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#pragma once
#include <functional>
#include <map>
#include <string>
#include <kurator/universe/Repository.h>
#include <kurator/universe/ShipType.h>
#include <kurator/universe/TurretType.h>
namespace kurator
{
namespace universe
{
class JsonRepository : public Repository
{
public:
explicit JsonRepository(const std::string& path);
ShipType ship_type() const override;
ShipType ship_type(const std::string& id) const override;
TurretType turret_type() const override;
TurretType turret_type(const std::string& id) const override;
void for_ship_types(std::function<void(const ShipType&)> func) const;
void for_turret_types(std::function<void(const TurretType&)> func) const;
private:
std::map<std::string, ShipType> ships;
std::map<std::string, TurretType> turrets;
};
} // namespace universe
} // namespace kurator
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