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#include <kurator/engine/Rect.h>

#include <algorithm>
#include <cmath>

#include <raylib.h>

#include <kurator/engine/Point.h>


using std::abs;


namespace kurator
{
namespace engine
{


Rect::Rect() :
	position {0, 0},
	size {0, 0}
{
}


Rect::Rect(const Point& first, const Point& second) :
	position {std::min(first.x, second.x), std::min(first.y, second.y)},
	size {abs(second - first)}
{
}


Point Rect::topleft() const
{
	return position;
}


Point Rect::bottomright() const
{
	return position + size;
}


Point Rect::center() const
{
	return position + size.scale(0.5);
}


bool Rect::contains(const Point& point)
{
	const auto br = bottomright();
	return point.x >= position.x && point.x <= br.x && point.y >= position.y && point.y <= br.y;
}


bool Rect::contains(const Point& circle, double radius)
{
	return CheckCollisionCircleRec(
		{static_cast<float>(circle.x), static_cast<float>(circle.y)},
		radius,
		{
			static_cast<float>(position.x),
			static_cast<float>(position.y),
			static_cast<float>(size.x),
			static_cast<float>(size.y)
		});
}


}  // namespace engine
}  // namespace kurator