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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
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+/* Project Starshatter 4.5
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: DisplayView.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ View class for Radio Communications HUD Overlay
+*/
+
+#ifndef DisplayView_h
+#define DisplayView_h
+
+#include "Types.h"
+#include "View.h"
+#include "SimObject.h"
+#include "Color.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class Bitmap;
+class DisplayElement;
+class Font;
+
+// +--------------------------------------------------------------------+
+
+class DisplayView : public View
+{
+public:
+ DisplayView(Window* c);
+ virtual ~DisplayView();
+
+ // Operations:
+ virtual void Refresh();
+ virtual void OnWindowMove();
+ virtual void ExecFrame();
+ virtual void ClearDisplay();
+
+ virtual void AddText(const char* txt,
+ Font* font,
+ Color color,
+ const Rect& rect,
+ double hold = 1e9,
+ double fade_in = 0,
+ double fade_out = 0);
+
+ virtual void AddImage(Bitmap* bmp,
+ Color color,
+ int blend,
+ const Rect& rect,
+ double hold = 1e9,
+ double fade_in = 0,
+ double fade_out = 0);
+
+ static DisplayView* GetInstance();
+
+protected:
+ int width, height;
+ double xcenter, ycenter;
+
+ List<DisplayElement>
+ elements;
+};
+
+#endif DisplayView_h
+