index
:
kurator
master
A little 2D spaceship combat engine
Aki
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
universe
Age
Commit message (
Collapse
)
Author
2023-01-07
Removed SampleRepository because JsonRepo does everything needed
Aki
2023-01-07
Implemented a CMake function to manage resources
Aki
2023-01-05
Naively implemented JSON universe Repository
Aki
2023-01-05
NotFound will now at least output the missing key
Aki
2023-01-04
Added stub Json repository
Aki
2023-01-03
Added rather naive interface for repository iteration
Aki
2023-01-02
Moved UniqueIdentifier to universe module
Aki
2022-12-31
Added Gauss Cannon to sample repository
Aki
2022-12-31
Added rounds and reload time to turrets to enable burst weapons
Aki
2022-12-12
Extracted effective damage calculation to universe
Aki
2022-11-24
Applied ship designs and stats to current sample scenario and universe
Aki
2022-11-20
Implemented verbose damage modifier based on range
Aki
2022-11-16
Implemented simple range limitation for turrets
Aki
2022-11-15
Implemented naive skeleton for types repository in universe
Aki
2022-11-08
Creating skeleton for battle simulation and universe data
Aki
This might be a bit too much and a bit too blindly, but let's see how it evolves.