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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
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+/* Project Starshatter 4.5
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: Debris.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Debris Sprite class
+*/
+
+#ifndef Debris_h
+#define Debris_h
+
+#include "Types.h"
+#include "Geometry.h"
+#include "SimObject.h"
+
+// +--------------------------------------------------------------------+
+
+class Solid;
+class Model;
+class Shot;
+
+// +--------------------------------------------------------------------+
+
+class Debris : public SimObject
+{
+public:
+ Debris(Model* model, const Vec3& pos, const Vec3& vel, double mass);
+
+ void SetLife(int seconds) { life = seconds; }
+ virtual int HitBy(Shot* shot, Point& impact);
+
+ virtual void ExecFrame(double seconds);
+ virtual double AltitudeAGL() const;
+};
+
+#endif Debris_h
+