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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-09 21:12:14 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-09 21:12:14 +0000
commit9a2f3d3377b82b597f00d1d8fb8ee58d141cfb95 (patch)
treeaa4691cd582e1b074d43ba30e930f29b7942885d /Stars45/NetGameClient.cpp
parentb2805409566af00bc15639494f5a186fbd2f16e6 (diff)
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More string safety stuff
Diffstat (limited to 'Stars45/NetGameClient.cpp')
-rw-r--r--Stars45/NetGameClient.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/Stars45/NetGameClient.cpp b/Stars45/NetGameClient.cpp
index 2461cd5..b237f81 100644
--- a/Stars45/NetGameClient.cpp
+++ b/Stars45/NetGameClient.cpp
@@ -160,7 +160,7 @@ NetGameClient::DoJoinAnnounce(NetMsg* msg)
Ship* ship = 0;
char ship_name[128];
- strcpy(ship_name, Game::GetText("NetGameClient.no-ship").data());
+ strcpy_s(ship_name, Game::GetText("NetGameClient.no-ship").data());
if (local_player && player_name == name) {
HUDView::Message(Game::GetText("NetGameClient.local-accept"), name.data(), local_player->Name());
@@ -191,9 +191,9 @@ NetGameClient::DoJoinAnnounce(NetMsg* msg)
remote_player->SetObjID(oid);
if (index > 0)
- sprintf(ship_name, "%s %d", elem_name.data(), index);
+ sprintf_s(ship_name, "%s %d", elem_name.data(), index);
else
- sprintf(ship_name, "%s", elem_name.data());
+ sprintf_s(ship_name, "%s", elem_name.data());
}
else {
Element* element = sim->FindElement(elem_name);
@@ -214,7 +214,7 @@ NetGameClient::DoJoinAnnounce(NetMsg* msg)
saved = true;
}
else {
- strcpy(ship_name, ship->Name());
+ strcpy_s(ship_name, ship->Name());
SimRegion* rgn = ship->GetRegion();
if (rgn && region != rgn->Name()) {
@@ -275,7 +275,7 @@ NetGameClient::DoJoinBacklog(NetJoinAnnounce* join_ann)
Ship* ship = 0;
char ship_name[128];
- strcpy(ship_name, Game::GetText("NetGameClient.no-ship").data());
+ strcpy_s(ship_name, Game::GetText("NetGameClient.no-ship").data());
if (nid && oid) {
NetPlayer* remote_player = FindPlayerByObjID(oid);
@@ -284,9 +284,9 @@ NetGameClient::DoJoinBacklog(NetJoinAnnounce* join_ann)
remote_player->SetObjID(oid);
if (index > 0)
- sprintf(ship_name, "%s %d", elem_name.data(), index);
+ sprintf_s(ship_name, "%s %d", elem_name.data(), index);
else
- sprintf(ship_name, "%s", elem_name.data());
+ sprintf_s(ship_name, "%s", elem_name.data());
}
else {
Element* element = sim->FindElement(elem_name);
@@ -296,7 +296,7 @@ NetGameClient::DoJoinBacklog(NetJoinAnnounce* join_ann)
}
if (ship) {
- strcpy(ship_name, ship->Name());
+ strcpy_s(ship_name, ship->Name());
SimRegion* rgn = ship->GetRegion();
if (rgn && region != rgn->Name()) {