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authorAki <nthirtyone@gmail.com>2018-04-09 21:30:11 +0200
committerAki <nthirtyone@gmail.com>2018-04-09 21:30:11 +0200
commitfa4409cedb322bbd41722f22308f399979fc6676 (patch)
treea7cc4725b003c1932ad88f4fce8548d43605bf9b /not/Ray.lua
parent96f6ebdaf06650a35dcdb6a1fc3f472b3aab6d8a (diff)
parent290d75dceb905217cb67fcb32e95dbeb45e27e3c (diff)
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Love2D version 0.10.2 -> 11.0
Diffstat (limited to 'not/Ray.lua')
-rw-r--r--not/Ray.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/not/Ray.lua b/not/Ray.lua
index 4ae640a..c53199b 100644
--- a/not/Ray.lua
+++ b/not/Ray.lua
@@ -18,7 +18,7 @@ end
-- TODO: Ray should use Camera boundaries just-in-case.
-- TODO: Ray uses magic numbers.
function Ray:draw ()
- love.graphics.setColor(255, 247, 228, 247)
+ love.graphics.setColor(1, .97, .89, .97)
love.graphics.setLineStyle("rough")
love.graphics.setLineWidth(self.delay*160)