Age | Commit message (Expand) | Author |
---|---|---|
2023-01-12 | Fixed edge cases in inter-layer damage consumption | Aki |
2023-01-08 | Implemented naive armour and shield without parametrized resits | Aki |
2023-01-08 | Added naive resists | Aki |
2023-01-08 | Renamed health to structure points where applicable | Aki |
2023-01-08 | Extracted total retrieval to health points to enable modification of components | Aki |
2023-01-08 | Extracted alive state check from battle to hitpoints to hide it away | Aki |
2022-12-31 | Extracted method to deal damage to hit points | Aki |