd3627ae5f1371983822fbe4ef">CreateTargetsStrikeEscort</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a5bf3cb4601ebf944e4b9b9a11efbf24b">CreateTargetsSweep</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a716d4cecc8d6be1eec9ec8b37e078152">CreateWardFreight</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a690ab767ebb5c0db435da3a38f21291d">CreateWards</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a71c3a0baf3900471ea06cdfabfe9dce2">CreateWardShuttle</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a3be2357af94484f08453dba40f2249ae">CreateWardStrike</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#af72c7faaa83e0272117181d3e228a0c8">DefineMissionObjectives</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#af424909ca882fef1d16a8213476cc92a">DescribeMission</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a934bfacbf83e0ead7fdf17cb985db642">enemy</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#acd71aea554f90416a55a0be21e270d2d">escort</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a4ee4140e3242444e299b8512b4c175b9">Exit</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#abd62cfa91687427ab7ac6584cb5cd812">FindCarrier</a>(CombatGroup *g)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a09cb477c8183ebedb22f464b7f25263c">FindSquadron</a>(int iff, int type)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#adc6238f502fd37c62c2adf5601eaf247">GenerateMission</a>(int id)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ab1304b884361c58dc1c78696e5ea029e">GenerateMissionElements</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a7af1a5655990f3fab1481e41f37a1ae7">GenerateStandardElements</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a425e0ae08e773fc32f541832a1a94fde">IsGroundObjective</a>(CombatGroup *obj)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a474a87c12a0cdf6032430f4fd01ab47c">mission</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a6a1d6f354a1aee0d725367446416282a">mission_info</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ac46c71f5461ee7c2920f22da20dceb28">mission_type</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#af670abaa43d3594fddbacbf21636ee7c">orb_region</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a35ef42ff68252bf59b5da506071b4e6b">OrbitalInsertion</a>(MissionElement *elem)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#aa896fff1962f5286585b9d569eb76504">ownside</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a2722101342768db99ecff3dbdeb93803">PlanetaryInsertion</a>(MissionElement *elem)</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#acd9025f51393a0fcaf116e03cfa93a76">player_elem</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#af533fbec0bb69f183813ff311a1a6ec9">prime_target</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ac212d5d494410887aa532c68e64e3876">request</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#aeccf07029bcacf48da2bd7940b4928b6">SelectRegion</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a2b6a2b54920a98c96ff5e915ba17b275">SelectType</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a6c68edd8e04f7ff455dc3c1b561afc83">squadron</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ada53564a843390e6905640c6ecb2eded">strike_group</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a7952d6a886e664e6efc668a32be287cb">strike_target</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#ad24c102404b03d2e4c2bdc746576bf2e">TYPENAME</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
+ <tr><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#acbac9ad58903919c52a76014437df71f">ward</a></td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
+ <tr class="even"><td class="entry"><a class="el" href="class_campaign_mission_fighter.html#a0ca0efc117aee76b953ba9cdf6678ea3">~CampaignMissionFighter</a>()</td><td class="entry"><a class="el" href="class_campaign_mission_fighter.html">CampaignMissionFighter</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
+</table></div><!-- contents -->
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+ <li class="footer">Generated on Thu May 31 2012 16:31:46 for Starshatter_Open by
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+ <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li>
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