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-rw-r--r--effect.lua38
1 files changed, 1 insertions, 37 deletions
diff --git a/effect.lua b/effect.lua
index 6651916..1a0b3f8 100644
--- a/effect.lua
+++ b/effect.lua
@@ -11,45 +11,9 @@ Effect = {
frame = 1,
animation = nil,
sprite = love.graphics.newImage("assets/effects.png"),
- quads = {
- jump = {
- [1] = love.graphics.newQuad( 0, 0, 24,24, 168,120),
- [2] = love.graphics.newQuad( 24, 0, 24,24, 168,120),
- [3] = love.graphics.newQuad( 48, 0, 24,24, 168,120),
- [4] = love.graphics.newQuad( 72, 0, 24,24, 168,120),
- frames = 4
- },
- doublejump = {
- [1] = love.graphics.newQuad( 0, 24, 24,24, 168,120),
- [2] = love.graphics.newQuad( 24, 24, 24,24, 168,120),
- [3] = love.graphics.newQuad( 48, 24, 24,24, 168,120),
- [4] = love.graphics.newQuad( 72, 24, 24,24, 168,120),
- frames = 4
- },
- land = {
- [1] = love.graphics.newQuad( 0, 48, 24,24, 168,120),
- [2] = love.graphics.newQuad( 24, 48, 24,24, 168,120),
- [3] = love.graphics.newQuad( 48, 48, 24,24, 168,120),
- [4] = love.graphics.newQuad( 72, 48, 24,24, 168,120),
- [5] = love.graphics.newQuad( 96, 48, 24,24, 168,120),
- frames = 5
- },
- respawn = {},
- clash = {},
- trail = {},
- hit = {}
- }
+ quads = require "effects"
}
--- NAME :POSITION :SIZE :FRAMES
--- jump :x 0 y 0: 24px: 4
--- doublejump:x 0 y 24: 24px: 4
--- land :x 0 y 48: 24px: 5
--- respawn :x 0 y 72: 24px: 7
--- clash :x 0 y 96: 24px: 6
--- trail :x104 y 0: 16px: 4
--- hit :x106 y 18: 16px: 3
-
-- Construct of `Effect`
function Effect:new(name, x, y)
-- Meta