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#!/bin/sh
XDG_DATA_HOME="${XDG_DATA_HOME:-$HOME/.local/share}"
for datadir in "$XDG_DATA_HOME" /usr/local/share /usr/share; do
NOITA_BACKUP_ICON="$datadir/icons/noita.png"
if [ -e "$NOITA_BACKUP_ICON" ]; then
break # Contains value even if not found
fi
done
COMPAT_DRIVE_C="$XDG_DATA_HOME/Steam/steamapps/compatdata/881100/pfx/drive_c"
NOITA_SAVE_DIR="$COMPAT_DRIVE_C/users/steamuser/AppData/LocalLow/Nolla_Games_Noita"
NOITA_BACKUP_DIR="${XDG_CACHE_HOME:-$HOME/.cache}/noita-backup"
notify() {
notify-send -i "$NOITA_BACKUP_ICON" "Noita Backup" "$@"
}
stamp() {
date +%Y-%m-%d-%H-%M-%S
}
backup() {
id=$(notify -p "Creating a backup...")
filename="save00.bak.$(stamp)"
if mkdir -p "$NOITA_BACKUP_DIR" && cp -r "$NOITA_SAVE_DIR/save00" "$NOITA_BACKUP_DIR/$filename"; then
notify -r $id "Saved as $filename"
else
notify -r $id "Could not backup the save"
fi
}
restore() {
latest="$(find "$NOITA_BACKUP_DIR" -name 'save00.bak.*' | sort -r | head -n1)"
if [ -z "$latest" ]; then
notify "No backups to restore from"
return
fi
filename=$(basename "$latest")
save="$NOITA_SAVE_DIR/save00"
restored="$NOITA_BACKUP_DIR/save00.restored.$(stamp)"
id=$(notify -p "Restoring $filename...")
if mv "$save" "$restored" && cp -r "$latest" "$save"; then
notify -r $id "Restored save from $filename"
else
notify -r $id "Could not restore save"
fi
}
destroy() {
rm -rf "$NOITA_BACKUP_DIR"
notify "Removed all saves"
}
case "$0" in
*backup-noita) backup;;
*restore-noita) restore;;
*destroy-noita) destroy;;
esac
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