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+<a href="#func-members">Functions</a> &#124;
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+ <div class="headertitle">
+<div class="title">Campaign.cpp File Reference</div> </div>
+</div><!--header-->
+<div class="contents">
+<div class="textblock"><code>#include &quot;<a class="el" href="_mem_debug_8h_source.html">MemDebug.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_campaign_8h_source.html">Campaign.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_campaign_plan_strategic_8h_source.html">CampaignPlanStrategic.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_campaign_plan_assignment_8h_source.html">CampaignPlanAssignment.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_campaign_plan_event_8h_source.html">CampaignPlanEvent.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_campaign_plan_mission_8h_source.html">CampaignPlanMission.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_campaign_plan_movement_8h_source.html">CampaignPlanMovement.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_campaign_situation_report_8h_source.html">CampaignSituationReport.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_combatant_8h_source.html">Combatant.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_combat_action_8h_source.html">CombatAction.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_combat_event_8h_source.html">CombatEvent.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_combat_group_8h_source.html">CombatGroup.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_combat_roster_8h_source.html">CombatRoster.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_combat_zone_8h_source.html">CombatZone.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_galaxy_8h_source.html">Galaxy.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_mission_8h_source.html">Mission.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_star_system_8h_source.html">StarSystem.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_player_8h_source.html">Player.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_game_8h_source.html">Game.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_bitmap_8h_source.html">Bitmap.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_data_loader_8h_source.html">DataLoader.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_parse_util_8h_source.html">ParseUtil.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_random_8h_source.html">Random.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_format_util_8h_source.html">FormatUtil.h</a>&quot;</code><br/>
+</div>
+<p><a href="_campaign_8cpp_source.html">Go to the source code of this file.</a></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="func-members"></a>
+Functions</h2></td></tr>
+<tr class="memitem:a8dc26a93b0acc6c0f679209638574abe"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_campaign_8cpp.html#a8dc26a93b0acc6c0f679209638574abe">FPU2Extended</a> ()</td></tr>
+<tr class="memitem:aceac841204c16eeb647cfa52cc63c1dc"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_campaign_8cpp.html#aceac841204c16eeb647cfa52cc63c1dc">FPURestore</a> ()</td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2><a name="var-members"></a>
+Variables</h2></td></tr>
+<tr class="memitem:ae96a0e84c843da692c294d3326d64fb8"><td class="memItemLeft" align="right" valign="top">const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_campaign_8cpp.html#ae96a0e84c843da692c294d3326d64fb8">TIME_NEVER</a> = (int) 1e9</td></tr>
+<tr class="memitem:a982470ddc6127b6b1d9e3ea1e9406039"><td class="memItemLeft" align="right" valign="top">const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="_campaign_8cpp.html#a982470ddc6127b6b1d9e3ea1e9406039">ONE_DAY</a> = (int) 24 * 3600</td></tr>
+</table>
+<hr/><h2>Function Documentation</h2>
+<a class="anchor" id="a8dc26a93b0acc6c0f679209638574abe"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void FPU2Extended </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_star_system_8cpp_source.html#l00042">42</a> of file <a class="el" href="_star_system_8cpp_source.html">StarSystem.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="aceac841204c16eeb647cfa52cc63c1dc"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">void FPURestore </td>
+ <td>(</td>
+ <td class="paramname"></td><td>)</td>
+ <td></td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_star_system_8cpp_source.html#l00049">49</a> of file <a class="el" href="_star_system_8cpp_source.html">StarSystem.cpp</a>.</p>
+
+</div>
+</div>
+<hr/><h2>Variable Documentation</h2>
+<a class="anchor" id="a982470ddc6127b6b1d9e3ea1e9406039"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">const int ONE_DAY = (int) 24 * 3600</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_8cpp_source.html#l00046">46</a> of file <a class="el" href="_campaign_8cpp_source.html">Campaign.cpp</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="ae96a0e84c843da692c294d3326d64fb8"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">const int TIME_NEVER = (int) 1e9</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Definition at line <a class="el" href="_campaign_8cpp_source.html#l00045">45</a> of file <a class="el" href="_campaign_8cpp_source.html">Campaign.cpp</a>.</p>
+
+</div>
+</div>
+</div><!-- contents -->
+</div><!-- doc-content -->
+<!-- start footer part -->
+<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
+ <ul>
+ <li class="navelem"><a class="el" href="dir_ea1b58c809a5070716d7c602998a95b0.html">Stars45</a></li><li class="navelem"><a class="el" href="_campaign_8cpp.html">Campaign.cpp</a></li>
+ <li class="footer">Generated on Tue Jun 5 2012 20:47:24 for Starshatter_Open by
+ <a href="http://www.doxygen.org/index.html">
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