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#include <kurator/campaign/scenarios.h>
#include <kurator/campaign/Scenario.h>
namespace kurator
{
namespace campaign
{
namespace scenarios
{
Scenario
example()
{
return {
"Example",
12000,
{
{0, "Anvil", {"ChargeLaser", "ChargeLaser"}},
{0, "Anvil", {"ChargeLaser", "ChargeLaser"}},
{0, "Anvil", {"ChargeLaser", "ChargeLaser"}},
{0, "Warbringer", {"ChargeLaser"}},
{0, "Warbringer", {"ChargeLaser"}},
{0, "Eclipse", {"ChargeLaser"}},
{0, "Eclipse", {"ChargeLaser"}},
{0, "Eclipse", {"ChargeLaser"}},
{1, "Anvil", {"ChargeLaser", "ChargeLaser"}},
{1, "Anvil", {"ChargeLaser", "ChargeLaser"}},
{1, "Anvil", {"ChargeLaser", "ChargeLaser"}},
{1, "Warbringer", {"ChargeLaser"}},
{1, "Warbringer", {"ChargeLaser"}},
{1, "Eclipse", {"ChargeLaser"}},
{1, "Eclipse", {"ChargeLaser"}},
{1, "Eclipse", {"ChargeLaser"}},
},
};
}
} // namespace scenarios
} // namespace campaign
} // namespace kurator
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