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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2012-05-26 16:38:08 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2012-05-26 16:38:08 +0000
commit9a9de7689176de013872e5a6a5367f79202d0844 (patch)
treeaaf098cfd51175b9e1d675fd21373d0c3de5ef8d /nGenEx/nGenEx.vcxproj
parent75f9af66439ec416634188eb3ef020df4e4752b7 (diff)
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Getting closer to getting magic to compile. The file renaming was necessary in order to remove a conflict between the WinSDK's locale.h and starshatter's own version.
Diffstat (limited to 'nGenEx/nGenEx.vcxproj')
-rw-r--r--nGenEx/nGenEx.vcxproj4
1 files changed, 2 insertions, 2 deletions
diff --git a/nGenEx/nGenEx.vcxproj b/nGenEx/nGenEx.vcxproj
index 9a0b68d..3b9f232 100644
--- a/nGenEx/nGenEx.vcxproj
+++ b/nGenEx/nGenEx.vcxproj
@@ -373,7 +373,7 @@
<ClCompile Include="Layout.cpp" />
<ClCompile Include="Light.cpp" />
<ClCompile Include="ListBox.cpp" />
- <ClCompile Include="Locale.cpp" />
+ <ClCompile Include="Locale_ss.cpp" />
<ClCompile Include="MachineInfo.cpp" />
<ClCompile Include="MCIWave.cpp" />
<ClCompile Include="..\FoundationEx\MemDebug.cpp" />
@@ -461,7 +461,7 @@
<ClInclude Include="Layout.h" />
<ClInclude Include="Light.h" />
<ClInclude Include="ListBox.h" />
- <ClInclude Include="Locale.h" />
+ <ClInclude Include="Locale_ss.h" />
<ClInclude Include="MachineInfo.h" />
<ClInclude Include="MCIWave.h" />
<ClInclude Include="..\FoundationEx\MemDebug.h" />