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authorAki <nthirtyone@gmail.com>2018-04-09 20:54:28 +0200
committerAki <nthirtyone@gmail.com>2018-04-09 20:54:28 +0200
commitd6444b3a69fa194e49fe9a207547821b5cd6728d (patch)
treee8a2d994d5fbbfb8b7b26fc0ebb698f869590641 /not/Player.lua
parent3d2dcce88a19798a5b5e2bd563b1fe2dfa1b80d2 (diff)
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All smoke resetting logic moved to Hero; cleanups
Diffstat (limited to 'not/Player.lua')
-rw-r--r--not/Player.lua2
1 files changed, 0 insertions, 2 deletions
diff --git a/not/Player.lua b/not/Player.lua
index 5da4f5f..ac5d6aa 100644
--- a/not/Player.lua
+++ b/not/Player.lua
@@ -42,8 +42,6 @@ end
-- @param key parent key of control
function Player:controlpressed (set, action, key)
if set ~= self:getControllerSet() then return end
- self.smoke = false -- TODO: temporary
-
if action == "attack" and self.punchCooldown <= 0 then
local f = self.facing
if self:isControlDown("up") then