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#include "SampleRepository.h"
#include <functional>
#include <stdexcept>
#include <string>
#include <map>
#include <kurator/universe/NotFound.h>
#include <kurator/universe/ShipType.h>
#include <kurator/universe/TurretType.h>
namespace kurator
{
namespace universe
{
static const std::map<std::string, ShipType> ships {
{"Anvil", {"Anvil", 600.0, 218.0}},
{"Eclipse", {"Eclipse", 600.0, 263.0}},
{"Warbringer", {"Warbringer", 600.0, 336.0}},
};
static const std::map<std::string, TurretType> turrets {
{"ChargeLaser", {"ChargeLaser", 1, 85.0, 4.5, 0.0, 7000.0, 0.05}},
{"BurstLaser", {"BurstLaser", 3, 21.0, 0.25, 2.75, 3500.0, 0.05}},
{"GaussCannon", {"GaussCannon", 2, 55.0, 0.0, 5.5, 12000.0, 0.2}},
};
ShipType
SampleRepository::ship_type(const std::string& id) const
try {
return ships.at(id);
}
catch (const std::out_of_range&) {
throw NotFound(id);
}
TurretType
SampleRepository::turret_type(const std::string& id) const
try {
return turrets.at(id);
}
catch (const std::out_of_range&) {
throw NotFound(id);
}
void
SampleRepository::for_ship_types(std::function<void(const ShipType&)> func) const
{
for (const auto& [_, type] : ships)
func(type);
}
void
SampleRepository::for_turret_types(std::function<void(const TurretType&)> func) const
{
for (const auto& [_, type] : turrets)
func(type);
}
} // namespace universe
} // namespace kurator
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