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authorAki <nthirtyone@gmail.com>2017-07-18 06:54:35 +0200
committerAki <nthirtyone@gmail.com>2017-07-18 06:54:35 +0200
commitc55bf67aa348c7f16e5fccf2f2153bc90910934c (patch)
tree19f1b5db90475da637596bdcf6087292079328c4 /not/Hero.lua
parent0774fe93cb125e2b3d37904b2c32f9e490d432f7 (diff)
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Respawning now resets salto and smoke flags in Hero's behaviour
Diffstat (limited to 'not/Hero.lua')
-rw-r--r--not/Hero.lua2
1 files changed, 2 insertions, 0 deletions
diff --git a/not/Hero.lua b/not/Hero.lua
index 729826d..1c15588 100644
--- a/not/Hero.lua
+++ b/not/Hero.lua
@@ -287,6 +287,8 @@ end
-- And then respawn. Like Jon Snow.
function Hero:respawn ()
self.isAlive = true
+ self.salto = false
+ self.smoke = false
self:setLinearVelocity(0,0)
self:setPosition(self.world:getSpawnPosition()) -- TODO: I'm not convinced about getting new position like this.
self:setBodyActive(true)