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|
project(sim)
add_library(
${PROJECT_NAME}
src/BaseBattle.cpp
src/Battle.cpp
src/Builder.cpp
src/FloatingMovement.cpp
src/HitPoints.cpp
src/Point.cpp
src/RandomSpawner.cpp
src/TeamManager.cpp
src/TurretControl.cpp
)
target_include_directories(
${PROJECT_NAME}
PUBLIC include
)
target_link_libraries(
${PROJECT_NAME}
PUBLIC EnTT::EnTT
PUBLIC campaign
PRIVATE stats
PUBLIC universe
)
|