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path: root/sim/src/TurretControl.cpp
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2023-01-27Added effective range calculation for turretsAki
This is now used when deciding if turret should start shooting or not.
2023-01-08Added naive resistsAki
2022-12-31Extracted method to deal damage to hit pointsAki
2022-12-31Extracted HitPoints definition to own headerAki
2022-12-31Added a check for AIState and Transform of the ownerAki
2022-12-31Turrets may now shoot multiple times per frameAki
2022-12-31Extracted TurretControl to own unitAki