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author | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2012-05-26 16:38:08 +0000 |
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committer | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2012-05-26 16:38:08 +0000 |
commit | 9a9de7689176de013872e5a6a5367f79202d0844 (patch) | |
tree | aaf098cfd51175b9e1d675fd21373d0c3de5ef8d /Magic2/Locale_ss.cpp | |
parent | 75f9af66439ec416634188eb3ef020df4e4752b7 (diff) | |
download | starshatter-9a9de7689176de013872e5a6a5367f79202d0844.zip starshatter-9a9de7689176de013872e5a6a5367f79202d0844.tar.gz starshatter-9a9de7689176de013872e5a6a5367f79202d0844.tar.bz2 |
Getting closer to getting magic to compile. The file renaming was necessary in order to remove a conflict between the WinSDK's locale.h and starshatter's own version.
Diffstat (limited to 'Magic2/Locale_ss.cpp')
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