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-rw-r--r--Datafile/DataFile.mak231
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diff --git a/Datafile/DataFile.mak b/Datafile/DataFile.mak
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index 0000000..765d647
--- /dev/null
+++ b/Datafile/DataFile.mak
@@ -0,0 +1,231 @@
+# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+!IF "$(CFG)" == ""
+CFG=DataFile - Win32 Debug
+!MESSAGE No configuration specified. Defaulting to DataFile - Win32 Debug.
+!ENDIF
+
+!IF "$(CFG)" != "DataFile - Win32 Release" && "$(CFG)" !=\
+ "DataFile - Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE on this makefile
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "DataFile.mak" CFG="DataFile - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "DataFile - Win32 Release" (based on\
+ "Win32 (x86) Console Application")
+!MESSAGE "DataFile - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+!ERROR An invalid configuration is specified.
+!ENDIF
+
+!IF "$(OS)" == "Windows_NT"
+NULL=
+!ELSE
+NULL=nul
+!ENDIF
+################################################################################
+# Begin Project
+# PROP Target_Last_Scanned "DataFile - Win32 Debug"
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "DataFile - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+OUTDIR=.\Release
+INTDIR=.\Release
+
+ALL : "$(OUTDIR)\DataFile.exe"
+
+CLEAN :
+ -@erase "$(INTDIR)\Archive.obj"
+ -@erase "$(INTDIR)\main.obj"
+ -@erase "$(OUTDIR)\DataFile.exe"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../zlib" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
+CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "../zlib" /D "WIN32" /D "NDEBUG" /D\
+ "_CONSOLE" /Fp"$(INTDIR)/DataFile.pch" /YX /Fo"$(INTDIR)/" /c
+CPP_OBJS=.\Release/
+CPP_SBRS=.\.
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+BSC32_FLAGS=/nologo /o"$(OUTDIR)/DataFile.bsc"
+BSC32_SBRS= \
+
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
+ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
+ odbccp32.lib /nologo /subsystem:console /incremental:no\
+ /pdb:"$(OUTDIR)/DataFile.pdb" /machine:I386 /out:"$(OUTDIR)/DataFile.exe"
+LINK32_OBJS= \
+ "$(INTDIR)\Archive.obj" \
+ "$(INTDIR)\main.obj" \
+ "..\zlib\Release\zlib.lib"
+
+"$(OUTDIR)\DataFile.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ELSEIF "$(CFG)" == "DataFile - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+OUTDIR=.\Debug
+INTDIR=.\Debug
+
+ALL : "$(OUTDIR)\DataFile.exe"
+
+CLEAN :
+ -@erase "$(INTDIR)\Archive.obj"
+ -@erase "$(INTDIR)\main.obj"
+ -@erase "$(INTDIR)\vc40.idb"
+ -@erase "$(INTDIR)\vc40.pdb"
+ -@erase "$(OUTDIR)\DataFile.exe"
+ -@erase "$(OUTDIR)\DataFile.ilk"
+ -@erase "$(OUTDIR)\DataFile.pdb"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
+# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "../zlib" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
+CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "../zlib" /D "WIN32" /D "_DEBUG"\
+ /D "_CONSOLE" /Fp"$(INTDIR)/DataFile.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/"\
+ /c
+CPP_OBJS=.\Debug/
+CPP_SBRS=.\.
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+BSC32_FLAGS=/nologo /o"$(OUTDIR)/DataFile.bsc"
+BSC32_SBRS= \
+
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
+LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
+ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
+ odbccp32.lib /nologo /subsystem:console /incremental:yes\
+ /pdb:"$(OUTDIR)/DataFile.pdb" /debug /machine:I386\
+ /out:"$(OUTDIR)/DataFile.exe"
+LINK32_OBJS= \
+ "$(INTDIR)\Archive.obj" \
+ "$(INTDIR)\main.obj" \
+ "..\zlib\Release\zlib.lib"
+
+"$(OUTDIR)\DataFile.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
+ $(LINK32) @<<
+ $(LINK32_FLAGS) $(LINK32_OBJS)
+<<
+
+!ENDIF
+
+.c{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+.cpp{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+.cxx{$(CPP_OBJS)}.obj:
+ $(CPP) $(CPP_PROJ) $<
+
+.c{$(CPP_SBRS)}.sbr:
+ $(CPP) $(CPP_PROJ) $<
+
+.cpp{$(CPP_SBRS)}.sbr:
+ $(CPP) $(CPP_PROJ) $<
+
+.cxx{$(CPP_SBRS)}.sbr:
+ $(CPP) $(CPP_PROJ) $<
+
+################################################################################
+# Begin Target
+
+# Name "DataFile - Win32 Release"
+# Name "DataFile - Win32 Debug"
+
+!IF "$(CFG)" == "DataFile - Win32 Release"
+
+!ELSEIF "$(CFG)" == "DataFile - Win32 Debug"
+
+!ENDIF
+
+################################################################################
+# Begin Source File
+
+SOURCE=.\main.cpp
+DEP_CPP_MAIN_=\
+ ".\Archive.hpp"\
+
+
+"$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)"
+
+
+# End Source File
+################################################################################
+# Begin Source File
+
+SOURCE=\USERS\MILO\GameDev\zlib\Release\zlib.lib
+
+!IF "$(CFG)" == "DataFile - Win32 Release"
+
+!ELSEIF "$(CFG)" == "DataFile - Win32 Debug"
+
+!ENDIF
+
+# End Source File
+################################################################################
+# Begin Source File
+
+SOURCE=.\Archive.cpp
+DEP_CPP_ARCHI=\
+ "..\zlib\zconf.h"\
+ ".\../zlib\zlib.h"\
+ ".\Archive.hpp"\
+ {$(INCLUDE)}"\sys\stat.h"\
+ {$(INCLUDE)}"\sys\types.h"\
+
+
+"$(INTDIR)\Archive.obj" : $(SOURCE) $(DEP_CPP_ARCHI) "$(INTDIR)"
+
+
+# End Source File
+# End Target
+# End Project
+################################################################################