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#include "stream.h"

#include <errno.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#include <lauxlib.h>
#include <lua.h>

/// Creates and pushes new Stream into the Lua stack.
/// \param L Lua state to push to
/// \param fd File descriptor used by the Stream
/// \return TODO
int stream_push_new(lua_State * L, const int fd)
{
	struct stream * s = lua_newuserdata(L, sizeof(struct stream));
	memset(s, 0, sizeof(struct stream));

	s->fd = fd;

	if (1 == luaL_newmetatable(L, "stream"))
	{
		lua_pushliteral(L, "__gc");
		lua_pushcfunction(L, stream_gc);
		lua_rawset(L, -3);

		lua_pushliteral(L, "__index");
		lua_createtable(L, 0, 1);
		lua_pushliteral(L, "read");
		lua_pushcfunction(L, stream_read);
		lua_rawset(L, -3);
		lua_rawset(L, -3);
	}

	lua_setmetatable(L, -2);

	return LUA_OK;
}

/// Metamethod to handle garbage collection of Stream userdata.
/// \param L Lua state in which Stream resides
/// \return Number of the results pushed to the stack; always zero in this case
int stream_gc(lua_State * L)
{
	int n = lua_gettop(L);

	if (1 != n)
	{
		lua_pushliteral(L, "Invalid number of arguments received");
		return lua_error(L);
	}

	struct stream * s = lua_touserdata(L, -1);

	if (NULL == s)
	{
		lua_pushliteral(L, "Missing stream argument");
		return lua_error(L);
	}

	if (NULL != s->in.data)
	{
		free(s->in.data);
	}

	lua_pop(L, 1);

	return 0;
}

/// Starts reading operation from a stream.
/// \param L Lua state in which Stream resides
/// \return Number of the results pushed to the stack
int stream_read(lua_State * L)
{
	int n = lua_gettop(L);
	if (2 > n)
	{
		lua_pushliteral(L, "At least two arguments expected");
		return lua_error(L);
	}

	struct stream * s = lua_touserdata(L, 1);

	if (NULL == s)
	{
		// TODO: Improve error handling and raising in steam_* lua_CFunctions
		lua_pushliteral(L, "Missing stream argument");
		return lua_error(L);
	}

	if (NULL == s->in.data)
	{
		void * buffer = malloc(1024);

		if (NULL == buffer)
		{
			lua_pushliteral(L, "Could not allocate buffer for stream");
			return lua_error(L);
		}

		s->in.data = buffer;
		s->in.allocated = 1024;
		s->in.length = 0;
		s->in.offset = 0;
	}

	return stream_readk(L, LUA_OK, (lua_KContext) s); // Intentionally do not remove arguments from the stack.
}

static int until(struct buffer * b, const char * pattern, const int pattern_length)
{
	int offset = b->offset;

	while (offset + pattern_length <= b->length)
	{
		if (0 == strncmp(&b->data[offset], pattern, pattern_length))
		{
			return offset;
		}
		else
		{
			offset++;
		}
	}

	return -1;
}

/// Continuation function and core implementation of the reading operation from a stream.
/// \param L Lua state running reading operation
/// \param status TODO
/// \param ctx Address of the Stream that is being read
/// \param Number of the results pushed to the stack
int stream_readk(lua_State * L, int status, lua_KContext ctx)
{
	struct stream * s = (struct stream *) ctx;

	int remaining_bytes = s->in.length - s->in.offset;
	int offset = -1;

	size_t len;
	const char * pattern = lua_tolstring(L, 2, &len);
	const int pattern_length = (int) len;

	// TODO: NULL check

	if (pattern_length <= remaining_bytes)
	{
		offset = until(&s->in, pattern, pattern_length);
	}

	if (-1 == offset || 0 == remaining_bytes)
	{
		if (0 < s->in.length && 0 <= s->in.allocated - s->in.offset - 1)
		{
			// TODO: Allow buffer to grow some before raising an error.
			lua_pushliteral(L, "Read buffer growing not implemented");
			return lua_error(L);
		}

		// TODO: Allow user to control amount of bytes being read.
		int length = read(s->fd, s->in.data + s->in.offset, s->in.allocated - s->in.offset - 1);

		if (-1 == length)
		{
			if (EWOULDBLOCK == errno || EAGAIN == errno)
			{
				return lua_yieldk(L, 0, ctx, stream_readk);
			}
			else
			{
				lua_pop(L, 1);
				lua_pushstring(L, strerror(errno));
				return lua_error(L);
			}
		}

		s->in.data[length] = 0;
		s->in.length = s->in.offset + length;

		offset = until(&s->in, pattern, pattern_length);

		if (-1 == offset)
		{
			// TODO: Reiterate at this point, grow buffer until some error is reached or pattern is found.
			lua_pushliteral(L, "Could not find pattern");
			return lua_error(L);
		}
	}

	lua_pushlstring(L, &s->in.data[s->in.offset], offset - s->in.offset);
	s->in.offset = offset + 1;

	for (int n = -lua_gettop(L); n < -1; ++n)
	{
		lua_remove(L, n);
	}

	return 1;
}