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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-09 19:00:23 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-09 19:00:23 +0000
commit69209c38968c6f4066a772e0a51a2928749217de (patch)
treeb325c535eff3dd27b811ca348e63ead8f86ff344 /Stars45/Asteroid.h
parentfd51dc1bbbcba496fa0d57963a5727a36e381118 (diff)
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Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares?
Diffstat (limited to 'Stars45/Asteroid.h')
-rw-r--r--Stars45/Asteroid.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/Stars45/Asteroid.h b/Stars45/Asteroid.h
index bbba83f..4653627 100644
--- a/Stars45/Asteroid.h
+++ b/Stars45/Asteroid.h
@@ -1,15 +1,15 @@
/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: Asteroid.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: Asteroid.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- Asteroid Sprite class
+ OVERVIEW
+ ========
+ Asteroid Sprite class
*/
#ifndef Asteroid_h
@@ -25,10 +25,10 @@
class Asteroid : public Debris
{
public:
- Asteroid(int type, const Vec3& pos, double mass);
+ Asteroid(int type, const Vec3& pos, double mass);
- static void Initialize();
- static void Close();
+ static void Initialize();
+ static void Close();
};
#endif Asteroid_h