summaryrefslogtreecommitdiffhomepage
path: root/Stars45/FltDlg.h
diff options
context:
space:
mode:
authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
commite33e19d0587146859d48a134ec9fd94e7b7ba5cd (patch)
tree69d048c8801858d2756ab3a487090a7a1b74bf14 /Stars45/FltDlg.h
downloadstarshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.zip
starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.tar.gz
starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.tar.bz2
Initial upload
Diffstat (limited to 'Stars45/FltDlg.h')
-rw-r--r--Stars45/FltDlg.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/Stars45/FltDlg.h b/Stars45/FltDlg.h
new file mode 100644
index 0000000..13deb42
--- /dev/null
+++ b/Stars45/FltDlg.h
@@ -0,0 +1,81 @@
+/* Project Starshatter 4.5
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: FltDlg.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Flight Operations Active Window class
+*/
+
+#ifndef FltDlg_h
+#define FltDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+
+// +--------------------------------------------------------------------+
+
+class FlightPlanner;
+class GameScreen;
+class Ship;
+
+// +--------------------------------------------------------------------+
+
+class FltDlg : public FormWindow
+{
+public:
+ FltDlg(Screen* s, FormDef& def, GameScreen* mgr);
+ virtual ~FltDlg();
+
+ virtual void RegisterControls();
+
+ // Operations:
+ virtual void Show();
+ virtual void Hide();
+
+ virtual void OnFilter(AWEvent* event);
+ virtual void OnPackage(AWEvent* event);
+ virtual void OnAlert(AWEvent* event);
+ virtual void OnLaunch(AWEvent* event);
+ virtual void OnStandDown(AWEvent* event);
+ virtual void OnRecall(AWEvent* event);
+ virtual void OnClose(AWEvent* event);
+ virtual void OnMissionType(AWEvent* event);
+
+ virtual void ExecFrame();
+ void SetShip(Ship* s);
+ void UpdateSelection();
+ void UpdateObjective();
+
+protected:
+ GameScreen* manager;
+
+ ComboBox* filter_list;
+ ListBox* hangar_list;
+
+ Button* package_btn;
+ Button* alert_btn;
+ Button* launch_btn;
+ Button* stand_btn;
+ Button* recall_btn;
+ Button* close_btn;
+
+ int mission_type;
+ Button* mission_btn[6];
+
+ ListBox* objective_list;
+ ListBox* loadout_list;
+
+ Ship* ship;
+ FlightPlanner* flight_planner;
+
+ int patrol_pattern;
+};
+
+#endif FltDlg_h
+