summaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-09 21:12:14 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-09 21:12:14 +0000
commit9a2f3d3377b82b597f00d1d8fb8ee58d141cfb95 (patch)
treeaa4691cd582e1b074d43ba30e930f29b7942885d
parentb2805409566af00bc15639494f5a186fbd2f16e6 (diff)
downloadstarshatter-9a2f3d3377b82b597f00d1d8fb8ee58d141cfb95.zip
starshatter-9a2f3d3377b82b597f00d1d8fb8ee58d141cfb95.tar.gz
starshatter-9a2f3d3377b82b597f00d1d8fb8ee58d141cfb95.tar.bz2
More string safety stuff
-rw-r--r--Stars45/AudioConfig.cpp6
-rw-r--r--Stars45/Authorization.cpp5
-rw-r--r--Stars45/Campaign.cpp33
-rw-r--r--Stars45/CampaignMissionFighter.cpp32
-rw-r--r--Stars45/CampaignMissionStarship.cpp24
-rw-r--r--Stars45/CampaignPlanEvent.cpp107
-rw-r--r--Stars45/CampaignSaveGame.cpp10
-rw-r--r--Stars45/CmdDlg.cpp6
-rw-r--r--Stars45/CmdForceDlg.cpp65
-rw-r--r--Stars45/CmpCompleteDlg.cpp4
-rw-r--r--Stars45/CmpFileDlg.cpp10
-rw-r--r--Stars45/CmpSelectDlg.cpp8
-rw-r--r--Stars45/CmpnScreen.cpp6
-rw-r--r--Stars45/CombatAction.cpp102
-rw-r--r--Stars45/CombatAssignment.cpp14
-rw-r--r--Stars45/CombatEvent.cpp4
-rw-r--r--Stars45/CombatGroup.cpp174
-rw-r--r--Stars45/CombatUnit.cpp12
-rw-r--r--Stars45/Contact.cpp6
-rw-r--r--Stars45/DebriefDlg.cpp20
-rw-r--r--Stars45/Drone.cpp2
-rw-r--r--Stars45/Element.cpp2
-rw-r--r--Stars45/EngDlg.cpp2
-rw-r--r--Stars45/Explosion.cpp10
-rw-r--r--Stars45/FirstTimeDlg.cpp2
-rw-r--r--Stars45/FltDlg.cpp16
-rw-r--r--Stars45/Galaxy.cpp2
-rw-r--r--Stars45/GroundAI.cpp2
-rw-r--r--Stars45/HUDView.cpp68
-rw-r--r--Stars45/Hangar.cpp10
-rw-r--r--Stars45/Instruction.cpp72
-rw-r--r--Stars45/Intel.cpp2
-rw-r--r--Stars45/KeyMap.cpp27
-rw-r--r--Stars45/MapView.cpp44
-rw-r--r--Stars45/Mfd.cpp42
-rw-r--r--Stars45/Mission.cpp135
-rw-r--r--Stars45/MissionEvent.cpp10
-rw-r--r--Stars45/MissionTemplate.cpp4
-rw-r--r--Stars45/ModConfig.cpp8
-rw-r--r--Stars45/ModInfo.cpp2
-rw-r--r--Stars45/MsnEditDlg.cpp14
-rw-r--r--Stars45/MsnElemDlg.cpp48
-rw-r--r--Stars45/MsnEventDlg.cpp34
-rw-r--r--Stars45/MsnObjDlg.cpp4
-rw-r--r--Stars45/MsnPkgDlg.cpp18
-rw-r--r--Stars45/MsnSelectDlg.cpp2
-rw-r--r--Stars45/MsnWepDlg.cpp14
-rw-r--r--Stars45/NPClientWraps.cpp4
-rw-r--r--Stars45/NavDlg.cpp40
-rw-r--r--Stars45/NetAddrDlg.cpp8
-rw-r--r--Stars45/NetAdminServer.cpp8
-rw-r--r--Stars45/NetAuth.cpp7
-rw-r--r--Stars45/NetBrokerClient.cpp4
-rw-r--r--Stars45/NetClientConfig.cpp12
-rw-r--r--Stars45/NetClientDlg.cpp4
-rw-r--r--Stars45/NetFileServlet.cpp7
-rw-r--r--Stars45/NetGameClient.cpp16
-rw-r--r--Stars45/NetLobby.cpp6
-rw-r--r--Stars45/NetLobbyClient.cpp39
-rw-r--r--Stars45/NetLobbyServer.cpp72
-rw-r--r--Stars45/NetPassDlg.cpp2
-rw-r--r--Stars45/NetServerConfig.cpp16
-rw-r--r--Stars45/NetServerDlg.cpp8
-rw-r--r--Stars45/NetUnitDlg.cpp8
-rw-r--r--Stars45/NetUser.cpp2
-rw-r--r--Stars45/NetUser.h2
-rw-r--r--Stars45/Player.cpp26
-rw-r--r--Stars45/PlayerDlg.cpp10
-rw-r--r--Stars45/QuantumFlash.cpp2
-rw-r--r--Stars45/QuantumView.cpp4
-rw-r--r--Stars45/RadioHandler.cpp6
-rw-r--r--Stars45/RadioTraffic.cpp60
-rw-r--r--Stars45/RadioView.cpp8
-rw-r--r--Stars45/RadioVox.cpp4
-rw-r--r--Stars45/SeekerAI.cpp2
-rw-r--r--Stars45/Ship.cpp8
-rw-r--r--Stars45/Ship.h2
-rw-r--r--Stars45/ShipAI.cpp2
-rw-r--r--Stars45/ShipDesign.cpp48
-rw-r--r--Stars45/Shot.cpp2
-rw-r--r--Stars45/Sim.cpp16
-rw-r--r--Stars45/SimObject.cpp2
-rw-r--r--Stars45/Sky.cpp10
-rw-r--r--Stars45/StarServer.cpp10
-rw-r--r--Stars45/StarSystem.cpp18
-rw-r--r--Stars45/SteerAI.cpp2
-rw-r--r--Stars45/TacRefDlg.cpp18
-rw-r--r--Stars45/TacticalView.cpp36
-rw-r--r--Stars45/TerrainApron.cpp2
-rw-r--r--Stars45/TerrainClouds.cpp4
-rw-r--r--Stars45/TerrainPatch.cpp2
-rw-r--r--Stars45/VidDlg.cpp28
-rw-r--r--Stars45/Weapon.cpp2
-rw-r--r--Stars45/WeaponDesign.cpp6
94 files changed, 913 insertions, 936 deletions
diff --git a/Stars45/AudioConfig.cpp b/Stars45/AudioConfig.cpp
index 7a7565a..d833533 100644
--- a/Stars45/AudioConfig.cpp
+++ b/Stars45/AudioConfig.cpp
@@ -233,7 +233,8 @@ AudioConfig::Load()
int blocklen = 0;
const char* filename = "audio.cfg";
- FILE* f = ::fopen(filename, "rb");
+ FILE* f;
+ ::fopen_s(&f, filename, "rb");
if (f) {
::fseek(f, 0, SEEK_END);
@@ -363,7 +364,8 @@ AudioConfig::Load()
void
AudioConfig::Save()
{
- FILE* f = fopen("audio.cfg", "w");
+ FILE* f;
+ fopen_s(&f, "audio.cfg", "w");
if (f) {
fprintf(f, "AUDIO\n\n");
fprintf(f, "menu_music: %3d\n", menu_music);
diff --git a/Stars45/Authorization.cpp b/Stars45/Authorization.cpp
index a6c5084..ca9b864 100644
--- a/Stars45/Authorization.cpp
+++ b/Stars45/Authorization.cpp
@@ -62,7 +62,8 @@ static Text GetCDKeyFromIniFile()
ZeroMemory(cdbuf, sizeof(cdbuf));
- FILE* f = fopen("maga.mg", "r");
+ FILE* f;
+ fopen_s(&f, "maga.mg", "r");
if (f) {
bool found_section = false;
@@ -162,7 +163,7 @@ int execRegistrationProgram()
{
int result = 999;
char cmdline[256];
- strcpy(cmdline, "SS2rez");
+ strcpy_s(cmdline, "SS2rez");
STARTUPINFO s;
ZeroMemory(&s, sizeof(s));
diff --git a/Stars45/Campaign.cpp b/Stars45/Campaign.cpp
index b0fff08..fb7fdbe 100644
--- a/Stars45/Campaign.cpp
+++ b/Stars45/Campaign.cpp
@@ -156,14 +156,14 @@ Campaign::Initialize()
for (int i = 1; i < 100; i++) {
char path[256];
- sprintf(path, "Campaigns/%02d/", i);
+ sprintf_s(path, "Campaigns/%02d/", i);
loader->UseFileSystem(true);
loader->SetDataPath(path);
if (loader->FindFile("campaign.def")) {
char txt[256];
- sprintf(txt, "Dynamic Campaign %02d", i);
+ sprintf_s(txt, "Dynamic Campaign %02d", i);
c = new(__FILE__,__LINE__) Campaign(i, txt);
if (c) {
@@ -210,7 +210,7 @@ Campaign::SelectCampaign(const char* name)
ListIter<Campaign> iter = campaigns;
while (++iter && !c) {
- if (!stricmp(iter->Name(), name))
+ if (!_stricmp(iter->Name(), name))
c = iter.value();
}
@@ -332,11 +332,10 @@ Campaign::Load()
if (!path[0]) {
// then load the campaign from files:
switch (campaign_id) {
- case SINGLE_MISSIONS: strcpy(path, "Missions/"); break;
- case CUSTOM_MISSIONS: strcpy(path, "Mods/Missions/"); break;
- case MULTIPLAYER_MISSIONS: strcpy(path, "Multiplayer/"); break;
- default: sprintf(path, "Campaigns/%02d/",
- campaign_id); break;
+ case SINGLE_MISSIONS: strcpy_s(path, "Missions/"); break;
+ case CUSTOM_MISSIONS: strcpy_s(path, "Mods/Missions/"); break;
+ case MULTIPLAYER_MISSIONS: strcpy_s(path, "Multiplayer/"); break;
+ default: sprintf_s(path, "Campaigns/%02d/", campaign_id); break;
}
}
@@ -1011,10 +1010,10 @@ Campaign::LoadMissionList(DataLoader* loader)
int start = 0;
int type = 0;
- ZeroMemory(script, sizeof(script));
+ ZeroMemory(script, sizeof(script));
- strcpy(system, "Unknown");
- strcpy(region, "Unknown");
+ strcpy_s(system, "Unknown");
+ strcpy_s(region, "Unknown");
for (int i = 0; i < val->elements()->size(); i++) {
TermDef* pdef = val->elements()->at(i)->isDef();
@@ -1173,7 +1172,7 @@ Campaign::LoadCustomMissions(DataLoader* loader)
loader->ReleaseBuffer(block);
if (strstr(filename, "custom") == filename) {
- sscanf(filename+6, "%d", &msn_id);
+ sscanf_s(filename+6, "%d", &msn_id);
if (msn_id <= i)
msn_id = i+1;
@@ -1540,7 +1539,7 @@ Campaign::GetMission(int id)
if (IsDynamic()) {
if (info->mission) {
- if (!stricmp(info->mission->Situation(), "Unknown")) {
+ if (!_stricmp(info->mission->Situation(), "Unknown")) {
::Print("Campaign::GetMission(%d) generating sitrep...\n", id);
CampaignSituationReport sitrep(this, info->mission);
sitrep.GenerateSituationReport();
@@ -1591,7 +1590,7 @@ Campaign::GetMissionByFile(const char* filename)
if (IsDynamic()) {
if (info->mission) {
- if (!stricmp(info->mission->Situation(), "Unknown")) {
+ if (!_stricmp(info->mission->Situation(), "Unknown")) {
::Print("Campaign::GetMission(%d) generating sitrep...\n", id);
CampaignSituationReport sitrep(this, info->mission);
sitrep.GenerateSituationReport();
@@ -1639,7 +1638,7 @@ Campaign::CreateNewMission()
}
char filename[64];
- sprintf(filename, "custom%03d.def", maxid+1);
+ sprintf_s(filename, "custom%03d.def", maxid+1);
info = new(__FILE__,__LINE__) MissionInfo;
if (info) {
@@ -1679,9 +1678,9 @@ Campaign::DeleteMission(int id)
char full_path[256];
if (path[strlen(path)-1] == '/')
- sprintf(full_path, "%s%s", path, m->script);
+ sprintf_s(full_path, "%s%s", path, m->script);
else
- sprintf(full_path, "%s/%s", path, m->script);
+ sprintf_s(full_path, "%s/%s", path, m->script);
DeleteFile(full_path);
Load();
diff --git a/Stars45/CampaignMissionFighter.cpp b/Stars45/CampaignMissionFighter.cpp
index 4685ffb..41055e5 100644
--- a/Stars45/CampaignMissionFighter.cpp
+++ b/Stars45/CampaignMissionFighter.cpp
@@ -152,8 +152,9 @@ CampaignMissionFighter::CreateMission(CampaignMissionRequest* req)
Text script = mission->Serialize();
char fname[32];
- sprintf(fname, "msn%03d.def", info->id);
- FILE* f = fopen(fname, "w");
+ sprintf_s(fname, "msn%03d.def", info->id);
+ FILE* f;
+ fopen_s(&f, fname, "w");
if (f) {
fprintf(f, "%s\n", script.data());
fclose(f);
@@ -205,7 +206,7 @@ CampaignMissionFighter::GenerateMission(int id)
}
char name[64];
- sprintf(name, "Fighter Mission %d", id);
+ sprintf_s(name, "Fighter Mission %d", id);
mission->SetName(name);
mission->SetTeam(squadron->GetIFF());
@@ -2101,25 +2102,22 @@ CampaignMissionFighter::DescribeMission()
char player_info[256];
if (mission_info && mission_info->name.length())
- sprintf(name, "MSN-%03d %s", mission->Identity(), mission_info->name.data());
-
+ sprintf_s(name, "MSN-%03d %s", mission->Identity(), mission_info->name.data());
else if (ward)
- sprintf(name, "MSN-%03d %s %s", mission->Identity(), Game::GetText(mission->TypeName()).data(), ward->Name().data());
-
+ sprintf_s(name, "MSN-%03d %s %s", mission->Identity(), Game::GetText(mission->TypeName()).data(), ward->Name().data());
else if (prime_target)
- sprintf(name, "MSN-%03d %s %s %s", mission->Identity(), Game::GetText(mission->TypeName()).data(),
- Ship::ClassName(prime_target->GetDesign()->type),
- prime_target->Name().data());
-
+ sprintf_s(name, "MSN-%03d %s %s %s", mission->Identity(), Game::GetText(mission->TypeName()).data(),
+ Ship::ClassName(prime_target->GetDesign()->type),
+ prime_target->Name().data());
else
- sprintf(name, "MSN-%03d %s", mission->Identity(), Game::GetText(mission->TypeName()).data());
+ sprintf_s(name, "MSN-%03d %s", mission->Identity(), Game::GetText(mission->TypeName()).data());
if (player_elem) {
- sprintf(player_info, "%d x %s %s '%s'",
- player_elem->Count(),
- (const char*) player_elem->GetDesign()->abrv,
- (const char*) player_elem->GetDesign()->name,
- (const char*) player_elem->Name());
+ sprintf_s(player_info, "%d x %s %s '%s'",
+ player_elem->Count(),
+ (const char*) player_elem->GetDesign()->abrv,
+ (const char*) player_elem->GetDesign()->name,
+ (const char*) player_elem->Name());
}
MissionInfo* info = new(__FILE__,__LINE__) MissionInfo;
diff --git a/Stars45/CampaignMissionStarship.cpp b/Stars45/CampaignMissionStarship.cpp
index f26c7ad..45eda11 100644
--- a/Stars45/CampaignMissionStarship.cpp
+++ b/Stars45/CampaignMissionStarship.cpp
@@ -114,8 +114,9 @@ CampaignMissionStarship::CreateMission(CampaignMissionRequest* req)
Text script = mission->Serialize();
char fname[32];
- sprintf(fname, "msn%03d.def", info->id);
- FILE* f = fopen(fname, "w");
+ sprintf_s(fname, "msn%03d.def", info->id);
+ FILE* f;
+ fopen_s(&f, fname, "w");
if (f) {
fprintf(f, "%s\n", script.data());
fclose(f);
@@ -169,7 +170,7 @@ CampaignMissionStarship::GenerateMission(int id)
}
char name[64];
- sprintf(name, "Starship Mission %d", id);
+ sprintf_s(name, "Starship Mission %d", id);
mission->SetName(name);
mission->SetTeam(player_group->GetIFF());
@@ -1356,21 +1357,18 @@ CampaignMissionStarship::DescribeMission()
char player_info[256];
if (mission_info && mission_info->name.length())
- sprintf(name, "MSN-%03d %s", mission->Identity(), mission_info->name.data());
-
+ sprintf_s(name, "MSN-%03d %s", mission->Identity(), mission_info->name.data());
else if (ward)
- sprintf(name, "MSN-%03d %s %s", mission->Identity(), Game::GetText(mission->TypeName()).data(), ward->Name().data());
-
+ sprintf_s(name, "MSN-%03d %s %s", mission->Identity(), Game::GetText(mission->TypeName()).data(), ward->Name().data());
else if (prime_target)
- sprintf(name, "MSN-%03d %s %s %s", mission->Identity(), Game::GetText(mission->TypeName()).data(),
- Ship::ClassName(prime_target->GetDesign()->type),
- prime_target->Name().data());
-
+ sprintf_s(name, "MSN-%03d %s %s %s", mission->Identity(), Game::GetText(mission->TypeName()).data(),
+ Ship::ClassName(prime_target->GetDesign()->type),
+ prime_target->Name().data());
else
- sprintf(name, "MSN-%03d %s", mission->Identity(), Game::GetText(mission->TypeName()).data());
+ sprintf_s(name, "MSN-%03d %s", mission->Identity(), Game::GetText(mission->TypeName()).data());
if (player) {
- strcpy(player_info, player->GetCombatGroup()->GetDescription());
+ strcpy_s(player_info, player->GetCombatGroup()->GetDescription());
}
MissionInfo* info = new(__FILE__,__LINE__) MissionInfo;
diff --git a/Stars45/CampaignPlanEvent.cpp b/Stars45/CampaignPlanEvent.cpp
index 10224c0..5878026 100644
--- a/Stars45/CampaignPlanEvent.cpp
+++ b/Stars45/CampaignPlanEvent.cpp
@@ -206,8 +206,7 @@ CampaignPlanEvent::ExecScriptedEvents()
found = true;
// don't announce the move unless it's for the player's team:
- if (action->GetIFF() == campaign->GetPlayerIFF() &&
- stricmp(action->GetText(), "do-not-display")) {
+ if (action->GetIFF() == campaign->GetPlayerIFF() && _stricmp(action->GetText(), "do-not-display")) {
CombatEvent* event = new(__FILE__,__LINE__)
CombatEvent(campaign,
CombatEvent::MOVE_TO,
@@ -217,7 +216,7 @@ CampaignPlanEvent::ExecScriptedEvents()
action->Region());
if (!event)
- return false;
+ return false;
Text title = Text(g->Name()) + " Orders: Proceed to " + action->Region() + " Sector";
event->SetTitle(title);
@@ -292,8 +291,7 @@ CampaignPlanEvent::ExecScriptedEvents()
found = true;
// don't announce the move unless it's for the player's team:
- if (action->GetIFF() == campaign->GetPlayerIFF() &&
- stricmp(action->GetText(), "do-not-display")) {
+ if (action->GetIFF() == campaign->GetPlayerIFF() && _stricmp(action->GetText(), "do-not-display")) {
CombatEvent* event = new(__FILE__,__LINE__)
CombatEvent(campaign,
CombatEvent::MOVE_TO,
@@ -303,7 +301,7 @@ CampaignPlanEvent::ExecScriptedEvents()
action->Region());
if (!event)
- return false;
+ return false;
Text title = Text(g->Name()) + " Orders: Proceed to " + action->System() + " System";
event->SetTitle(title);
@@ -778,31 +776,23 @@ CampaignPlanEvent::CreateEventFighterAssault(CombatAssignment* a)
if (them_count) {
if (friendly) {
if (them_count > 1)
- sprintf(text, "ENEMY KILLED:\t %d %s destroyed\n",
- them_count, tgt->Name().data());
+ sprintf_s(text, "ENEMY KILLED:\t %d %s destroyed\n", them_count, tgt->Name().data());
else
- sprintf(text, "ENEMY KILLED:\t %s destroyed\n",
- tgt->Name().data());
- }
- else {
- sprintf(text, "ENEMY KILLED:\t %d %s destroyed\n",
- them_count, them->Name().data());
+ sprintf_s(text, "ENEMY KILLED:\t %s destroyed\n", tgt->Name().data());
+ } else {
+ sprintf_s(text, "ENEMY KILLED:\t %d %s destroyed\n", them_count, them->Name().data());
}
info += text;
- }
- else {
+ } else {
info += "ENEMY KILLED:\t 0\n";
}
if (us_count) {
if (!friendly)
- sprintf(text, "ALLIED LOSSES:\t %s destroyed\n",
- tgt->Name().data());
+ sprintf_s(text, "ALLIED LOSSES:\t %s destroyed\n", tgt->Name().data());
else
- sprintf(text, "ALLIED LOSSES:\t %d %s destroyed",
- us_count,
- us->Name().data());
+ sprintf_s(text, "ALLIED LOSSES:\t %d %s destroyed", us_count, us->Name().data());
info += text;
}
@@ -928,36 +918,26 @@ CampaignPlanEvent::CreateEventFighterStrike(CombatAssignment* a)
if (them_count) {
if (friendly) {
if (them_count > 1)
- sprintf(text, "ENEMY KILLED:\t %d %s destroyed\n",
- them_count, tgt->Name().data());
+ sprintf_s(text, "ENEMY KILLED:\t %d %s destroyed\n", them_count, tgt->Name().data());
else
- sprintf(text, "ENEMY KILLED:\t %s destroyed\n",
- tgt->Name().data());
- }
- else {
- sprintf(text, "ENEMY KILLED:\t %d %s destroyed\n",
- them_count,
- them->Name().data());
+ sprintf_s(text, "ENEMY KILLED:\t %s destroyed\n", tgt->Name().data());
+ } else {
+ sprintf_s(text, "ENEMY KILLED:\t %d %s destroyed\n", them_count, them->Name().data());
}
info += text;
- }
- else {
+ } else {
info += "ENEMY KILLED:\t 0\n";
}
if (us_count) {
if (!friendly)
- sprintf(text, "ALLIED LOSSES:\t %s destroyed\n",
- tgt->Name().data());
+ sprintf_s(text, "ALLIED LOSSES:\t %s destroyed\n", tgt->Name().data());
else
- sprintf(text, "ALLIED LOSSES:\t %d %s destroyed",
- us_count,
- us->Name().data());
+ sprintf_s(text, "ALLIED LOSSES:\t %d %s destroyed", us_count, us->Name().data());
info += text;
- }
- else {
+ } else {
info += "ALLIED LOSSES:\t 0";
}
@@ -1093,23 +1073,17 @@ CampaignPlanEvent::CreateEventFighterSweep(CombatAssignment* a)
char text[256];
if (them_count) {
- sprintf(text, "ENEMY KILLED:\t %d %s destroyed\n",
- them_count,
- them->Name().data());
+ sprintf_s(text, "ENEMY KILLED:\t %d %s destroyed\n", them_count, them->Name().data());
info += text;
- }
- else {
+ } else {
info += "ENEMY KILLED:\t 0\n";
}
if (us_count) {
- sprintf(text, "ALLIED LOSSES:\t %d %s destroyed",
- us_count,
- us->Name().data());
+ sprintf_s(text, "ALLIED LOSSES:\t %d %s destroyed", us_count, us->Name().data());
info += text;
- }
- else {
+ } else {
info += "ALLIED LOSSES:\t 0";
}
@@ -1221,44 +1195,31 @@ CampaignPlanEvent::CreateEventStarship(CombatAssignment* a)
if (them_count) {
if (friendly) {
if (tgt->Count() > 1) {
- sprintf(text, "ENEMY KILLED:\t %d %s destroyed\n",
- them_count,
- tgt->Name().data());
+ sprintf_s(text, "ENEMY KILLED:\t %d %s destroyed\n", them_count, tgt->Name().data());
+ } else {
+ sprintf_s(text, "ENEMY KILLED:\t %s destroyed\n", tgt->Name().data());
}
- else {
- sprintf(text, "ENEMY KILLED:\t %s destroyed\n",
- tgt->Name().data());
- }
- }
- else {
+ } else {
if (unit->Count() > 1) {
- sprintf(text, "ENEMY KILLED:\t %d %s destroyed\n",
- them_count,
- unit->Name().data());
- }
- else {
- sprintf(text, "ENEMY KILLED:\t %s destroyed\n",
- unit->Name().data());
+ sprintf_s(text, "ENEMY KILLED:\t %d %s destroyed\n", them_count, unit->Name().data());
+ } else {
+ sprintf_s(text, "ENEMY KILLED:\t %s destroyed\n", unit->Name().data());
}
}
info += text;
- }
- else {
+ } else {
info += "ENEMY KILLED:\t 0\n";
}
if (us_count) {
if (!friendly)
- sprintf(text, "ALLIED LOSSES:\t %s destroyed\n",
- tgt->Name().data());
+ sprintf_s(text, "ALLIED LOSSES:\t %s destroyed\n", tgt->Name().data());
else
- sprintf(text, "ALLIED LOSSES:\t %s destroyed",
- unit->Name().data());
+ sprintf_s(text, "ALLIED LOSSES:\t %s destroyed", unit->Name().data());
info += text;
- }
- else {
+ } else {
info += "ALLIED LOSSES:\t 0";
}
diff --git a/Stars45/CampaignSaveGame.cpp b/Stars45/CampaignSaveGame.cpp
index 6ad81a2..8320259 100644
--- a/Stars45/CampaignSaveGame.cpp
+++ b/Stars45/CampaignSaveGame.cpp
@@ -58,7 +58,7 @@ CampaignSaveGame::GetSaveDirectory(Player* player)
{
if (player) {
char save_dir[32];
- sprintf(save_dir, "%s/%02d", SAVE_DIR, player->Identity());
+ sprintf_s(save_dir, "%s/%02d", SAVE_DIR, player->Identity());
return save_dir;
}
@@ -563,7 +563,9 @@ CampaignSaveGame::Save(const char* name)
Text s = GetSaveDirectory() + Text("/") + Text(name);
- FILE* f = fopen(s, "w");
+ FILE* f;
+ fopen_s(&f, s, "w");
+
if (f) {
char timestr[32];
FormatDayTime(timestr, campaign->GetTime());
@@ -704,7 +706,9 @@ Text
CampaignSaveGame::GetResumeFile()
{
// check for auto save game:
- FILE* f = ::fopen(GetSaveDirectory() + "/AutoSave", "r");
+ FILE* f;
+ ::fopen_s(&f, GetSaveDirectory() + "/AutoSave", "r");
+
if (f) {
::fclose(f);
diff --git a/Stars45/CmdDlg.cpp b/Stars45/CmdDlg.cpp
index 1fbe445..3dcff0c 100644
--- a/Stars45/CmdDlg.cpp
+++ b/Stars45/CmdDlg.cpp
@@ -102,9 +102,7 @@ CmdDlg::ExecFrame()
if (txt_score) {
char score[32];
- sprintf(score, "Team Score: %d", campaign->GetPlayerTeamScore());
- txt_score->SetText(score);
- txt_score->SetTextAlign(DT_RIGHT);
+ sprintf_s(score, "Team Score: %d", campaign->GetPlayerTeamScore()); txt_score->SetText(score); txt_score->SetTextAlign(DT_RIGHT);
}
if (txt_time) {
@@ -119,7 +117,7 @@ CmdDlg::ExecFrame()
if (btn_mode[MODE_INTEL]) {
if (unread > 0) {
char text[64];
- sprintf(text, "INTEL (%d)", unread);
+ sprintf_s(text, "INTEL (%d)", unread);
btn_mode[MODE_INTEL]->SetText(text);
}
else {
diff --git a/Stars45/CmdForceDlg.cpp b/Stars45/CmdForceDlg.cpp
index 7593e46..0c73d41 100644
--- a/Stars45/CmdForceDlg.cpp
+++ b/Stars45/CmdForceDlg.cpp
@@ -265,11 +265,9 @@ CmdForceDlg::AddCombatGroup(CombatGroup* grp, bool last_child)
int damage = (int) (100 * unit->GetSustainedDamage() / unit->GetDesign()->integrity);
if (damage < 1 || unit->DeadCount() >= unit->Count()) {
- sprintf(info, "%s%s%s", pipe_stack, prefix, unit->GetDescription());
- }
- else {
- sprintf(info, "%s%s%s %d%% damage", pipe_stack, prefix, unit->GetDescription(),
- damage);
+ sprintf_s(info, "%s%s%s", pipe_stack, prefix, unit->GetDescription());
+ } else {
+ sprintf_s(info, "%s%s%s %d%% damage", pipe_stack, prefix, unit->GetDescription(), damage);
}
int index = lst_combat->AddItemWithData(info, (DWORD) unit);
@@ -340,10 +338,10 @@ WepGroup* FindWepGroup(WepGroup* weapons, const char* name)
while (!group && w < 8) {
if (first < 0 && iter->name.length() == 0)
- first = w;
+ first = w;
- if (!stricmp(iter->name, name))
- group = iter;
+ if (!_stricmp(iter->name, name))
+ group = iter;
iter++;
w++;
@@ -439,18 +437,18 @@ CmdForceDlg::OnCombat(AWEvent* event)
n = lst_desc->AddItem("Sorties:") - 1;
if (grp->Sorties() >= 0)
- sprintf(txt, "%d", grp->Sorties());
+ sprintf_s(txt, "%d", grp->Sorties());
else
- strcpy(txt, "Unavail");
+ strcpy_s(txt, "Unavail");
lst_desc->SetItemText(n, 1, txt);
n = lst_desc->AddItem("Kills:") - 1;
if (grp->Kills() >= 0)
- sprintf(txt, "%d", grp->Kills());
+ sprintf_s(txt, "%d", grp->Kills());
else
- strcpy(txt, "Unavail");
+ strcpy_s(txt, "Unavail");
lst_desc->SetItemText(n, 1, txt);
@@ -458,12 +456,11 @@ CmdForceDlg::OnCombat(AWEvent* event)
if (grp->Points() >= 0) {
if (grp->Sorties() > 0)
- sprintf(txt, "%.1f", (double) grp->Points() / grp->Sorties());
+ sprintf_s(txt, "%.1f", (double) grp->Points() / grp->Sorties());
else
- sprintf(txt, "%.1f", (double) grp->Points());
- }
- else {
- strcpy(txt, "Unavail");
+ sprintf_s(txt, "%.1f", (double) grp->Points());
+ } else {
+ strcpy_s(txt, "Unavail");
}
lst_desc->SetItemText(n, 1, txt);
@@ -510,13 +507,13 @@ CmdForceDlg::OnCombat(AWEvent* event)
else
FormatNumber(txt, design->radius*2);
- strcat(txt, " m");
+ strcat_s(txt, " m");
n = lst_desc->AddItem("Length:") - 1;
lst_desc->SetItemText(n, 1, txt);
FormatNumber(txt, design->mass);
- strcat(txt, " T");
+ strcat_s(txt, " T");
n = lst_desc->AddItem("Mass:") - 1;
lst_desc->SetItemText(n, 1, txt);
@@ -541,9 +538,9 @@ CmdForceDlg::OnCombat(AWEvent* event)
for (int g = 0; g < 8; g++) {
WepGroup* group = &groups[g];
if (group && group->count) {
- sprintf(txt, "%s (%d)", group->name.data(), group->count);
+ sprintf_s(txt, "%s (%d)", group->name.data(), group->count);
if (g > 0) n = lst_desc->AddItem(" ") - 1;
- lst_desc->SetItemText(n, 1, txt);
+ lst_desc->SetItemText(n, 1, txt);
}
}
}
@@ -674,18 +671,18 @@ CmdForceDlg::OnTransfer(AWEvent* event)
if (current_unit) {
campaign->SetPlayerUnit(current_unit);
- sprintf(transfer_info, "Your transfer request has been approved, %s %s. You are now assigned to the %s. Good luck.\n\nFleet Admiral A. Evars FORCOM\nCommanding",
- Player::RankName(player->Rank()),
- player->Name().data(),
- current_unit->GetDescription());
+ sprintf_s(transfer_info, "Your transfer request has been approved, %s %s. You are now assigned to the %s. Good luck.\n\nFleet Admiral A. Evars FORCOM\nCommanding",
+ Player::RankName(player->Rank()),
+ player->Name().data(),
+ current_unit->GetDescription());
}
else {
campaign->SetPlayerGroup(current_group);
- sprintf(transfer_info, "Your transfer request has been approved, %s %s. You are now assigned to the %s. Good luck.\n\nFleet Admiral A. Evars FORCOM\nCommanding",
- Player::RankName(player->Rank()),
- player->Name().data(),
- current_group->GetDescription());
+ sprintf_s(transfer_info, "Your transfer request has been approved, %s %s. You are now assigned to the %s. Good luck.\n\nFleet Admiral A. Evars FORCOM\nCommanding",
+ Player::RankName(player->Rank()),
+ player->Name().data(),
+ current_group->GetDescription());
}
Button::PlaySound(Button::SND_ACCEPT);
@@ -701,11 +698,11 @@ CmdForceDlg::OnTransfer(AWEvent* event)
else {
Button::PlaySound(Button::SND_REJECT);
- sprintf(transfer_info, "Your transfer request has been denied, %s %s. The %s requires a command rank of %s. Please return to your unit and your duties.\n\nFleet Admiral A. Evars FORCOM\nCommanding",
- Player::RankName(player->Rank()),
- player->Name().data(),
- current_group->GetDescription(),
- Player::RankName(Player::CommandRankRequired(cmd_class)));
+ sprintf_s(transfer_info, "Your transfer request has been denied, %s %s. The %s requires a command rank of %s. Please return to your unit and your duties.\n\nFleet Admiral A. Evars FORCOM\nCommanding",
+ Player::RankName(player->Rank()),
+ player->Name().data(),
+ current_group->GetDescription(),
+ Player::RankName(Player::CommandRankRequired(cmd_class)));
CmdMsgDlg* msgdlg = manager->GetCmdMsgDlg();
msgdlg->Title()->SetText("Transfer Denied");
diff --git a/Stars45/CmpCompleteDlg.cpp b/Stars45/CmpCompleteDlg.cpp
index 7d9c5a0..8a3e9d1 100644
--- a/Stars45/CmpCompleteDlg.cpp
+++ b/Stars45/CmpCompleteDlg.cpp
@@ -69,10 +69,10 @@ CmpCompleteDlg::Show()
char img_name[256];
if (event) {
- strcpy(img_name, event->ImageFile());
+ strcpy_s(img_name, event->ImageFile());
if (!strstr(img_name, ".pcx")) {
- strcat(img_name, ".pcx");
+ strcat_s(img_name, ".pcx");
}
if (loader) {
diff --git a/Stars45/CmpFileDlg.cpp b/Stars45/CmpFileDlg.cpp
index d75e3dd..b0086c1 100644
--- a/Stars45/CmpFileDlg.cpp
+++ b/Stars45/CmpFileDlg.cpp
@@ -114,10 +114,10 @@ CmpFileDlg::Show()
FormatDay(day, campaign->GetTime());
- sprintf(save_name, "%s %s (%s)",
- op_name,
- day,
- group->GetRegion().data());
+ sprintf_s(save_name, "%s %s (%s)",
+ op_name,
+ day,
+ group->GetRegion().data());
}
edt_name->SetText(save_name);
@@ -155,7 +155,7 @@ CmpFileDlg::OnSave(AWEvent* event)
CampaignSaveGame save(campaign);
char filename[256];
- strcpy(filename, edt_name->GetText());
+ strcpy_s(filename, edt_name->GetText());
char* newline = strchr(filename, '\n');
if (newline)
*newline = 0;
diff --git a/Stars45/CmpSelectDlg.cpp b/Stars45/CmpSelectDlg.cpp
index d4ae5e8..0608fe7 100644
--- a/Stars45/CmpSelectDlg.cpp
+++ b/Stars45/CmpSelectDlg.cpp
@@ -151,7 +151,7 @@ CmpSelectDlg::ExecFrame()
double t = campaign->GetLoadTime() - campaign->GetStartTime();
FormatDayTime(time_buf, t);
- sprintf(score_buf, "%d", campaign->GetPlayerTeamScore());
+ sprintf_s(score_buf, "%d", campaign->GetPlayerTeamScore());
Text desc = Text("<font Limerick12><color ffffff>") +
campaign->Name() +
@@ -471,9 +471,9 @@ CmpSelectDlg::OnDelete(AWEvent* event)
ConfirmDlg* confirm = manager->GetConfirmDlg();
if (confirm) {
char msg[256];
- sprintf(msg, Game::GetText("CmpSelectDlg.are-you-sure"), load_file.data());
- confirm->SetMessage(msg);
- confirm->SetTitle(Game::GetText("CmpSelectDlg.confirm"));
+ sprintf_s(msg, Game::GetText("CmpSelectDlg.are-you-sure"), load_file.data());
+ confirm->SetMessage(msg);
+ confirm->SetTitle(Game::GetText("CmpSelectDlg.confirm"));
manager->ShowConfirmDlg();
}
diff --git a/Stars45/CmpnScreen.cpp b/Stars45/CmpnScreen.cpp
index 9c59da4..6e20cd6 100644
--- a/Stars45/CmpnScreen.cpp
+++ b/Stars45/CmpnScreen.cpp
@@ -236,9 +236,9 @@ CmpnScreen::ExecFrame()
if (player->Trained() >= all_missions && player->Trained() < 255) {
player->SetTrained(255);
cmd_msg_dlg->Title()->SetText(Game::GetText("CmpnScreen.training"));
- sprintf(msg_info, Game::GetText("CmpnScreen.congrats"),
- Player::RankName(player->Rank()),
- player->Name().data());
+ sprintf_s(msg_info, Game::GetText("CmpnScreen.congrats"),
+ Player::RankName(player->Rank()),
+ player->Name().data());
cmd_msg_dlg->Message()->SetText(msg_info);
cmd_msg_dlg->Message()->SetTextAlign(DT_LEFT);
diff --git a/Stars45/CombatAction.cpp b/Stars45/CombatAction.cpp
index fdf9672..5098747 100644
--- a/Stars45/CombatAction.cpp
+++ b/Stars45/CombatAction.cpp
@@ -230,59 +230,59 @@ CombatAction::TypeFromName(const char* n)
{
int type = 0;
- if (!stricmp(n, "NO_ACTION"))
- type = NO_ACTION;
+ if (!_stricmp(n, "NO_ACTION"))
+ type = NO_ACTION;
- else if (!stricmp(n, "MARKER"))
- type = NO_ACTION;
+ else if (!_stricmp(n, "MARKER"))
+ type = NO_ACTION;
- else if (!stricmp(n, "STRATEGIC_DIRECTIVE"))
- type = STRATEGIC_DIRECTIVE;
+ else if (!_stricmp(n, "STRATEGIC_DIRECTIVE"))
+ type = STRATEGIC_DIRECTIVE;
- else if (!stricmp(n, "STRATEGIC"))
- type = STRATEGIC_DIRECTIVE;
+ else if (!_stricmp(n, "STRATEGIC"))
+ type = STRATEGIC_DIRECTIVE;
- else if (!stricmp(n, "ZONE_ASSIGNMENT"))
- type = ZONE_ASSIGNMENT;
+ else if (!_stricmp(n, "ZONE_ASSIGNMENT"))
+ type = ZONE_ASSIGNMENT;
- else if (!stricmp(n, "ZONE"))
- type = ZONE_ASSIGNMENT;
+ else if (!_stricmp(n, "ZONE"))
+ type = ZONE_ASSIGNMENT;
- else if (!stricmp(n, "SYSTEM_ASSIGNMENT"))
- type = SYSTEM_ASSIGNMENT;
+ else if (!_stricmp(n, "SYSTEM_ASSIGNMENT"))
+ type = SYSTEM_ASSIGNMENT;
- else if (!stricmp(n, "SYSTEM"))
- type = SYSTEM_ASSIGNMENT;
+ else if (!_stricmp(n, "SYSTEM"))
+ type = SYSTEM_ASSIGNMENT;
- else if (!stricmp(n, "MISSION_TEMPLATE"))
- type = MISSION_TEMPLATE;
+ else if (!_stricmp(n, "MISSION_TEMPLATE"))
+ type = MISSION_TEMPLATE;
- else if (!stricmp(n, "MISSION"))
- type = MISSION_TEMPLATE;
+ else if (!_stricmp(n, "MISSION"))
+ type = MISSION_TEMPLATE;
- else if (!stricmp(n, "COMBAT_EVENT"))
- type = COMBAT_EVENT;
+ else if (!_stricmp(n, "COMBAT_EVENT"))
+ type = COMBAT_EVENT;
- else if (!stricmp(n, "EVENT"))
- type = COMBAT_EVENT;
+ else if (!_stricmp(n, "EVENT"))
+ type = COMBAT_EVENT;
- else if (!stricmp(n, "INTEL_EVENT"))
- type = INTEL_EVENT;
+ else if (!_stricmp(n, "INTEL_EVENT"))
+ type = INTEL_EVENT;
- else if (!stricmp(n, "INTEL"))
- type = INTEL_EVENT;
+ else if (!_stricmp(n, "INTEL"))
+ type = INTEL_EVENT;
- else if (!stricmp(n, "CAMPAIGN_SITUATION"))
- type = CAMPAIGN_SITUATION;
+ else if (!_stricmp(n, "CAMPAIGN_SITUATION"))
+ type = CAMPAIGN_SITUATION;
- else if (!stricmp(n, "SITREP"))
- type = CAMPAIGN_SITUATION;
+ else if (!_stricmp(n, "SITREP"))
+ type = CAMPAIGN_SITUATION;
- else if (!stricmp(n, "CAMPAIGN_ORDERS"))
- type = CAMPAIGN_ORDERS;
+ else if (!_stricmp(n, "CAMPAIGN_ORDERS"))
+ type = CAMPAIGN_ORDERS;
- else if (!stricmp(n, "ORDERS"))
- type = CAMPAIGN_ORDERS;
+ else if (!_stricmp(n, "ORDERS"))
+ type = CAMPAIGN_ORDERS;
return type;
}
@@ -292,19 +292,19 @@ CombatAction::StatusFromName(const char* n)
{
int stat = 0;
- if (!stricmp(n, "PENDING"))
+ if (!_stricmp(n, "PENDING"))
stat = PENDING;
- else if (!stricmp(n, "ACTIVE"))
+ else if (!_stricmp(n, "ACTIVE"))
stat = ACTIVE;
- else if (!stricmp(n, "SKIPPED"))
+ else if (!_stricmp(n, "SKIPPED"))
stat = SKIPPED;
- else if (!stricmp(n, "FAILED"))
+ else if (!_stricmp(n, "FAILED"))
stat = FAILED;
- else if (!stricmp(n, "COMPLETE"))
+ else if (!_stricmp(n, "COMPLETE"))
stat = COMPLETE;
return stat;
@@ -318,34 +318,34 @@ CombatActionReq::CompFromName(const char* n)
{
int comp = 0;
- if (!stricmp(n, "LT"))
+ if (!_stricmp(n, "LT"))
comp = LT;
- else if (!stricmp(n, "LE"))
+ else if (!_stricmp(n, "LE"))
comp = LE;
- else if (!stricmp(n, "GT"))
+ else if (!_stricmp(n, "GT"))
comp = GT;
- else if (!stricmp(n, "GE"))
+ else if (!_stricmp(n, "GE"))
comp = GE;
- else if (!stricmp(n, "EQ"))
+ else if (!_stricmp(n, "EQ"))
comp = EQ;
- else if (!stricmp(n, "RLT"))
+ else if (!_stricmp(n, "RLT"))
comp = RLT;
- else if (!stricmp(n, "RLE"))
+ else if (!_stricmp(n, "RLE"))
comp = RLE;
- else if (!stricmp(n, "RGT"))
+ else if (!_stricmp(n, "RGT"))
comp = RGT;
- else if (!stricmp(n, "RGE"))
+ else if (!_stricmp(n, "RGE"))
comp = RGE;
- else if (!stricmp(n, "REQ"))
+ else if (!_stricmp(n, "REQ"))
comp = REQ;
return comp;
diff --git a/Stars45/CombatAssignment.cpp b/Stars45/CombatAssignment.cpp
index b539ca9..e1683dc 100644
--- a/Stars45/CombatAssignment.cpp
+++ b/Stars45/CombatAssignment.cpp
@@ -55,14 +55,14 @@ CombatAssignment::GetDescription() const
static char desc[256];
if (!resource)
- sprintf(desc, "%s %s",
- (const char*) Mission::RoleName(type),
- (const char*) objective->Name());
+ sprintf_s(desc, "%s %s",
+ (const char*) Mission::RoleName(type),
+ (const char*) objective->Name());
else
- sprintf(desc, "%s %s %s",
- (const char*) resource->Name(),
- (const char*) Mission::RoleName(type),
- (const char*) objective->Name());
+ sprintf_s(desc, "%s %s %s",
+ (const char*) resource->Name(),
+ (const char*) Mission::RoleName(type),
+ (const char*) objective->Name());
return desc;
}
diff --git a/Stars45/CombatEvent.cpp b/Stars45/CombatEvent.cpp
index 6af78ee..a44de3d 100644
--- a/Stars45/CombatEvent.cpp
+++ b/Stars45/CombatEvent.cpp
@@ -69,7 +69,7 @@ int
CombatEvent::SourceFromName(const char* n)
{
for (int i = FORCOM; i <= NEWS; i++)
- if (!stricmp(n, SourceName(i)))
+ if (!_stricmp(n, SourceName(i)))
return i;
return -1;
@@ -99,7 +99,7 @@ int
CombatEvent::TypeFromName(const char* n)
{
for (int i = ATTACK; i <= CAMPAIGN_FAIL; i++)
- if (!stricmp(n, TypeName(i)))
+ if (!_stricmp(n, TypeName(i)))
return i;
return -1;
diff --git a/Stars45/CombatGroup.cpp b/Stars45/CombatGroup.cpp
index 209d3bd..fe41f1a 100644
--- a/Stars45/CombatGroup.cpp
+++ b/Stars45/CombatGroup.cpp
@@ -440,27 +440,28 @@ CombatGroup::GetOrdinal() const
int last_two_digits = id % 100;
if (last_two_digits > 10 && last_two_digits < 20) {
- sprintf(ordinal, "ordinal.%d", last_two_digits);
+ sprintf_s(ordinal, "ordinal.%d", last_two_digits);
Text suffix = Game::GetText(ordinal);
+
if (suffix != ordinal)
- sprintf(ordinal, "%d%s", id, suffix.data());
+ sprintf_s(ordinal, "%d%s", id, suffix.data());
else
- sprintf(ordinal, "%dth", id);
+ sprintf_s(ordinal, "%dth", id);
}
else {
int last_digit = last_two_digits % 10;
- sprintf(ordinal, "ordinal.%d", last_digit);
+ sprintf_s(ordinal, "ordinal.%d", last_digit);
Text suffix = Game::GetText(ordinal);
if (suffix != ordinal)
- sprintf(ordinal, "%d%s", id, suffix.data());
+ sprintf_s(ordinal, "%d%s", id, suffix.data());
else if (last_digit == 1)
- sprintf(ordinal, "%dst", id);
+ sprintf_s(ordinal, "%dst", id);
else if (last_digit == 2)
- sprintf(ordinal, "%dnd", id);
+ sprintf_s(ordinal, "%dnd", id);
else if (last_digit == 3)
- sprintf(ordinal, "%drd", id);
+ sprintf_s(ordinal, "%drd", id);
else
- sprintf(ordinal, "%dth", id);
+ sprintf_s(ordinal, "%dth", id);
}
return ordinal;
@@ -473,48 +474,48 @@ CombatGroup::GetDescription() const
static char name_desc[256];
if (name.length())
- sprintf(name_desc, " \"%s\"", (const char*) name);
+ sprintf_s(name_desc, " \"%s\"", (const char*) name);
else
- name_desc[0] = 0;
+ name_desc[0] = 0;
switch (type) {
- case FORCE: strcpy(desc, (const char*) name); break;
-
- case FLEET: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.FLEET").data(), name_desc); break;
- case CARRIER_GROUP: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.CARRIER_GROUP").data(), name_desc); break;
- case BATTLE_GROUP: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.BATTLE_GROUP").data(), name_desc); break;
- case DESTROYER_SQUADRON: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.DESTROYER_SQUADRON").data(), name_desc); break;
-
- case WING: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.WING").data(), name_desc); break;
- case ATTACK_SQUADRON: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.ATTACK_SQUADRON").data(), name_desc); break;
- case FIGHTER_SQUADRON: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.FIGHTER_SQUADRON").data(), name_desc); break;
- case INTERCEPT_SQUADRON: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.INTERCEPT_SQUADRON").data(), name_desc); break;
- case LCA_SQUADRON: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.LCA_SQUADRON").data(), name_desc); break;
-
- case BATTALION: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.BATTALION").data(), name_desc); break;
- case STATION: sprintf(desc, "%s %s", Game::GetText("CombatGroup.STATION").data(), name); break;
- case STARBASE: sprintf(desc, "%s %d%s", Game::GetText("CombatGroup.STARBASE").data(), id, name_desc); break;
- case MINEFIELD: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.MINEFIELD").data(), name_desc); break;
- case BATTERY: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.BATTERY").data(), name_desc); break;
- case MISSILE: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.MISSILE").data(), name_desc); break;
-
- case C3I: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.C3I").data(), name_desc); break;
- case COMM_RELAY: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.COMM_RELAY").data(), name_desc); break;
- case EARLY_WARNING: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.EARLY_WARNING").data(), name_desc); break;
- case FWD_CONTROL_CTR: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.FWD_CONTROL_CTR").data(), name_desc); break;
- case ECM: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.ECM").data(), name_desc); break;
-
- case SUPPORT: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.SUPPORT").data(), name_desc); break;
- case COURIER: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.COURIER").data(), name_desc); break;
- case SUPPLY: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.SUPPLY").data(), name_desc); break;
- case REPAIR: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.REPAIR").data(), name_desc); break;
- case MEDICAL: sprintf(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.MEDICAL").data(), name_desc); break;
+ case FORCE: strcpy_s(desc, (const char*) name); break;
+
+ case FLEET: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.FLEET").data(), name_desc); break;
+ case CARRIER_GROUP: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.CARRIER_GROUP").data(), name_desc); break;
+ case BATTLE_GROUP: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.BATTLE_GROUP").data(), name_desc); break;
+ case DESTROYER_SQUADRON: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.DESTROYER_SQUADRON").data(), name_desc); break;
+
+ case WING: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.WING").data(), name_desc); break;
+ case ATTACK_SQUADRON: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.ATTACK_SQUADRON").data(), name_desc); break;
+ case FIGHTER_SQUADRON: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.FIGHTER_SQUADRON").data(), name_desc); break;
+ case INTERCEPT_SQUADRON: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.INTERCEPT_SQUADRON").data(), name_desc); break;
+ case LCA_SQUADRON: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.LCA_SQUADRON").data(), name_desc); break;
+
+ case BATTALION: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.BATTALION").data(), name_desc); break;
+ case STATION: sprintf_s(desc, "%s %s", Game::GetText("CombatGroup.STATION").data(), name); break;
+ case STARBASE: sprintf_s(desc, "%s %d%s", Game::GetText("CombatGroup.STARBASE").data(), id, name_desc); break;
+ case MINEFIELD: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.MINEFIELD").data(), name_desc); break;
+ case BATTERY: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.BATTERY").data(), name_desc); break;
+ case MISSILE: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.MISSILE").data(), name_desc); break;
+
+ case C3I: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.C3I").data(), name_desc); break;
+ case COMM_RELAY: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.COMM_RELAY").data(), name_desc); break;
+ case EARLY_WARNING: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.EARLY_WARNING").data(), name_desc); break;
+ case FWD_CONTROL_CTR: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.FWD_CONTROL_CTR").data(), name_desc); break;
+ case ECM: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.ECM").data(), name_desc); break;
+
+ case SUPPORT: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.SUPPORT").data(), name_desc); break;
+ case COURIER: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.COURIER").data(), name_desc); break;
+ case SUPPLY: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.SUPPLY").data(), name_desc); break;
+ case REPAIR: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.REPAIR").data(), name_desc); break;
+ case MEDICAL: sprintf_s(desc, "%s %s%s", GetOrdinal(), Game::GetText("CombatGroup.MEDICAL").data(), name_desc); break;
case CIVILIAN:
case WAR_PRODUCTION:
case FACTORY:
case REFINERY:
- case RESOURCE: strcpy(desc, (const char*) name); break;
+ case RESOURCE: strcpy_s(desc, (const char*) name); break;
case INFRASTRUCTURE:
case TRANSPORT:
@@ -523,9 +524,9 @@ CombatGroup::GetDescription() const
case STORAGE:
case FREIGHT:
case PASSENGER:
- case PRIVATE: strcpy(desc, (const char*) name); break;
+ case PRIVATE: strcpy_s(desc, (const char*) name); break;
- default: sprintf(desc, "%s%s", Game::GetText("CombatGroup.default").data(), name_desc); break;
+ default: sprintf_s(desc, "%s%s", Game::GetText("CombatGroup.default").data(), name_desc); break;
}
return desc;
@@ -537,42 +538,42 @@ CombatGroup::GetShortDescription() const
static char desc[256];
switch (type) {
- case FORCE: strcpy(desc, (const char*) name); break;
-
- case FLEET: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.FLEET").data()); break;
- case CARRIER_GROUP: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.CARRIER_GROUP").data()); break;
- case BATTLE_GROUP: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.BATTLE_GROUP").data()); break;
- case DESTROYER_SQUADRON: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.DESTROYER_SQUADRON").data()); break;
-
- case WING: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.WING").data()); break;
- case ATTACK_SQUADRON: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.ATTACK_SQUADRON").data()); break;
- case FIGHTER_SQUADRON: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.FIGHTER_SQUADRON").data()); break;
- case INTERCEPT_SQUADRON: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.INTERCEPT_SQUADRON").data()); break;
- case LCA_SQUADRON: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.LCA_SQUADRON").data()); break;
-
- case BATTALION: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.BATTALION").data()); break;
- case STATION: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.STATION").data()); break;
- case STARBASE: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.STARBASE").data()); break;
- case MINEFIELD: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.MINEFIELD").data()); break;
- case BATTERY: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.BATTERY").data()); break;
-
- case C3I: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.C3I").data()); break;
- case COMM_RELAY: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.COMM_RELAY").data()); break;
- case EARLY_WARNING: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.EARLY_WARNING").data()); break;
- case FWD_CONTROL_CTR: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.FWD_CONTROL_CTR").data()); break;
- case ECM: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.ECM").data()); break;
-
- case SUPPORT: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.SUPPORT").data()); break;
- case COURIER: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.COURIER").data()); break;
- case MEDICAL: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.MEDICAL").data()); break;
- case SUPPLY: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.SUPPLY").data()); break;
- case REPAIR: sprintf(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.REPAIR").data()); break;
+ case FORCE: strcpy_s(desc, (const char*) name); break;
+
+ case FLEET: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.FLEET").data()); break;
+ case CARRIER_GROUP: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.CARRIER_GROUP").data()); break;
+ case BATTLE_GROUP: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.BATTLE_GROUP").data()); break;
+ case DESTROYER_SQUADRON: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.DESTROYER_SQUADRON").data()); break;
+
+ case WING: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.WING").data()); break;
+ case ATTACK_SQUADRON: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.ATTACK_SQUADRON").data()); break;
+ case FIGHTER_SQUADRON: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.FIGHTER_SQUADRON").data()); break;
+ case INTERCEPT_SQUADRON: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.INTERCEPT_SQUADRON").data()); break;
+ case LCA_SQUADRON: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.LCA_SQUADRON").data()); break;
+
+ case BATTALION: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.BATTALION").data()); break;
+ case STATION: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.STATION").data()); break;
+ case STARBASE: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.STARBASE").data()); break;
+ case MINEFIELD: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.MINEFIELD").data()); break;
+ case BATTERY: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.BATTERY").data()); break;
+
+ case C3I: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.C3I").data()); break;
+ case COMM_RELAY: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.COMM_RELAY").data()); break;
+ case EARLY_WARNING: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.EARLY_WARNING").data()); break;
+ case FWD_CONTROL_CTR: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.FWD_CONTROL_CTR").data()); break;
+ case ECM: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.ECM").data()); break;
+
+ case SUPPORT: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.SUPPORT").data()); break;
+ case COURIER: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.COURIER").data()); break;
+ case MEDICAL: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.MEDICAL").data()); break;
+ case SUPPLY: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.SUPPLY").data()); break;
+ case REPAIR: sprintf_s(desc, "%s %s", GetOrdinal(), Game::GetText("CombatGroup.abrv.REPAIR").data()); break;
case CIVILIAN:
case WAR_PRODUCTION:
case FACTORY:
case REFINERY:
- case RESOURCE: strcpy(desc, (const char*) name); break;
+ case RESOURCE: strcpy_s(desc, (const char*) name); break;
case INFRASTRUCTURE:
case TRANSPORT:
@@ -581,9 +582,9 @@ CombatGroup::GetShortDescription() const
case STORAGE:
case FREIGHT:
case PASSENGER:
- case PRIVATE: strcpy(desc, (const char*) name); break;
+ case PRIVATE: strcpy_s(desc, (const char*) name); break;
- default: sprintf(desc, "%s", Game::GetText("CombatGroup.abrv.default").data()); break;
+ default: sprintf_s(desc, "%s", Game::GetText("CombatGroup.abrv.default").data()); break;
}
return desc;
@@ -935,7 +936,7 @@ int
CombatGroup::TypeFromName(const char* type_name)
{
for (int i = FORCE; i < PRIVATE; i++)
- if (!stricmp(type_name, group_name[i]))
+ if (!_stricmp(type_name, group_name[i]))
return i;
return 0;
@@ -1034,7 +1035,7 @@ CombatGroup::LoadOrderOfBattle(const char* filename, int team, Combatant* combat
*unit_design = 0;
*unit_skin = 0;
- strcpy(intel, "KNOWN");
+ strcpy_s(intel, "KNOWN");
// all groups in this OOB default to the IFF of the main force
if (force)
@@ -1279,7 +1280,7 @@ CombatGroup::MergeOrderOfBattle(BYTE* block, const char* filename, int team, Com
*unit_regnum = 0;
*unit_design = 0;
- strcpy(intel, "KNOWN");
+ strcpy_s(intel, "KNOWN");
// all groups in this OOB default to the IFF of the main force
if (force)
@@ -1377,7 +1378,7 @@ CombatGroup::MergeOrderOfBattle(BYTE* block, const char* filename, int team, Com
if (iff >= 0 && (iff == team || team < 0)) {
// have we found the force group we are looking for yet?
- if (!force && !stricmp(name, combatant->Name())) {
+ if (!force && !_stricmp(name, combatant->Name())) {
force = combatant->GetForce();
}
@@ -1472,15 +1473,15 @@ Text FormatNumber(double n)
char buffer[64];
if (fabs(n) < 1000)
- sprintf(buffer, "%d", (int) n);
+ sprintf_s(buffer, "%d", (int) n);
else if (fabs(n) < 1e6) {
int nn = (int) n / 1000;
- sprintf(buffer, "%de3", nn);
+ sprintf_s(buffer, "%de3", nn);
}
else
- sprintf(buffer, "%g", n);
+ sprintf_s(buffer, "%g", n);
return buffer;
}
@@ -1579,7 +1580,8 @@ SaveCombatGroup(FILE* f, CombatGroup* g)
void
CombatGroup::SaveOrderOfBattle(const char* filename, CombatGroup* force)
{
- FILE* f = ::fopen(filename, "a+");
+ FILE* f;
+ ::fopen_s(&f, filename, "a+");
if (f) {
SaveCombatGroup(f, force);
diff --git a/Stars45/CombatUnit.cpp b/Stars45/CombatUnit.cpp
index ed65f4c..951cb87 100644
--- a/Stars45/CombatUnit.cpp
+++ b/Stars45/CombatUnit.cpp
@@ -89,22 +89,22 @@ CombatUnit::GetDescription() const
static char desc[256];
if (!design) {
- strcpy(desc, Game::GetText("[unknown]").data());
+ strcpy_s(desc, Game::GetText("[unknown]").data());
}
else if (count > 1) {
- sprintf(desc, "%dx %s %s", LiveCount(), design->abrv, design->DisplayName());
+ sprintf_s(desc, "%dx %s %s", LiveCount(), design->abrv, design->DisplayName());
}
else {
if (regnum.length() > 0)
- sprintf(desc, "%s-%s %s", design->abrv, (const char*) regnum, (const char*) name);
+ sprintf_s(desc, "%s-%s %s", design->abrv, (const char*) regnum, (const char*) name);
else
- sprintf(desc, "%s %s", design->abrv, (const char*) name);
+ sprintf_s(desc, "%s %s", design->abrv, (const char*) name);
if (dead_count > 0) {
- strcat(desc, " ");
- strcat(desc, Game::GetText("killed.in.action"));
+ strcat_s(desc, " ");
+ strcat_s(desc, Game::GetText("killed.in.action"));
}
}
diff --git a/Stars45/Contact.cpp b/Stars45/Contact.cpp
index 8f5678c..667a9e1 100644
--- a/Stars45/Contact.cpp
+++ b/Stars45/Contact.cpp
@@ -98,11 +98,11 @@ Contact::GetObserverName() const
static char name[128];
if (ship)
- sprintf(name, "Contact Ship='%s'", ship->Name());
+ sprintf_s(name, "Contact Ship='%s'", ship->Name());
else if (shot)
- sprintf(name, "Contact Shot='%s' %s", shot->Name(), shot->DesignName());
+ sprintf_s(name, "Contact Shot='%s' %s", shot->Name(), shot->DesignName());
else
- sprintf(name, "Contact (unknown)");
+ sprintf_s(name, "Contact (unknown)");
return name;
}
diff --git a/Stars45/DebriefDlg.cpp b/Stars45/DebriefDlg.cpp
index d2ad102..1d90176 100644
--- a/Stars45/DebriefDlg.cpp
+++ b/Stars45/DebriefDlg.cpp
@@ -188,15 +188,13 @@ DebriefDlg::Show()
stats->Summarize();
Player* player = Player::GetCurrentPlayer();
- int points = stats->GetPoints() +
- stats->GetCommandPoints();
+ int points = stats->GetPoints() + stats->GetCommandPoints();
if (player && sim)
- points = player->GetMissionPoints(stats, sim->StartTime()) +
- stats->GetCommandPoints();
+ points = player->GetMissionPoints(stats, sim->StartTime()) + stats->GetCommandPoints();
char score[32];
- sprintf(score, "%d %s", points, Game::GetText("DebriefDlg.points").data());
+ sprintf_s(score, "%d %s", points, Game::GetText("DebriefDlg.points").data());
mission_score->SetText(score);
break;
}
@@ -282,15 +280,15 @@ DebriefDlg::OnUnit(AWEvent* event)
char txt[64];
int i = 0;
- sprintf(txt, "%d", stats->GetGunShots());
+ sprintf_s(txt, "%d", stats->GetGunShots());
summary_list->AddItem("Guns Fired: ");
summary_list->SetItemText(i++, 1, txt);
- sprintf(txt, "%d", stats->GetGunHits());
+ sprintf_s(txt, "%d", stats->GetGunHits());
summary_list->AddItem("Gun Hits: ");
summary_list->SetItemText(i++, 1, txt);
- sprintf(txt, "%d", stats->GetGunKills());
+ sprintf_s(txt, "%d", stats->GetGunKills());
summary_list->AddItem("Gun Kills: ");
summary_list->SetItemText(i++, 1, txt);
@@ -298,15 +296,15 @@ DebriefDlg::OnUnit(AWEvent* event)
summary_list->AddItem(" ");
i++;
- sprintf(txt, "%d", stats->GetMissileShots());
+ sprintf_s(txt, "%d", stats->GetMissileShots());
summary_list->AddItem("Missiles Fired: ");
summary_list->SetItemText(i++, 1, txt);
- sprintf(txt, "%d", stats->GetMissileHits());
+ sprintf_s(txt, "%d", stats->GetMissileHits());
summary_list->AddItem("Missile Hits: ");
summary_list->SetItemText(i++, 1, txt);
- sprintf(txt, "%d", stats->GetMissileKills());
+ sprintf_s(txt, "%d", stats->GetMissileKills());
summary_list->AddItem("Missile Kills: ");
summary_list->SetItemText(i++, 1, txt);
diff --git a/Stars45/Drone.cpp b/Stars45/Drone.cpp
index 3087897..c4dc591 100644
--- a/Stars45/Drone.cpp
+++ b/Stars45/Drone.cpp
@@ -40,7 +40,7 @@ decoy_type(0), iff_code(0)
decoy_type = dsn->decoy_type;
probe = dsn->probe;
integrity = dsn->integrity;
- sprintf(name, "Drone %04d", Identity());
+ sprintf_s(name, "Drone %04d", Identity());
}
}
diff --git a/Stars45/Element.cpp b/Stars45/Element.cpp
index 7b3c099..4cb36a9 100644
--- a/Stars45/Element.cpp
+++ b/Stars45/Element.cpp
@@ -35,7 +35,7 @@ zone_lock(0), respawns(0), count(0), rogue(false), playable(true), intel(0)
{
if (!call_sign) {
char buf[32];
- sprintf(buf, "Pkg %d", id);
+ sprintf_s(buf, "Pkg %d", id);
name = buf;
}
diff --git a/Stars45/EngDlg.cpp b/Stars45/EngDlg.cpp
index 3ceae84..ec19044 100644
--- a/Stars45/EngDlg.cpp
+++ b/Stars45/EngDlg.cpp
@@ -265,7 +265,7 @@ EngDlg::UpdateRouteTables()
while (++client) {
char abrv[64], num[20];
FormatNumber(num, client->GetPowerLevel());
- strcpy(abrv, Game::GetText(client->Name()));
+ strcpy_s(abrv, Game::GetText(client->Name()));
clients[reactor_index]->AddItemWithData(Game::GetText(abrv), index);
clients[reactor_index]->SetItemText(index, 1, num);
diff --git a/Stars45/Explosion.cpp b/Stars45/Explosion.cpp
index 175e6ab..8f642cf 100644
--- a/Stars45/Explosion.cpp
+++ b/Stars45/Explosion.cpp
@@ -161,9 +161,9 @@ Explosion::GetObserverName() const
{
static char name[128];
if (source)
- sprintf(name, "Explosion(%s)", source->Name());
+ sprintf_s(name, "Explosion(%s)", source->Name());
else
- sprintf(name, "Explosion");
+ sprintf_s(name, "Explosion");
return name;
}
@@ -293,7 +293,7 @@ Explosion::Initialize()
};
for (int n = 0; n < 15; n++)
- if (!stricmp(type_name, names[n]))
+ if (!_stricmp(type_name, names[n]))
type = n + 1;
}
@@ -422,7 +422,7 @@ Explosion::Initialize()
if (length > 1) {
for (int n = 0; n < length; n++) {
char img_name[64];
- sprintf(img_name, "%s%02d.pcx", bitmap, n);
+ sprintf_s(img_name, "%s%02d.pcx", bitmap, n);
loader->LoadBitmap(img_name, bitmaps[type][n], Bitmap::BMP_TRANSLUCENT);
}
}
@@ -438,7 +438,7 @@ Explosion::Initialize()
if (part_nframes > 1) {
for (int i = 0; i < part_nframes; i++) {
char fname[64];
- sprintf(fname, "%s%02d.pcx", particle_bitmap, i);
+ sprintf_s(fname, "%s%02d.pcx", particle_bitmap, i);
loader->LoadBitmap(fname, particle_bitmaps[type][i], Bitmap::BMP_TRANSLUCENT);
particle_bitmaps[type][i].MakeTexture();
}
diff --git a/Stars45/FirstTimeDlg.cpp b/Stars45/FirstTimeDlg.cpp
index c457e68..a067239 100644
--- a/Stars45/FirstTimeDlg.cpp
+++ b/Stars45/FirstTimeDlg.cpp
@@ -89,7 +89,7 @@ FirstTimeDlg::OnApply(AWEvent* event)
if (player) {
if (edt_name) {
char password[16];
- sprintf(password, "%08x", (DWORD) Random(0, 2e9));
+ sprintf_s(password, "%08x", (DWORD) Random(0, 2e9));
player->SetName(edt_name->GetText());
player->SetPassword(password);
diff --git a/Stars45/FltDlg.cpp b/Stars45/FltDlg.cpp
index ef62161..920c58e 100644
--- a/Stars45/FltDlg.cpp
+++ b/Stars45/FltDlg.cpp
@@ -134,7 +134,7 @@ FltDlg::SetShip(Ship* s)
for (int i = 0; i < nsquadrons; i++) {
char filter[64];
- sprintf(filter, "%s %s",
+ sprintf_s(filter, "%s %s",
hangar->SquadronDesign(i)->abrv,
hangar->SquadronName(i));
@@ -377,7 +377,7 @@ FltDlg::UpdateSelection()
last_index++;
char txt[32];
- sprintf(txt, "%2d ", last_index+1);
+ sprintf_s(txt, "%2d ", last_index+1);
hangar_list->AddItemWithData(txt, last_index); // use data for sort
if (hangar->GetShip(s))
@@ -480,7 +480,7 @@ FltDlg::UpdateObjective()
FormatNumber(txt, r);
}
else {
- strcpy(txt, Game::GetText("FltDlg.Unknown").data());
+ strcpy_s(txt, Game::GetText("FltDlg.Unknown").data());
r = 2e9;
}
}
@@ -534,7 +534,7 @@ FltDlg::OnFilter(AWEvent* event)
for (int i = 0; i < nslots; i++) {
char txt[32];
- sprintf(txt, " %2d ", i+1);
+ sprintf_s(txt, " %2d ", i+1);
const HangarSlot* s = hangar->GetSlot(seln, i);
hangar_list->AddItemWithData(txt, i);
@@ -565,7 +565,7 @@ FltDlg::OnFilter(AWEvent* event)
int slot = -1;
char txt[32];
- sprintf(txt, "%d-%d ", f+1, i+1);
+ sprintf_s(txt, "%d-%d ", f+1, i+1);
hangar_list->AddItemWithData(txt, item); // use data for sort
@@ -623,7 +623,7 @@ FltDlg::OnFilter(AWEvent* event)
if (hangar->GetState(s) >= Hangar::ACTIVE) {
char txt[32];
- sprintf(txt, " %2d ", item+1);
+ sprintf_s(txt, " %2d ", item+1);
hangar_list->AddItemWithData(txt, item); // use data for sort
@@ -994,7 +994,7 @@ FltDlg::OnMissionType(AWEvent* event)
FormatNumber(txt, r);
}
else {
- strcpy(txt, Game::GetText("FltDlg.Unknown").data());
+ strcpy_s(txt, Game::GetText("FltDlg.Unknown").data());
r = 2e9;
}
}
@@ -1064,7 +1064,7 @@ FltDlg::OnMissionType(AWEvent* event)
int item = loadout_list->AddItem(sl->name) - 1;
char weight[32];
- sprintf(weight, "%d kg", (int) ((design->mass + sl->mass) * 1000));
+ sprintf_s(weight, "%d kg", (int) ((design->mass + sl->mass) * 1000));
loadout_list->SetItemText(item, 1, weight);
loadout_list->SetItemData(item, 1, (DWORD) (sl->mass * 1000));
}
diff --git a/Stars45/Galaxy.cpp b/Stars45/Galaxy.cpp
index f1249a0..20f37d7 100644
--- a/Stars45/Galaxy.cpp
+++ b/Stars45/Galaxy.cpp
@@ -72,7 +72,7 @@ Galaxy::Load()
{
DataLoader* loader = DataLoader::GetLoader();
loader->SetDataPath("Galaxy/");
- sprintf(filename, "%s.def", (const char*) name);
+ sprintf_s(filename, "%s.def", (const char*) name);
Load(filename);
// load mod galaxies:
diff --git a/Stars45/GroundAI.cpp b/Stars45/GroundAI.cpp
index 3cb2f28..cd4d68b 100644
--- a/Stars45/GroundAI.cpp
+++ b/Stars45/GroundAI.cpp
@@ -101,7 +101,7 @@ const char*
GroundAI::GetObserverName() const
{
static char name[64];
- sprintf(name, "GroundAI(%s)", ship->Name());
+ sprintf_s(name, "GroundAI(%s)", ship->Name());
return name;
}
diff --git a/Stars45/HUDView.cpp b/Stars45/HUDView.cpp
index bd69f50..1aaaf96 100644
--- a/Stars45/HUDView.cpp
+++ b/Stars45/HUDView.cpp
@@ -1089,7 +1089,7 @@ HUDView::DrawContact(Contact* contact, int index)
Rect contact_rect(x+8, y-4, 120, 12);
if (range == 0) {
- sprintf(contact_buf, "%c *", code);
+ sprintf_s(contact_buf, "%c *", code);
}
else {
bool mega = false;
@@ -1105,11 +1105,11 @@ HUDView::DrawContact(Contact* contact, int index)
if (arcade) {
if (c_ship)
- strcpy(contact_buf, c_ship->Name());
+ strcpy_s(contact_buf, c_ship->Name());
else if (!mega)
- sprintf(contact_buf, "%c %d", code, (int) range);
+ sprintf_s(contact_buf, "%c %d", code, (int) range);
else
- sprintf(contact_buf, "%c %.1f M", code, range);
+ sprintf_s(contact_buf, "%c %.1f M", code, range);
}
else {
char closing = '+';
@@ -1124,9 +1124,9 @@ HUDView::DrawContact(Contact* contact, int index)
closing = '-';
if (!mega)
- sprintf(contact_buf, "%c %d%c", code, (int) range, closing);
+ sprintf_s(contact_buf, "%c %d%c", code, (int) range, closing);
else
- sprintf(contact_buf, "%c %.1f M", code, range);
+ sprintf_s(contact_buf, "%c %.1f M", code, range);
}
}
@@ -1362,7 +1362,7 @@ HUDView::DrawBars()
double alt_agl = ship->AltitudeAGL();
if (alt_agl <= 1000)
- sprintf(txt, "R %4d", (int) alt_agl);
+ sprintf_s(txt, "R %4d", (int) alt_agl);
else
FormatNumber(txt, alt_msl);
@@ -1370,7 +1370,7 @@ HUDView::DrawBars()
if (arcade) {
char arcade_txt[32];
- sprintf(arcade_txt, "%s %s", Game::GetText("HUDView.altitude").data(), txt);
+ sprintf_s(arcade_txt, "%s %s", Game::GetText("HUDView.altitude").data(), txt);
align = (tactical) ? DT_LEFT : DT_RIGHT;
DrawHUDText(TXT_ALTITUDE, arcade_txt, speed_rect, align);
}
@@ -1380,7 +1380,7 @@ HUDView::DrawBars()
}
if (!arcade) {
- sprintf(txt, "%.1f G", ship->GForce());
+ sprintf_s(txt, "%.1f G", ship->GForce());
speed_rect.y -= 20;
align = (tactical) ? DT_LEFT : DT_RIGHT;
@@ -1392,7 +1392,7 @@ HUDView::DrawBars()
// upper left hud quadrant (starships)
else if (ship->IsStarship() && ship->GetFLCSMode() == Ship::FLCS_HELM && !arcade) {
- sprintf(txt, "%s: %.1f", Game::GetText("HUDView.Pitch").data(), ship->GetHelmPitch()/DEGREES);
+ sprintf_s(txt, "%s: %.1f", Game::GetText("HUDView.Pitch").data(), ship->GetHelmPitch()/DEGREES);
speed_rect.y -= 50;
align = (tactical) ? DT_LEFT : DT_RIGHT;
@@ -1401,7 +1401,7 @@ HUDView::DrawBars()
speed_rect.y -= 10;
int heading_degrees = (int) (ship->GetHelmHeading()/DEGREES);
if (heading_degrees < 0) heading_degrees += 360;
- sprintf(txt, "%s: %03d", Game::GetText("HUDView.Heading").data(), heading_degrees);
+ sprintf_s(txt, "%s: %03d", Game::GetText("HUDView.Heading").data(), heading_degrees);
DrawHUDText(TXT_HEADING, txt, speed_rect, align);
speed_rect.y += 60;
@@ -1412,14 +1412,14 @@ HUDView::DrawBars()
Rect heading_rect(l, t+5, bar_width, 12);
int heading_degrees = (int) (ship->CompassHeading()/DEGREES);
if (heading_degrees < 0) heading_degrees += 360;
- sprintf(txt, "%d", heading_degrees);
+ sprintf_s(txt, "%d", heading_degrees);
DrawHUDText(TXT_COMPASS, txt, heading_rect, DT_CENTER);
}
switch (mode) {
- case HUD_MODE_TAC: strcpy(txt, Game::GetText("HUDView.mode.tactical").data()); break;
- case HUD_MODE_NAV: strcpy(txt, Game::GetText("HUDView.mode.navigation").data()); break;
- case HUD_MODE_ILS: strcpy(txt, Game::GetText("HUDView.mode.landing").data()); break;
+ case HUD_MODE_TAC: strcpy_s(txt, Game::GetText("HUDView.mode.tactical").data()); break;
+ case HUD_MODE_NAV: strcpy_s(txt, Game::GetText("HUDView.mode.navigation").data()); break;
+ case HUD_MODE_ILS: strcpy_s(txt, Game::GetText("HUDView.mode.landing").data()); break;
}
if (tactical) {
@@ -1450,7 +1450,7 @@ HUDView::DrawBars()
if (quantum && quantum->JumpTime() > 0) {
static char buf[64];
- sprintf(buf, "%s: %d", Game::GetText("HUDView.quantum-jump").data(), (int) quantum->JumpTime());
+ sprintf_s(buf, "%s: %d", Game::GetText("HUDView.quantum-jump").data(), (int) quantum->JumpTime());
threat_warn = buf;
}
@@ -1498,7 +1498,7 @@ HUDView::DrawBars()
if (missile && missile->Ammo() > 0 && !ship->IsNetObserver()) {
if (!arcade) {
speed_rect.y = cy-5 +30;
- sprintf(txt, "%s %d", missile->Name(), missile->Ammo());
+ sprintf_s(txt, "%s %d", missile->Name(), missile->Ammo());
DrawHUDText(TXT_SECONDARY_WEP, txt, speed_rect, align);
}
@@ -1512,12 +1512,12 @@ HUDView::DrawBars()
if (!arcade && !ship->IsNetObserver()) {
if (ship->GetShield()) {
speed_rect.y = cy-5+40;
- sprintf(txt, "%s - %03d +", Game::GetText("HUDView.SHIELD").data(), ship->ShieldStrength());
+ sprintf_s(txt, "%s - %03d +", Game::GetText("HUDView.SHIELD").data(), ship->ShieldStrength());
DrawHUDText(TXT_SHIELD, txt, speed_rect, align);
}
else if (ship->GetDecoy()) {
speed_rect.y = cy-5+40;
- sprintf(txt, "%s %d", Game::GetText("HUDView.DECOY").data(), ship->GetDecoy()->Ammo());
+ sprintf_s(txt, "%s %d", Game::GetText("HUDView.DECOY").data(), ship->GetDecoy()->Ammo());
DrawHUDText(TXT_DECOY, txt, speed_rect, align);
}
@@ -1539,7 +1539,7 @@ HUDView::DrawBars()
int seconds = (eta ) % 60;
char eta_buf[16];
- sprintf(eta_buf, "T %d:%02d", minutes, seconds);
+ sprintf_s(eta_buf, "T %d:%02d", minutes, seconds);
DrawHUDText(TXT_MISSILE_T1+i, eta_buf, eta_rect, align);
eta_rect.y += 10;
}
@@ -2052,7 +2052,7 @@ HUDView::DrawTarget()
distance = contact->Range(ship, limit);
if (!contact->ActLock() && !contact->PasLock()) {
- strcpy(txt, Game::GetText("HUDView.No-Range").data());
+ strcpy_s(txt, Game::GetText("HUDView.No-Range").data());
speed = 0;
}
else {
@@ -2097,12 +2097,12 @@ HUDView::DrawTarget()
if (mode != HUD_MODE_ILS) {
if (tgt_ship->IsStarship()) {
range_rect.y += 10;
- sprintf(txt, "%s %03d", Game::GetText("HUDView.symbol.shield").data(), (int) tgt_ship->ShieldStrength());
+ sprintf_s(txt, "%s %03d", Game::GetText("HUDView.symbol.shield").data(), (int) tgt_ship->ShieldStrength());
DrawHUDText(TXT_TARGET_SHIELD, txt, range_rect, DT_RIGHT);
}
range_rect.y += 10;
- sprintf(txt, "%s %03d", Game::GetText("HUDView.symbol.hull").data(), (int) (tgt_ship->Integrity() / tgt_ship->Design()->integrity * 100));
+ sprintf_s(txt, "%s %03d", Game::GetText("HUDView.symbol.hull").data(), (int) (tgt_ship->Integrity() / tgt_ship->Design()->integrity * 100));
DrawHUDText(TXT_TARGET_HULL, txt, range_rect, DT_RIGHT);
System* sys = ship->GetSubTarget();
@@ -2111,7 +2111,7 @@ HUDView::DrawTarget()
static DWORD blink = Game::RealTime();
int blink_delta = Game::RealTime() - blink;
- sprintf(txt, "%s %03d", sys->Abbreviation(), (int) sys->Availability());
+ sprintf_s(txt, "%s %03d", sys->Abbreviation(), (int) sys->Availability());
switch (sys->Status()) {
case System::DEGRADED: stat = Color(255,255, 0); break;
@@ -2146,7 +2146,7 @@ HUDView::DrawTarget()
int seconds = (eta ) % 60;
char eta_buf[16];
- sprintf(eta_buf, "T %d:%02d", minutes, seconds);
+ sprintf_s(eta_buf, "T %d:%02d", minutes, seconds);
DrawHUDText(TXT_TARGET_ETA, eta_buf, range_rect, DT_RIGHT);
}
}
@@ -2204,9 +2204,9 @@ HUDView::DrawNavInfo()
info_rect.x = width - info_rect.w - 8;
if (ship->IsAutoNavEngaged())
- sprintf(txt, "%s %d", Game::GetText("HUDView.Auto-Nav").data(), index);
+ sprintf_s(txt, "%s %d", Game::GetText("HUDView.Auto-Nav").data(), index);
else
- sprintf(txt, "%s %d", Game::GetText("HUDView.Nav").data(), index);
+ sprintf_s(txt, "%s %d", Game::GetText("HUDView.Nav").data(), index);
DrawHUDText(TXT_NAV_INDEX, txt, info_rect, DT_RIGHT);
info_rect.y += 10;
@@ -2219,7 +2219,7 @@ HUDView::DrawNavInfo()
if (etr > 3600) {
info_rect.y += 10;
- sprintf(txt, "%s XX:XX", Game::GetText("HUDView.time-enroute").data());
+ sprintf_s(txt, "%s XX:XX", Game::GetText("HUDView.time-enroute").data());
DrawHUDText(TXT_NAV_ETR, txt, info_rect, DT_RIGHT);
}
else if (etr > 0) {
@@ -2227,7 +2227,7 @@ HUDView::DrawNavInfo()
int minutes = (etr/60) % 60;
int seconds = (etr ) % 60;
- sprintf(txt, "%s %2d:%02d", Game::GetText("HUDView.time-enroute").data(), minutes, seconds);
+ sprintf_s(txt, "%s %2d:%02d", Game::GetText("HUDView.time-enroute").data(), minutes, seconds);
DrawHUDText(TXT_NAV_ETR, txt, info_rect, DT_RIGHT);
}
@@ -2237,7 +2237,7 @@ HUDView::DrawNavInfo()
int hold = (int) navpt->HoldTime();
int minutes = (hold/60) % 60;
int seconds = (hold ) % 60;
- sprintf(txt, "%s %2d:%02d", Game::GetText("HUDView.HOLD").data(), minutes, seconds);
+ sprintf_s(txt, "%s %2d:%02d", Game::GetText("HUDView.HOLD").data(), minutes, seconds);
DrawHUDText(TXT_NAV_HOLD, txt, info_rect, DT_RIGHT);
}
}
@@ -2785,7 +2785,7 @@ HUDView::DrawInstructions()
}
char page[32];
- sprintf(page, "%d / %d", inst_page+1, npages);
+ sprintf_s(page, "%d / %d", inst_page+1, npages);
r = Rect(width/2 + 40, height-16, 110, 16);
DrawHUDText(TXT_INSTR_PAGE, page, r, DT_CENTER, HUD_MIXED_CASE);
}
@@ -2795,7 +2795,7 @@ HUDView::DrawInstructions()
for (int i = 0; i < nobj; i++) {
char desc[256];
- sprintf(desc, "* %s", elem->GetObjective(i)->GetShortDescription());
+ sprintf_s(desc, "* %s", elem->GetObjective(i)->GetShortDescription());
hud_text[n].color = standard_txt_colors[color];
DrawHUDText(n++, desc, r, DT_LEFT, HUD_MIXED_CASE);
r.y += 14;
@@ -3143,10 +3143,10 @@ HUDView::DrawNavPoint(Instruction& navpt, int index, int next)
if (navpt.Status() == Instruction::COMPLETE && navpt.HoldTime() > 0) {
char hold_time[32];
FormatTime(hold_time, navpt.HoldTime());
- sprintf(npt_buf, "%d %s", index, hold_time);
+ sprintf_s(npt_buf, "%d %s", index, hold_time);
}
else {
- sprintf(npt_buf, "%d", index);
+ sprintf_s(npt_buf, "%d", index);
}
DrawHUDText(TXT_NAV_PT + index, npt_buf, npt_rect, DT_LEFT);
diff --git a/Stars45/Hangar.cpp b/Stars45/Hangar.cpp
index b1f164d..078d7e3 100644
--- a/Stars45/Hangar.cpp
+++ b/Stars45/Hangar.cpp
@@ -226,7 +226,7 @@ Hangar::FinishPrep(HangarSlot* slot)
}
char name[64];
- sprintf(name, "%s %d",
+ sprintf_s(name, "%s %d",
(const char*) slot->package->Name(),
slot->ship->GetElementIndex());
slot->ship->SetName(name);
@@ -282,9 +282,9 @@ Hangar::GetObserverName() const
{
static char name[64];
if (ship)
- sprintf(name, "Hangar(%s)", ship->Name());
+ sprintf_s(name, "Hangar(%s)", ship->Name());
else
- sprintf(name, "Hangar");
+ sprintf_s(name, "Hangar");
return name;
}
@@ -368,7 +368,7 @@ Hangar::GotoActiveFlight(int squadron, int slot_index, Element* elem, int* loado
}
char name[64];
- sprintf(name, "%s %d",
+ sprintf_s(name, "%s %d",
(const char*) elem->Name(),
slot->ship->GetElementIndex());
@@ -778,7 +778,7 @@ Hangar::StatusName(const HangarSlot* s) const
case QUEUED: {
Text state = Game::GetText("hangar.QUEUED");
char seq[8];
- sprintf(seq, " %d", s->deck->Sequence(s->slot));
+ sprintf_s(seq, " %d", s->deck->Sequence(s->slot));
return state + seq;
}
case LOCKED: return Game::GetText("hangar.LOCKED");
diff --git a/Stars45/Instruction.cpp b/Stars45/Instruction.cpp
index 73f6fcf..becd50b 100644
--- a/Stars45/Instruction.cpp
+++ b/Stars45/Instruction.cpp
@@ -341,77 +341,77 @@ Instruction::GetShortDescription() const
switch (action) {
case VECTOR:
if (farcast)
- sprintf(desc, Game::GetText("instr.short.farcast").data(), rgn_name.data());
+ sprintf_s(desc, Game::GetText("instr.short.farcast").data(), rgn_name.data());
else
- sprintf(desc, Game::GetText("instr.short.vector").data(), rgn_name.data());
+ sprintf_s(desc, Game::GetText("instr.short.vector").data(), rgn_name.data());
break;
case LAUNCH:
- sprintf(desc, Game::GetText("instr.short.launch").data(), tgt_name.data());
+ sprintf_s(desc, Game::GetText("instr.short.launch").data(), tgt_name.data());
break;
case DOCK:
- sprintf(desc, Game::GetText("instr.short.dock").data(), tgt_name.data());
+ sprintf_s(desc, Game::GetText("instr.short.dock").data(), tgt_name.data());
break;
case RTB:
- sprintf(desc, Game::GetText("instr.short.return-to-base").data());
+ sprintf_s(desc, Game::GetText("instr.short.return-to-base").data());
break;
case DEFEND:
if (priority == PRIMARY) {
- sprintf(desc, Game::GetText("instr.short.defend").data(), ActionName(action), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.short.defend").data(), ActionName(action), tgt_desc.data());
}
else {
- sprintf(desc, Game::GetText("instr.short.protect").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.short.protect").data(), tgt_desc.data());
}
break;
case ESCORT:
if (priority == PRIMARY) {
- sprintf(desc, Game::GetText("instr.short.escort").data(), ActionName(action), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.short.escort").data(), ActionName(action), tgt_desc.data());
}
else {
- sprintf(desc, Game::GetText("instr.short.protect").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.short.protect").data(), tgt_desc.data());
}
break;
case PATROL:
- sprintf(desc, Game::GetText("instr.short.patrol").data(),
+ sprintf_s(desc, Game::GetText("instr.short.patrol").data(),
tgt_desc.data(),
rgn_name.data());
break;
case SWEEP:
- sprintf(desc, Game::GetText("instr.short.sweep").data(),
+ sprintf_s(desc, Game::GetText("instr.short.sweep").data(),
tgt_desc.data(),
rgn_name.data());
break;
case INTERCEPT:
- sprintf(desc, Game::GetText("instr.short.intercept").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.short.intercept").data(), tgt_desc.data());
break;
case STRIKE:
- sprintf(desc, Game::GetText("instr.short.strike").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.short.strike").data(), tgt_desc.data());
break;
case ASSAULT:
- sprintf(desc, Game::GetText("instr.short.assault").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.short.assault").data(), tgt_desc.data());
break;
case RECON:
- sprintf(desc, Game::GetText("instr.short.recon").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.short.recon").data(), tgt_desc.data());
break;
default:
- sprintf(desc, "%s", ActionName(action));
+ sprintf_s(desc, "%s", ActionName(action));
break;
}
if (status != PENDING) {
- strcat(desc, " - ");
- strcat(desc, Game::GetText(StatusName(status)));
+ strcat_s(desc, " - ");
+ strcat_s(desc, Game::GetText(StatusName(status)));
}
return desc;
@@ -427,77 +427,77 @@ Instruction::GetDescription() const
switch (action) {
case VECTOR:
if (farcast)
- sprintf(desc, Game::GetText("instr.long.farcast").data(), rgn_name.data());
+ sprintf_s(desc, Game::GetText("instr.long.farcast").data(), rgn_name.data());
else
- sprintf(desc, Game::GetText("instr.long.vector").data(), rgn_name.data());
+ sprintf_s(desc, Game::GetText("instr.long.vector").data(), rgn_name.data());
break;
case LAUNCH:
- sprintf(desc, Game::GetText("instr.long.launch").data(), tgt_name.data());
+ sprintf_s(desc, Game::GetText("instr.long.launch").data(), tgt_name.data());
break;
case DOCK:
- sprintf(desc, Game::GetText("instr.long.dock").data(), tgt_name.data());
+ sprintf_s(desc, Game::GetText("instr.long.dock").data(), tgt_name.data());
break;
case RTB:
- sprintf(desc, Game::GetText("instr.long.return-to-base").data());
+ sprintf_s(desc, Game::GetText("instr.long.return-to-base").data());
break;
case DEFEND:
if (priority == PRIMARY) {
- sprintf(desc, Game::GetText("instr.long.defend").data(), ActionName(action), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.long.defend").data(), ActionName(action), tgt_desc.data());
}
else {
- sprintf(desc, Game::GetText("instr.long.protect").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.long.protect").data(), tgt_desc.data());
}
break;
case ESCORT:
if (priority == PRIMARY) {
- sprintf(desc, Game::GetText("instr.long.escort").data(), ActionName(action), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.long.escort").data(), ActionName(action), tgt_desc.data());
}
else {
- sprintf(desc, Game::GetText("instr.long.protect").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.long.protect").data(), tgt_desc.data());
}
break;
case PATROL:
- sprintf(desc, Game::GetText("instr.long.patrol").data(),
+ sprintf_s(desc, Game::GetText("instr.long.patrol").data(),
tgt_desc.data(),
rgn_name.data());
break;
case SWEEP:
- sprintf(desc, Game::GetText("instr.long.sweep").data(),
+ sprintf_s(desc, Game::GetText("instr.long.sweep").data(),
tgt_desc.data(),
rgn_name.data());
break;
case INTERCEPT:
- sprintf(desc, Game::GetText("instr.long.intercept").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.long.intercept").data(), tgt_desc.data());
break;
case STRIKE:
- sprintf(desc, Game::GetText("instr.long.strike").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.long.strike").data(), tgt_desc.data());
break;
case ASSAULT:
- sprintf(desc, Game::GetText("instr.long.assault").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.long.assault").data(), tgt_desc.data());
break;
case RECON:
- sprintf(desc, Game::GetText("instr.long.recon").data(), tgt_desc.data());
+ sprintf_s(desc, Game::GetText("instr.long.recon").data(), tgt_desc.data());
break;
default:
- sprintf(desc, "%s", ActionName(action));
+ sprintf_s(desc, "%s", ActionName(action));
break;
}
if (status != PENDING) {
- strcat(desc, " - ");
- strcat(desc, Game::GetText(StatusName(status)));
+ strcat_s(desc, " - ");
+ strcat_s(desc, Game::GetText(StatusName(status)));
}
return desc;
diff --git a/Stars45/Intel.cpp b/Stars45/Intel.cpp
index 172f2e1..6586ad2 100644
--- a/Stars45/Intel.cpp
+++ b/Stars45/Intel.cpp
@@ -39,7 +39,7 @@ int
Intel::IntelFromName(const char* type_name)
{
for (int i = RESERVE; i <= TRACKED; i++)
- if (!stricmp(type_name, intel_name[i]))
+ if (!_stricmp(type_name, intel_name[i]))
return i;
return 0;
diff --git a/Stars45/KeyMap.cpp b/Stars45/KeyMap.cpp
index df7e0f6..d671b21 100644
--- a/Stars45/KeyMap.cpp
+++ b/Stars45/KeyMap.cpp
@@ -330,7 +330,7 @@ int KeyMap::GetKeyAction(const char* act_str)
int nactions = sizeof(key_action_table) / sizeof(KeyName);
for (int i = 0; i < nactions; i++)
- if (!stricmp(act_str, key_action_table[i].name))
+ if (!_stricmp(act_str, key_action_table[i].name))
return key_action_table[i].key;
return -1;
@@ -357,14 +357,14 @@ int KeyMap::GetKeyKey(const char* key_str)
if (*key_str == '=') {
int value = 0;
- sscanf(key_str, "=%d", &value);
+ sscanf_s(key_str, "=%d", &value);
return value;
}
int nkeys = sizeof(key_key_table) / sizeof(KeyName);
for (int i = 0; i < nkeys; i++)
- if (!stricmp(key_str, key_key_table[i].name))
+ if (!_stricmp(key_str, key_key_table[i].name))
return key_key_table[i].key;
return 0;
@@ -575,7 +575,9 @@ KeyMap::Bind(int a, int k, int s)
int
KeyMap::LoadKeyMap(const char* filename, int max_keys)
{
- FILE* f = fopen(filename, "r");
+ FILE* f;
+ fopen_s(&f, filename, "r");
+
if (!f) return nkeys;
char line[256];
@@ -589,7 +591,7 @@ KeyMap::LoadKeyMap(const char* filename, int max_keys)
ZeroMemory(alt_str, sizeof(alt_str));
ZeroMemory(joy_str, sizeof(joy_str));
- sscanf(line, "%s %s %s %s", act_str, key_str, alt_str, joy_str);
+ sscanf_s(line, "%s %s %s %s", act_str, key_str, alt_str, joy_str);
act = GetKeyAction(act_str);
key = GetKeyKey(key_str);
@@ -634,7 +636,8 @@ KeyMap::LoadKeyMap(const char* filename, int max_keys)
int
KeyMap::SaveKeyMap(const char* filename, int max_keys)
{
- FILE* f = fopen(filename, "w");
+ FILE* f;
+ fopen_s(&f, filename, "w");
if (!f) return 0;
for (int i = 0; i < nkeys; i++) {
@@ -788,24 +791,24 @@ KeyMap::DescribeKey(int vk, int shift, int j)
if (key) {
if (alt) {
- sprintf(key_desc, "%s+%s", alt, key);
+ sprintf_s(key_desc, "%s+%s", alt, key);
}
else {
- strcpy(key_desc, key);
+ strcpy_s(key_desc, key);
}
if (joy) {
- strcat(key_desc, ", ");
- strcat(key_desc, joy);
+ strcat_s(key_desc, ", ");
+ strcat_s(key_desc, joy);
}
}
else if (joy) {
- strcpy(key_desc, joy);
+ strcpy_s(key_desc, joy);
}
else {
- sprintf(key_desc, "%d", vk);
+ sprintf_s(key_desc, "%d", vk);
}
return key_desc;
diff --git a/Stars45/MapView.cpp b/Stars45/MapView.cpp
index 81276df..5463e39 100644
--- a/Stars45/MapView.cpp
+++ b/Stars45/MapView.cpp
@@ -892,7 +892,7 @@ MapView::SetSelection(int index)
if (selected_elem && regions.size()) {
ListIter<Orbital> rgn = regions;
while (++rgn) {
- if (!stricmp(selected_elem->Region(), rgn->Name())) {
+ if (!_stricmp(selected_elem->Region(), rgn->Name())) {
Orbital* elem_region = rgn.value();
current_region = regions.index(elem_region);
}
@@ -948,7 +948,7 @@ MapView::SetSelection(int index)
if (selected_elem && regions.size()) {
ListIter<Orbital> rgn = regions;
while (++rgn) {
- if (!stricmp(selected_elem->Region(), rgn->Name())) {
+ if (!_stricmp(selected_elem->Region(), rgn->Name())) {
Orbital* elem_region = rgn.value();
current_region = regions.index(elem_region);
}
@@ -1004,7 +1004,7 @@ MapView::SetSelection(int index)
if (selected_elem && regions.size()) {
ListIter<Orbital> rgn = regions;
while (++rgn) {
- if (!stricmp(selected_elem->Region(), rgn->Name())) {
+ if (!_stricmp(selected_elem->Region(), rgn->Name())) {
Orbital* elem_region = rgn.value();
current_region = regions.index(elem_region);
}
@@ -1387,7 +1387,7 @@ MapView::SelectAt(int x, int y)
while (++navpt) {
Instruction* n = navpt.value();
- if (!stricmp(n->RegionName(), rgn->Name())) {
+ if (!_stricmp(n->RegionName(), rgn->Name())) {
Point nloc = n->Location();
double dx = nloc.x - test_x;
double dy = nloc.y - test_y;
@@ -1456,7 +1456,7 @@ MapView::SelectAt(int x, int y)
while (++navpt) {
Instruction* n = navpt.value();
- if (!stricmp(n->RegionName(), rgn->Name())) {
+ if (!_stricmp(n->RegionName(), rgn->Name())) {
Point nloc = n->Location();
double dx = nloc.x - test_x;
double dy = nloc.y - test_y;
@@ -1884,7 +1884,7 @@ MapView::DrawSystem()
char r_txt[32];
FormatNumber(r_txt, system->Radius() * zoom);
char resolution[64];
- sprintf(resolution, "%s: %s", Game::GetText("MapView.info.Resolution").data(), r_txt);
+ sprintf_s(resolution, "%s: %s", Game::GetText("MapView.info.Resolution").data(), r_txt);
active_window->SetFont(font);
active_window->DrawText(resolution, -1, Rect(4, 4, rect.w-8, 24), DT_SINGLELINE|DT_RIGHT);
@@ -2057,7 +2057,7 @@ MapView::DrawRegion()
char r_txt[32];
FormatNumber(r_txt, r*2);
char resolution[64];
- sprintf(resolution, "%s: %s", Game::GetText("MapView.info.Resolution").data(), r_txt);
+ sprintf_s(resolution, "%s: %s", Game::GetText("MapView.info.Resolution").data(), r_txt);
active_window->SetFont(font);
active_window->DrawText(resolution, -1, Rect(4, 4, rect.w-8, 24), DT_SINGLELINE|DT_RIGHT);
@@ -2434,7 +2434,7 @@ MapView::DrawElem(MissionElement& s, bool current, int rep)
window->SetFont(font);
// draw ship icon:
- if (!stricmp(s.Region(), rgn->Name())) {
+ if (!_stricmp(s.Region(), rgn->Name())) {
double sx = (s.Location().x + rlx) * scale;
double sy = (s.Location().y + rly) * scale;
@@ -2504,9 +2504,9 @@ MapView::DrawElem(MissionElement& s, bool current, int rep)
char label[64];
if (s.Count() > 1)
- sprintf(label, "%s x %d", (const char*) s.Name(), s.Count());
+ sprintf_s(label, "%s x %d", (const char*) s.Name(), s.Count());
else
- strcpy(label, (const char*) s.Name());
+ strcpy_s(label, (const char*) s.Name());
window->Print(shiploc.x-sprite_width, shiploc.y+sprite_width+2, label);
}
@@ -2582,7 +2582,7 @@ MissionElement* elem)
for (int i = 0; i < s_route.size(); i++) {
Instruction* navpt = s_route[i];
- if (!stricmp(navpt->RegionName(), rgn->Name())) {
+ if (!_stricmp(navpt->RegionName(), rgn->Name())) {
double nav_x = navpt->Location().x * scale;
double nav_y = navpt->Location().y * scale;
@@ -2645,31 +2645,31 @@ MissionElement* elem)
window->DrawRect(x1-2, y1-2, x2+2, y2+2, c);
char buf[256];
- sprintf(buf, "%d", i+1);
+ sprintf_s(buf, "%d", i+1);
window->SetFont(font);
window->Print(x2+3, y1, buf);
if (navpt == current_navpt) {
if (navpt->TargetName() && strlen(navpt->TargetName())) {
- sprintf(buf, "%s %s", Game::GetText(Text("MapView.item.") + Instruction::ActionName(navpt->Action())).data(), navpt->TargetName());
+ sprintf_s(buf, "%s %s", Game::GetText(Text("MapView.item.") + Instruction::ActionName(navpt->Action())).data(), navpt->TargetName());
window->Print(x2+3, y1+10, buf);
}
else {
- sprintf(buf, "%s", Game::GetText(Text("MapView.item.") + Instruction::ActionName(navpt->Action())).data());
+ sprintf_s(buf, "%s", Game::GetText(Text("MapView.item.") + Instruction::ActionName(navpt->Action())).data());
window->Print(x2+3, y1+10, buf);
}
- sprintf(buf, "%s", Game::GetText(Text("MapView.item.") + Instruction::FormationName(navpt->Formation())).data());
+ sprintf_s(buf, "%s", Game::GetText(Text("MapView.item.") + Instruction::FormationName(navpt->Formation())).data());
window->Print(x2+3, y1+20, buf);
- sprintf(buf, "%d", navpt->Speed());
+ sprintf_s(buf, "%d", navpt->Speed());
window->Print(x2+3, y1+30, buf);
if (navpt->HoldTime()) {
char hold_time[32];
FormatTime(hold_time, navpt->HoldTime());
- sprintf(buf, "%s %s", Game::GetText("MapView.item.Hold").data(), hold_time);
+ sprintf_s(buf, "%s %s", Game::GetText("MapView.item.Hold").data(), hold_time);
window->Print(x2+3, y1+40, buf);
}
}
@@ -2798,7 +2798,7 @@ MapView::DrawCombatGroupSystem(CombatGroup* group, Orbital* rgn, int x1, int x2,
case CombatGroup::CARRIER_GROUP:
case CombatGroup::BATTLE_GROUP:
case CombatGroup::DESTROYER_SQUADRON:
- sprintf(txt, "%s '%s'", group->GetShortDescription(), group->Name().data());
+ sprintf_s(txt, "%s '%s'", group->GetShortDescription(), group->Name().data());
active_window->SetFont(font);
active_window->DrawText(txt, 0, Rect(x1, y, x2-x1, 12), a);
y += 10;
@@ -2900,7 +2900,7 @@ MapView::DrawCombatGroup(CombatGroup* group, int rep)
sprite_width = 2;
char buf[256];
- sprintf(buf, "%s", unit->Name().data());
+ sprintf_s(buf, "%s", unit->Name().data());
window->SetFont(font);
window->Print(shiploc.x-sprite_width, shiploc.y+sprite_width+2, buf);
}
@@ -2947,7 +2947,7 @@ MapView::DrawCombatGroup(CombatGroup* group, int rep)
}
char label[128];
- strcpy(label, unit->GetDescription());
+ strcpy_s(label, unit->GetDescription());
window->SetFont(font);
window->Print(shiploc.x-sprite_width, shiploc.y+sprite_width+2, label);
}
@@ -3089,7 +3089,7 @@ MapView::IsCrowded(MissionElement& test)
while (++s) {
MissionElement* ref = s.value();
- if (ref && ref != &test && !stricmp(ref->Region(), rgn->Name())) {
+ if (ref && ref != &test && !_stricmp(ref->Region(), rgn->Name())) {
GetElemLoc(*ref, refloc);
double dx = testloc.x - refloc.x;
@@ -3139,7 +3139,7 @@ MapView::GetElemLoc(MissionElement& s, POINT& shiploc)
}
if (view_mode == VIEW_SYSTEM ||
- (view_mode == VIEW_REGION && !stricmp(s.Region(), rgn->Name()))) {
+ (view_mode == VIEW_REGION && !_stricmp(s.Region(), rgn->Name()))) {
double sx = (s.Location().x + rlx) * scale;
double sy = (s.Location().y + rly) * scale;
diff --git a/Stars45/Mfd.cpp b/Stars45/Mfd.cpp
index 89e3462..d701e03 100644
--- a/Stars45/Mfd.cpp
+++ b/Stars45/Mfd.cpp
@@ -327,12 +327,12 @@ MFD::DrawSensorLabels(const char* mfd_mode)
int scan_y = rect.y;
switch (sensor->GetMode()) {
- case Sensor::PAS: strcpy(mode_buf, Game::GetText("MFD.mode.passive").data()); break;
- case Sensor::STD: strcpy(mode_buf, Game::GetText("MFD.mode.standard").data()); break;
- case Sensor::ACM: strcpy(mode_buf, Game::GetText("MFD.mode.auto-combat").data()); break;
- case Sensor::GM: strcpy(mode_buf, Game::GetText("MFD.mode.ground").data()); break;
- case Sensor::PST: strcpy(mode_buf, Game::GetText("MFD.mode.passive").data()); break;
- case Sensor::CST: strcpy(mode_buf, Game::GetText("MFD.mode.combined").data()); break;
+ case Sensor::PAS: strcpy_s(mode_buf, Game::GetText("MFD.mode.passive").data()); break;
+ case Sensor::STD: strcpy_s(mode_buf, Game::GetText("MFD.mode.standard").data()); break;
+ case Sensor::ACM: strcpy_s(mode_buf, Game::GetText("MFD.mode.auto-combat").data()); break;
+ case Sensor::GM: strcpy_s(mode_buf, Game::GetText("MFD.mode.ground").data()); break;
+ case Sensor::PST: strcpy_s(mode_buf, Game::GetText("MFD.mode.passive").data()); break;
+ case Sensor::CST: strcpy_s(mode_buf, Game::GetText("MFD.mode.combined").data()); break;
default: break;
}
@@ -342,9 +342,9 @@ MFD::DrawSensorLabels(const char* mfd_mode)
char range_txt[12];
double beam_range = sensor->GetBeamRange() + 1;
if (beam_range >= 1e6)
- sprintf(range_txt, "-%dM+", (int) (beam_range / 1e6));
+ sprintf_s(range_txt, "-%dM+", (int) (beam_range / 1e6));
else
- sprintf(range_txt, "-%3d+", (int) (beam_range / 1e3));
+ sprintf_s(range_txt, "-%3d+", (int) (beam_range / 1e3));
Rect range_rect(scan_x+2, scan_y+scan_r-12, 40, 12);
DrawMFDText(1, range_txt, range_rect, DT_LEFT);
@@ -356,7 +356,7 @@ MFD::DrawSensorLabels(const char* mfd_mode)
if (ship->GetProbeLauncher()) {
char probes[32];
- sprintf(probes, "%s %02d", Game::GetText("MFD.probe").data(), ship->GetProbeLauncher()->Ammo());
+ sprintf_s(probes, "%s %02d", Game::GetText("MFD.probe").data(), ship->GetProbeLauncher()->Ammo());
DrawMFDText(3, probes, probe_rect, DT_RIGHT);
}
else {
@@ -451,7 +451,7 @@ MFD::DrawSensorMFD()
}
else {
char az_txt[8];
- sprintf(az_txt, "%d", (int) (sensor->GetBeamLimit() / DEGREES));
+ sprintf_s(az_txt, "%d", (int) (sensor->GetBeamLimit() / DEGREES));
Rect az_rect(scan_x+2, scan_y+scan_r-12, 32, 12);
DrawMFDText(1, az_txt, az_rect, DT_LEFT);
@@ -1086,14 +1086,14 @@ MFD::DrawGameMFD()
int t = 0;
if (!HUDView::IsArcade() && HUDView::ShowFPS()) {
- sprintf(txt, "FPS: %6.2f", Game::FrameRate());
+ sprintf_s(txt, "FPS: %6.2f", Game::FrameRate());
DrawMFDText(t++, txt, txt_rect, DT_LEFT);
txt_rect.y += 10;
if (lines <= 1) return;
Starshatter* game = Starshatter::GetInstance();
- sprintf(txt, "Polys: %d", game->GetPolyStats().npolys);
+ sprintf_s(txt, "Polys: %d", game->GetPolyStats().npolys);
DrawMFDText(t++, txt, txt_rect, DT_LEFT);
txt_rect.y += 10;
}
@@ -1118,9 +1118,9 @@ MFD::DrawGameMFD()
}
if (Game::TimeCompression() > 1)
- sprintf(txt, "%02d:%02d:%02d x%d", hours, minutes, seconds, Game::TimeCompression());
+ sprintf_s(txt, "%02d:%02d:%02d x%d", hours, minutes, seconds, Game::TimeCompression());
else
- sprintf(txt, "%02d:%02d:%02d", hours, minutes, seconds);
+ sprintf_s(txt, "%02d:%02d:%02d", hours, minutes, seconds);
DrawMFDText(t++, txt, txt_rect, DT_LEFT);
txt_rect.y += 10;
@@ -1229,9 +1229,9 @@ MFD::DrawStatusMFD()
char ammo[8];
if (ship->GetSecondaryGroup() == w)
- sprintf(ammo, "%d *", w->Ammo());
+ sprintf_s(ammo, "%d *", w->Ammo());
else
- sprintf(ammo, "%d", w->Ammo());
+ sprintf_s(ammo, "%d", w->Ammo());
DrawMFDText(row++, (const char*) w->GetDesign()->name, status_rect, DT_LEFT);
status_rect.x += 70;
@@ -1243,7 +1243,7 @@ MFD::DrawStatusMFD()
if (ship->GetDecoy()) {
char ammo[8];
- sprintf(ammo, "%d", ship->GetDecoy()->Ammo());
+ sprintf_s(ammo, "%d", ship->GetDecoy()->Ammo());
DrawMFDText(row++, Game::GetText("MFD.status.DECOY").data(), status_rect, DT_LEFT);
status_rect.x += 70;
DrawMFDText(row++, ammo, status_rect, DT_LEFT);
@@ -1253,7 +1253,7 @@ MFD::DrawStatusMFD()
if (NetGame::GetInstance()) {
char lives[8];
- sprintf(lives, "%d", ship->RespawnCount() + 1);
+ sprintf_s(lives, "%d", ship->RespawnCount() + 1);
DrawMFDText(row++, Game::GetText("MFD.status.LIVES").data(), status_rect, DT_LEFT);
status_rect.x += 70;
DrawMFDText(row++, lives, status_rect, DT_LEFT);
@@ -1278,11 +1278,11 @@ MFD::DrawStatusMFD()
DrawMFDText(row++, Game::GetText("MFD.status.EMCON").data(), status_rect, DT_LEFT);
status_rect.x += 70;
- sprintf(txt, "%s %d", Game::GetText("MFD.status.MODE").data(), ship->GetEMCON());
+ sprintf_s(txt, "%s %d", Game::GetText("MFD.status.MODE").data(), ship->GetEMCON());
if (!sensor->IsPowerOn() || sensor->GetEnergy() == 0) {
if (!Game::Paused() && (Game::RealTime()/1000) & 2)
- strcpy(txt, Game::GetText("MFD.status.SENSOR-OFF").data());
+ strcpy_s(txt, Game::GetText("MFD.status.SENSOR-OFF").data());
}
DrawMFDText(row++, txt, status_rect, DT_LEFT);
@@ -1299,7 +1299,7 @@ MFD::DrawStatusMFD()
if (NetGame::GetInstance()) {
char lives[8];
- sprintf(lives, "%d", ship->RespawnCount() + 1);
+ sprintf_s(lives, "%d", ship->RespawnCount() + 1);
status_rect.x -= 70;
status_rect.y += 10;
DrawMFDText(row++, Game::GetText("MFD.status.LIVES").data(), status_rect, DT_LEFT);
diff --git a/Stars45/Mission.cpp b/Stars45/Mission.cpp
index 2baa405..a43a345 100644
--- a/Stars45/Mission.cpp
+++ b/Stars45/Mission.cpp
@@ -43,14 +43,14 @@ current(0), degrees(false)
sitrep = Game::GetText("Mission.unknown");
if (fname)
- strcpy(filename, fname);
+ strcpy_s(filename, fname);
else
ZeroMemory(filename, sizeof(filename));
if (pname)
- strcpy(path, pname);
+ strcpy_s(path, pname);
else
- strcpy(path, "Missions/");
+ strcpy_s(path, "Missions/");
}
Mission::~Mission()
@@ -226,10 +226,10 @@ Mission::Load(const char* fname, const char* pname)
ok = false;
if (fname)
- strcpy(filename, fname);
+ strcpy_s(filename, fname);
if (pname)
- strcpy(path, pname);
+ strcpy_s(path, pname);
if (!filename[0]) {
Print("\nCan't Load Mission, script unspecified.\n");
@@ -273,14 +273,14 @@ Mission::ParseMission(const char* block)
char err[256];
if (!term) {
- sprintf(err, "ERROR: could not parse '%s'\n", filename);
+ sprintf_s(err, "ERROR: could not parse '%s'\n", filename);
AddError(err);
return ok;
}
else {
TermText* file_type = term->isText();
if (!file_type || file_type->value() != "MISSION") {
- sprintf(err, "ERROR: invalid mission file '%s'\n", filename);
+ sprintf_s(err, "ERROR: invalid mission file '%s'\n", filename);
AddError(err);
term->print(10);
return ok;
@@ -385,7 +385,7 @@ Mission::ParseMission(const char* block)
(defname == "station")) {
if (!def->term() || !def->term()->isStruct()) {
- sprintf(err, "ERROR: element struct missing in '%s'\n", filename);
+ sprintf_s(err, "ERROR: element struct missing in '%s'\n", filename);
AddError(err);
}
else {
@@ -397,7 +397,7 @@ Mission::ParseMission(const char* block)
else if (defname == "event") {
if (!def->term() || !def->term()->isStruct()) {
- sprintf(err, "ERROR: event struct missing in '%s'\n", filename);
+ sprintf_s(err, "ERROR: event struct missing in '%s'\n", filename);
AddError(err);
}
else {
@@ -441,18 +441,19 @@ Mission::Save()
return ok;
}
- if (!stricmp(path, "mods/missions/")) {
+ if (!_stricmp(path, "mods/missions/")) {
CreateDirectory("Mods", 0);
CreateDirectory("Mods/Missions", 0);
}
- else if (!stricmp(path, "multiplayer/")) {
+ else if (!_stricmp(path, "multiplayer/")) {
CreateDirectory("Multiplayer", 0);
}
char fname[256];
- sprintf(fname, "%s%s", path, filename);
- FILE* f = fopen(fname, "w");
+ sprintf_s(fname, "%s%s", path, filename);
+ FILE* f;
+ fopen_s(&f, fname, "w");
if (f) {
fwrite(content.data(), content.length(), 1, f);
fclose(f);
@@ -471,7 +472,7 @@ Mission::Validate()
ok = true;
if (elements.isEmpty()) {
- sprintf(err, Game::GetText("Mission.error.no-elem").data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.no-elem").data(), filename);
AddError(err);
}
else {
@@ -481,7 +482,7 @@ Mission::Validate()
MissionElement* elem = elements.at(i);
if (elem->Name().length() < 1) {
- sprintf(err, Game::GetText("Mission.error.unnamed-elem").data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.unnamed-elem").data(), filename);
AddError(err);
}
@@ -490,14 +491,14 @@ Mission::Validate()
found_player = true;
if (elem->Region() != GetRegion()) {
- sprintf(err, Game::GetText("Mission.error.wrong-sector").data(),
+ sprintf_s(err, Game::GetText("Mission.error.wrong-sector").data(),
elem->Name().data(),
GetRegion());
AddError(err);
}
}
else {
- sprintf(err, Game::GetText("Mission.error.extra-player").data(),
+ sprintf_s(err, Game::GetText("Mission.error.extra-player").data(),
elem->Name().data(),
filename);
AddError(err);
@@ -506,7 +507,7 @@ Mission::Validate()
}
if (!found_player) {
- sprintf(err, Game::GetText("Mission.error.no-player").data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.no-player").data(), filename);
AddError(err);
}
}
@@ -523,7 +524,7 @@ Mission::AddError(Text err)
// +--------------------------------------------------------------------+
-#define MSN_CHECK(x) if (!stricmp(n, #x)) result = Mission::x;
+#define MSN_CHECK(x) if (!_stricmp(n, #x)) result = Mission::x;
int
Mission::TypeFromName(const char* n)
@@ -557,7 +558,7 @@ Mission::TypeFromName(const char* n)
if (result < PATROL) {
for (int i = PATROL; i <= OTHER && result < PATROL; i++) {
- if (!stricmp(n, RoleName(i))) {
+ if (!_stricmp(n, RoleName(i))) {
result = i;
}
}
@@ -611,14 +612,14 @@ Mission::ParseElement(TermStruct* val)
element->design = ShipDesign::Get(design, element->path);
if (!element->design) {
- sprintf(err, Game::GetText("Mission.error.unknown-ship").data(), design.data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.unknown-ship").data(), design.data(), filename);
AddError(err);
}
}
else if (defname == "skin") {
if (!element->design) {
- sprintf(err, Game::GetText("Mission.error.out-of-order").data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.out-of-order").data(), filename);
AddError(err);
}
@@ -628,7 +629,7 @@ Mission::ParseElement(TermStruct* val)
}
else if (pdef->term()->isStruct()) {
- sprintf(err, Game::GetText("Mission.error.bad-skin").data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.bad-skin").data(), filename);
AddError(err);
}
}
@@ -724,7 +725,7 @@ Mission::ParseElement(TermStruct* val)
else if (defname == "objective") {
if (!pdef->term() || !pdef->term()->isStruct()) {
- sprintf(err, Game::GetText("Mission.error.no-objective").data(), element->name.data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.no-objective").data(), element->name.data(), filename);
AddError(err);
}
else {
@@ -744,7 +745,7 @@ Mission::ParseElement(TermStruct* val)
else if (defname == "ship") {
if (!pdef->term() || !pdef->term()->isStruct()) {
- sprintf(err, Game::GetText("Mission.error.no-ship").data(), element->name.data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.no-ship").data(), element->name.data(), filename);
AddError(err);
}
else {
@@ -759,7 +760,7 @@ Mission::ParseElement(TermStruct* val)
else if (defname == "order" || defname == "navpt") {
if (!pdef->term() || !pdef->term()->isStruct()) {
- sprintf(err, Game::GetText("Mission.error.no-navpt").data(), element->name.data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.no-navpt").data(), element->name.data(), filename);
AddError(err);
}
else {
@@ -771,7 +772,7 @@ Mission::ParseElement(TermStruct* val)
else if (defname == "loadout") {
if (!pdef->term() || !pdef->term()->isStruct()) {
- sprintf(err, Game::GetText("Mission.error.no-loadout").data(), element->name.data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.no-loadout").data(), element->name.data(), filename);
AddError(err);
}
else {
@@ -783,12 +784,12 @@ Mission::ParseElement(TermStruct* val)
}
if (element->name.length() < 1) {
- sprintf(err, Game::GetText("Mission.error.unnamed-elem").data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.unnamed-elem").data(), filename);
AddError(err);
}
else if (element->design == 0) {
- sprintf(err, Game::GetText("Mission.error.unknown-ship").data(), element->name.data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.unknown-ship").data(), element->name.data(), filename);
AddError(err);
}
@@ -948,7 +949,7 @@ Mission::ParseShip(TermStruct* val, MissionElement* element)
else if (defname == "skin") {
if (!element || !element->design) {
- sprintf(err, Game::GetText("Mission.error.out-of-order").data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.out-of-order").data(), filename);
AddError(err);
}
@@ -958,7 +959,7 @@ Mission::ParseShip(TermStruct* val, MissionElement* element)
}
else if (pdef->term()->isStruct()) {
- sprintf(err, Game::GetText("Mission.error.bad-skin").data(), filename);
+ sprintf_s(err, Game::GetText("Mission.error.bad-skin").data(), filename);
AddError(err);
}
}
@@ -1059,7 +1060,7 @@ Mission::ParseInstruction(TermStruct* val, MissionElement* element)
GetDefText(order_name, pdef, filename);
for (int cmd = 0; cmd < Instruction::NUM_ACTIONS; cmd++)
- if (!stricmp(order_name, Instruction::ActionName(cmd)))
+ if (!_stricmp(order_name, Instruction::ActionName(cmd)))
order = cmd;
}
@@ -1067,7 +1068,7 @@ Mission::ParseInstruction(TermStruct* val, MissionElement* element)
GetDefText(status_name, pdef, filename);
for (int n = 0; n < Instruction::NUM_STATUS; n++)
- if (!stricmp(status_name, Instruction::StatusName(n)))
+ if (!_stricmp(status_name, Instruction::StatusName(n)))
status = n;
}
@@ -1376,7 +1377,7 @@ Mission::Serialize(const char* player_elem, int player_index)
MissionElement* e = iter.value();
if (e->Name() == player_elem) {
char buf[32];
- sprintf(buf, "team: %d\n", e->GetIFF());
+ sprintf_s(buf, "team: %d\n", e->GetIFF());
s += buf;
s += "region: \"";
@@ -1471,31 +1472,31 @@ Mission::Serialize(const char* player_elem, int player_index)
s += "\"\n";
}
- sprintf(buffer, " count: %d\n", elem->Count());
+ sprintf_s(buffer, " count: %d\n", elem->Count());
s += buffer;
if (elem->MaintCount()) {
- sprintf(buffer, " maint_count: %d\n", elem->MaintCount());
+ sprintf_s(buffer, " maint_count: %d\n", elem->MaintCount());
s += buffer;
}
if (elem->DeadCount()) {
- sprintf(buffer, " dead_count: %d\n", elem->DeadCount());
+ sprintf_s(buffer, " dead_count: %d\n", elem->DeadCount());
s += buffer;
}
if (elem->RespawnCount()) {
- sprintf(buffer, " respawn_count: %d\n", elem->RespawnCount());
+ sprintf_s(buffer, " respawn_count: %d\n", elem->RespawnCount());
s += buffer;
}
if (elem->HoldTime()) {
- sprintf(buffer, " hold_time: %d\n", elem->HoldTime());
+ sprintf_s(buffer, " hold_time: %d\n", elem->HoldTime());
s += buffer;
}
if (elem->ZoneLock()) {
- sprintf(buffer, " zone_lock: %d\n", elem->ZoneLock());
+ sprintf_s(buffer, " zone_lock: %d\n", elem->ZoneLock());
s += buffer;
}
@@ -1504,11 +1505,11 @@ Mission::Serialize(const char* player_elem, int player_index)
}
if (!elem->IsSquadron()) {
- sprintf(buffer, " command_ai:%d\n", elem->CommandAI());
+ sprintf_s(buffer, " command_ai:%d\n", elem->CommandAI());
s += buffer;
}
- sprintf(buffer, " iff: %d\n", elem->GetIFF());
+ sprintf_s(buffer, " iff: %d\n", elem->GetIFF());
s += buffer;
if (player_elem) {
@@ -1516,14 +1517,14 @@ Mission::Serialize(const char* player_elem, int player_index)
if (player_index < 1)
player_index = 1;
- sprintf(buffer, " player: %d\n", player_index);
+ sprintf_s(buffer, " player: %d\n", player_index);
s += buffer;
}
}
else {
if (elem->Player()) {
- sprintf(buffer, " player: %d\n", elem->Player());
+ sprintf_s(buffer, " player: %d\n", elem->Player());
s += buffer;
}
}
@@ -1540,14 +1541,14 @@ Mission::Serialize(const char* player_elem, int player_index)
s += elem->Region();
s += "\"\n";
- sprintf(buffer, " loc: (%.0f, %.0f, %.0f)\n",
+ sprintf_s(buffer, " loc: (%.0f, %.0f, %.0f)\n",
elem->Location().x,
elem->Location().y,
elem->Location().z);
s += buffer;
if (elem->Heading() != 0) {
- sprintf(buffer, " head: %d\n", (int) (elem->Heading()/DEGREES));
+ sprintf_s(buffer, " head: %d\n", (int) (elem->Heading()/DEGREES));
s += buffer;
}
@@ -1558,7 +1559,7 @@ Mission::Serialize(const char* player_elem, int player_index)
while (++load_iter) {
MissionLoad* load = load_iter.value();
- sprintf(buffer, " loadout: { ship: %d, ", load->GetShip());
+ sprintf_s(buffer, " loadout: { ship: %d, ", load->GetShip());
s += buffer;
if (load->GetName().length()) {
@@ -1570,7 +1571,7 @@ Mission::Serialize(const char* player_elem, int player_index)
s += "stations: (";
for (int i = 0; i < 16; i++) {
- sprintf(buffer, "%d", load->GetStation(i));
+ sprintf_s(buffer, "%d", load->GetStation(i));
s += buffer;
if (i < 15)
@@ -1615,7 +1616,7 @@ Mission::Serialize(const char* player_elem, int player_index)
s += "\"";
}
- sprintf(buffer, ", loc: (%.0f, %.0f, %.0f), speed: %d",
+ sprintf_s(buffer, ", loc: (%.0f, %.0f, %.0f), speed: %d",
inst->Location().x,
inst->Location().y,
inst->Location().z,
@@ -1629,7 +1630,7 @@ Mission::Serialize(const char* player_elem, int player_index)
}
if (inst->HoldTime()) {
- sprintf(buffer, ", hold: %d", (int) inst->HoldTime());
+ sprintf_s(buffer, ", hold: %d", (int) inst->HoldTime());
s += buffer;
}
@@ -1638,12 +1639,12 @@ Mission::Serialize(const char* player_elem, int player_index)
}
if (inst->Formation() > Instruction::DIAMOND) {
- sprintf(buffer, ", formation: %d", (int) inst->Formation());
+ sprintf_s(buffer, ", formation: %d", (int) inst->Formation());
s += buffer;
}
if (inst->Priority() > Instruction::PRIMARY) {
- sprintf(buffer, ", priority: %d", (int) inst->Priority());
+ sprintf_s(buffer, ", priority: %d", (int) inst->Priority());
s += buffer;
}
@@ -1688,7 +1689,7 @@ Mission::Serialize(const char* player_elem, int player_index)
}
if (fabs(ship->Location().x) < 1e9) {
- sprintf(buffer, " loc: (%.0f, %.0f, %.0f),\n",
+ sprintf_s(buffer, " loc: (%.0f, %.0f, %.0f),\n",
ship->Location().x,
ship->Location().y,
ship->Location().z);
@@ -1696,7 +1697,7 @@ Mission::Serialize(const char* player_elem, int player_index)
}
if (fabs(ship->Velocity().x) < 1e9) {
- sprintf(buffer, " velocity: (%.1f, %.1f, %.1f),\n",
+ sprintf_s(buffer, " velocity: (%.1f, %.1f, %.1f),\n",
ship->Velocity().x,
ship->Velocity().y,
ship->Velocity().z);
@@ -1704,27 +1705,27 @@ Mission::Serialize(const char* player_elem, int player_index)
}
if (ship->Respawns() > -1) {
- sprintf(buffer, " respawns: %d,\n", ship->Respawns());
+ sprintf_s(buffer, " respawns: %d,\n", ship->Respawns());
s += buffer;
}
if (ship->Heading() > -1e9) {
- sprintf(buffer, " heading: %d,\n", (int) (ship->Heading()/DEGREES));
+ sprintf_s(buffer, " heading: %d,\n", (int) (ship->Heading()/DEGREES));
s += buffer;
}
if (ship->Integrity() > -1) {
- sprintf(buffer, " integrity: %d,\n", (int) ship->Integrity());
+ sprintf_s(buffer, " integrity: %d,\n", (int) ship->Integrity());
s += buffer;
}
if (ship->Decoys() > -1) {
- sprintf(buffer, " decoys: %d,\n", ship->Decoys());
+ sprintf_s(buffer, " decoys: %d,\n", ship->Decoys());
s += buffer;
}
if (ship->Probes() > -1) {
- sprintf(buffer, " probes: %d,\n", ship->Probes());
+ sprintf_s(buffer, " probes: %d,\n", ship->Probes());
s += buffer;
}
@@ -1732,7 +1733,7 @@ Mission::Serialize(const char* player_elem, int player_index)
s += "\n ammo: (";
for (int i = 0; i < 16; i++) {
- sprintf(buffer, "%d", ship->Ammo()[i]);
+ sprintf_s(buffer, "%d", ship->Ammo()[i]);
s += buffer;
if (i < 15)
@@ -1746,7 +1747,7 @@ Mission::Serialize(const char* player_elem, int player_index)
s += "\n fuel: (";
for (int i = 0; i < 4; i++) {
- sprintf(buffer, "%d", ship->Fuel()[i]);
+ sprintf_s(buffer, "%d", ship->Fuel()[i]);
s += buffer;
if (i < 3)
@@ -1770,13 +1771,13 @@ Mission::Serialize(const char* player_elem, int player_index)
s += "event: {\n";
s += " id: ";
- sprintf(buffer, "%d", event->EventID());
+ sprintf_s(buffer, "%d", event->EventID());
s += buffer;
s += ",\n time: ";
- sprintf(buffer, "%.1f", event->Time());
+ sprintf_s(buffer, "%.1f", event->Time());
s += buffer;
s += ",\n delay: ";
- sprintf(buffer, "%.1f", event->Delay());
+ sprintf_s(buffer, "%.1f", event->Delay());
s += buffer;
s += ",\n event: ";
s += event->EventName();
@@ -1813,14 +1814,14 @@ Mission::Serialize(const char* player_elem, int player_index)
}
if (event->EventParam()) {
- sprintf(buffer, "%d", event->EventParam());
+ sprintf_s(buffer, "%d", event->EventParam());
s += " event_param: ";
s += buffer;
s += "\n";
}
if (event->EventChance()) {
- sprintf(buffer, "%d", event->EventChance());
+ sprintf_s(buffer, "%d", event->EventChance());
s += " event_chance: ";
s += buffer;
s += "\n";
@@ -1895,7 +1896,7 @@ MissionElement::GetShipName(int index) const
if (index < 0 || index >= ships.size()) {
if (count > 1) {
char sname[256];
- sprintf(sname, "%s %d", (const char*) name, index+1);
+ sprintf_s(sname, "%s %d", (const char*) name, index+1);
return sname;
}
else {
diff --git a/Stars45/MissionEvent.cpp b/Stars45/MissionEvent.cpp
index 5b6da43..3b2333e 100644
--- a/Stars45/MissionEvent.cpp
+++ b/Stars45/MissionEvent.cpp
@@ -731,7 +731,7 @@ MissionEvent::TriggerParamStr() const
}
else if (trigger_param[1] == 0) {
- sprintf(buffer, "%d", trigger_param[0]);
+ sprintf_s(buffer, "%d", trigger_param[0]);
result = buffer;
}
@@ -743,9 +743,9 @@ MissionEvent::TriggerParamStr() const
break;
if (i < 7 && trigger_param[i+1] != 0)
- sprintf(buffer, "%d, ", trigger_param[i]);
+ sprintf_s(buffer, "%d, ", trigger_param[i]);
else
- sprintf(buffer, "%d", trigger_param[i]);
+ sprintf_s(buffer, "%d", trigger_param[i]);
result += buffer;
}
@@ -845,7 +845,7 @@ int
MissionEvent::EventForName(const char* n)
{
for (int i = 0; i < NUM_EVENTS; i++)
- if (!stricmp(n, event_names[i]))
+ if (!_stricmp(n, event_names[i]))
return i;
return 0;
@@ -867,7 +867,7 @@ int
MissionEvent::TriggerForName(const char* n)
{
for (int i = 0; i < NUM_TRIGGERS; i++)
- if (!stricmp(n, trigger_names[i]))
+ if (!_stricmp(n, trigger_names[i]))
return i;
return 0;
diff --git a/Stars45/MissionTemplate.cpp b/Stars45/MissionTemplate.cpp
index 3c64093..18257ab 100644
--- a/Stars45/MissionTemplate.cpp
+++ b/Stars45/MissionTemplate.cpp
@@ -281,10 +281,10 @@ MissionTemplate::Load(const char* fname, const char* pname)
ok = false;
if (fname)
- strcpy(filename, fname);
+ strcpy_s(filename, fname);
if (pname)
- strcpy(path, pname);
+ strcpy_s(path, pname);
if (!filename[0]) {
Print("\nCan't Load Mission Template, script unspecified.\n");
diff --git a/Stars45/ModConfig.cpp b/Stars45/ModConfig.cpp
index c082353..8831a0a 100644
--- a/Stars45/ModConfig.cpp
+++ b/Stars45/ModConfig.cpp
@@ -83,9 +83,10 @@ ModConfig::Load()
int blocklen = 0;
char filename[64];
- strcpy(filename, "mod.cfg");
+ strcpy_s(filename, "mod.cfg");
- FILE* f = ::fopen(filename, "rb");
+ FILE* f;
+ ::fopen_s(&f, filename, "rb");
if (f) {
::fseek(f, 0, SEEK_END);
@@ -141,7 +142,8 @@ ModConfig::Load()
void
ModConfig::Save()
{
- FILE* f = fopen("mod.cfg", "w");
+ FILE* f;
+ fopen_s(&f, "mod.cfg", "w");
if (f) {
fprintf(f, "MOD_CONFIG\n\n");
diff --git a/Stars45/ModInfo.cpp b/Stars45/ModInfo.cpp
index 334f299..b667a35 100644
--- a/Stars45/ModInfo.cpp
+++ b/Stars45/ModInfo.cpp
@@ -159,7 +159,7 @@ ModInfo::ParseModInfo(const char* block)
int v = 0;
char buf[32];
GetDefNumber(v, def, filename);
- sprintf(buf, "%d", v);
+ sprintf_s(buf, "%d", v);
version = buf;
}
diff --git a/Stars45/MsnEditDlg.cpp b/Stars45/MsnEditDlg.cpp
index cdc4cf2..f81b6c3 100644
--- a/Stars45/MsnEditDlg.cpp
+++ b/Stars45/MsnEditDlg.cpp
@@ -317,7 +317,7 @@ MsnEditDlg::DrawPackages()
while (++elem) {
char txt[256];
- sprintf(txt, "%d", elem->Identity());
+ sprintf_s(txt, "%d", elem->Identity());
if (cleared) {
lst_elem->AddItemWithData(txt, elem->ElementID());
@@ -327,7 +327,7 @@ MsnEditDlg::DrawPackages()
lst_elem->SetItemData(i, elem->ElementID());
}
- sprintf(txt, "%d", elem->GetIFF());
+ sprintf_s(txt, "%d", elem->GetIFF());
lst_elem->SetItemText(i, 1, txt);
lst_elem->SetItemText(i, 2, elem->Name());
lst_elem->SetItemText(i, 4, elem->RoleName());
@@ -337,12 +337,12 @@ MsnEditDlg::DrawPackages()
if (design) {
if (elem->Count() > 1)
- sprintf(txt, "%d %s", elem->Count(), design->abrv);
+ sprintf_s(txt, "%d %s", elem->Count(), design->abrv);
else
- sprintf(txt, "%s %s", design->abrv, design->name);
+ sprintf_s(txt, "%s %s", design->abrv, design->name);
}
else {
- sprintf(txt, Game::GetText("MsnDlg.undefined").data());
+ sprintf_s(txt, Game::GetText("MsnDlg.undefined").data());
}
lst_elem->SetItemText(i, 3, txt);
@@ -382,7 +382,7 @@ MsnEditDlg::DrawPackages()
while (++event) {
char txt[256];
- sprintf(txt, "%d", event->EventID());
+ sprintf_s(txt, "%d", event->EventID());
if (cleared) {
lst_event->AddItemWithData(txt, event->EventID());
}
@@ -400,7 +400,7 @@ MsnEditDlg::DrawPackages()
FormatTime(txt+2, event->Delay());
}
else {
- strcpy(txt, " ");
+ strcpy_s(txt, " ");
}
lst_event->SetItemText(i, 1, txt);
diff --git a/Stars45/MsnElemDlg.cpp b/Stars45/MsnElemDlg.cpp
index 830570d..3677b0e 100644
--- a/Stars45/MsnElemDlg.cpp
+++ b/Stars45/MsnElemDlg.cpp
@@ -220,25 +220,25 @@ MsnElemDlg::Show()
if (edt_name) edt_name->SetText(elem->Name());
- sprintf(buf, "%d", elem->Count());
+ sprintf_s(buf, "%d", elem->Count());
if (edt_size) edt_size->SetText(buf);
- sprintf(buf, "%d", elem->GetIFF());
+ sprintf_s(buf, "%d", elem->GetIFF());
if (edt_iff) edt_iff->SetText(buf);
- sprintf(buf, "%d", (int) elem->Location().x / 1000);
+ sprintf_s(buf, "%d", (int) elem->Location().x / 1000);
if (edt_loc_x) edt_loc_x->SetText(buf);
- sprintf(buf, "%d", (int) elem->Location().y / 1000);
+ sprintf_s(buf, "%d", (int) elem->Location().y / 1000);
if (edt_loc_y) edt_loc_y->SetText(buf);
- sprintf(buf, "%d", (int) elem->Location().z / 1000);
+ sprintf_s(buf, "%d", (int) elem->Location().z / 1000);
if (edt_loc_z) edt_loc_z->SetText(buf);
- sprintf(buf, "%d", elem->RespawnCount());
+ sprintf_s(buf, "%d", elem->RespawnCount());
if (edt_respawns) edt_respawns->SetText(buf);
- sprintf(buf, "%d", elem->HoldTime());
+ sprintf_s(buf, "%d", elem->HoldTime());
if (edt_hold_time) edt_hold_time->SetText(buf);
if (btn_player) btn_player->SetButtonState(elem->Player() > 0 ? 1 : 0);
@@ -431,7 +431,7 @@ MsnElemDlg::OnClassSelect(AWEvent* event)
const char* dsn = designs[i]->data();
cmb_design->AddItem(dsn);
- if (design && !stricmp(dsn, design->name)) {
+ if (design && !_stricmp(dsn, design->name)) {
cmb_design->SetSelection(i);
found = true;
}
@@ -547,7 +547,7 @@ MsnElemDlg::OnObjectiveSelect(AWEvent* event)
if (add) {
cmb_target->AddItem(e->Name());
- if (instr && !stricmp(instr->TargetName(), e->Name()))
+ if (instr && !_stricmp(instr->TargetName(), e->Name()))
cmb_target->SetSelection(cmb_target->NumItems()-1);
}
}
@@ -562,7 +562,7 @@ MsnElemDlg::OnIFFChange(AWEvent* event)
{
if (edt_iff && elem) {
int elem_iff = 0;
- sscanf(edt_iff->GetText().data(), "%d", &elem_iff);
+ sscanf_s(edt_iff->GetText().data(), "%d", &elem_iff);
if (elem->GetIFF() == elem_iff)
return;
@@ -590,10 +590,10 @@ MsnElemDlg::OnAccept(AWEvent* event)
}
if (edt_size) {
- strcpy(buf, edt_size->GetText());
+ strcpy_s(buf, edt_size->GetText());
if (isdigit(*buf))
- sscanf(buf, "%d", &val);
+ sscanf_s(buf, "%d", &val);
else
val = 1;
@@ -601,10 +601,10 @@ MsnElemDlg::OnAccept(AWEvent* event)
}
if (edt_iff) {
- strcpy(buf, edt_iff->GetText());
+ strcpy_s(buf, edt_iff->GetText());
if (isdigit(*buf))
- sscanf(buf, "%d", &val);
+ sscanf_s(buf, "%d", &val);
else
val = 1;
@@ -614,28 +614,28 @@ MsnElemDlg::OnAccept(AWEvent* event)
if (edt_loc_x && edt_loc_y && edt_loc_z) {
Point loc;
- strcpy(buf, edt_loc_x->GetText());
+ strcpy_s(buf, edt_loc_x->GetText());
if (isdigit(*buf) || *buf == '-')
- sscanf(buf, "%d", &val);
+ sscanf_s(buf, "%d", &val);
else
val = 0;
loc.x = val * 1000;
- strcpy(buf, edt_loc_y->GetText());
+ strcpy_s(buf, edt_loc_y->GetText());
if (isdigit(*buf) || *buf == '-')
- sscanf(buf, "%d", &val);
+ sscanf_s(buf, "%d", &val);
else
val = 0;
loc.y = val * 1000;
- strcpy(buf, edt_loc_z->GetText());
+ strcpy_s(buf, edt_loc_z->GetText());
if (isdigit(*buf) || *buf == '-')
- sscanf(buf, "%d", &val);
+ sscanf_s(buf, "%d", &val);
else
val = 0;
@@ -645,10 +645,10 @@ MsnElemDlg::OnAccept(AWEvent* event)
}
if (edt_respawns) {
- strcpy(buf, edt_respawns->GetText());
+ strcpy_s(buf, edt_respawns->GetText());
if (isdigit(*buf))
- sscanf(buf, "%d", &val);
+ sscanf_s(buf, "%d", &val);
else
val = 0;
@@ -656,10 +656,10 @@ MsnElemDlg::OnAccept(AWEvent* event)
}
if (edt_hold_time) {
- strcpy(buf, edt_hold_time->GetText());
+ strcpy_s(buf, edt_hold_time->GetText());
if (isdigit(*buf))
- sscanf(buf, "%d", &val);
+ sscanf_s(buf, "%d", &val);
else
val = 0;
diff --git a/Stars45/MsnEventDlg.cpp b/Stars45/MsnEventDlg.cpp
index f4dd5b5..3e2f682 100644
--- a/Stars45/MsnEventDlg.cpp
+++ b/Stars45/MsnEventDlg.cpp
@@ -111,25 +111,25 @@ MsnEventDlg::Show()
char buf[64];
- sprintf(buf, "%d", event->EventID());
+ sprintf_s(buf, "%d", event->EventID());
if (lbl_id) lbl_id->SetText(buf);
if (edt_time) {
- sprintf(buf, "%.1f", event->Time());
+ sprintf_s(buf, "%.1f", event->Time());
edt_time->SetText(buf);
}
if (edt_delay) {
- sprintf(buf, "%.1f", event->Delay());
+ sprintf_s(buf, "%.1f", event->Delay());
edt_delay->SetText(buf);
}
if (edt_event_chance) {
- sprintf(buf, "%d", event->EventChance());
+ sprintf_s(buf, "%d", event->EventChance());
edt_event_chance->SetText(buf);
}
- sprintf(buf, "%d", event->EventParam());
+ sprintf_s(buf, "%d", event->EventParam());
if (edt_event_param) edt_event_param->SetText(buf);
if (edt_trigger_param)
@@ -195,10 +195,10 @@ MsnEventDlg::FillShipList(ComboBox* cmb, const char* seln)
char ship_name[256];
for (int n = 0; n < elem->Count(); n++) {
- sprintf(ship_name, "%s %d", elem->Name().data(), n+1);
+ sprintf_s(ship_name, "%s %d", elem->Name().data(), n+1);
cmb->AddItem(ship_name);
- if (!stricmp(ship_name, seln))
+ if (!_stricmp(ship_name, seln))
selected_index = index;
index++;
@@ -286,28 +286,28 @@ MsnEventDlg::OnAccept(AWEvent* e)
int val;
if (edt_time) {
- strcpy(buf, edt_time->GetText());
+ strcpy_s(buf, edt_time->GetText());
float t = 0;
- sscanf(buf, "%f", &t);
+ sscanf_s(buf, "%f", &t);
event->time = t;
}
if (edt_delay) {
- strcpy(buf, edt_delay->GetText());
+ strcpy_s(buf, edt_delay->GetText());
float t = 0;
- sscanf(buf, "%f", &t);
+ sscanf_s(buf, "%f", &t);
event->delay = t;
}
if (edt_event_param) {
- strcpy(buf, edt_event_param->GetText());
+ strcpy_s(buf, edt_event_param->GetText());
if (isdigit(*buf)) {
- sscanf(buf, "%d", &val);
+ sscanf_s(buf, "%d", &val);
event->event_param[0] = val;
event->event_nparams = 1;
}
@@ -333,10 +333,10 @@ MsnEventDlg::OnAccept(AWEvent* e)
}
if (edt_event_chance) {
- strcpy(buf, edt_event_chance->GetText());
+ strcpy_s(buf, edt_event_chance->GetText());
if (isdigit(*buf)) {
- sscanf(buf, "%d", &val);
+ sscanf_s(buf, "%d", &val);
}
else {
val = 0;
@@ -352,12 +352,12 @@ MsnEventDlg::OnAccept(AWEvent* e)
event->event_sound = edt_event_sound->GetText();
if (edt_trigger_param) {
- strcpy(buf, edt_trigger_param->GetText());
+ strcpy_s(buf, edt_trigger_param->GetText());
ZeroMemory(event->trigger_param, sizeof(event->trigger_param));
if (isdigit(*buf)) {
- sscanf(buf, "%d", &val);
+ sscanf_s(buf, "%d", &val);
event->trigger_param[0] = val;
event->trigger_nparams = 1;
}
diff --git a/Stars45/MsnObjDlg.cpp b/Stars45/MsnObjDlg.cpp
index cdbdd9e..cd266d0 100644
--- a/Stars45/MsnObjDlg.cpp
+++ b/Stars45/MsnObjDlg.cpp
@@ -251,9 +251,9 @@ MsnObjDlg::Show()
char txt[256];
if (design->type <= Ship::ATTACK)
- sprintf(txt, "%s %s", design->abrv, design->display_name);
+ sprintf_s(txt, "%s %s", design->abrv, design->display_name);
else
- sprintf(txt, "%s %s", design->abrv, elem->Name().data());
+ sprintf_s(txt, "%s %s", design->abrv, elem->Name().data());
player_desc->SetText(txt);
}
diff --git a/Stars45/MsnPkgDlg.cpp b/Stars45/MsnPkgDlg.cpp
index 383a346..4d996bc 100644
--- a/Stars45/MsnPkgDlg.cpp
+++ b/Stars45/MsnPkgDlg.cpp
@@ -125,12 +125,12 @@ MsnPkgDlg::DrawPackages()
char txt[256];
if (elem->Player() > 0) {
- sprintf(txt, "==>");
+ sprintf_s(txt, "==>");
if (pkg_index < 0)
pkg_index = elem_index;
}
else {
- strcpy(txt, " ");
+ strcpy_s(txt, " ");
}
pkg_list->AddItemWithData(txt, elem->ElementID());
@@ -140,9 +140,9 @@ MsnPkgDlg::DrawPackages()
const ShipDesign* design = elem->GetDesign();
if (elem->Count() > 1)
- sprintf(txt, "%d %s", elem->Count(), design->abrv);
+ sprintf_s(txt, "%d %s", elem->Count(), design->abrv);
else
- sprintf(txt, "%s %s", design->abrv, design->name);
+ sprintf_s(txt, "%s %s", design->abrv, design->name);
pkg_list->SetItemText(i, 3, txt);
i++;
@@ -173,7 +173,7 @@ MsnPkgDlg::DrawNavPlan()
ListIter<Instruction> navpt = element->NavList();
while (++navpt) {
char txt[256];
- sprintf(txt, "%d", i + 1);
+ sprintf_s(txt, "%d", i + 1);
nav_list->AddItem(txt);
nav_list->SetItemText(i, 1, Instruction::ActionName(navpt->Action()));
@@ -183,7 +183,7 @@ MsnPkgDlg::DrawNavPlan()
FormatNumber(txt, dist);
nav_list->SetItemText(i, 3, txt);
- sprintf(txt, "%d", navpt->Speed());
+ sprintf_s(txt, "%d", navpt->Speed());
nav_list->SetItemText(i, 4, txt);
loc = navpt->Location();
@@ -257,14 +257,14 @@ MsnPkgDlg::DrawThreats()
mission_role == Mission::INTERCEPT ||
mission_role == Mission::FLEET ||
mission_role == Mission::BOMBARDMENT)
- strcpy(role, Game::GetText("MsnDlg.ATTACK").data());
+ strcpy_s(role, Game::GetText("MsnDlg.ATTACK").data());
else
- strcpy(role, Game::GetText("MsnDlg.PATROL").data());
+ strcpy_s(role, Game::GetText("MsnDlg.PATROL").data());
double dist = Point(base_loc - elem->Location()).length();
FormatNumber(rng, dist);
- sprintf(txt, "%s - %d %s - %s", role,
+ sprintf_s(txt, "%s - %d %s - %s", role,
elem->Count(),
elem->GetDesign()->abrv,
rng);
diff --git a/Stars45/MsnSelectDlg.cpp b/Stars45/MsnSelectDlg.cpp
index 8972e7c..9530dcf 100644
--- a/Stars45/MsnSelectDlg.cpp
+++ b/Stars45/MsnSelectDlg.cpp
@@ -443,7 +443,7 @@ MsnSelectDlg::OnDel(AWEvent* event)
ConfirmDlg* confirm = manager->GetConfirmDlg();
if (confirm) {
char msg[256];
- sprintf(msg, Game::GetText("MsnSelectDlg.are-you-sure").data(), m->Name());
+ sprintf_s(msg, Game::GetText("MsnSelectDlg.are-you-sure").data(), m->Name());
confirm->SetMessage(msg);
confirm->SetTitle(Game::GetText("MsnSelectDlg.confirm-delete"));
confirm->SetParentControl(btn_del);
diff --git a/Stars45/MsnWepDlg.cpp b/Stars45/MsnWepDlg.cpp
index 5e3dede..4090372 100644
--- a/Stars45/MsnWepDlg.cpp
+++ b/Stars45/MsnWepDlg.cpp
@@ -195,7 +195,7 @@ MsnWepDlg::SetupControls()
ShipLoad* load = sl.value();
int item = loadout_list->AddItem(load->name) - 1;
- sprintf(weight, "%d kg", (int) ((design->mass + load->mass) * 1000));
+ sprintf_s(weight, "%d kg", (int) ((design->mass + load->mass) * 1000));
loadout_list->SetItemText(item, 1, weight);
loadout_list->SetItemData(item, 1, (DWORD) (load->mass * 1000));
@@ -212,7 +212,7 @@ MsnWepDlg::SetupControls()
if (loaded_mass < 1)
loaded_mass = design->mass;
- sprintf(weight, "%d kg", (int) (loaded_mass * 1000));
+ sprintf_s(weight, "%d kg", (int) (loaded_mass * 1000));
lbl_weight->SetText(weight);
}
@@ -224,9 +224,9 @@ MsnWepDlg::SetupControls()
char txt[256];
if (design->type <= Ship::ATTACK)
- sprintf(txt, "%s %s", design->abrv, design->display_name);
+ sprintf_s(txt, "%s %s", design->abrv, design->display_name);
else
- sprintf(txt, "%s %s", design->abrv, elem->Name().data());
+ sprintf_s(txt, "%s %s", design->abrv, elem->Name().data());
player_desc->SetText(txt);
}
@@ -294,7 +294,7 @@ MsnWepDlg::BuildLists()
if (msn_load->GetName().length()) {
ListIter<ShipLoad> sl = ((ShipDesign*) elem->GetDesign())->loadouts;
while (++sl) {
- if (!stricmp(sl->name, msn_load->GetName()))
+ if (!_stricmp(sl->name, msn_load->GetName()))
loadout = sl->load;
}
}
@@ -431,7 +431,7 @@ MsnWepDlg::OnMount(AWEvent* event)
}
char weight[32];
- sprintf(weight, "%d kg", (int) (mass * 1000));
+ sprintf_s(weight, "%d kg", (int) (mass * 1000));
lbl_weight->SetText(weight);
}
}
@@ -461,7 +461,7 @@ MsnWepDlg::OnLoadout(AWEvent* event)
if (lbl_weight) {
char weight[32];
- sprintf(weight, "%d kg", (int) ((design->mass + shipload->mass) * 1000));
+ sprintf_s(weight, "%d kg", (int) ((design->mass + shipload->mass) * 1000));
lbl_weight->SetText(weight);
}
diff --git a/Stars45/NPClientWraps.cpp b/Stars45/NPClientWraps.cpp
index c1d88d9..8659eec 100644
--- a/Stars45/NPClientWraps.cpp
+++ b/Stars45/NPClientWraps.cpp
@@ -209,8 +209,8 @@ NPRESULT NPClient_Init( const char* csDLLPath )
SIGNATUREDATA pSignature;
SIGNATUREDATA verifySignature;
// init the signatures
- strcpy(verifySignature.DllSignature, "precise head tracking\n put your head into the game\n now go look around\n\n Copyright EyeControl Technologies");
- strcpy(verifySignature.AppSignature, "hardware camera\n software processing data\n track user movement\n\n Copyright EyeControl Technologies");
+ strcpy_s(verifySignature.DllSignature, "precise head tracking\n put your head into the game\n now go look around\n\n Copyright EyeControl Technologies");
+ strcpy_s(verifySignature.AppSignature, "hardware camera\n software processing data\n track user movement\n\n Copyright EyeControl Technologies");
// query the dll and compare the results
NPRESULT vresult = NP_GetSignature( &pSignature );
if( vresult == NP_OK )
diff --git a/Stars45/NavDlg.cpp b/Stars45/NavDlg.cpp
index 7002e2a..7ddd3cd 100644
--- a/Stars45/NavDlg.cpp
+++ b/Stars45/NavDlg.cpp
@@ -359,18 +359,18 @@ NavDlg::ExecFrame()
FormatNumber(y, ship->Location().z);
FormatNumber(z, ship->Location().y);
- strcpy(loc_buf, Game::GetText("NavDlg.loc-labels").data());
+ strcpy_s(loc_buf, Game::GetText("NavDlg.loc-labels").data());
loc_labels->SetText(loc_buf);
if (sim->GetActiveRegion()) {
- sprintf(loc_buf, "\n%s\n%s\n%s, %s, %s",
+ sprintf_s(loc_buf, "\n%s\n%s\n%s, %s, %s",
(const char*) star_system->Name(),
(const char*) sim->GetActiveRegion()->Name(),
x, y, z);
}
else {
- sprintf(loc_buf, "\n%s\nPlanck Space?\n%s, %s, %s",
+ sprintf_s(loc_buf, "\n%s\nPlanck Space?\n%s, %s, %s",
(const char*) star_system->Name(), x, y, z);
}
@@ -417,10 +417,10 @@ NavDlg::ExecFrame()
distance = Point(npt - ship->Location()).length();
FormatNumber(d, distance);
- strcpy(loc_buf, Game::GetText("NavDlg.dst-labels").data());
+ strcpy_s(loc_buf, Game::GetText("NavDlg.dst-labels").data());
dst_labels->SetText(loc_buf);
- sprintf(loc_buf, "\n%s\n%s\n%s, %s, %s\n%s",
+ sprintf_s(loc_buf, "\n%s\n%s\n%s, %s, %s\n%s",
(const char*) star_system->Name(),
(const char*) navpt->Region()->Name(),
x, y, z, d);
@@ -702,23 +702,23 @@ NavDlg::UpdateSelection()
double p = s->Period();
if (p < 60) {
- sprintf(units, " %s", Game::GetText("NavDlg.units.seconds").data());
+ sprintf_s(units, " %s", Game::GetText("NavDlg.units.seconds").data());
}
else if (p < 3600) {
p /= 60;
- sprintf(units, " %s", Game::GetText("NavDlg.units.minutes").data());
+ sprintf_s(units, " %s", Game::GetText("NavDlg.units.minutes").data());
}
else if (p < 24 * 3600) {
p /= 3600;
- sprintf(units, " %s", Game::GetText("NavDlg.units.hours").data());
+ sprintf_s(units, " %s", Game::GetText("NavDlg.units.hours").data());
}
else if (p < 365.25 * 24 * 3600) {
p /= 24*3600;
- sprintf(units, " %s", Game::GetText("NavDlg.units.days").data());
+ sprintf_s(units, " %s", Game::GetText("NavDlg.units.days").data());
}
else {
p /= 365.25*24*3600;
- sprintf(units, " %s", Game::GetText("NavDlg.units.years").data());
+ sprintf_s(units, " %s", Game::GetText("NavDlg.units.years").data());
}
FormatNumberExp(radius, s->Radius()/1000);
@@ -726,10 +726,10 @@ NavDlg::UpdateSelection()
FormatNumberExp(orbit, s->Orbit()/1000);
FormatNumberExp(period, p);
- strcat(radius, units_km.data());
- strcat(mass, units_tonnes.data());
- strcat(orbit, units_km.data());
- strcat(period, units);
+ strcat_s(radius, units_km.data());
+ strcat_s(mass, units_tonnes.data());
+ strcat_s(orbit, units_km.data());
+ strcat_s(period, units);
if (seln_mode >= SELECT_SYSTEM) {
info_list->AddItem(Game::GetText(Text("NavDlg.filter.") + filter_name[seln_mode]));
@@ -763,13 +763,13 @@ NavDlg::UpdateSelection()
char hull[16];
char range[32];
- sprintf(shield, "%03d", sel_ship->ShieldStrength());
- sprintf(hull, "%03d", sel_ship->HullStrength());
- sprintf(range, Game::GetText("NavDlg.not-avail").data());
+ sprintf_s(shield, "%03d", sel_ship->ShieldStrength());
+ sprintf_s(hull, "%03d", sel_ship->HullStrength());
+ sprintf_s(range, Game::GetText("NavDlg.not-avail").data());
if (ship) {
FormatNumberExp(range, Point(sel_ship->Location()-ship->Location()).length()/1000);
- strcat(range, units_km.data());
+ strcat_s(range, units_km.data());
}
info_list->AddItem(Game::GetText("NavDlg.name"));
@@ -798,9 +798,9 @@ NavDlg::UpdateSelection()
if (self)
FormatNumberExp(range, Point(sel_elem->Location()-self->Location()).length()/1000);
else
- strcpy(range, "0");
+ strcpy_s(range, "0");
- strcat(range, units_km.data());
+ strcat_s(range, units_km.data());
info_list->AddItem(Game::GetText("NavDlg.name"));
info_list->AddItem(Game::GetText("NavDlg.class"));
diff --git a/Stars45/NetAddrDlg.cpp b/Stars45/NetAddrDlg.cpp
index eb2e8d8..7ed5495 100644
--- a/Stars45/NetAddrDlg.cpp
+++ b/Stars45/NetAddrDlg.cpp
@@ -115,11 +115,11 @@ NetAddrDlg::OnSave(AWEvent* event)
Text pass;
int port;
- sscanf(edt_port->GetText().data(), "%d", &port);
+ sscanf_s(edt_port->GetText().data(), "%d", &port);
if (edt_name && edt_name->GetText().length() < 250) {
char buffer[256];
- strcpy(buffer, edt_name->GetText().data());
+ strcpy_s(buffer, edt_name->GetText().data());
char* p = strpbrk(buffer, "\n\r\t");
if (p) *p = 0;
@@ -128,7 +128,7 @@ NetAddrDlg::OnSave(AWEvent* event)
if (edt_pass && edt_pass->GetText().length() < 250) {
char buffer[256];
- strcpy(buffer, edt_pass->GetText().data());
+ strcpy_s(buffer, edt_pass->GetText().data());
char* p = strpbrk(buffer, "\n\r\t");
if (p) *p = 0;
@@ -137,7 +137,7 @@ NetAddrDlg::OnSave(AWEvent* event)
if (edt_addr && edt_addr->GetText().length() < 250) {
char buffer[256];
- strcpy(buffer, edt_addr->GetText().data());
+ strcpy_s(buffer, edt_addr->GetText().data());
char* p = strpbrk(buffer, "\n\r\t");
if (p) *p = 0;
diff --git a/Stars45/NetAdminServer.cpp b/Stars45/NetAdminServer.cpp
index 7335876..4a36681 100644
--- a/Stars45/NetAdminServer.cpp
+++ b/Stars45/NetAdminServer.cpp
@@ -342,9 +342,9 @@ return confirm(\"Are you sure you want to ban this player?\");\n\
char addr_hex[16];
char user_stats[16];
- sprintf(addr_dotted, "%d.%d.%d.%d", a.B1(), a.B2(), a.B3(), a.B4());
- sprintf(addr_hex, "%08x", a.IPAddr());
- sprintf(user_stats, "%d / %d / %d", u->Missions(), u->Kills(), u->Losses());
+ sprintf_s(addr_dotted, "%d.%d.%d.%d", a.B1(), a.B2(), a.B3(), a.B4());
+ sprintf_s(addr_hex, "%08x", a.IPAddr());
+ sprintf_s(user_stats, "%d / %d / %d", u->Missions(), u->Kills(), u->Losses());
content += "<tr>\n<td nowrap width=\"1%\">&nbsp;</td>\n\
<td nowrap valign=\"middle\" align=\"left\">";
@@ -751,7 +751,7 @@ NetAdminServlet::GetStatLine()
<span class=\"status\">&nbsp;&nbsp;Connected to <b>";
char buffer[256];
- sprintf(buffer, "%s:%d", config->Name().data(), config->GetAdminPort());
+ sprintf_s(buffer, "%s:%d", config->Name().data(), config->GetAdminPort());
line += buffer;
line += "</b></span>\n\
diff --git a/Stars45/NetAuth.cpp b/Stars45/NetAuth.cpp
index 03c7917..700a876 100644
--- a/Stars45/NetAuth.cpp
+++ b/Stars45/NetAuth.cpp
@@ -92,7 +92,8 @@ static Text Digest(const char* salt, const char* file)
ZeroMemory(digest, sizeof(digest));
if (file) {
- FILE* f = fopen(file, "rb");
+ FILE* f;
+ fopen_s(&f, file, "rb");
if (f) {
SHA1 sha1;
@@ -115,7 +116,7 @@ static Text Digest(const char* salt, const char* file)
unsigned result[5];
if (sha1.Result(result)) {
- sprintf(digest, "SHA1_%08X_%08X_%08X_%08X_%08X",
+ sprintf_s(digest, "SHA1_%08X_%08X_%08X_%08X_%08X",
result[0], result[1], result[2], result[3], result[4]);
}
}
@@ -162,7 +163,7 @@ NetAuth::CreateAuthResponse(int level, const char* salt)
ListIter<ModInfo> mod_iter = mods;
char buffer[32];
- sprintf(buffer, "num %d ", mods.size());
+ sprintf_s(buffer, "num %d ", mods.size());
response += buffer;
while (++mod_iter) {
diff --git a/Stars45/NetBrokerClient.cpp b/Stars45/NetBrokerClient.cpp
index 139fd87..7783172 100644
--- a/Stars45/NetBrokerClient.cpp
+++ b/Stars45/NetBrokerClient.cpp
@@ -50,7 +50,7 @@ const char* password)
if (broker.IPAddr() == 0)
return result;
- sprintf(buffer, "%d", port);
+ sprintf_s(buffer, "%d", port);
msg = "GET http://";
msg += HOSTNAME;
@@ -168,7 +168,7 @@ NetBrokerClient::GameList(const char* type, List<NetServerInfo>& server_list)
while (*p && *p != '\n') *d++ = *p++;
if (*p) p++;
- sscanf(buff, "%d", &port);
+ sscanf_s(buff, "%d", &port);
}
else if (!strncmp(p, "pass:", 5)) {
p += 5;
diff --git a/Stars45/NetClientConfig.cpp b/Stars45/NetClientConfig.cpp
index 4e116ed..2c93db9 100644
--- a/Stars45/NetClientConfig.cpp
+++ b/Stars45/NetClientConfig.cpp
@@ -71,9 +71,9 @@ NetClientConfig::AddServer(const char* name, const char* addr, WORD port, const
char buffer[1024];
if (name && *name)
- strcpy(buffer, name);
+ strcpy_s(buffer, name);
else
- sprintf(buffer, "%s:%d", addr, port);
+ sprintf_s(buffer, "%s:%d", addr, port);
NetServerInfo* server = new(__FILE__,__LINE__) NetServerInfo;
server->name = buffer;
@@ -146,9 +146,10 @@ NetClientConfig::Load()
int blocklen = 0;
char filename[64];
- strcpy(filename, "client.cfg");
+ strcpy_s(filename, "client.cfg");
- FILE* f = ::fopen(filename, "rb");
+ FILE* f;
+ ::fopen_s(&f, filename, "rb");
if (f) {
::fseek(f, 0, SEEK_END);
@@ -236,7 +237,8 @@ NetClientConfig::Load()
void
NetClientConfig::Save()
{
- FILE* f = fopen("client.cfg", "w");
+ FILE* f;
+ fopen_s(&f, "client.cfg", "w");
if (f) {
fprintf(f, "CLIENT_CONFIG\n\n");
diff --git a/Stars45/NetClientDlg.cpp b/Stars45/NetClientDlg.cpp
index 4ab31ab..7334a75 100644
--- a/Stars45/NetClientDlg.cpp
+++ b/Stars45/NetClientDlg.cpp
@@ -204,7 +204,7 @@ NetClientDlg::UpdateServers()
if (info->ping_time > 0 && info->ping_time < 10000) {
char buffer[32];
- sprintf(buffer, "%d ms", info->ping_time);
+ sprintf_s(buffer, "%d ms", info->ping_time);
lst_servers->SetItemText(i, 5, buffer);
switch (info->status) {
@@ -224,7 +224,7 @@ NetClientDlg::UpdateServers()
lst_servers->SetItemText(i, 3, status);
char num_users[16];
- sprintf(num_users, "%d", info->nplayers);
+ sprintf_s(num_users, "%d", info->nplayers);
lst_servers->SetItemText(i, 4, num_users);
}
}
diff --git a/Stars45/NetFileServlet.cpp b/Stars45/NetFileServlet.cpp
index 3d4406f..9e7b316 100644
--- a/Stars45/NetFileServlet.cpp
+++ b/Stars45/NetFileServlet.cpp
@@ -70,10 +70,11 @@ NetWebServlet::DoGet(HttpRequest& request, HttpResponse& response)
if (name.length() > 4) {
char filename[256];
- strcpy(filename, name.data() + 1); // skip leading '/'
-
- FILE* f = ::fopen(filename, "rb");
+ strcpy_s(filename, name.data() + 1); // skip leading '/'
+ FILE* f;
+ ::fopen_s(&f, filename, "rb");
+
if (f) {
::fseek(f, 0, SEEK_END);
int len = ftell(f);
diff --git a/Stars45/NetGameClient.cpp b/Stars45/NetGameClient.cpp
index 2461cd5..b237f81 100644
--- a/Stars45/NetGameClient.cpp
+++ b/Stars45/NetGameClient.cpp
@@ -160,7 +160,7 @@ NetGameClient::DoJoinAnnounce(NetMsg* msg)
Ship* ship = 0;
char ship_name[128];
- strcpy(ship_name, Game::GetText("NetGameClient.no-ship").data());
+ strcpy_s(ship_name, Game::GetText("NetGameClient.no-ship").data());
if (local_player && player_name == name) {
HUDView::Message(Game::GetText("NetGameClient.local-accept"), name.data(), local_player->Name());
@@ -191,9 +191,9 @@ NetGameClient::DoJoinAnnounce(NetMsg* msg)
remote_player->SetObjID(oid);
if (index > 0)
- sprintf(ship_name, "%s %d", elem_name.data(), index);
+ sprintf_s(ship_name, "%s %d", elem_name.data(), index);
else
- sprintf(ship_name, "%s", elem_name.data());
+ sprintf_s(ship_name, "%s", elem_name.data());
}
else {
Element* element = sim->FindElement(elem_name);
@@ -214,7 +214,7 @@ NetGameClient::DoJoinAnnounce(NetMsg* msg)
saved = true;
}
else {
- strcpy(ship_name, ship->Name());
+ strcpy_s(ship_name, ship->Name());
SimRegion* rgn = ship->GetRegion();
if (rgn && region != rgn->Name()) {
@@ -275,7 +275,7 @@ NetGameClient::DoJoinBacklog(NetJoinAnnounce* join_ann)
Ship* ship = 0;
char ship_name[128];
- strcpy(ship_name, Game::GetText("NetGameClient.no-ship").data());
+ strcpy_s(ship_name, Game::GetText("NetGameClient.no-ship").data());
if (nid && oid) {
NetPlayer* remote_player = FindPlayerByObjID(oid);
@@ -284,9 +284,9 @@ NetGameClient::DoJoinBacklog(NetJoinAnnounce* join_ann)
remote_player->SetObjID(oid);
if (index > 0)
- sprintf(ship_name, "%s %d", elem_name.data(), index);
+ sprintf_s(ship_name, "%s %d", elem_name.data(), index);
else
- sprintf(ship_name, "%s", elem_name.data());
+ sprintf_s(ship_name, "%s", elem_name.data());
}
else {
Element* element = sim->FindElement(elem_name);
@@ -296,7 +296,7 @@ NetGameClient::DoJoinBacklog(NetJoinAnnounce* join_ann)
}
if (ship) {
- strcpy(ship_name, ship->Name());
+ strcpy_s(ship_name, ship->Name());
SimRegion* rgn = ship->GetRegion();
if (rgn && region != rgn->Name()) {
diff --git a/Stars45/NetLobby.cpp b/Stars45/NetLobby.cpp
index a29068e..fa27fb3 100644
--- a/Stars45/NetLobby.cpp
+++ b/Stars45/NetLobby.cpp
@@ -331,12 +331,12 @@ NetLobby::FindUserByAddr(const NetAddr& addr)
NetUser*
NetLobby::FindUserByName(const char* name)
{
- if (local_user && !stricmp(local_user->Name(), name))
+ if (local_user && !_stricmp(local_user->Name(), name))
return local_user;
for (int i = 0; i < users.size(); i++) {
NetUser* u = users[i];
- if (!stricmp(u->Name(), name))
+ if (!_stricmp(u->Name(), name))
return u;
}
@@ -603,7 +603,7 @@ NetUnitEntry::GetDescription() const
if (elem) {
static char buffer[1024];
- sprintf(buffer, "name \"%s\" index %d design \"%s\" iff %d user \"%s\" lives %d hull %d role %d lock %d ",
+ sprintf_s(buffer, "name \"%s\" index %d design \"%s\" iff %d user \"%s\" lives %d hull %d role %d lock %d ",
elem.data(),
index,
design.data(),
diff --git a/Stars45/NetLobbyClient.cpp b/Stars45/NetLobbyClient.cpp
index 15019df..b0e54b3 100644
--- a/Stars45/NetLobbyClient.cpp
+++ b/Stars45/NetLobbyClient.cpp
@@ -151,7 +151,7 @@ NetLobbyClient::Login(bool host_req)
char buffer[256];
- sprintf(buffer, "host %s rank %d time %d miss %d kill %d loss %d ",
+ sprintf_s(buffer, "host %s rank %d time %d miss %d kill %d loss %d ",
host ? "true" : "false",
player->Rank(),
player->FlightTime(),
@@ -294,7 +294,7 @@ NetLobbyClient::AddChat(NetUser* user, const char* msg, bool route)
if (!msg || !*msg) return;
char buffer[280];
- sprintf(buffer, "msg \"%s\"", SafeQuotes(msg));
+ sprintf_s(buffer, "msg \"%s\"", SafeQuotes(msg));
SendData(NET_LOBBY_CHAT, buffer);
ExecFrame();
@@ -370,7 +370,7 @@ void
NetLobbyClient::BanUser(NetUser* user)
{
char buffer[512];
- sprintf(buffer, "user \"%s\"", SafeQuotes(user->Name()));
+ sprintf_s(buffer, "user \"%s\"", SafeQuotes(user->Name()));
SendData(NET_LOBBY_BAN_USER, buffer);
}
@@ -380,7 +380,7 @@ void
NetLobbyClient::SelectMission(DWORD id)
{
char buffer[32];
- sprintf(buffer, "m_id 0x%08x", id);
+ sprintf_s(buffer, "m_id 0x%08x", id);
SendData(NET_LOBBY_MISSION_SELECT, buffer);
}
@@ -391,7 +391,7 @@ NetLobbyClient::MapUnit(int n, const char* user, bool lock)
return;
char buffer[512];
- sprintf(buffer, "id %d user \"%s\" lock %s",
+ sprintf_s(buffer, "id %d user \"%s\" lock %s",
n, SafeQuotes(user), lock ? "true" : "false");
SendData(NET_LOBBY_MAP_UNIT, buffer);
}
@@ -429,7 +429,7 @@ NetLobbyClient::DoAuthUser(NetPeer* peer, Text msg)
NetLobbyParam* p = params[i];
int num = 0;
- sscanf(p->value, "%d", &num);
+ sscanf_s(p->value, "%d", &num);
if (p->name == "level") {
level = num;
@@ -455,7 +455,7 @@ NetLobbyClient::DoServerInfo(NetPeer* peer, Text msg)
NetLobbyParam* p = params[i];
int num = 0;
- sscanf(p->value, "%d", &num);
+ sscanf_s(p->value, "%d", &num);
if (p->name == "info") {
server_info.machine_info = p->value;
@@ -499,7 +499,7 @@ NetLobbyClient::DoChat(NetPeer* peer, Text msg)
NetLobbyParam* p = params[i];
int num = 0;
- sscanf(p->value, "%d", &num);
+ sscanf_s(p->value, "%d", &num);
if (p->name == "id")
id = num;
@@ -581,7 +581,7 @@ NetLobbyClient::DoUserList(NetPeer* peer, Text msg)
NetLobbyParam* p = params[i];
int num = 0;
- sscanf(p->value, "%d", &num);
+ sscanf_s(p->value, "%d", &num);
if (p->name == "name")
user_name = p->value;
@@ -644,7 +644,7 @@ NetLobbyClient::DoMissionList(NetPeer* peer, Text msg)
if (p->name == "c_id") {
c = new(__FILE__,__LINE__) NetCampaignInfo;
- sscanf(p->value, "0x%x", &c->id);
+ sscanf_s(p->value, "0x%x", &c->id);
campaigns.append(c);
m = 0;
@@ -656,7 +656,7 @@ NetLobbyClient::DoMissionList(NetPeer* peer, Text msg)
else if (p->name == "m_id") {
int id = 0;
- sscanf(p->value, "0x%x", &id);
+ sscanf_s(p->value, "0x%x", &id);
int m_id = id & NET_MISSION_MASK;
int c_id = id >> NET_CAMPAIGN_SHIFT;
@@ -696,7 +696,7 @@ NetLobbyClient::DoMissionSelect(NetPeer* peer, Text msg)
NetLobbyParam* p = params[i];
int num = 0;
- sscanf(p->value, "0x%x", &num);
+ sscanf_s(p->value, "0x%x", &num);
if (p->name == "m_id") {
if (selected_mission != (DWORD) num) {
@@ -720,7 +720,8 @@ NetLobbyClient::DoMissionData(NetPeer* peer, Text msg)
}
if (msg.length()) {
- FILE* f = ::fopen("multi_mission_recv.def", "w");
+ FILE* f;
+ ::fopen_s(&f, "multi_mission_recv.def", "w");
if (f) {
::fwrite(msg.data(), msg.length(), 1, f);
::fclose(f);
@@ -760,22 +761,22 @@ NetLobbyClient::DoUnitList(NetPeer* peer, Text msg)
user_name = p->value;
}
else if (p->name == "index") {
- sscanf(p->value, "%d", &index);
+ sscanf_s(p->value, "%d", &index);
}
else if (p->name == "iff") {
- sscanf(p->value, "%d", &iff);
+ sscanf_s(p->value, "%d", &iff);
}
else if (p->name == "lives") {
- sscanf(p->value, "%d", &lives);
+ sscanf_s(p->value, "%d", &lives);
}
else if (p->name == "hull") {
- sscanf(p->value, "%d", &hull);
+ sscanf_s(p->value, "%d", &hull);
}
else if (p->name == "role") {
- sscanf(p->value, "%d", &role);
+ sscanf_s(p->value, "%d", &role);
}
else if (p->name == "lock") {
- sscanf(p->value, "%d", &lock);
+ sscanf_s(p->value, "%d", &lock);
NetUnitEntry* entry = new(__FILE__,__LINE__) NetUnitEntry(elem_name, design, iff, index);
entry->SetUserName(user_name);
diff --git a/Stars45/NetLobbyServer.cpp b/Stars45/NetLobbyServer.cpp
index 677050c..1c3ce30 100644
--- a/Stars45/NetLobbyServer.cpp
+++ b/Stars45/NetLobbyServer.cpp
@@ -174,7 +174,8 @@ NetLobbyServer::LoadMOTD()
{
motd.destroy();
- FILE* f = fopen("motd.txt", "r");
+ FILE* f;
+ fopen_s(&f, "motd.txt", "r");
if (f) {
char line[256];
@@ -200,13 +201,13 @@ NetLobbyServer::SendMOTD(NetUser* user)
for (int i = 0; i < motd.size(); i++) {
Text* line = motd[i];
- sprintf(buffer, "id %d user \" \" msg \"%s\"",
+ sprintf_s(buffer, "id %d user \" \" msg \"%s\"",
motd_index++, *line);
SendData(user, NET_LOBBY_CHAT, buffer);
}
- sprintf(buffer, "id %d user \" \" msg \" \"", motd_index++);
+ sprintf_s(buffer, "id %d user \" \" msg \" \"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
}
@@ -223,7 +224,7 @@ NetLobbyServer::SendMods(NetUser* user)
for (int i = 0; i < mods.size(); i++) {
ModInfo* info = mods[i];
- sprintf(buffer, "id %d user \"Enabled Mods:\" msg \"%d. '%s' ",
+ sprintf_s(buffer, "id %d user \"Enabled Mods:\" msg \"%d. '%s' ",
motd_index++, i+1, info->Name().data());
Text msg = buffer;
@@ -243,7 +244,7 @@ NetLobbyServer::SendMods(NetUser* user)
SendData(user, NET_LOBBY_CHAT, msg);
}
- sprintf(buffer, "id %d user \" \" msg \" \"", motd_index++);
+ sprintf_s(buffer, "id %d user \" \" msg \" \"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
}
@@ -536,10 +537,10 @@ NetLobbyServer::AddChat(NetUser* user, const char* msg, bool route)
// results when using more than one in
// a function call...
- strcpy(msg_buf, SafeQuotes(msg));
- strcpy(usr_buf, SafeQuotes(user->Name()));
+ strcpy_s(msg_buf, SafeQuotes(msg));
+ strcpy_s(usr_buf, SafeQuotes(user->Name()));
- sprintf(buffer, "id %d user \"%s\" msg \"%s\"",
+ sprintf_s(buffer, "id %d user \"%s\" msg \"%s\"",
entry->GetID(), usr_buf, msg_buf);
ListIter<NetUser> iter = users;
@@ -566,7 +567,8 @@ NetLobbyServer::ClearChat()
void
NetLobbyServer::SaveChat()
{
- FILE* f = fopen("chat.txt", "w");
+ FILE* f;
+ fopen_s(&f, "chat.txt", "w");
if (f) {
for (int i = 0; i < chat_log.size(); i++) {
NetChatEntry* c = chat_log[i];
@@ -592,7 +594,7 @@ NetLobbyServer::SelectMission(DWORD id)
// inform all users of the selection:
char buffer[32];
- sprintf(buffer, "m_id 0x%08x", selected_mission);
+ sprintf_s(buffer, "m_id 0x%08x", selected_mission);
ListIter<NetUser> iter = users;
while (++iter) {
@@ -791,7 +793,7 @@ NetLobbyServer::GameOn()
const char* password = "No";
char address[32];
- strcpy(address, "0");
+ strcpy_s(address, "0");
if (server_config) {
if (server_config->GetGameType() == NetServerConfig::NET_GAME_PRIVATE)
@@ -799,7 +801,7 @@ NetLobbyServer::GameOn()
if (server_config->GetGameType() == NetServerConfig::NET_GAME_LAN) {
type = "Starshatter-LAN";
- sprintf(address, "%d.%d.%d.%d",
+ sprintf_s(address, "%d.%d.%d.%d",
host.Address().B1(),
host.Address().B2(),
host.Address().B3(),
@@ -807,7 +809,7 @@ NetLobbyServer::GameOn()
}
else {
type = "Starshatter";
- sprintf(address, "0.0.0.0");
+ sprintf_s(address, "0.0.0.0");
}
if (server_config->GetGamePass().length() > 0)
@@ -842,7 +844,7 @@ NetLobbyServer::DoServerInfo(NetPeer* peer, Text s)
if (server_config)
gameport = server_config->GetGamePort();
- sprintf(buffer, "info \"%s\" version \"%s\" mode %d users %d host %s port %d",
+ sprintf_s(buffer, "info \"%s\" version \"%s\" mode %d users %d host %s port %d",
MachineInfo::GetShortDescription(),
versionInfo,
GetStatus(),
@@ -864,7 +866,7 @@ NetLobbyServer::DoServerMods(NetPeer* peer, Text s)
ListIter<ModInfo> mod_iter = mods;
char buffer[32];
- sprintf(buffer, "num %d ", mods.size());
+ sprintf_s(buffer, "num %d ", mods.size());
response += buffer;
while (++mod_iter) {
@@ -908,7 +910,7 @@ NetLobbyServer::DoLogin(NetPeer* peer, Text msg)
NetLobbyParam* p = params[i];
int num = 0;
- sscanf(p->value, "%d", &num);
+ sscanf_s(p->value, "%d", &num);
if (p->name == "name")
name = p->value;
@@ -1025,37 +1027,37 @@ NetLobbyServer::DoUserAuth(NetPeer* peer, Text msg)
if (!user->IsAuthOK()) {
char buffer[256];
- sprintf(buffer, "id %d user \"SERVER\" msg \"**********\"", motd_index++);
+ sprintf_s(buffer, "id %d user \"SERVER\" msg \"**********\"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
- sprintf(buffer, "id %d user \"SERVER\" msg \"*** Your game configuration does not match the server.\"", motd_index++);
+ sprintf_s(buffer, "id %d user \"SERVER\" msg \"*** Your game configuration does not match the server.\"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
if (server_mods.size() > 0) {
- sprintf(buffer, "id %d user \"SERVER\" msg \"*** Please check that you have the proper mods deployed in\"", motd_index++);
+ sprintf_s(buffer, "id %d user \"SERVER\" msg \"*** Please check that you have the proper mods deployed in\"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
- sprintf(buffer, "id %d user \"SERVER\" msg \"*** the order shown above.\"", motd_index++);
+ sprintf_s(buffer, "id %d user \"SERVER\" msg \"*** the order shown above.\"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
}
else {
- sprintf(buffer, "id %d user \"SERVER\" msg \"*** Please verify that you have no mods deployed.\"", motd_index++);
+ sprintf_s(buffer, "id %d user \"SERVER\" msg \"*** Please verify that you have no mods deployed.\"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
}
- sprintf(buffer, "id %d user \"SERVER\" msg \"*** You will not be permitted to join the game with an invalid\"", motd_index++);
+ sprintf_s(buffer, "id %d user \"SERVER\" msg \"*** You will not be permitted to join the game with an invalid\"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
- sprintf(buffer, "id %d user \"SERVER\" msg \"*** configuration. You may reconnect to this server after you\"", motd_index++);
+ sprintf_s(buffer, "id %d user \"SERVER\" msg \"*** configuration. You may reconnect to this server after you\"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
- sprintf(buffer, "id %d user \"SERVER\" msg \"*** have corrected your mod configuration.\"", motd_index++);
+ sprintf_s(buffer, "id %d user \"SERVER\" msg \"*** have corrected your mod configuration.\"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
- sprintf(buffer, "id %d user \"SERVER\" msg \"**********\"", motd_index++);
+ sprintf_s(buffer, "id %d user \"SERVER\" msg \"**********\"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
- sprintf(buffer, "id %d user \" \" msg \" \"", motd_index++);
+ sprintf_s(buffer, "id %d user \" \" msg \" \"", motd_index++);
SendData(user, NET_LOBBY_CHAT, buffer);
}
}
@@ -1073,7 +1075,7 @@ NetLobbyServer::DoChat(NetPeer* peer, Text msg)
NetLobbyParam* p = params[i];
int num = 0;
- sscanf(p->value, "%d", &num);
+ sscanf_s(p->value, "%d", &num);
if (p->name == "msg") {
chat_msg = p->value;
@@ -1105,10 +1107,10 @@ NetLobbyServer::DoChat(NetPeer* peer, Text msg)
// results when using more than one in
// a function call...
- strcpy(msg_buf, SafeQuotes(entry->GetMessage()));
- strcpy(usr_buf, SafeQuotes(entry->GetUser()));
+ strcpy_s(msg_buf, SafeQuotes(entry->GetMessage()));
+ strcpy_s(usr_buf, SafeQuotes(entry->GetUser()));
- sprintf(buffer, "id %d user \"%s\" msg \"%s\"",
+ sprintf_s(buffer, "id %d user \"%s\" msg \"%s\"",
entry->GetID(), usr_buf, msg_buf);
SendData(user, NET_LOBBY_CHAT, buffer);
@@ -1177,7 +1179,7 @@ NetLobbyServer::DoMissionList(NetPeer* peer, Text msg)
Campaign* c = c_iter.value();
if (c->GetCampaignId() >= Campaign::MULTIPLAYER_MISSIONS) {
- sprintf(buffer, "c_id 0x%08x c_name \"%s\" ",
+ sprintf_s(buffer, "c_id 0x%08x c_name \"%s\" ",
c->GetCampaignId(),
SafeQuotes(c->Name()));
@@ -1198,7 +1200,7 @@ NetLobbyServer::DoMissionList(NetPeer* peer, Text msg)
int mission_id = (c->GetCampaignId() << NET_CAMPAIGN_SHIFT) + m->id;
- sprintf(buffer, "m_id 0x%08x ", mission_id);
+ sprintf_s(buffer, "m_id 0x%08x ", mission_id);
reply += buffer;
reply += "m_name \"";
@@ -1241,7 +1243,7 @@ NetLobbyServer::DoMissionList(NetPeer* peer, Text msg)
SendData(user, NET_LOBBY_MISSION_LIST, reply);
- sprintf(buffer, "m_id 0x%08x", selected_mission);
+ sprintf_s(buffer, "m_id 0x%08x", selected_mission);
SendData(user, NET_LOBBY_MISSION_SELECT, buffer);
}
}
@@ -1262,7 +1264,7 @@ NetLobbyServer::DoMissionSelect(NetPeer* peer, Text msg)
NetLobbyParam* p = params[i];
int num = 0;
- sscanf(p->value, "0x%x", &num);
+ sscanf_s(p->value, "0x%x", &num);
if (p->name == "m_id") {
SelectMission(num);
@@ -1325,7 +1327,7 @@ NetLobbyServer::DoMapUnit(NetPeer* peer, Text msg)
NetLobbyParam* p = params[i];
if (p->name == "id") {
- sscanf(p->value, "%d", &id);
+ sscanf_s(p->value, "%d", &id);
}
else if (p->name == "user") {
diff --git a/Stars45/NetPassDlg.cpp b/Stars45/NetPassDlg.cpp
index 5ea1542..551b31d 100644
--- a/Stars45/NetPassDlg.cpp
+++ b/Stars45/NetPassDlg.cpp
@@ -115,7 +115,7 @@ NetPassDlg::OnApply(AWEvent* event)
if (info && edt_pass->GetText().length() < 250) {
char buffer[256];
- strcpy(buffer, edt_pass->GetText().data());
+ strcpy_s(buffer, edt_pass->GetText().data());
// trim from first occurrence of invalid character
char* p = strpbrk(buffer, "\n\r\t");
diff --git a/Stars45/NetServerConfig.cpp b/Stars45/NetServerConfig.cpp
index 17cb21f..63378bc 100644
--- a/Stars45/NetServerConfig.cpp
+++ b/Stars45/NetServerConfig.cpp
@@ -90,9 +90,10 @@ NetServerConfig::Load()
int port = 0;
char filename[64];
- strcpy(filename, "server.cfg");
+ strcpy_s(filename, "server.cfg");
- FILE* f = ::fopen(filename, "rb");
+ FILE* f;
+ ::fopen_s(&f, filename, "rb");
if (f) {
::fseek(f, 0, SEEK_END);
@@ -242,7 +243,8 @@ NetServerConfig::Load()
void
NetServerConfig::Save()
{
- FILE* f = fopen("server.cfg", "w");
+ FILE* f;
+ fopen_s(&f, "server.cfg", "w");
if (f) {
fprintf(f, "SERVER_CONFIG\n\n");
fprintf(f, "name: \"%s\"\n", instance->name.data());
@@ -333,9 +335,10 @@ NetServerConfig::LoadBanList()
int port = 0;
char filename[64];
- strcpy(filename, "banned.cfg");
+ strcpy_s(filename, "banned.cfg");
- FILE* f = ::fopen(filename, "rb");
+ FILE* f;
+ ::fopen_s(&f, filename, "rb");
if (f) {
::fseek(f, 0, SEEK_END);
@@ -418,7 +421,8 @@ NetServerConfig::BanUser(NetUser* user)
banned_addrs.append(user_addr);
banned_names.append(user_name);
- FILE* f = fopen("banned.cfg", "w");
+ FILE* f;
+ fopen_s(&f, "banned.cfg", "w");
if (f) {
fprintf(f, "BANNED_CONFIG\n\n");
diff --git a/Stars45/NetServerDlg.cpp b/Stars45/NetServerDlg.cpp
index adb869c..b1ddb61 100644
--- a/Stars45/NetServerDlg.cpp
+++ b/Stars45/NetServerDlg.cpp
@@ -94,12 +94,12 @@ NetServerDlg::Show()
cmb_type->SetSelection(config->GetGameType());
if (edt_game_port) {
- sprintf(buff, "%d", config->GetLobbyPort());
+ sprintf_s(buff, "%d", config->GetLobbyPort());
edt_game_port->SetText(buff);
}
if (edt_admin_port) {
- sprintf(buff, "%d", config->GetAdminPort());
+ sprintf_s(buff, "%d", config->GetAdminPort());
edt_admin_port->SetText(buff);
}
@@ -135,14 +135,14 @@ NetServerDlg::OnApply(AWEvent* event)
if (edt_game_port) {
int port = 0;
- sscanf(edt_game_port->GetText(), "%d", &port);
+ sscanf_s(edt_game_port->GetText(), "%d", &port);
config->SetLobbyPort((WORD) port);
config->SetGamePort((WORD) port+1);
}
if (edt_admin_port) {
int port = 0;
- sscanf(edt_admin_port->GetText(), "%d", &port);
+ sscanf_s(edt_admin_port->GetText(), "%d", &port);
config->SetAdminPort((WORD) port);
}
diff --git a/Stars45/NetUnitDlg.cpp b/Stars45/NetUnitDlg.cpp
index 524f1be..9fb0670 100644
--- a/Stars45/NetUnitDlg.cpp
+++ b/Stars45/NetUnitDlg.cpp
@@ -403,11 +403,11 @@ NetUnitDlg::GetUnits()
char team[16];
if (e->GetIndex())
- sprintf(name, "%s %d", e->GetElemName().data(), e->GetIndex());
+ sprintf_s(name, "%s %d", e->GetElemName().data(), e->GetIndex());
else
- strcpy(name, e->GetElemName().data());
+ strcpy_s(name, e->GetElemName().data());
- sprintf(team, "%d", e->GetIFF());
+ sprintf_s(team, "%d", e->GetIFF());
Text user_name = e->GetUserName();
@@ -581,7 +581,7 @@ NetUnitDlg::OnBan(AWEvent* event)
ConfirmDlg* confirm = manager->GetConfirmDlg();
if (confirm) {
char msg[512];
- sprintf(msg, Game::GetText("NetUnitDlg.are-you-sure").data(), u->Name());
+ sprintf_s(msg, Game::GetText("NetUnitDlg.are-you-sure").data(), u->Name());
confirm->SetMessage(msg);
confirm->SetTitle(Game::GetText("NetUnitDlg.confirm-ban"));
confirm->SetParentControl(btn_ban);
diff --git a/Stars45/NetUser.cpp b/Stars45/NetUser.cpp
index 65ba2f0..acd5274 100644
--- a/Stars45/NetUser.cpp
+++ b/Stars45/NetUser.cpp
@@ -99,7 +99,7 @@ NetUser::GetDescription()
content += SafeQuotes(squadron);
char buffer[256];
- sprintf(buffer, "\" rank %d time %d miss %d kill %d loss %d host %s ",
+ sprintf_s(buffer, "\" rank %d time %d miss %d kill %d loss %d host %s ",
rank, flight_time, missions, kills, losses,
host ? "true" : "false");
diff --git a/Stars45/NetUser.h b/Stars45/NetUser.h
index 31e261c..02fb056 100644
--- a/Stars45/NetUser.h
+++ b/Stars45/NetUser.h
@@ -71,7 +71,7 @@ public:
void SetAuthLevel(int n) { auth_level = n; }
void SetAuthState(int n) { auth_state = n; }
- void SetSalt(const char* s) { strcpy(salt, s);}
+ void SetSalt(const char* s) { strcpy_s(salt, s);}
void SetSquadron(const char* s) { squadron = s; }
void SetSignature(const char* s){ signature = s; }
diff --git a/Stars45/Player.cpp b/Stars45/Player.cpp
index 201212e..5f947c0 100644
--- a/Stars45/Player.cpp
+++ b/Stars45/Player.cpp
@@ -941,9 +941,10 @@ Player::Load()
int blocklen = 0;
char filename[64];
- strcpy(filename, "player.cfg");
+ strcpy_s(filename, "player.cfg");
- FILE* f = ::fopen(filename, "rb");
+ FILE* f;
+ ::fopen_s(&f, filename, "rb");
if (f) {
config_exists = true;
@@ -1139,7 +1140,8 @@ Player::Save()
}
}
- FILE* f = fopen("player.cfg", "w");
+ FILE* f;
+ fopen_s(&f, "player.cfg", "w");
if (f) {
fprintf(f, "PLAYER_CONFIG\n\n");
@@ -1219,7 +1221,7 @@ Player::EncodeStats()
ZeroMemory(stat_buf, 280);
ZeroMemory(code_buf, 280);
- sprintf(stat_buf, "%-16s%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x",
+ sprintf_s(stat_buf, "%-16s%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x%08x",
pass.data(),
create_date,
points,
@@ -1282,41 +1284,41 @@ Player::DecodeStats(const char* stats)
ZeroMemory(work, 16);
CopyMemory(work, stat_buf+16, 8);
- sscanf(work, "%x", &create_date);
+ sscanf_s(work, "%x", &create_date);
ZeroMemory(work, 16);
CopyMemory(work, stat_buf+24, 8);
- sscanf(work, "%x", &points);
+ sscanf_s(work, "%x", &points);
if (points < 0) points = 0;
ZeroMemory(work, 16);
CopyMemory(work, stat_buf+32, 8);
- sscanf(work, "%x", &flight_time);
+ sscanf_s(work, "%x", &flight_time);
if (flight_time < 0) flight_time = 0;
ZeroMemory(work, 16);
CopyMemory(work, stat_buf+40, 8);
- sscanf(work, "%x", &missions);
+ sscanf_s(work, "%x", &missions);
if (missions < 0) missions = 0;
ZeroMemory(work, 16);
CopyMemory(work, stat_buf+48, 8);
- sscanf(work, "%x", &kills);
+ sscanf_s(work, "%x", &kills);
if (kills < 0) kills = 0;
ZeroMemory(work, 16);
CopyMemory(work, stat_buf+56, 8);
- sscanf(work, "%x", &losses);
+ sscanf_s(work, "%x", &losses);
if (losses < 0) losses = 0;
if (plain.length() > 64) {
ZeroMemory(work, 16);
CopyMemory(work, stat_buf+64, 8);
- sscanf(work, "%x", &medals);
+ sscanf_s(work, "%x", &medals);
ZeroMemory(work, 16);
CopyMemory(work, stat_buf+72, 8);
- sscanf(work, "%x", &campaigns);
+ sscanf_s(work, "%x", &campaigns);
}
if (create_date == 0) {
diff --git a/Stars45/PlayerDlg.cpp b/Stars45/PlayerDlg.cpp
index bc31c78..d936fd6 100644
--- a/Stars45/PlayerDlg.cpp
+++ b/Stars45/PlayerDlg.cpp
@@ -159,10 +159,10 @@ PlayerDlg::ShowPlayer()
char flight_time[64], missions[16], kills[16], losses[16], points[16];
FormatTime(flight_time, p->FlightTime());
- sprintf(missions, "%d", p->Missions());
- sprintf(kills, "%d", p->Kills());
- sprintf(losses, "%d", p->Losses());
- sprintf(points, "%d", p->Points());
+ sprintf_s(missions, "%d", p->Missions());
+ sprintf_s(kills, "%d", p->Kills());
+ sprintf_s(losses, "%d", p->Losses());
+ sprintf_s(points, "%d", p->Points());
if (lbl_createdate) lbl_createdate->SetText(FormatTimeString(p->CreateDate()));
if (lbl_rank) lbl_rank->SetText(Player::RankName(p->Rank()));
@@ -295,7 +295,7 @@ PlayerDlg::OnDel(AWEvent* event)
ConfirmDlg* confirm = manager->GetConfirmDlg();
if (confirm) {
char msg[256];
- sprintf(msg, Game::GetText("PlayerDlg.are-you-sure").data(),
+ sprintf_s(msg, Game::GetText("PlayerDlg.are-you-sure").data(),
Player::GetCurrentPlayer()->Name().data());
confirm->SetMessage(msg);
confirm->SetTitle(Game::GetText("PlayerDlg.confirm-delete"));
diff --git a/Stars45/QuantumFlash.cpp b/Stars45/QuantumFlash.cpp
index 45b5ac7..65a16b7 100644
--- a/Stars45/QuantumFlash.cpp
+++ b/Stars45/QuantumFlash.cpp
@@ -90,7 +90,7 @@ shade(1.0)
radius = (float) length;
length = 0;
- strcpy(name, "QuantumFlash");
+ strcpy_s(name, "QuantumFlash");
}
// +--------------------------------------------------------------------+
diff --git a/Stars45/QuantumView.cpp b/Stars45/QuantumView.cpp
index 5f3ded2..0fb73c9 100644
--- a/Stars45/QuantumView.cpp
+++ b/Stars45/QuantumView.cpp
@@ -303,9 +303,9 @@ QuantumView::GetQuantumMenu(Ship* s)
char text[64];
if (rgn_system != current_system)
- sprintf(text, "%d. %s/%s", n++, rgn_system->Name(), rgn->Name());
+ sprintf_s(text, "%d. %s/%s", n++, rgn_system->Name(), rgn->Name());
else
- sprintf(text, "%d. %s", n++, rgn->Name());
+ sprintf_s(text, "%d. %s", n++, rgn->Name());
quantum_menu->AddItem(text, (DWORD) rgn);
}
diff --git a/Stars45/RadioHandler.cpp b/Stars45/RadioHandler.cpp
index bce8337..8a351c0 100644
--- a/Stars45/RadioHandler.cpp
+++ b/Stars45/RadioHandler.cpp
@@ -398,7 +398,7 @@ RadioHandler::Inbound(RadioMessage* msg, Ship* ship)
else if (!same_rgn) {
char info[256];
- sprintf(info, Game::GetText("RadioHandler.too-far-away").data(), ship->GetRegion()->Name());
+ sprintf_s(info, Game::GetText("RadioHandler.too-far-away").data(), ship->GetRegion()->Name());
wave_off->SetInfo(info);
}
@@ -426,12 +426,12 @@ RadioHandler::Inbound(RadioMessage* msg, Ship* ship)
if (inbound_slot->Cleared()) {
char info[256];
- sprintf(info, Game::GetText("RadioHandler.cleared").data(), deck->Name());
+ sprintf_s(info, Game::GetText("RadioHandler.cleared").data(), deck->Name());
approach->SetInfo(info);
}
else if (sequence) {
char info[256];
- sprintf(info, Game::GetText("RadioHandler.sequenced").data(), sequence, deck->Name());
+ sprintf_s(info, Game::GetText("RadioHandler.sequenced").data(), sequence, deck->Name());
approach->SetInfo(info);
}
diff --git a/Stars45/RadioTraffic.cpp b/Stars45/RadioTraffic.cpp
index 9e7590c..b5caba0 100644
--- a/Stars45/RadioTraffic.cpp
+++ b/Stars45/RadioTraffic.cpp
@@ -191,7 +191,7 @@ RadioTraffic::DisplayMessage(RadioMessage* msg)
// orders to self?
if (dst_elem && dst_elem->NumShips() == 1 && dst_elem->GetShip(1) == sender) {
if (msg->Action() >= RadioMessage::CALL_ENGAGING) {
- sprintf(src_buf, "%s", sender->Name());
+ sprintf_s(src_buf, "%s", sender->Name());
if (sender->IsStarship())
vox_channel = (sender->Identity()%3) + 5;
@@ -208,10 +208,10 @@ RadioTraffic::DisplayMessage(RadioMessage* msg)
}
if (msg->Action() >= RadioMessage::CALL_ENGAGING) {
- sprintf(src_buf, "%s", sender->Name());
+ sprintf_s(src_buf, "%s", sender->Name());
}
else {
- sprintf(src_buf, "This is %s", sender->Name());
+ sprintf_s(src_buf, "This is %s", sender->Name());
if (dst_ship) {
// internal announcement
@@ -220,16 +220,16 @@ RadioTraffic::DisplayMessage(RadioMessage* msg)
int index = sender->GetElementIndex();
if (index > 1 && dst_elem) {
- sprintf(dst_buf, "%s Leader", (const char*) dst_elem->Name());
- sprintf(src_buf, "this is %s %d", (const char*) dst_elem->Name(), index);
+ sprintf_s(dst_buf, "%s Leader", (const char*) dst_elem->Name());
+ sprintf_s(src_buf, "this is %s %d", (const char*) dst_elem->Name(), index);
}
else {
- sprintf(src_buf, "this is %s leader", (const char*) dst_elem->Name());
+ sprintf_s(src_buf, "this is %s leader", (const char*) dst_elem->Name());
}
}
else {
- strcpy(dst_buf, (const char*) dst_ship->Name());
+ strcpy_s(dst_buf, (const char*) dst_ship->Name());
src_buf[0] = tolower(src_buf[0]);
}
}
@@ -237,25 +237,25 @@ RadioTraffic::DisplayMessage(RadioMessage* msg)
else if (dst_elem) {
// flight
if (dst_elem->NumShips() > 1) {
- sprintf(dst_buf, "%s Flight", (const char*) dst_elem->Name());
+ sprintf_s(dst_buf, "%s Flight", (const char*) dst_elem->Name());
// internal announcement
if (sender->GetElement() == dst_elem) {
int index = sender->GetElementIndex();
if (index > 1) {
- sprintf(dst_buf, "%s Leader", (const char*) dst_elem->Name());
- sprintf(src_buf, "this is %s %d", (const char*) dst_elem->Name(), index);
+ sprintf_s(dst_buf, "%s Leader", (const char*) dst_elem->Name());
+ sprintf_s(src_buf, "this is %s %d", (const char*) dst_elem->Name(), index);
}
else {
- sprintf(src_buf, "this is %s leader", (const char*) dst_elem->Name());
+ sprintf_s(src_buf, "this is %s leader", (const char*) dst_elem->Name());
}
}
}
// solo
else {
- strcpy(dst_buf, (const char*) dst_elem->Name());
+ strcpy_s(dst_buf, (const char*) dst_elem->Name());
src_buf[0] = tolower(src_buf[0]);
}
}
@@ -267,7 +267,7 @@ RadioTraffic::DisplayMessage(RadioMessage* msg)
SimObject* target = 0;
- strcpy(act_buf, RadioMessage::ActionName(msg->Action()));
+ strcpy_s(act_buf, RadioMessage::ActionName(msg->Action()));
if (msg->TargetList().size() > 0)
target = msg->TargetList()[0];
@@ -280,90 +280,90 @@ RadioTraffic::DisplayMessage(RadioMessage* msg)
dst_buf[0] = 0;
if (msg->Action() == RadioMessage::ACK)
- sprintf(msg_buf, "%s.", TranslateVox("Acknowledged").data());
+ sprintf_s(msg_buf, "%s.", TranslateVox("Acknowledged").data());
else
- sprintf(msg_buf, "%s.", TranslateVox("Unable").data());
+ sprintf_s(msg_buf, "%s.", TranslateVox("Unable").data());
}
else if (msg->Sender()) {
dst_buf[0] = 0;
if (msg->Info().length()) {
- sprintf(msg_buf, "%s. %s",
+ sprintf_s(msg_buf, "%s. %s",
TranslateVox(act_buf).data(),
(const char*) msg->Info());
}
else {
- sprintf(msg_buf, "%s.", TranslateVox(act_buf).data());
+ sprintf_s(msg_buf, "%s.", TranslateVox(act_buf).data());
}
}
else {
if (msg->Info().length()) {
- sprintf(msg_buf, "%s. %s",
+ sprintf_s(msg_buf, "%s. %s",
TranslateVox(act_buf).data(),
(const char*) msg->Info());
}
else {
- sprintf(msg_buf, "%s.", TranslateVox(act_buf).data());
+ sprintf_s(msg_buf, "%s.", TranslateVox(act_buf).data());
}
}
}
else if (msg->Action() == RadioMessage::MOVE_PATROL) {
- sprintf(msg_buf, TranslateVox("Move patrol.").data());
+ sprintf_s(msg_buf, TranslateVox("Move patrol.").data());
}
else if (target && dst_ship && msg->Sender()) {
Contact* c = msg->Sender()->FindContact(target);
if (c && c->GetIFF(msg->Sender()) > 10) {
- sprintf(msg_buf, "%s %s.", TranslateVox(act_buf).data(), TranslateVox("unknown contact").data());
+ sprintf_s(msg_buf, "%s %s.", TranslateVox(act_buf).data(), TranslateVox("unknown contact").data());
}
else {
- sprintf(msg_buf, "%s %s.",
+ sprintf_s(msg_buf, "%s %s.",
TranslateVox(act_buf).data(),
target->Name());
}
}
else if (target) {
- sprintf(msg_buf, "%s %s.",
+ sprintf_s(msg_buf, "%s %s.",
TranslateVox(act_buf).data(),
target->Name());
}
else if (msg->Info().length()) {
- sprintf(msg_buf, "%s %s",
+ sprintf_s(msg_buf, "%s %s",
TranslateVox(act_buf).data(),
(const char*) msg->Info());
}
else {
- strcpy(msg_buf, TranslateVox(act_buf).data());
+ strcpy_s(msg_buf, TranslateVox(act_buf).data());
}
char last_char = msg_buf[strlen(msg_buf)-1];
if (last_char != '!' && last_char != '.' && last_char != '?')
- strcat(msg_buf, ".");
+ strcat_s(msg_buf, ".");
// final format:
if (dst_buf[0] && src_buf[0]) {
- sprintf(txt_buf, "%s %s. %s", TranslateVox(dst_buf).data(), TranslateVox(src_buf).data(), msg_buf);
+ sprintf_s(txt_buf, "%s %s. %s", TranslateVox(dst_buf).data(), TranslateVox(src_buf).data(), msg_buf);
txt_buf[0] = toupper(txt_buf[0]);
}
else if (src_buf[0]) {
- sprintf(txt_buf, "%s. %s", TranslateVox(src_buf).data(), msg_buf);
+ sprintf_s(txt_buf, "%s. %s", TranslateVox(src_buf).data(), msg_buf);
txt_buf[0] = toupper(txt_buf[0]);
}
else if (dst_buf[0]) {
- sprintf(txt_buf, "%s %s", TranslateVox(dst_buf).data(), msg_buf);
+ sprintf_s(txt_buf, "%s %s", TranslateVox(dst_buf).data(), msg_buf);
txt_buf[0] = toupper(txt_buf[0]);
}
else {
- strcpy(txt_buf, msg_buf);
+ strcpy_s(txt_buf, msg_buf);
}
// vox:
diff --git a/Stars45/RadioView.cpp b/Stars45/RadioView.cpp
index 649db2f..ee757ef 100644
--- a/Stars45/RadioView.cpp
+++ b/Stars45/RadioView.cpp
@@ -565,14 +565,14 @@ RadioView::GetRadioMenu(Ship* s)
if (ship->GetIFF() == elem->GetIFF() && ship->GetElement() != elem.value()) {
if (n >= page_offset && n < page_offset+PAGE_SIZE) {
char text[64];
- sprintf(text, "%d. %s", n+1 - page_offset, (const char*) elem->Name());
+ sprintf_s(text, "%d. %s", n+1 - page_offset, (const char*) elem->Name());
if (elem->IsActive()) {
starship_menu->AddMenu(text, elem_menu, (DWORD) elem.value());
}
else {
- strcat(text, " ");
- strcat(text, Game::GetText("RadioView.item.not-avail").data());
+ strcat_s(text, " ");
+ strcat_s(text, Game::GetText("RadioView.item.not-avail").data());
starship_menu->AddItem(text, 0, false);
}
}
@@ -582,7 +582,7 @@ RadioView::GetRadioMenu(Ship* s)
if (num_pages > 1) {
char text[64];
- sprintf(text, Game::GetText("RadioView.item.next-page").data(), starship_page + 1, num_pages);
+ sprintf_s(text, Game::GetText("RadioView.item.next-page").data(), starship_page + 1, num_pages);
starship_menu->AddItem(text);
}
diff --git a/Stars45/RadioVox.cpp b/Stars45/RadioVox.cpp
index 41aa10d..810f6ac 100644
--- a/Stars45/RadioVox.cpp
+++ b/Stars45/RadioVox.cpp
@@ -176,8 +176,8 @@ RadioVox::AddPhrase(const char* key)
char datapath[256];
char filename[256];
- sprintf(datapath, "Vox/%s/", path.data());
- sprintf(filename, "%s.wav", key);
+ sprintf_s(datapath, "Vox/%s/", path.data());
+ sprintf_s(filename, "%s.wav", key);
bool use_fs = loader->IsFileSystemEnabled();
Sound* sound = 0;
diff --git a/Stars45/SeekerAI.cpp b/Stars45/SeekerAI.cpp
index 86e027f..0fb0adb 100644
--- a/Stars45/SeekerAI.cpp
+++ b/Stars45/SeekerAI.cpp
@@ -251,7 +251,7 @@ const char*
SeekerAI::GetObserverName() const
{
static char name[64];
- sprintf(name, "SeekerAI(%s)", self->Name());
+ sprintf_s(name, "SeekerAI(%s)", self->Name());
return name;
}
diff --git a/Stars45/Ship.cpp b/Stars45/Ship.cpp
index 5fb27e3..690e54c 100644
--- a/Stars45/Ship.cpp
+++ b/Stars45/Ship.cpp
@@ -123,16 +123,16 @@ friendly_fire_time(0), ward(0), net_observer_mode(false), orig_elem_index(-1)
{
sim = Sim::GetSim();
- strcpy(name, ship_name);
+ strcpy_s(name, ship_name);
if (reg_num && *reg_num)
- strcpy(regnum, reg_num);
+ strcpy_s(regnum, reg_num);
else regnum[0] = 0;
design = ship_dsn;
if (!design) {
char msg[256];
- sprintf(msg, "No ship design found for '%s'\n", ship_name);
+ sprintf_s(msg, "No ship design found for '%s'\n", ship_name);
Game::Panic(msg);
}
@@ -3818,7 +3818,7 @@ Ship::FindWeaponGroup(const char* name)
ListIter<WeaponGroup> iter = weapons;
while (!group && ++iter)
- if (!stricmp(iter->Name(), name))
+ if (!_stricmp(iter->Name(), name))
group = iter.value();
if (!group) {
diff --git a/Stars45/Ship.h b/Stars45/Ship.h
index 0344cc4..128158e 100644
--- a/Stars45/Ship.h
+++ b/Stars45/Ship.h
@@ -336,7 +336,7 @@ public:
// GENERAL ACCESSORS:
const char* Registry() const { return regnum; }
- void SetName(const char* ident) { strcpy(name, ident); }
+ void SetName(const char* ident) { strcpy_s(name, ident); }
const ShipDesign* Design() const { return design; }
const char* Abbreviation() const;
const char* DesignName() const;
diff --git a/Stars45/ShipAI.cpp b/Stars45/ShipAI.cpp
index b06d20a..f64f8bc 100644
--- a/Stars45/ShipAI.cpp
+++ b/Stars45/ShipAI.cpp
@@ -203,7 +203,7 @@ const char*
ShipAI::GetObserverName() const
{
static char name[64];
- sprintf(name, "ShipAI(%s)", self->Name());
+ sprintf_s(name, "ShipAI(%s)", self->Name());
return name;
}
diff --git a/Stars45/ShipDesign.cpp b/Stars45/ShipDesign.cpp
index 3eee872..3017fcb 100644
--- a/Stars45/ShipDesign.cpp
+++ b/Stars45/ShipDesign.cpp
@@ -173,12 +173,12 @@ bolt_hit_sound_resource(0), beam_hit_sound_resource(0), lod_levels(0)
ZeroMemory(display_name, sizeof(display_name));
ZeroMemory(abrv, sizeof(abrv));
- strcpy(name, n);
+ strcpy_s(name, n);
if (!strstr(fname, ".def"))
- sprintf(filename, "%s.def", fname);
+ sprintf_s(filename, "%s.def", fname);
else
- strcpy(filename, fname);
+ strcpy_s(filename, fname);
for (int i = 0; i < 4; i++)
feature_size[i] = 0.0f;
@@ -248,9 +248,9 @@ bolt_hit_sound_resource(0), beam_hit_sound_resource(0), lod_levels(0)
if (!secret)
Print("Loading ShipDesign '%s'\n", name);
- strcpy(path_name, p);
+ strcpy_s(path_name, p);
if (path_name[strlen(path_name)-1] != '/')
- strcat(path_name, "/");
+ strcat_s(path_name, "/");
// Load Design File:
DataLoader* loader = DataLoader::GetLoader();
@@ -371,24 +371,24 @@ bolt_hit_sound_resource(0), beam_hit_sound_resource(0), lod_levels(0)
if (abrv[0] == 0) {
switch (type) {
- case Ship::DRONE: strcpy(abrv, "DR"); break;
- case Ship::FIGHTER: strcpy(abrv, "F"); break;
- case Ship::ATTACK: strcpy(abrv, "F/A"); break;
- case Ship::LCA: strcpy(abrv, "LCA"); break;
- case Ship::CORVETTE: strcpy(abrv, "FC"); break;
+ case Ship::DRONE: strcpy_s(abrv, "DR"); break;
+ case Ship::FIGHTER: strcpy_s(abrv, "F"); break;
+ case Ship::ATTACK: strcpy_s(abrv, "F/A"); break;
+ case Ship::LCA: strcpy_s(abrv, "LCA"); break;
+ case Ship::CORVETTE: strcpy_s(abrv, "FC"); break;
case Ship::COURIER:
case Ship::CARGO:
- case Ship::FREIGHTER: strcpy(abrv, "MV"); break;
- case Ship::FRIGATE: strcpy(abrv, "FF"); break;
- case Ship::DESTROYER: strcpy(abrv, "DD"); break;
- case Ship::CRUISER: strcpy(abrv, "CA"); break;
- case Ship::BATTLESHIP: strcpy(abrv, "BB"); break;
- case Ship::CARRIER: strcpy(abrv, "CV"); break;
- case Ship::DREADNAUGHT: strcpy(abrv, "DN"); break;
- case Ship::MINE: strcpy(abrv, "MINE"); break;
- case Ship::COMSAT: strcpy(abrv, "COMS"); break;
- case Ship::DEFSAT: strcpy(abrv, "DEFS"); break;
- case Ship::SWACS: strcpy(abrv, "SWAC"); break;
+ case Ship::FREIGHTER: strcpy_s(abrv, "MV"); break;
+ case Ship::FRIGATE: strcpy_s(abrv, "FF"); break;
+ case Ship::DESTROYER: strcpy_s(abrv, "DD"); break;
+ case Ship::CRUISER: strcpy_s(abrv, "CA"); break;
+ case Ship::BATTLESHIP: strcpy_s(abrv, "BB"); break;
+ case Ship::CARRIER: strcpy_s(abrv, "CV"); break;
+ case Ship::DREADNAUGHT: strcpy_s(abrv, "DN"); break;
+ case Ship::MINE: strcpy_s(abrv, "MINE"); break;
+ case Ship::COMSAT: strcpy_s(abrv, "COMS"); break;
+ case Ship::DEFSAT: strcpy_s(abrv, "DEFS"); break;
+ case Ship::SWACS: strcpy_s(abrv, "SWAC"); break;
default: break;
}
}
@@ -609,7 +609,7 @@ ShipDesign::Initialize()
if (full_name.contains('/') && !full_name.contains("catalog")) {
char path[1024];
- strcpy(path, full_name.data());
+ strcpy_s(path, full_name.data());
char* name = path + full_name.length();
while (*name != '/')
@@ -1052,7 +1052,7 @@ ShipDesign::ClassForName(const char* name)
return 0;
for (int i = 0; i < 32; i++) {
- if (!stricmp(name, ship_design_class_name[i])) {
+ if (!_stricmp(name, ship_design_class_name[i])) {
return 1 << i;
}
}
@@ -3532,7 +3532,7 @@ ShipDesign::ParseSquadron(TermStruct* val)
}
ShipSquadron* s = new(__FILE__,__LINE__) ShipSquadron;
- strcpy(s->name, name);
+ strcpy_s(s->name, name);
s->design = Get(design);
s->count = count;
diff --git a/Stars45/Shot.cpp b/Stars45/Shot.cpp
index 9b10e87..6f3ee93 100644
--- a/Stars45/Shot.cpp
+++ b/Stars45/Shot.cpp
@@ -133,7 +133,7 @@ charge(1.0f), design(dsn), offset(1.0e5f), altitude_agl(-1.0e6f), hit_target(fal
Observe((SimObject*) owner);
}
- sprintf(name, "Shot(%s)", design->name);
+ sprintf_s(name, "Shot(%s)", design->name);
}
// +--------------------------------------------------------------------+
diff --git a/Stars45/Sim.cpp b/Stars45/Sim.cpp
index 74e3e8a..e5482da 100644
--- a/Stars45/Sim.cpp
+++ b/Stars45/Sim.cpp
@@ -671,7 +671,7 @@ Sim::CreateElements()
if (l->GetName().length()) {
ListIter<ShipLoad> sl = ((ShipDesign*) dsn)->loadouts;
while (++sl) {
- if (!stricmp(sl->name, l->GetName()))
+ if (!_stricmp(sl->name, l->GetName()))
loadout = sl->load;
}
}
@@ -754,7 +754,7 @@ Sim::CreateElements()
if (l->GetName().length()) {
ListIter<ShipLoad> sl = ((ShipDesign*) msn_elem->GetDesign())->loadouts;
while (++sl) {
- if (!stricmp(sl->name, l->GetName()))
+ if (!_stricmp(sl->name, l->GetName()))
loadout = sl->load;
}
}
@@ -879,7 +879,7 @@ Sim::CreateElements()
ShipStats* stats = ShipStats::Find(sname);
if (stats) {
char design[64];
- sprintf(design, "%s %s", ship->Abbreviation(), ship->Design()->display_name);
+ sprintf_s(design, "%s %s", ship->Abbreviation(), ship->Design()->display_name);
stats->SetType(design);
stats->SetShipClass(ship->Class());
stats->SetRole(Mission::RoleName(msn_elem->MissionRole()));
@@ -3196,8 +3196,8 @@ SimRegion::DestroyShip(Ship* ship)
char ship_name[64];
char ship_reg[64];
- strcpy(ship_name, ship->Name());
- strcpy(ship_reg, ship->Registry());
+ strcpy_s(ship_name, ship->Name());
+ strcpy_s(ship_reg, ship->Registry());
ShipDesign* ship_design = (ShipDesign*) ship->Design();
int ship_iff = ship->GetIFF();
@@ -3372,7 +3372,7 @@ SimRegion::DockShips()
// then delete the ship:
int player_docked = (player_ship == ship);
char ship_name[33];
- strcpy(ship_name, ship->Name());
+ strcpy_s(ship_name, ship->Name());
selection.remove(ship);
dead_ships.insert(ship_iter.removeItem());
@@ -3802,9 +3802,9 @@ const char* FormatGameTime()
int e = ( t - h*3600000 - m*60000 - s*1000);
if (h > 0)
- sprintf(txt, "%02d:%02d:%02d.%03d", h,m,s,e);
+ sprintf_s(txt, "%02d:%02d:%02d.%03d", h,m,s,e);
else
- sprintf(txt, "%02d:%02d.%03d", m,s,e);
+ sprintf_s(txt, "%02d:%02d.%03d", m,s,e);
return txt;
}
diff --git a/Stars45/SimObject.cpp b/Stars45/SimObject.cpp
index b414e03..b753398 100644
--- a/Stars45/SimObject.cpp
+++ b/Stars45/SimObject.cpp
@@ -61,7 +61,7 @@ const char*
SimObserver::GetObserverName() const
{
static char name[32];
- sprintf(name, "SimObserver 0x%08x", (DWORD) this);
+ sprintf_s(name, "SimObserver 0x%08x", (DWORD) this);
return name;
}
diff --git a/Stars45/Sky.cpp b/Stars45/Sky.cpp
index 4f4ffbb..3d3095b 100644
--- a/Stars45/Sky.cpp
+++ b/Stars45/Sky.cpp
@@ -49,7 +49,7 @@ Stars::Stars(int nstars)
vset->specular[i] = 0;
}
- strcpy(name, "Stars");
+ strcpy_s(name, "Stars");
}
Stars::~Stars()
@@ -97,7 +97,7 @@ Dust::Dust(int ndust, bool b)
vset = new(__FILE__,__LINE__) VertexSet(ndust);
Reset(Point(0, 0, 0));
- strcpy(name, "Dust");
+ strcpy_s(name, "Dust");
}
// +--------------------------------------------------------------------+
@@ -270,10 +270,10 @@ Color atmos, const char* gloss_name)
if (bmp_spec && Video::GetInstance()->IsSpecMapEnabled()) {
if (glow_name && strstr(glow_name, "light"))
- strcpy(mtl_surf->shader, "SimplePix/PlanetSurfNightLight");
+ strcpy_s(mtl_surf->shader, "SimplePix/PlanetSurfNightLight");
else if (glow_name)
- strcpy(mtl_surf->shader, "SimplePix/PlanetSurf");
+ strcpy_s(mtl_surf->shader, "SimplePix/PlanetSurf");
}
if (atmosphere != Color::Black) {
@@ -281,7 +281,7 @@ Color atmos, const char* gloss_name)
mtl_limb->Ka = atmosphere;
- strcpy(mtl_limb->shader, "PlanetLimb");
+ strcpy_s(mtl_limb->shader, "PlanetLimb");
Print(" loading atmospheric limb texture PlanetLimb.pcx\n");
loader->LoadTexture("PlanetLimb.pcx", bmp_limb, Bitmap::BMP_TRANSLUCENT, true);
diff --git a/Stars45/StarServer.cpp b/Stars45/StarServer.cpp
index 1ce7931..96b34a0 100644
--- a/Stars45/StarServer.cpp
+++ b/Stars45/StarServer.cpp
@@ -427,7 +427,7 @@ StarServer::OnPaint()
txt_mode = Game::GetText("server.mode.lobby");
if (lobby_server) {
- sprintf(buf, Game::GetText("server.users").data(), lobby_server->NumUsers());
+ sprintf_s(buf, Game::GetText("server.users").data(), lobby_server->NumUsers());
txt_users = buf;
}
break;
@@ -435,10 +435,10 @@ StarServer::OnPaint()
case PLAY_MODE:
txt_mode = Game::GetText("server.mode.active");
if (lobby_server) {
- sprintf(buf, Game::GetText("server.users-and-players").data(), lobby_server->NumUsers(), NetGame::NumPlayers());
+ sprintf_s(buf, Game::GetText("server.users-and-players").data(), lobby_server->NumUsers(), NetGame::NumPlayers());
}
else {
- sprintf(buf, Game::GetText("server.players").data(), NetGame::NumPlayers());
+ sprintf_s(buf, Game::GetText("server.players").data(), NetGame::NumPlayers());
}
txt_users = buf;
break;
@@ -496,7 +496,7 @@ DWORD WINAPI StarServerRestartProc(LPVOID link)
if (stars) {
char cmdline[256];
- strcpy(cmdline, "StarDemo -server");
+ strcpy_s(cmdline, "StarDemo -server");
STARTUPINFO s;
ZeroMemory(&s, sizeof(s));
@@ -514,7 +514,7 @@ DWORD WINAPI StarServerRestartProc(LPVOID link)
if (stars) {
char cmdline[256];
- strcpy(cmdline, "stars -server");
+ strcpy_s(cmdline, "stars -server");
STARTUPINFO s;
ZeroMemory(&s, sizeof(s));
diff --git a/Stars45/StarSystem.cpp b/Stars45/StarSystem.cpp
index 59a7fea..e04225b 100644
--- a/Stars45/StarSystem.cpp
+++ b/Stars45/StarSystem.cpp
@@ -146,7 +146,7 @@ StarSystem::Load()
DataLoader* loader = DataLoader::GetLoader();
datapath = loader->GetDataPath();
- sprintf(filename, "%s/%s.def", (const char*) name, (const char*) name);
+ sprintf_s(filename, "%s/%s.def", (const char*) name, (const char*) name);
Print("Loading StarSystem: %s\n", filename);
loader->LoadBuffer(filename, block, true);
@@ -1611,34 +1611,34 @@ StarSystem::FindOrbital(const char* name)
ListIter<OrbitalBody> star = bodies;
while (++star) {
- if (!stricmp(star->Name(), name))
+ if (!_stricmp(star->Name(), name))
return star.value();
ListIter<OrbitalRegion> star_rgn = star->Regions();
while (++star_rgn) {
- if (!stricmp(star_rgn->Name(), name))
+ if (!_stricmp(star_rgn->Name(), name))
return star_rgn.value();
}
ListIter<OrbitalBody> planet = star->Satellites();
while (++planet) {
- if (!stricmp(planet->Name(), name))
+ if (!_stricmp(planet->Name(), name))
return planet.value();
ListIter<OrbitalRegion> planet_rgn = planet->Regions();
while (++planet_rgn) {
- if (!stricmp(planet_rgn->Name(), name))
+ if (!_stricmp(planet_rgn->Name(), name))
return planet_rgn.value();
}
ListIter<OrbitalBody> moon = planet->Satellites();
while (++moon) {
- if (!stricmp(moon->Name(), name))
+ if (!_stricmp(moon->Name(), name))
return moon.value();
ListIter<OrbitalRegion> moon_rgn = moon->Regions();
while (++moon_rgn) {
- if (!stricmp(moon_rgn->Name(), name))
+ if (!_stricmp(moon_rgn->Name(), name))
return moon_rgn.value();
}
}
@@ -1647,7 +1647,7 @@ StarSystem::FindOrbital(const char* name)
ListIter<OrbitalRegion> region = regions;
while (++region) {
- if (!stricmp(region->Name(), name))
+ if (!_stricmp(region->Name(), name))
return region.value();
}
@@ -1664,7 +1664,7 @@ StarSystem::FindRegion(const char* name)
ListIter<OrbitalRegion> region = all_regions;
while (++region) {
- if (!stricmp(region->Name(), name))
+ if (!_stricmp(region->Name(), name))
return region.value();
}
diff --git a/Stars45/SteerAI.cpp b/Stars45/SteerAI.cpp
index db417e3..6d8b88e 100644
--- a/Stars45/SteerAI.cpp
+++ b/Stars45/SteerAI.cpp
@@ -166,7 +166,7 @@ const char*
SteerAI::GetObserverName() const
{
static char name[64];
- sprintf(name, "SteerAI(%s)", self->Name());
+ sprintf_s(name, "SteerAI(%s)", self->Name());
return name;
}
diff --git a/Stars45/TacRefDlg.cpp b/Stars45/TacRefDlg.cpp
index 1219612..a298e34 100644
--- a/Stars45/TacRefDlg.cpp
+++ b/Stars45/TacRefDlg.cpp
@@ -193,7 +193,7 @@ TacRefDlg::SelectShip(const ShipDesign* design)
if (design) {
char txt[256];
- sprintf(txt, "%s %s", design->abrv, design->DisplayName());
+ sprintf_s(txt, "%s %s", design->abrv, design->DisplayName());
txt_caption->SetText(txt);
}
}
@@ -205,10 +205,10 @@ TacRefDlg::SelectShip(const ShipDesign* design)
Text desc;
char txt[256];
- sprintf(txt, "%s\t\t\t%s\n", Game::GetText("tacref.type").data(), Ship::ClassName(design->type));
+ sprintf_s(txt, "%s\t\t\t%s\n", Game::GetText("tacref.type").data(), Ship::ClassName(design->type));
desc += txt;
- sprintf(txt, "%s\t\t\t%s\n", Game::GetText("tacref.class").data(), design->DisplayName());
+ sprintf_s(txt, "%s\t\t\t%s\n", Game::GetText("tacref.class").data(), design->DisplayName());
desc += txt;
desc += Game::GetText("tacref.length");
desc += "\t\t";
@@ -218,19 +218,19 @@ TacRefDlg::SelectShip(const ShipDesign* design)
else
FormatNumber(txt, design->radius*2);
- strcat(txt, " m\n");
+ strcat_s(txt, " m\n");
desc += txt;
desc += Game::GetText("tacref.mass");
desc += "\t\t\t";
FormatNumber(txt, design->mass);
- strcat(txt, " T\n");
+ strcat_s(txt, " T\n");
desc += txt;
desc += Game::GetText("tacref.hull");
desc += "\t\t\t";
FormatNumber(txt, design->integrity);
- strcat(txt, "\n");
+ strcat_s(txt, "\n");
desc += txt;
if (design->weapons.size()) {
@@ -248,14 +248,14 @@ TacRefDlg::SelectShip(const ShipDesign* design)
for (int g = 0; g < 8; g++) {
WepGroup* group = &groups[g];
if (group && group->count) {
- sprintf(txt, "\t\t%s (%d)\n\t\t", group->name.data(), group->count);
+ sprintf_s(txt, "\t\t%s (%d)\n\t\t", group->name.data(), group->count);
desc += txt;
for (int w = 0; w < design->weapons.size(); w++) {
Weapon* gun = design->weapons[w];
if (group->name == gun->Group()) {
- sprintf(txt, "\t\t\t%s\n\t\t", (const char*) gun->Design()->name);
+ sprintf_s(txt, "\t\t\t%s\n\t\t", (const char*) gun->Design()->name);
desc += txt;
}
}
@@ -607,7 +607,7 @@ TacRefDlg::OnMode(AWEvent* event)
if (dsn) {
char txt[256];
- sprintf(txt, "%s %s", dsn->abrv, dsn->DisplayName());
+ sprintf_s(txt, "%s %s", dsn->abrv, dsn->DisplayName());
lst_designs->AddItemWithData(txt, (DWORD) dsn);
}
diff --git a/Stars45/TacticalView.cpp b/Stars45/TacticalView.cpp
index f1d5106..2245691 100644
--- a/Stars45/TacticalView.cpp
+++ b/Stars45/TacticalView.cpp
@@ -347,27 +347,27 @@ TacticalView::DrawSelectionInfo(Ship* seln)
if (shield_val < 0) shield_val = 0;
if (hull_val < 0) hull_val = 0;
- sprintf(name, "%s", seln->Name());
+ sprintf_s(name, "%s", seln->Name());
if (show_labels) {
- sprintf(shield, "%s %03d", Game::GetText("HUDView.symbol.shield").data(), shield_val);
- sprintf(hull, "%s %03d", Game::GetText("HUDView.symbol.hull").data(), hull_val);
+ sprintf_s(shield, "%s %03d", Game::GetText("HUDView.symbol.shield").data(), shield_val);
+ sprintf_s(hull, "%s %03d", Game::GetText("HUDView.symbol.hull").data(), hull_val);
}
else {
- sprintf(shield, "%03d", shield_val);
- sprintf(hull, "%03d", hull_val);
+ sprintf_s(shield, "%03d", shield_val);
+ sprintf_s(hull, "%03d", hull_val);
}
FormatNumberExp(range, Point(seln->Location()-ship->Location()).length()/1000);
- strcat(range, " km");
- sprintf(heading, "%03d %s", (int) (seln->CompassHeading() / DEGREES), Game::GetText("HUDView.symbol.degrees").data());
+ strcat_s(range, " km");
+ sprintf_s(heading, "%03d %s", (int) (seln->CompassHeading() / DEGREES), Game::GetText("HUDView.symbol.degrees").data());
double ss = seln->Velocity().length();
if (seln->Velocity() * seln->Heading() < 0)
ss = -ss;
FormatNumberExp(speed, ss);
- strcat(speed, " m/s");
+ strcat_s(speed, " m/s");
Contact* contact = 0;
@@ -378,7 +378,7 @@ TacticalView::DrawSelectionInfo(Ship* seln)
if (c->GetShip() == seln) {
contact = c.value();
if (c->GetIFF(ship) > seln->GetIFF()) {
- sprintf(name, "%s %04d", Game::GetText("TacView.contact").data(), seln->GetContactID());
+ sprintf_s(name, "%s %04d", Game::GetText("TacView.contact").data(), seln->GetContactID());
full_info = false;
}
@@ -424,7 +424,7 @@ TacticalView::DrawSelectionInfo(Ship* seln)
info_rect.y += 10;
if (full_info) {
- sprintf(design, "%s %s", seln->Abbreviation(), seln->Design()->display_name);
+ sprintf_s(design, "%s %s", seln->Abbreviation(), seln->Design()->display_name);
font->DrawText(design, 0, info_rect, DT_LEFT);
info_rect.y += 10;
}
@@ -458,11 +458,11 @@ TacticalView::DrawSelectionInfo(Ship* seln)
if (seln->GetIFF() == ship->GetIFF()) {
Instruction* instr = seln->GetRadioOrders();
if (instr && instr->Action()) {
- strcpy(orders, RadioMessage::ActionName(instr->Action()));
+ strcpy_s(orders, RadioMessage::ActionName(instr->Action()));
if (instr->Action() == RadioMessage::QUANTUM_TO) {
- strcat(orders, " ");
- strcat(orders, instr->RegionName());
+ strcat_s(orders, " ");
+ strcat_s(orders, instr->RegionName());
}
}
else {
@@ -481,11 +481,11 @@ TacticalView::DrawSelectionInfo(Ship* seln)
}
}
else {
- sprintf(psv, "%03d", (int) (contact->PasReturn() * 100.0));
- sprintf(act, "%03d", (int) (contact->ActReturn() * 100.0));
+ sprintf_s(psv, "%03d", (int) (contact->PasReturn() * 100.0));
+ sprintf_s(act, "%03d", (int) (contact->ActReturn() * 100.0));
if (contact->Threat(ship))
- strcat(psv, " !");
+ strcat_s(psv, " !");
font->DrawText(psv, 0, info_rect, DT_LEFT);
info_rect.y += 10;
@@ -509,7 +509,7 @@ TacticalView::DrawSelectionList(ListIter<Ship> seln)
while (++seln) {
char name[64];
- sprintf(name, "%s", seln->Name());
+ sprintf_s(name, "%s", seln->Name());
// always recognize ownside:
if (seln->GetIFF() != ship->GetIFF()) {
@@ -517,7 +517,7 @@ TacticalView::DrawSelectionList(ListIter<Ship> seln)
while (++c) {
if (c->GetShip() == seln.value()) {
if (c->GetIFF(ship) > seln->GetIFF()) {
- sprintf(name, "%s %04d", Game::GetText("TacView.contact").data(), seln->GetContactID());
+ sprintf_s(name, "%s %04d", Game::GetText("TacView.contact").data(), seln->GetContactID());
}
break;
diff --git a/Stars45/TerrainApron.cpp b/Stars45/TerrainApron.cpp
index 5c5a139..fdc9958 100644
--- a/Stars45/TerrainApron.cpp
+++ b/Stars45/TerrainApron.cpp
@@ -115,7 +115,7 @@ TerrainApron::BuildApron()
mtl->Ks = Color::Black;
mtl->tex_diffuse = terrain->ApronTexture();
- strcpy(mtl->name, "Terrain Apron");
+ strcpy_s(mtl->name, "Terrain Apron");
model->GetMaterials().append(mtl);
diff --git a/Stars45/TerrainClouds.cpp b/Stars45/TerrainClouds.cpp
index 2c1f4b8..9b0e821 100644
--- a/Stars45/TerrainClouds.cpp
+++ b/Stars45/TerrainClouds.cpp
@@ -73,14 +73,14 @@ TerrainClouds::BuildClouds()
Bitmap* cloud_texture = terrain->CloudTexture(type);
Bitmap* shade_texture = terrain->ShadeTexture(type);
- strcpy(mtl_cloud.name, "cloud");
+ strcpy_s(mtl_cloud.name, "cloud");
mtl_cloud.Ka = Color::White;
mtl_cloud.Kd = Color::White;
mtl_cloud.luminous = true;
mtl_cloud.blend = Material::MTL_TRANSLUCENT;
mtl_cloud.tex_diffuse = cloud_texture;
- strcpy(mtl_shade.name, "shade");
+ strcpy_s(mtl_shade.name, "shade");
mtl_shade.Ka = Color::White;
mtl_shade.Kd = Color::White;
mtl_shade.luminous = true;
diff --git a/Stars45/TerrainPatch.cpp b/Stars45/TerrainPatch.cpp
index c04b5f5..a03ccd6 100644
--- a/Stars45/TerrainPatch.cpp
+++ b/Stars45/TerrainPatch.cpp
@@ -192,7 +192,7 @@ double sea_level)
mtl->power = 30.0f;
mtl->shadow = false;
mtl->tex_diffuse = terrain->WaterTexture();
- //strcpy(mtl->shader, "WaterReflections");
+ //strcpy_s(mtl->shader, "WaterReflections");
materials.append(mtl);
water = terrain->GetWater(1);
diff --git a/Stars45/VidDlg.cpp b/Stars45/VidDlg.cpp
index 489d439..67a5270 100644
--- a/Stars45/VidDlg.cpp
+++ b/Stars45/VidDlg.cpp
@@ -379,9 +379,9 @@ VidDlg::Apply()
FILE* f = 0;
if (video_change)
- f = fopen("video2.cfg", "w");
+ fopen_s(&f, "video2.cfg", "w");
else
- f = fopen("video.cfg", "w");
+ fopen_s(&f, "video.cfg", "w");
if (gamma) {
g = gamma->GetValue();
@@ -480,32 +480,32 @@ VidDlg::BuildModeList()
if (stars && video) {
switch (video->Width()) {
- case 800: strcpy(mode_desc, "800 x 600 x "); break;
+ case 800: strcpy_s(mode_desc, "800 x 600 x "); break;
default:
- case 1024: strcpy(mode_desc, "1024 x 768 x "); break;
- case 1152: strcpy(mode_desc, "1152 x 864 x "); break;
+ case 1024: strcpy_s(mode_desc, "1024 x 768 x "); break;
+ case 1152: strcpy_s(mode_desc, "1152 x 864 x "); break;
case 1280:
if (video->Height() < 900)
- strcpy(mode_desc, "1280 x 800 x ");
+ strcpy_s(mode_desc, "1280 x 800 x ");
if (video->Height() < 1000)
- strcpy(mode_desc, "1280 x 960 x ");
+ strcpy_s(mode_desc, "1280 x 960 x ");
else
- strcpy(mode_desc, "1280 x 1024 x ");
+ strcpy_s(mode_desc, "1280 x 1024 x ");
break;
- case 1440: strcpy(mode_desc, "1440 x 900 x "); break;
+ case 1440: strcpy_s(mode_desc, "1440 x 900 x "); break;
case 1600:
if (video->Height() < 1000)
- strcpy(mode_desc, "1600 x 900 x ");
+ strcpy_s(mode_desc, "1600 x 900 x ");
else
- strcpy(mode_desc, "1600 x 1200 x ");
+ strcpy_s(mode_desc, "1600 x 1200 x ");
break;
}
switch (video->Depth()) {
default:
- case 8: strcat(mode_desc, "8"); break;
- case 16: strcat(mode_desc, "16"); break;
- case 32: strcat(mode_desc, "32"); break;
+ case 8: strcat_s(mode_desc, "8"); break;
+ case 16: strcat_s(mode_desc, "16"); break;
+ case 32: strcat_s(mode_desc, "32"); break;
}
for (int i = 0; i < mode->GetCount(); i++) {
diff --git a/Stars45/Weapon.cpp b/Stars45/Weapon.cpp
index 93a7da7..26e6a8d 100644
--- a/Stars45/Weapon.cpp
+++ b/Stars45/Weapon.cpp
@@ -410,7 +410,7 @@ const char*
Weapon::GetObserverName() const
{
static char name[256];
- sprintf(name, "Weapon %s", design->name);
+ sprintf_s(name, "Weapon %s", design->name);
return name;
}
diff --git a/Stars45/WeaponDesign.cpp b/Stars45/WeaponDesign.cpp
index b16f4d2..524e50e 100644
--- a/Stars45/WeaponDesign.cpp
+++ b/Stars45/WeaponDesign.cpp
@@ -440,13 +440,13 @@ WeaponDesign::LoadDesign(const char* path, const char* filename, bool mod)
char typestr[32];
GetDefText(typestr, pdef, filename);
- if (!stricmp(typestr, "normal"))
+ if (!_stricmp(typestr, "normal"))
design->damage_type = DMG_NORMAL;
- else if (!stricmp(typestr, "emp"))
+ else if (!_stricmp(typestr, "emp"))
design->damage_type = DMG_EMP;
- else if (!stricmp(typestr, "power"))
+ else if (!_stricmp(typestr, "power"))
design->damage_type = DMG_POWER;
else