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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
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+/* Project STARSHATTER
+ John DiCamillo
+ Copyright © 1997-2002. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: FlightComp.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Flight Computer systems class
+*/
+
+#ifndef FLIGHT_COMP_H
+#define FLIGHT_COMP_H
+
+#include "Types.h"
+#include "Computer.h"
+#include "Geometry.h"
+
+// +--------------------------------------------------------------------+
+
+class Ship;
+
+// +--------------------------------------------------------------------+
+
+class FlightComp : public Computer
+{
+public:
+ enum CompType { AVIONICS=1, FLIGHT, TACTICAL };
+
+ FlightComp(int comp_type, const char* comp_name);
+ FlightComp(const Computer& rhs);
+ virtual ~FlightComp();
+
+ virtual void ExecSubFrame();
+
+ int Mode() const { return mode; }
+ double Throttle() const { return throttle; }
+
+ void SetMode(int m) { mode = m; }
+ void SetVelocityLimit(double v) { vlimit = (float) v; }
+ void SetTransLimit(double x, double y, double z);
+
+ void FullStop() { halt = true; }
+
+protected:
+ virtual void ExecTrans();
+ virtual void ExecThrottle();
+
+ int mode;
+ int halt;
+ float throttle;
+
+ float vlimit;
+ float trans_x_limit;
+ float trans_y_limit;
+ float trans_z_limit;
+};
+
+#endif FLIGHT_COMP_H
+