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#include "stream.h"

#include <errno.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#include <lauxlib.h>
#include <lua.h>

/// Creates and pushes new Stream into the Lua stack.
/// \param L Lua state to push to
/// \param fd File descriptor used by the Stream
/// \return TODO
int stream_push_new(lua_State * L, const int fd)
{
	struct stream * s = lua_newuserdata(L, sizeof(struct stream));
	memset(s, 0, sizeof(struct stream));

	s->fd = fd;

	if (1 == luaL_newmetatable(L, "stream"))
	{
		lua_pushliteral(L, "__gc");
		lua_pushcfunction(L, stream_gc);
		lua_rawset(L, -3);

		lua_pushliteral(L, "__index");
		lua_createtable(L, 0, 1);
		lua_pushliteral(L, "read");
		lua_pushcfunction(L, stream_read);
		lua_rawset(L, -3);
		lua_rawset(L, -3);
	}

	lua_setmetatable(L, -2);

	return LUA_OK;
}

/// Metamethod to handle garbage collection of Stream userdata.
/// \param L Lua state in which Stream resides
/// \return Number of the results pushed to the stack; always zero in this case
int stream_gc(lua_State * L)
{
	int n = lua_gettop(L);

	if (1 != n)
	{
		lua_pushliteral(L, "Invalid number of arguments received");
		return lua_error(L);
	}

	struct stream * s = lua_touserdata(L, -1);

	if (NULL == s)
	{
		lua_pushliteral(L, "Missing stream argument");
		return lua_error(L);
	}

	if (NULL != s->in.data)
	{
		free(s->in.data);
	}

	lua_pop(L, 1);

	return 0;
}

/// Starts reading operation from a stream.
/// \param L Lua state in which Stream resides
/// \return Number of the results pushed to the stack
int stream_read(lua_State * L)
{
	int n = lua_gettop(L);
	if (2 > n)
	{
		lua_pushliteral(L, "At least two arguments expected");
		return lua_error(L);
	}

	struct stream * s = lua_touserdata(L, 1);

	if (NULL == s)
	{
		// TODO: Improve error handling and raising in steam_* lua_CFunctions
		lua_pushliteral(L, "Missing stream argument");
		return lua_error(L);
	}

	if (NULL == s->in.data)
	{
		void * buffer = malloc(1024);

		if (NULL == buffer)
		{
			lua_pushliteral(L, "Could not allocate buffer for stream");
			return lua_error(L);
		}

		s->in.data = buffer;
		s->in.allocated = 1024;
		s->in.length = 0;
		s->in.offset = 0;
		s->in.next = 0;
	}

	return stream_readk(L, LUA_OK, 2); // Intentionally do not remove arguments from the stack.
}

static int grow(lua_State *, struct buffer *);
static int prepare_at_least(lua_State *, struct stream *, const int, lua_KContext);
static int read_more(lua_State *, struct stream *, const int, lua_KContext);
static int until(struct buffer *, const char *, const int);

static int grow(lua_State * L, struct buffer * b)
{
	int allocated = b->allocated + 1024;

	if (8192 < allocated)
	{
		lua_pushliteral(L, "Too large buffer");
		return lua_error(L);
	}

	void * buffer = realloc(b->data, allocated);

	if (NULL == buffer)
	{
		lua_pushliteral(L, "Could not grow buffer");
		return lua_error(L);
	}

	b->data = buffer;
	b->allocated = allocated;

	return 0;
}

static int read_more(lua_State * L, struct stream * s, int minimum_length, lua_KContext ctx)
{
	const int free_space = s->in.allocated + s->in.offset - s->in.length - 1;

	while (free_space < minimum_length)
	{
		grow(L, &s->in);
	}

	if (0 < s->in.offset)
	{
		memmove(s->in.data, s->in.data + s->in.offset, s->in.length - s->in.offset);
		s->in.offset = 0;
		s->in.length -= s->in.offset;
	}

	int length = read(s->fd, s->in.data + s->in.length, free_space);

	if (-1 == length)
	{
		if (EWOULDBLOCK == errno || EAGAIN == errno)
		{
			return lua_yieldk(L, 0, ctx, stream_readk);
		}
		else
		{
			lua_pushstring(L, strerror(errno));
			return lua_error(L);
		}
	}

	s->in.length += length;

	return length;
}

static int prepare_at_least(lua_State * L, struct stream * s, int minimum_length, lua_KContext ctx)
{
	const int remaining_bytes = s->in.length - s->in.next;

	if (remaining_bytes < minimum_length)
	{
		return read_more(L, s, minimum_length, ctx);
	}

	return remaining_bytes;
}

static int until(struct buffer * b, const char * pattern, int pattern_length)
{
	while (b->next + pattern_length <= b->length)
	{
		if (0 == strncmp(&b->data[b->next], pattern, pattern_length))
		{
			return b->next;
		}
		else
		{
			b->next++;
		}
	}

	return -1;
}

/// Continuation function and core implementation of the reading operation from a stream.
/// \param L Lua state running reading operation
/// \param status Unused
/// \param ctx Address of the Stream that is being read
/// \param Number of the results pushed to the stack
int stream_readk(lua_State * L, int status, lua_KContext ctx)
{
	struct stream * s = lua_touserdata(L, 1);
	(void) status;

	for (; ctx <= lua_gettop(L); ++ctx)
	{
		size_t pattern_length;
		const char * pattern = lua_tolstring(L, ctx, &pattern_length);

		int offset;
		int remaining_bytes;
		do
		{
			remaining_bytes = prepare_at_least(L, s, (int) pattern_length, ctx);
			offset = until(&s->in, pattern, (int) pattern_length);
		}
		while (-1 == offset && 0 < remaining_bytes);

		if (-1 != offset)
		{
			lua_pushlstring(L, &s->in.data[s->in.offset], offset - s->in.offset);
			s->in.offset = offset + 1;
			s->in.next = offset + 1;
		}
		else
		{
			lua_pushnil(L);
		}

		lua_remove(L, ctx);
		lua_insert(L, ctx);
	}

	lua_remove(L, 1);

	return lua_gettop(L);
}