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authorAki <nthirtyone@gmail.com>2017-08-13 02:26:55 +0200
committerAki <nthirtyone@gmail.com>2017-08-13 02:26:55 +0200
commitb1cf14d64a2d3e28683db87190c4b2c7799c259d (patch)
treee45dac5cc6ce5265e3e3e2c914eb7cc92a820b8b /config/animations
parent0dd01913fe0eefc7ba4bc0797877f40fdedf9315 (diff)
parented62b573417bdc85bec616f6016846b02de4c906 (diff)
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Merge branch 'multi'maps
Diffstat (limited to 'config/animations')
-rw-r--r--config/animations/effects.lua74
1 files changed, 37 insertions, 37 deletions
diff --git a/config/animations/effects.lua b/config/animations/effects.lua
index dd6d55e..a0c9f47 100644
--- a/config/animations/effects.lua
+++ b/config/animations/effects.lua
@@ -1,5 +1,5 @@
-- Animations spritesheet array for `Effect`
--- Size of sprie atlas is 168px x 120px
+-- Size of sprie atlas is 168px x 144px
-- NAME :POSITION :SIZE :FRAMES
-- jump :x 0 y 0: 24px: 4
@@ -7,70 +7,70 @@
-- land :x 0 y 48: 24px: 5
-- respawn :x 0 y 72: 24px: 7
-- clash :x 0 y 96: 24px: 6
--- trail :x104 y 0: 16px: 4
--- hit :x106 y 18: 16px: 3
+-- trail :x 0 y120: 24px: 4
+-- hit :x 96 y 0: 24px: 3
local quads = {
jump = {
- [1] = love.graphics.newQuad( 0, 0, 24,24, 168,120),
- [2] = love.graphics.newQuad( 24, 0, 24,24, 168,120),
- [3] = love.graphics.newQuad( 48, 0, 24,24, 168,120),
- [4] = love.graphics.newQuad( 72, 0, 24,24, 168,120),
+ [1] = love.graphics.newQuad( 0, 0, 24,24, 168,144),
+ [2] = love.graphics.newQuad( 24, 0, 24,24, 168,144),
+ [3] = love.graphics.newQuad( 48, 0, 24,24, 168,144),
+ [4] = love.graphics.newQuad( 72, 0, 24,24, 168,144),
frames = 4,
repeated = false
},
doublejump = {
- [1] = love.graphics.newQuad( 0, 24, 24,24, 168,120),
- [2] = love.graphics.newQuad( 24, 24, 24,24, 168,120),
- [3] = love.graphics.newQuad( 48, 24, 24,24, 168,120),
- [4] = love.graphics.newQuad( 72, 24, 24,24, 168,120),
+ [1] = love.graphics.newQuad( 0, 24, 24,24, 168,144),
+ [2] = love.graphics.newQuad( 24, 24, 24,24, 168,144),
+ [3] = love.graphics.newQuad( 48, 24, 24,24, 168,144),
+ [4] = love.graphics.newQuad( 72, 24, 24,24, 168,144),
frames = 4,
repeated = false
},
land = {
- [1] = love.graphics.newQuad( 0, 48, 24,24, 168,120),
- [2] = love.graphics.newQuad( 24, 48, 24,24, 168,120),
- [3] = love.graphics.newQuad( 48, 48, 24,24, 168,120),
- [4] = love.graphics.newQuad( 72, 48, 24,24, 168,120),
- [5] = love.graphics.newQuad( 96, 48, 24,24, 168,120),
+ [1] = love.graphics.newQuad( 0, 48, 24,24, 168,144),
+ [2] = love.graphics.newQuad( 24, 48, 24,24, 168,144),
+ [3] = love.graphics.newQuad( 48, 48, 24,24, 168,144),
+ [4] = love.graphics.newQuad( 72, 48, 24,24, 168,144),
+ [5] = love.graphics.newQuad( 96, 48, 24,24, 168,144),
frames = 5,
repeated = false
},
respawn = {
- [1] = love.graphics.newQuad( 0, 72, 24,24, 168,120),
- [2] = love.graphics.newQuad( 24, 72, 24,24, 168,120),
- [3] = love.graphics.newQuad( 48, 72, 24,24, 168,120),
- [4] = love.graphics.newQuad( 72, 72, 24,24, 168,120),
- [5] = love.graphics.newQuad( 96, 72, 24,24, 168,120),
- [6] = love.graphics.newQuad(120, 72, 24,24, 168,120),
- [7] = love.graphics.newQuad(144, 72, 24,24, 168,120),
+ [1] = love.graphics.newQuad( 0, 72, 24,24, 168,144),
+ [2] = love.graphics.newQuad( 24, 72, 24,24, 168,144),
+ [3] = love.graphics.newQuad( 48, 72, 24,24, 168,144),
+ [4] = love.graphics.newQuad( 72, 72, 24,24, 168,144),
+ [5] = love.graphics.newQuad( 96, 72, 24,24, 168,144),
+ [6] = love.graphics.newQuad(120, 72, 24,24, 168,144),
+ [7] = love.graphics.newQuad(144, 72, 24,24, 168,144),
frames = 7,
repeated = false
},
clash = {
- [1] = love.graphics.newQuad( 0, 96, 24,24, 168,120),
- [2] = love.graphics.newQuad( 24, 96, 24,24, 168,120),
- [3] = love.graphics.newQuad( 48, 96, 24,24, 168,120),
- [4] = love.graphics.newQuad( 72, 96, 24,24, 168,120),
- [5] = love.graphics.newQuad( 96, 96, 24,24, 168,120),
- [6] = love.graphics.newQuad(120, 96, 24,24, 168,120),
+ [1] = love.graphics.newQuad( 0, 96, 24,24, 168,144),
+ [2] = love.graphics.newQuad( 24, 96, 24,24, 168,144),
+ [3] = love.graphics.newQuad( 48, 96, 24,24, 168,144),
+ [4] = love.graphics.newQuad( 72, 96, 24,24, 168,144),
+ [5] = love.graphics.newQuad( 96, 96, 24,24, 168,144),
+ [6] = love.graphics.newQuad(120, 96, 24,24, 168,144),
frames = 6,
repeated = false
},
trail = {
- [1] = love.graphics.newQuad(104, 0, 16,16, 168,120),
- [2] = love.graphics.newQuad(120, 0, 16,16, 168,120),
- [3] = love.graphics.newQuad(136, 0, 16,16, 168,120),
- [4] = love.graphics.newQuad(152, 0, 16,16, 168,120),
+ [1] = love.graphics.newQuad( 0,120, 24,24, 168,144),
+ [2] = love.graphics.newQuad( 24,120, 24,24, 168,144),
+ [3] = love.graphics.newQuad( 48,120, 24,24, 168,144),
+ [4] = love.graphics.newQuad( 72,120, 24,24, 168,144),
frames = 4,
repeated = false
},
hit = {
- [1] = love.graphics.newQuad(106, 18, 16,16, 168,120),
- [2] = love.graphics.newQuad(122, 18, 16,16, 168,120),
- [3] = love.graphics.newQuad(138, 18, 16,16, 168,120),
+ [1] = love.graphics.newQuad( 96, 0, 24,24, 168,144),
+ [2] = love.graphics.newQuad(120, 0, 24,24, 168,144),
+ [3] = love.graphics.newQuad(144, 0, 24,24, 168,144),
frames = 3,
repeated = false
}
}
-return quads \ No newline at end of file
+return quads