Age | Commit message (Expand) | Author |
2018-04-07 | Renamed setAnimationsList to setAnimations to follow love's naming convention | Aki |
2018-04-07 | Hopefully all uses of setColor now use values in <0,1> range | Aki |
2017-09-24 | Animations should be now usable with background, not decorations yet | Aki |
2017-09-22 | Hero now holds config for World restart | Aki |
2017-09-21 | It would work, but it wasn't intended | Aki |
2017-09-21 | Changed Trap collision category, added category constants to Box2D callbacks | Aki |
2017-09-21 | Yeah, commit for comment | Aki |
2017-09-20 | Removed obsolete create methods | Aki |
2017-09-20 | buildMap is now a little bit more configurable | Aki |
2017-09-20 | Added fadein and fadeout methods to Trap | Aki |
2017-09-20 | Moved most important parts from createFlame to Trap | Aki |
2017-09-14 | Prototyped trap map hazard (flames on 205) | Aki |
2017-09-13 | I think this should properly place animated backgrounds | Aki |
2017-09-13 | Camera and Layers now properly handle different resolution ratios | Aki |
2017-09-13 | Another attempt to fix real scaling bug | Aki |
2017-09-13 | Fixed background bug on non-16:9 screens | Aki |
2017-09-13 | Fixed typo | Aki |
2017-09-13 | Viewports dimensions should be scaled | Aki |
2017-09-13 | Hotfix for animated backgrounds | Aki |
2017-09-13 | CloudGenerators now can be configured to use layer with ratio | Aki |
2017-09-13 | > inb4 Multiple generators | Aki |
2017-09-13 | Clouds are now counted, their number is limited and can be configured | Aki |
2017-09-13 | CloudGenerator's atlas and quads are loaded from map config | Aki |
2017-09-13 | CloudGenerator is now treated as Entity | Aki |
2017-09-13 | Background layers now use ratio from map config | Aki |
2017-09-13 | Added named layers for World, added layers iterator, layers are now drawn in ... | Aki |
2017-09-13 | Another clean-up in World. Comments, moving stuff around. | Aki |
2017-09-13 | Layers initialization moved to separate method | Aki |
2017-09-12 | Removed obsolete offsets and scale from draw of Sprites and children | Aki |
2017-09-12 | Scaled Layers drawing (slow) | Aki |
2017-09-12 | Background now should accept animations | Aki |
2017-09-12 | Added renderToWith to shorten using Camera with Layers | Aki |
2017-09-12 | Individual layer scaling and scaled down layers | Aki |
2017-09-12 | Draw debugging utilities using scaled camera | Aki |
2017-09-12 | Proper Camera scaling introduction | Aki |
2017-09-12 | Scaled Layers prototype | Aki |
2017-09-11 | Tags moved to a Layer | Aki |
2017-09-11 | World's draw small clean-up | Aki |
2017-09-11 | Layers references in entities | Aki |
2017-09-11 | Generalized methods for entities. Wrappers for frequently used ones | Aki |
2017-09-11 | Layer displacement ratio added to new Camera and to World for tests | Aki |
2017-09-11 | Debug drawing changed to use new Camera properly | Aki |
2017-09-11 | Camera methods have some funky names. New following implementation | Aki |
2017-09-10 | Camera now uses love.graphics.translate | Aki |
2017-09-09 | Shortcut to setTrack in MusicPlayer:play | Aki |
2017-09-09 | Started Camera rework | Aki |
2017-09-08 | Wrapped Box2D callbacks | Aki |
2017-09-08 | Some additional garbage collecting | Aki |
2017-09-08 | Created Layer class | Aki |
2017-09-07 | Graphics debug stats, coloring for layers to fix bleedin from debug | Aki |