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#include <stdio.h>
#include <sys/epoll.h>
#include <unistd.h>
#include <lua.h>
#include "plop.h"
/// Prints program usage to standard error.
/// \param name Name of the executable from argv
static void usage(const char * const name)
{
dprintf(2,
"Usage: %s [-p PORT] [-h] [HANDLER]\n"
"Starts plop server listening on PORT and serving HANDLER.\n"
"HANDLER defaults to '" PLOP_DEFAULT_HANDLER "'.\n\n"
" -p\tstart listening on PORT (default: 8080)\n"
" -h\tprints this help message\n",
name);
}
/// Standard entry point for the program.
/// \param argc Argument count
/// \param argv Argument array
/// \return Error code
int main(int argc, char ** argv)
{
const char * service = "8080";
int opt;
while (-1 != (opt = getopt(argc, argv, "p:h")))
{
switch (opt)
{
case 'p':
{
service = optarg;
break;
}
case 'h':
{
usage(argv[0]);
return 0;
}
default:
{
usage(argv[0]);
return 1; // TODO: Extend error handling in main().
}
}
}
const char * handler_path = PLOP_DEFAULT_HANDLER;
if (optind < argc)
{
handler_path = argv[optind];
}
lua_State * L = plop_initialize_lua();
if (NULL == L)
{
return 9;
}
if (LUA_OK != plop_load_handler(L, handler_path))
{
return 2;
}
const int efd = epoll_create1(0);
if (-1 == efd)
{
return 3;
}
struct epoll_event e;
e.events = EPOLLIN;
e.data.ptr = NULL; // TODO: Consider putting server's Lua state in here?
const int server = plop_make_server(NULL, service); // TODO: Check server's fd before ctl?
if (-1 == epoll_ctl(efd, EPOLL_CTL_ADD, server, &e))
{
return 4;
}
static const int MAX_EVENTS = 20;
struct epoll_event events[MAX_EVENTS];
while (1)
{
int evc = epoll_wait(efd, events, MAX_EVENTS, -1);
if (-1 == evc)
{
return 5;
}
for (int i = 0; i < evc; ++i)
{
if (NULL == events[i].data.ptr)
{
if (-1 == plop_handle_server(L, efd, server))
{
return 6;
}
}
else
{
if (-1 == plop_handle_client(L, &events[i]))
{
return 7;
}
}
}
}
}
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