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-rw-r--r--controller.lua38
1 files changed, 12 insertions, 26 deletions
diff --git a/controller.lua b/controller.lua
index 88751a2..971b83b 100644
--- a/controller.lua
+++ b/controller.lua
@@ -70,37 +70,23 @@ end
-- Gamepad input callbacks
function Controller.gamepadpressed(joystick, button)
print(button, "pressed")
- for _,controller in pairs(Controllers) do
- controller:gamepadpressed(joystick, button)
- end
+ local set, action, key = Controller.testSets(button, joystick)
+ Controller.controlpressed(set, action, key)
end
function Controller.gamepadreleased(joystick, button)
print(button, "released")
- for _,controller in pairs(Controllers) do
- controller:gamepadreleased(joystick, button)
- end
+ local set, action, key = Controller.testSets(button, joystick)
+ Controller.controlreleased(set, action, key)
end
-- Keyboard input callbacks
-function Controller.keypressed(key)
- print(key, "pressed")
- for _,controller in pairs(Controllers) do
- controller:keypressed(key)
- end
-
- if key == "f6" and debug then
- local map = Scene:getMapName()
- local nauts = {}
- for _,naut in pairs(Scene:getNautsAll()) do
- table.insert(nauts, {naut.name, naut.controller})
- end
- local new = World:new(map, nauts)
- changeScene(new)
- end
+function Controller.keypressed(button)
+ print(button, "pressed")
+ local set, action, key = Controller.testSets(button)
+ Controller.controlpressed(set, action, key)
end
-function Controller.keyreleased(key)
- print(key, "released")
- for _,controller in pairs(Controllers) do
- controller:keyreleased(key)
- end
+function Controller.keyreleased(button)
+ print(button, "released")
+ local set, action, key = Controller.testSets(button)
+ Controller.controlreleased(set, action, key)
end \ No newline at end of file