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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
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+/* Project Starshatter 4.5
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: Intel.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ An element in the dynamic campaign
+*/
+
+#include "MemDebug.h"
+#include "Intel.h"
+
+#include "Game.h"
+#include "DataLoader.h"
+
+// +--------------------------------------------------------------------+
+
+static const char* intel_name[] = {
+ "",
+ "Reserve",
+ "Secret",
+ "Known",
+ "Located",
+ "Tracked",
+};
+
+const char*
+Intel::NameFromIntel(int intel)
+{
+ return intel_name[intel];
+}
+
+int
+Intel::IntelFromName(const char* type_name)
+{
+ for (int i = RESERVE; i <= TRACKED; i++)
+ if (!stricmp(type_name, intel_name[i]))
+ return i;
+
+ return 0;
+}