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-rw-r--r--not/Hero.lua7
-rw-r--r--not/Player.lua1
-rw-r--r--not/World.lua1
3 files changed, 8 insertions, 1 deletions
diff --git a/not/Hero.lua b/not/Hero.lua
index d92d003..014eeb2 100644
--- a/not/Hero.lua
+++ b/not/Hero.lua
@@ -44,6 +44,7 @@ function Hero:new (name, x, y, world)
self.lives = 3
self.inAir = true
self.salto = false
+ self.smoke = false
self.isAlive = true
self.isWalking = false
self.isJumping = false
@@ -105,7 +106,8 @@ function Hero:update (dt)
end
-- Trail spawner
- if self.combo > 100 and self.punchCooldown > 0 then
+ -- TODO: lower the frequency of spawning - currently it is each frame.
+ if self.smoke and self.inAir then
local dx, dy = love.math.random(-5, 5), love.math.random(-5, 5)
self:createEffect("trail", dx, dy)
end
@@ -263,6 +265,9 @@ function Hero:damage (direction)
self.combo = math.min(999, self.combo + 10)
self.punchCooldown = 0.08 + self.combo*0.0006
self:playSound(2)
+ if self.combo > 80 then
+ self.smoke = true
+ end
end
-- DIE
diff --git a/not/Player.lua b/not/Player.lua
index 8e15da0..11461d3 100644
--- a/not/Player.lua
+++ b/not/Player.lua
@@ -58,6 +58,7 @@ end
-- Controller callbacks.
function Player:controlpressed (set, action, key)
if set ~= self:getControllerSet() then return end
+ self.smoke = false -- TODO: temporary
-- Jumping
if action == "jump" then
if self.jumpCounter > 0 then
diff --git a/not/World.lua b/not/World.lua
index c6b74a3..3a5b051 100644
--- a/not/World.lua
+++ b/not/World.lua
@@ -337,6 +337,7 @@ function World.beginContact (a, b, coll)
b:getUserData().inAir = false
b:getUserData().jumpCounter = 2
b:getUserData().salto = false
+ b:getUserData().smoke = false
b:getUserData():createEffect("land")
end
local vx, vy = b:getUserData().body:getLinearVelocity()