blob: ce4a6b482214b480122551c2efded9897c56b152 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
#include "systems.h"
#include <kurator/sim/components.h>
#include <kurator/sim/events.h>
#include <kurator/sim/HitPoints.h>
#include <kurator/sim/State.h>
#include <kurator/stats/events.h>
#include <kurator/universe/UniqueIdentifier.h>
namespace kurator
{
namespace sim
{
void
kill_off_dead(State& ctx)
{
auto view = ctx.registry.view<HitPoints>();
for (auto&& [entity, points] : view.each()) {
if (points.is_alive())
continue;
if (ctx.registry.all_of<universe::UniqueIdentifier, Team>(entity)) {
const auto& [identifier, team] = ctx.registry.get<universe::UniqueIdentifier, Team>(entity);
ctx.dispatcher.trigger(stats::ShipLeft{ctx.clock.game, identifier, team.id, true});
ctx.dispatcher.trigger(Destroyed{entity});
}
ctx.registry.destroy(entity);
}
}
} // namespace sim
} // namespace kurator
|