blob: e306be1a69699209a88c216002dbb27b647625f7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#pragma once
#include <kurator/sim/ai.h> // Propagate public header to users since both are sim/ai.h
#include <kurator/sim/State.h>
#include "TeamManager.h"
namespace kurator
{
namespace sim
{
void setup_ai_components(State& ctx);
void pick_random_targets(State& ctx, TeamManager& manager);
void keep_at_range(State& ctx);
void shoot_at_targets(State& ctx);
} // namespace sim
} // namespace kurator
|