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+<title>Starshatter_Open: Asteroid Class Reference</title>
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+ <div id="projectname">Starshatter_Open
+ </div>
+ <div id="projectbrief">Open source Starshatter engine</div>
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+<a href="#pub-methods">Public Member Functions</a> &#124;
+<a href="#pub-static-methods">Static Public Member Functions</a> </div>
+ <div class="headertitle">
+<div class="title">Asteroid Class Reference</div> </div>
+</div><!--header-->
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+
+<p><code>#include &lt;<a class="el" href="_asteroid_8h_source.html">Asteroid.h</a>&gt;</code></p>
+<div class="dynheader">
+Inheritance diagram for Asteroid:</div>
+<div class="dyncontent">
+ <div class="center">
+ <img src="class_asteroid.png" usemap="#Asteroid_map" alt=""/>
+ <map id="Asteroid_map" name="Asteroid_map">
+<area href="class_debris.html" alt="Debris" shape="rect" coords="0,112,69,136"/>
+<area href="class_sim_object.html" alt="SimObject" shape="rect" coords="0,56,69,80"/>
+<area href="class_physical.html" alt="Physical" shape="rect" coords="0,0,69,24"/>
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+ </div></div>
+
+<p><a href="class_asteroid-members.html">List of all members.</a></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pub-methods"></a>
+Public Member Functions</h2></td></tr>
+<tr class="memitem:ab2d74e99f6f542e20729741b37fb8693"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_asteroid.html#ab2d74e99f6f542e20729741b37fb8693">Asteroid</a> (int type, const <a class="el" href="struct_vec3.html">Vec3</a> &amp;pos, double <a class="el" href="class_physical.html#a7c68f6e32d5725d6ae0099400f7c0b6e">mass</a>)</td></tr>
+<tr class="inherit_header pub_methods_class_debris"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_debris')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_debris.html">Debris</a></td></tr>
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+<tr class="inherit_header pub_methods_class_sim_object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_sim_object')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_sim_object.html">SimObject</a></td></tr>
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+<tr class="inherit_header pub_methods_class_physical"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_physical')"><img src="closed.png" alt="-"/>&nbsp;Public Member Functions inherited from <a class="el" href="class_physical.html">Physical</a></td></tr>
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+<tr class="memitem:a807db494059310172bf5d9d5af046ff8 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="struct_point.html">Point</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a807db494059310172bf5d9d5af046ff8">Vibration</a> () const </td></tr>
+<tr class="memitem:ac6be8bd79bd6622fd67d2d71f8e125af inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="class_camera.html">Camera</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ac6be8bd79bd6622fd67d2d71f8e125af">Cam</a> () const </td></tr>
+<tr class="memitem:a6d29a1d011f1ab48bcea980ded24ce4d inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_graphic.html">Graphic</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a6d29a1d011f1ab48bcea980ded24ce4d">Rep</a> () const </td></tr>
+<tr class="memitem:a7ad335cf65139df6d8b6c1446394ce89 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_light.html">Light</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a7ad335cf65139df6d8b6c1446394ce89">LightSrc</a> () const </td></tr>
+<tr class="memitem:afb266107493cf3b901d794903d6f1077 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_director.html">Director</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#afb266107493cf3b901d794903d6f1077">GetDirector</a> () const </td></tr>
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+<tr class="memitem:a3d2cd41c96af67bfe07094b54c9b2591 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a3d2cd41c96af67bfe07094b54c9b2591">GetAngularDrag</a> (double &amp;r, double &amp;p, double &amp;y)</td></tr>
+<tr class="memitem:aebfee03c9e62ec742802649673a0aa20 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#aebfee03c9e62ec742802649673a0aa20">GetAngularThrust</a> (double &amp;r, double &amp;p, double &amp;y)</td></tr>
+<tr class="memitem:a4b41633cf4646992e3ab9b8f5ec6a533 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a4b41633cf4646992e3ab9b8f5ec6a533">SetVelocity</a> (const <a class="el" href="struct_point.html">Point</a> &amp;v)</td></tr>
+<tr class="memitem:a2cc71395813b8b47968c48ec92ce6698 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a2cc71395813b8b47968c48ec92ce6698">SetAbsoluteOrientation</a> (double <a class="el" href="class_physical.html#a1342854ae569c6e053a106df8e97a522">roll</a>, double <a class="el" href="class_physical.html#a760b0be05697d5fbe9a652b8d9fe48d0">pitch</a>, double <a class="el" href="class_physical.html#a9622775c81f1934ee5b3370008aceb15">yaw</a>)</td></tr>
+<tr class="memitem:abbe74c30cd25ae97fd2482dbdc7b6437 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#abbe74c30cd25ae97fd2482dbdc7b6437">CloneCam</a> (const <a class="el" href="class_camera.html">Camera</a> &amp;<a class="el" href="class_physical.html#ae6b6004183efe4ba25cace4fc3f2fd4d">cam</a>)</td></tr>
+<tr class="memitem:a38c066fefef072c683edd9939a9ac2e9 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a38c066fefef072c683edd9939a9ac2e9">SetDrag</a> (double d)</td></tr>
+<tr class="memitem:a2e44e8b8d36e7664301923699854e1d3 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a2e44e8b8d36e7664301923699854e1d3">SetPrimary</a> (const <a class="el" href="struct_point.html">Point</a> &amp;loc, double <a class="el" href="class_physical.html#a7c68f6e32d5725d6ae0099400f7c0b6e">mass</a>)</td></tr>
+<tr class="memitem:a27342f7cf678159a9c56a1c9c4e8d918 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a27342f7cf678159a9c56a1c9c4e8d918">SetGravity</a> (double g)</td></tr>
+<tr class="memitem:a21d9cb466d59d3854164f0124290d5e2 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a21d9cb466d59d3854164f0124290d5e2">SetBaseDensity</a> (double d)</td></tr>
+<tr class="memitem:a7cb3fe422731fe3cc790ecc5aa91a74d inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#a7cb3fe422731fe3cc790ecc5aa91a74d">GetBaseDensity</a> () const </td></tr>
+<tr class="memitem:ab2128e0932c88467240448f972e23239 inherit pub_methods_class_physical"><td class="memItemLeft" align="right" valign="top">virtual double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_physical.html#ab2128e0932c88467240448f972e23239">GetDensity</a> () const </td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="pub-static-methods"></a>
+Static Public Member Functions</h2></td></tr>
+<tr class="memitem:a4daaaf536b7498c3444e968578499ad5"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_asteroid.html#a4daaaf536b7498c3444e968578499ad5">Initialize</a> ()</td></tr>
+<tr class="memitem:a113885d63a74fbe47fde4dd272addd3f"><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_asteroid.html#a113885d63a74fbe47fde4dd272addd3f">Close</a> ()</td></tr>
+</table>
+<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
+<div class="textblock">
+<p>Definition at line <a class="el" href="_asteroid_8h_source.html#l00025">25</a> of file <a class="el" href="_asteroid_8h_source.html">Asteroid.h</a>.</p>
+</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" id="ab2d74e99f6f542e20729741b37fb8693"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">Asteroid::Asteroid </td>
+ <td>(</td>
+ <td class="paramtype">int&#160;</td>
+ <td class="paramname"><em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">const <a class="el" href="struct_vec3.html">Vec3</a> &amp;&#160;</td>
+ <td class="paramname"><em>pos</em>, </td>
+ </tr>
+ <tr>
+ <td class="paramkey"></td>
+ <td></td>
+ <td class="paramtype">double&#160;</td>
+ <td class="paramname"><em>mass</em>&#160;</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td>)</td>
+ <td></td><td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_asteroid_8cpp_source.html#l00033">33</a> of file <a class="el" href="_asteroid_8cpp_source.html">Asteroid.cpp</a>.</p>
+
+</div>
+</div>
+<hr/><h2>Member Function Documentation</h2>
+<a class="anchor" id="a113885d63a74fbe47fde4dd272addd3f"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void Asteroid::Close </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_asteroid_8cpp_source.html#l00105">105</a> of file <a class="el" href="_asteroid_8cpp_source.html">Asteroid.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a4daaaf536b7498c3444e968578499ad5"></a>
+<div class="memitem">
+<div class="memproto">
+<table class="mlabels">
+ <tr>
+ <td class="mlabels-left">
+ <table class="memname">
+ <tr>
+ <td class="memname">void Asteroid::Initialize </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+ </td>
+ <td class="mlabels-right">
+<span class="mlabels"><span class="mlabel">static</span></span> </td>
+ </tr>
+</table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_asteroid_8cpp_source.html#l00042">42</a> of file <a class="el" href="_asteroid_8cpp_source.html">Asteroid.cpp</a>.</p>
+
+</div>
+</div>
+<hr/>The documentation for this class was generated from the following files:<ul>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_asteroid_8h_source.html">Asteroid.h</a></li>
+<li>D:/SRC/StarshatterSVN/Stars45/<a class="el" href="_asteroid_8cpp_source.html">Asteroid.cpp</a></li>
+</ul>
+</div><!-- contents -->
+</div><!-- doc-content -->
+<!-- start footer part -->
+<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
+ <ul>
+ <li class="navelem"><a class="el" href="class_asteroid.html">Asteroid</a></li>
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