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#include <kurator/campaign/scenarios.h>

#include <kurator/campaign/Scenario.h>


namespace kurator
{
namespace campaign
{
namespace scenarios
{


Scenario
example()
{
	return {
		"Example",
		12000,
		{
			{0, "Anvil", {"ChargeLaser", "ChargeLaser"}},
			{0, "Anvil", {"ChargeLaser", "ChargeLaser"}},
			{0, "Anvil", {"ChargeLaser", "ChargeLaser"}},
			{0, "Warbringer", {"ChargeLaser"}},
			{0, "Warbringer", {"ChargeLaser"}},
			{0, "Eclipse", {"ChargeLaser"}},
			{0, "Eclipse", {"ChargeLaser"}},
			{0, "Eclipse", {"ChargeLaser"}},
			{1, "Anvil", {"ChargeLaser", "ChargeLaser"}},
			{1, "Anvil", {"ChargeLaser", "ChargeLaser"}},
			{1, "Anvil", {"ChargeLaser", "ChargeLaser"}},
			{1, "Warbringer", {"ChargeLaser"}},
			{1, "Warbringer", {"ChargeLaser"}},
			{1, "Eclipse", {"ChargeLaser"}},
			{1, "Eclipse", {"ChargeLaser"}},
			{1, "Eclipse", {"ChargeLaser"}},
		},
	};
}


}  // namespace scenarios
}  // namespace campaign
}  // namespace kurator