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#pragma once

#include <string>

#include <raylib.h>

#include <kurator/sim/Point.h>


namespace kurator
{


struct Timed
{
	double left;
	bool scaled = false;
};


struct CenteredText
{
	std::string text;
	int width;
	int font_size;
	Color color;
};


struct UIOffset : public sim::Point
{
};


struct PopMove
{
	sim::Point speed;
	double damp;
};


struct Marker
{
	double radius;
	Color color;
	std::string name;
};


struct Line
{
	Color color;
	sim::Point start;
	sim::Point end;
	double hlength;
	double duration;
	double position = 0.0;
};


struct Cross
{
	double phase;
	double hlength;
	Color color = GRAY;
	double timer = 0.0;
};


}  // namespace kurator