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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
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+/* Project Starshatter 4.5
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: Power.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Power generation and usage classes
+*/
+
+#ifndef Power_h
+#define Power_h
+
+#include "Types.h"
+#include "System.h"
+#include "List.h"
+
+// +--------------------------------------------------------------------+
+
+class PowerSource : public System
+{
+public:
+ enum SUBTYPE { BATTERY, AUX, FUSION };
+
+ PowerSource(SUBTYPE s, double max_output, double fuel_ratio=0);
+ PowerSource(const PowerSource& rhs);
+
+ virtual void ExecFrame(double seconds);
+
+ void AddClient(System* client);
+ void RemoveClient(System* client);
+
+ List<System>& Clients() { return clients; }
+
+ virtual int Charge() const;
+
+ virtual void SetFuelRange(double hours);
+
+ bool RouteChanged() const { return route_changed; }
+ void RouteScanned() { route_changed = false; }
+
+ // override from System:
+ virtual void SetPowerLevel(double level);
+ virtual void SetOverride(bool over);
+
+ // for power drain damage:
+ virtual void DrainPower(double to_level);
+
+protected:
+ float max_output;
+ float fuel_ratio;
+ List<System> clients;
+ bool route_changed;
+ float requested_power_level;
+};
+
+#endif Power_h
+